SoraHoshina • DotGG https://dotgg.gg/author/hoshina/ Gaming Network Wed, 27 Mar 2024 09:40:42 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.3 https://dotgg.gg/wp-content/uploads/sites/16/2023/08/cropped-DotGG-Icon-1-32x32.png SoraHoshina • DotGG https://dotgg.gg/author/hoshina/ 32 32 222528845 Honkai: Star Rail Outsourcer Adventure Mission | All 9 Treasure Chests and Route https://dotgg.gg/honkai-star-rail-outsourcer-adventure-mission-all-9-treasure-chests-and-route/ Wed, 27 Mar 2024 09:40:40 +0000 https://dotgg.gg/?p=19858 After completing the new Trailblaze Mission in version 2.1, you can start a new Adventure Mission to unlock a locked room in the Dewlight Pavilion.

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After completing the new Trailblaze Mission in version 2.1, you can start a new Adventure Mission to unlock a locked room in the Dewlight Pavilion. Inside it are 9 treasure chests and after completing the mission, you will gain a hidden achievement called 'Dreamweaving Industrialization.'

First of all, as I mentioned before, complete the new Trailblaze Mission 'The Devil in Velvet' first. Then, open your message and read the message from the Bloodhound Contractor to start the Outsourcer mission.


First Round

1) First, go to the right side of the room and get the Bubble Charge.
2) Then, go to the bridge on the right side (not the left one), and follow the road until you see the first treasure box.

3) After opening the treasure chest, recharge the Bubble Charge again and activate the switch to fix the road. Go through the bridge and you will reach the bottom floor again.

4) Go back to the Bubble Charge at the bottom floor, and this time, go to the bridge on the left side. Keep walking and turn right to get the next treasure chest.

5) After you get to the 2nd chest, look to your left to see another bridge. Cross it and go around the left again to see another bridge, cross it to get the last treasure chest for this round.
6) Talk to Burton and the first round will be completed.


Second Round

1) Once again, go to the right side to obtain Bubble Charge.
2) Then, go to the bridge on the right side and continue walking until you see the treasure chest.

3) After opening the treasure chest, go to the left and replenish your Bubble Charge to the maximum (3 Bubble Charges).
4) Go back the same way and return to the bottom floor.

5) Go to the bridge on the left side and keep walking left until you see a door.

6) Enter the door and walk to the left (don't go to the bridge in front of you first, come back after taking the fifth treasure box). Once going left, keep walking until you see the treasure chest.

7) Now, you can go to the bridge from before. Once up there, go to the left and replenish your Bubble Charge. There are many enemies here so it's safer to defeat them all first.

8) Go to the bridge on the right and you will get the sixth treasure chest. Talk to Burton to end this round.


Third Round

1) This time, go to the left side of the room and get the Bubble Charge.
2) Go to the right side of the room (where there are many balloons there) and activate the switch to fix the road.

3) Go to the bridge on the right side and fight the enemies that were surrounding the treasure chest.

4) After getting the chest, look around the area with many balloons and replenish your Bubble Charge. Then, go back to the bridge on the left (you came through this way).

5) Return to the bottom floor and replenish your Bubble Charge again. Then, go to the bridge in front of you.

6) Keep walking (it's a one-way road) until you see another switch. Activate the switch to fix the road and go around the left to get the eighth treasure chest.

7) After getting the previous chest, look to your left to see an open door and walk past it.
8) Go around the right to see a bridge. Cross it to get the last treasure chest.

9) Talk to Burton one last time to complete the quest and get the achievement 'Dreamweaving Industrialization.'

The post Honkai: Star Rail Outsourcer Adventure Mission | All 9 Treasure Chests and Route appeared first on DotGG.

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19858
Honkai: Star Rail Redemption Codes – March 2024 https://dotgg.gg/honkai-star-rail-codes/ Wed, 27 Mar 2024 04:14:36 +0000 https://dotgg.gg/?p=9828 List of all currently active gift codes in Honkai: Star Rail.

The post Honkai: Star Rail Redemption Codes – March 2024 appeared first on DotGG.

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List of all currently active gift codes in Honkai: Star Rail.
All the codes can be redeemed through these 2 methods:
1) Website: Redeemable from the official redemption website here.
2) In-Game: Under the Menu (Mobile Phone Icon) > Profile Settings (... Icon) > Redemption Code.


Active Codes

If there are any codes that are already expired in the Active section, please leave a comment and we will update this post.

CodeRewardDuration
ST3SHPNLNTN3Stellar Jade x 50
Credit x 10000
Discovered: March 27, 2024
Valid until: Unknown
MOREPEACHTraveler's Guide x3
"Sour Dreams" Soft Candy x2
Discovered: March 27, 2024
Valid until: Unknown
SB87P52BTVQ3Stellar Jade x 50
Credit x 10000
Discovered: February 29, 2024
Valid until: Unknown
0206STARRAILStartaro Bubble ×2
Credit ×5000
Discovered: February 6, 2024
Valid until: Unknown
VEGASHSRSweet Dreams Soda ×2
Credit ×5000
Discovered: February 6, 2024
Valid until: Unknown
SWEETDREAMSSweet Dreams Soda ×2
Credit ×5000
Discovered: February 6, 2024
Valid until: Unknown
DREAMTOGETHERFlaming Potent Tea ×2
Credit ×5000
Discovered: February 4, 2024
Valid until: Unknown
0206GRANDOPENEnergy Drink ×2
Credit ×5000
Discovered: February 3, 2024
Valid until: Unknown
0206PENACONYSteamed Puffergoat Milk ×2
Credit ×5000
Discovered: February 2, 2024
Valid until: Unknown
DIVEINTODREAMSBottled Soda ×2
Credit ×5000
Discovered: February 1, 2024
Valid until: Unknown
STARRAILGIFTStellar Jade x 50
Credit x 10000
Discovered: April 26, 2023
Expired: Unknown

Expired Codes

CodeRewardDuration
3SRN6L3AADLKStellar Jade ×100
Credit ×50000
Discovered: March 16, 2024
Expired: March 17, 2024
Note: Version 2.1 Special Program
YTRN743TSUL7Stellar Jade ×100
Traveler's Guide ×5
Discovered: March 16, 2024
Expired: March 17, 2024
Note: Version 2.1 Special Program
2S8N6M3ATV6TStellar Jade ×100
Refined Aether ×4
Discovered: March 16, 2024
Expired: March 17, 2024
Note: Version 2.1 Special Program
2B8PN53ABVQT"Dreamlight" Mixed Sweets ×3
Credit ×5000
Discovered: March 15, 2024
Expired: March 20, 2024
6B976L2STURFStellar Jade ×50
Credit ×10000
Discovered: February 6, 2024
Expired: February 29, 2024
2AQA294J5R37Stellar Jade x 50
Credit x 10000
Discovered: January 1, 2024
Valid until: Unknown
NB9TKRMK5R23Stellar Jade x 50
Credit x 10000
Discovered: December 27, 2023
Valid until: Unknown
HSRGALAXY23Traveler's Guide x4
Refined Aether x3
Hypnotic Hammer x5
Credits x20000
Discovered: December 27, 2023
Valid until: Unknown
ZA9674JSAUPFStellar Jade x 100
Credit x 50000
Discovered: February 6, 2024
Expired: February 18, 2024
3S9N65KTBD63Stellar Jade x 100
Traveler's Guide x 5
Discovered: February 6, 2024
Expired: February 18, 2024
6T96N52TADN7Stellar Jade x 100
Refined Aether x 4
Discovered: February 6, 2024
Expired: February 18, 2024
LTQA2Q5249KFStellar Jade x 100
Refined Aether x 4
Discovered: January 26, 2024
Expired: January 27, 2024
Note: Version 2.0 Special Program
EA8BKR4JL93TStellar Jade x 100
Traveler's Guide x 5
Discovered: January 26, 2024
Expired: January 27, 2024
Note: Version 2.0 Special Program
TT9S28LK4QHPStellar Jade x 100
Credit x 50000
Discovered: January 26, 2024
Expired: January 27, 2024
Note: Version 2.0 Special Program
US9SND24U8FBDry Emergency Light ×3Discovered: November 19, 2023
Valid until: December 31, 2023
ST9T6DKLVRGXCredit ×10000Discovered: November 19, 2023
Valid until: December 31, 2023
4BQSPDKLVQFFCamo Paint ×3Discovered: November 19, 2023
Valid until: December 31, 2023
YTRB6VKMVRZBCredit ×10000Discovered: November 19, 2023
Valid until: December 31, 2023
KB9A7VJ5VQW7Credit ×10000Discovered: November 15, 2023
Valid until: December 31, 2023
5S9BND25CRBKStellar Jade x 50
Credit x 10000
Discovered: November 15, 2023
Valid until: December 31, 2023
HoYoFEST Code
Share event to unlock unique code
Credit x 20000Discovered: July 10, 2023
Expired: December 31, 2023
9TRB7C2LDQBPStellar Jade x 50
Credit x 10000
Discovered: December 6, 2023
Valid until: December 27
VA8APU34C8C3Stellar Jade x 100
Refined Aether x 4
Discovered: December 15, 2023
Expired: December 16, 2023
Note: Version 1.6 Special Program
QTRTNC3LU9UXStellar Jade x 100
Traveler's Guide x 5
Discovered: December 15, 2023
Expired: December 16, 2023
Note: Version 1.6 Special Program
7S9SPCJ5CRUTStellar Jade x 100
Credit x 50000
Discovered: December 15, 2023
Expired: December 16, 2023
Note: Version 1.6 Special Program
SOULKGQM2XLost Gold Fragments x3
Energy Drink x2
Startaro Bubble x2
Credit x10000
Discovered: November 15, 2023
Valid until: Expired
ELFNPWQ7ZBLost Gold Fragments x3
Energy Drink x2
Startaro Bubble x2
Credit x10000
Discovered: November 15, 2023
Valid until: Expired
KBQBEP3L8823Stellar Jade x 50
Credit x 10000
Discovered: October 27, 2023
Valid until: November 15
PT8TF72MQ93XStellar Jade x 50
Credit x 10000
Discovered: October 11, 2023
Valid until: November 15
Prime GamingVaries for Each ServerDiscovered: May 17, 2023
Valid until: November 15, 2023
TAP8H27JBRGPStellar Jade x 100
Credit x 50000
Discovered: September 29, 2023
Expired: September 30, 2023
Note: Version 1.4 Special Program
JSPRZ272S9JBStellar Jade x 100
Traveler's Guide x 5
Discovered: September 29, 2023
Expired: September 30, 2023
Note: Version 1.4 Special Program
MT79YKNKARJXStellar Jade x 100
Refined Aether x 4
Discovered: September 29, 2023
Expired: September 30, 2023
Note: Version 1.4 Special Program
STPN3TUUTQ8KStellar Jade x 50
Credit x 10000
Discovered: September 20, 2023
Valid until: October 11, 2023
MB6N2TVCSQ9FStellar Jade x 50
Credit x 10000
Discovered: August 30, 2023
Valid until: September 26, 2023
8B64E57RPP3PStellar Jade x 50
Credit x 10000
Discovered: August 9, 2023
Valid until: August 30, 2023
BTN5EL69P6K3Stellar Jade x 50
Credit x 10000
Discovered: July 19, 2023
Expired: August 30, 2023
LANPVGET8HFTStellar Jade x 100
Credit x 50000
Discovered: August 18, 2023
Expired: August 19, 2023
BA7NCHFA9HWXStellar Jade x 100
Traveler's Guide x 5
Discovered: August 18, 2023
Expired: August 19, 2023
ASN6CHXBRHW3Stellar Jade x 100
Refined Aether x 4
Discovered: August 18, 2023
Expired: August 19, 2023
2SP2XE4YBJBBStellar Jade x 50
Credit x 10000
Discovered: June 28, 2023
Expired: Unknown
BSN2EWMHA4RPStellar Jade x 100
Credit x 10000
Discovered: June 7, 2023
Expired: Unknown
7B6B7GBZTVTBStellar Jade x 100
Credit x 50000
Discovered: July 7, 2023
Expired: July 8, 2023
MSPT7HAZTCTXStellar Jade x 100
Traveler's Guide x 5
Discovered: July 7, 2023
Expired: July 8, 2023
5TPBPGAGBDAKStellar Jade x 100
Refined Aether x 4
Discovered: July 7, 2023
Expired: July 8, 2023
GOODGAME1024Condensed Aether x 3
Travel Encounters x 5
Credit x 10000
Discovered: June 15, 2023
Expired: June 20, 2023
SURPRISE1024Stellar Jade x 100
Adventure Log x 3
Dust of Alacrity x 2
Credit x 5000
Discovered: June 7, 2023
Expired: June 7, 2023
ZTPTNMTX8LUFStellar Jade x 100
Credit x 50000
Discovered: May 27, 2023
Expired: May 28, 2023
8A6T6LBFQ4D3Stellar Jade x 100
Traveler's Guide x 5
Discovered: May 27, 2023
Expired: May 28, 2023
DB7A64BW8LC7Stellar Jade x 100
Refined Aether x 4
Discovered: May 27, 2023
Expired: May 28, 2023
CS75WMP976AKStellar Jade x 100Discovered: May 27, 2023
Expired: May 28, 2023
HSRVER10JYTGHCStellar Jade x 100
Credit x 10000
Discovered: May 17, 2023
Expired: Unknown
2T7BP4JVEBT7Credits x 5000
Adventure Log x 3
Condensed Aether x 2
Cosmic Fried Rice x 3
Discovered: April 30, 2023
Expired: May 7, 2023
HSRVER10XEDLFEStellar Jade x 50
Credits x 10000
Traveler's Guide x 2
Discovered: April 26, 2023
Expired: May 9, 2023
HSRGRANDOPEN1Stellar Jade x 100
Credits x 5000
Discovered: April 26, 2023
Expired: April 30, 2023
HSRGRANDOPEN2Stellar Jade x 100
Traveler's Guide x 5
Discovered: April 26, 2023
Expired: April 30, 2023
HSRGRANDOPEN3Stellar Jade x 100
Refined Aether x 4
Discovered: April 26, 2023
Expired: April 30, 2023

The post Honkai: Star Rail Redemption Codes – March 2024 appeared first on DotGG.

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9828
Honkai: Star Rail All Achievements in Version 2.1 https://dotgg.gg/honkai-star-rail-all-achievements-in-version-2-1/ Wed, 27 Mar 2024 02:23:52 +0000 https://dotgg.gg/?p=19044 There are many achievements in Honkai: Star Rail version 2.1, I will divide the table according to each series. But the numbers will continue from each table so you can check the Table of Content for a specific achievement easily.Important: This guide will be continuously updated until all achievements are updated with the correct descriptions […]

The post Honkai: Star Rail All Achievements in Version 2.1 appeared first on DotGG.

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There are many achievements in Honkai: Star Rail version 2.1, I will divide the table according to each series. But the numbers will continue from each table so you can check the Table of Content for a specific achievement easily.
Important: This guide will be continuously updated until all achievements are updated with the correct descriptions and images. For now, the guides with no related images will be marked as (TBA) in their title.


The Rail Unto the Stars

NoNameReward
1Sibyl, What Do You Want?Stellar Jades x10
2A Drop of the Hard StuffStellar Jades x10
3She Replied, I Want to Die.Stellar Jades x10
4To IcarusStellar Jades x10

Eager for Battle

NoNameReward
5BoxcarsStellar Jades x5
6All My People, All My People...Stellar Jades x5
7Lady SnowbloodStellar Jades x5
8Blind StealingStellar Jades x5
9Purging HeatinessStellar Jades x5
10Fight Fire With FireStellar Jades x5
11Performance EvaluationStellar Jades x5
12Divine Judgment Does Not DiscriminateStellar Jades x5

Moment of Joy

NoNameReward
13Why Is the Origami Bird So Huge?Stellar Jades x5

The Memories We Share

NoNameReward
14Attendance Rate, ZeroStellar Jades x5
15Birds Art Life: A Year of ObservationStellar Jades x5
16For Great GoodsStellar Jades x5
17The Cabin in the WoodsStellar Jades x5
18Proofs And RefutationsStellar Jades x5
19A Variation Named "I"Stellar Jades x5
20The Lady in GoldStellar Jades x5
21Lord of WarStellar Jades x5
22Better Late Than NeverStellar Jades x5
23Dishonored LegacyStellar Jades x5
24Big Shot!Stellar Jades x10
25Make Your Dream a BlastStellar Jades x5
26To Each Their Own DrinkStellar Jades x5
27OmakaseStellar Jades x5
28Operation Dreampunk DrinksmithStellar Jades x5
29Family PortraitStellar Jades x5
30"Clock" InStellar Jades x5

Fathom the Unfathomable

NoNameReward
31Home AloneStellar Jades x5
32Anti-BalloonStellar Jades x5
33Saga of the Dreamhaven TumultStellar Jades x5
34Safety CarStellar Jades x5
35Non-Racing LineStellar Jades x5
36Pole to WinStellar Jades x5
37Biggest DRS BeneficiaryStellar Jades x5
38Slow Road to HellStellar Jades x5
39A Dreamy Town, Oak Paradise!Stellar Jades x5
40Dreamweaving IndustrializationStellar Jades x5
41To Get Blood Out of a StoneStellar Jades x5
42Living With a WolfStellar Jades x5
43Maximum FirepowerStellar Jades x5
44Secret PartyStellar Jades x5
45Pac-ManStellar Jades x5

The Rail Unto the Stars

1) To Icarus

Relive the past in a faraway land. Complete Trailblaze Mission until you reach [Cat Among Pigeons - Heaven is a Place on Earth].

2) A Drop of the Hard Stuff

Cheers to sweet dreams and the dreamer! Complete Trailblaze Mission until you reach [Cat Among Pigeons - Why Do the Heathen Rage].

3) Sibyl, What Do You Want?

Where will good fortune lead gamblers? Complete Trailblaze Mission until you reach [Cat Among Pigeons - A Walk Among the Tombstones].

4) She Replied, I Want to Die.

Sit in the best seat and watch the grand finale. Complete Trailblaze Mission until you reach [Cat Among Pigeons - A Walk Among the Tombstones].


Eager for Battle

5) Boxcars

In the battle against Ten Stonehearts: Aventurine of Stratagems, cause at least 2 "All or Nothings" to simultaneously roll a 6 with a single attack. Before starting, I would like to remind you to bring characters that can deal AoE or Blast attacks (whether on their Basic/Skill/Ultimate) to increase your chance to win. Then, attack Aventurine until he enters his second phase so he can summon 4 dices instead of 2. Use all your Blast/AoE attacks on the dices and pray you got 2 of them to roll a 6 (It's not as hard as I expected as I got it accidentally).

6) All My People, All My People…

In the battle against Ten Stonehearts: Aventurine of Stratagems, have 4 characters in the team win in the same round of Gamble. What you need to take advantage here is ability to hit the dices multiple time by using the Ultimate loophole. In other words, make sure all your teammates have near full Ultimate > use their attacks to gain the remaining Energy > use their Blast/AoE Ultimate to deal damage to all Dices and get points higher than Aventurine.

7) Lady Snowblood

In a single battle, using Acheron's Ultimate "Slashed Dream Cries in Red" to defeat all enemies and achieve victory in the battle. While the description mentions using Ultimate to defeat all enemies, I still get the achievement after Acheron uses her Ultimate (but the enemies didn't die yet) then use her Skill twice to defeat the enemy.

8) Blind Stealing

In a single battle, when Blind Bet is at 0 point(s), use Aventurine's Ultimate "Roulette Shark" to obtain 7 Blind Bet point(s). You can play Trial Aventurine during the Trailblaze Mission (or just wait until phase 2). His Ultimate will give a random amount of Blind Bet points (minimum is 1 and maximum is 7) so you may need to try this multiple times.

First of all, you need to make sure his current Blind Bet is 0 (can be seen from his icon. When he has 7 Blind Bet, Aventurine will use his talent 'Shot Loaded Right' to deal damage to enemies and renew your team's shield, while also resetting the Blind Bet to 0 (+ more if he got more than 7 Blind Bet).

When he only has 0 Blind Bet, use his Ultimate and pray you will get another 7 Blind Bet. Remember that it's random so you may going to repeat this process multiple times.

9) Purging Heatiness

Clear the full stacks of Obscure Blaze on the Memory Zone Meme "Shell of Faded Rage" during a Weakness Break. There are multiple ways for this boss to earn Obscure Blaze stacks: deal Quantum damage or use certain skills to gain stacks. The maximum number of Obscure Blaze stacks it can get is 5 times.

Since the description mentions clearing the full stacks, I'd recommend you to wait until it has 5 stacks of Obscure Blaze (open the Enemy Details to view how many stacks it has) before Weakness Breaking it. Once you Weakness Break it, all the stacks will disappear and you will get the achievement.

10) Fight Fire With Fire

In a single battle, defeat Memory Zone Meme "Shell of Faded Rage" without causing Weakness Break. This one is pretty easy, just bring characters that do not match with the boss' weakness and go to the lowest level to complete the challenge. Honestly, you can still bring characters with the same elemental weakness at the lowest level. If your DPS is too strong, they will defeat the boss with a few hits without Weakness Breaking.

11) Performance Evaluation (TBA)

Use ally Aventurine to fight Senior Staff: Team Leader and deal the finishing blow.

12) Divine Judgment Does Not Discriminate

During exploration, use Acheron's Technique "Quadrivalent Ascendance" to defeat 5 enemies consecutively. You can easily complete this achievement inside her Character Trial because they have prepare 5 mobs for us to take care of. But remember to keep using her Talent and make her stay inside the black-white world while defeating 5 enemies consecutively or it won't count. Well, you can just re-enter this stage if you failed.


Moment of Joy

13) Why Is the Origami Bird So Huge?

Yank out the Origami Big Bird at Dewlight Pavilion. First of all, go to the City Sandpit from the Dewlight Pavilion. Use the Bubble Pinball Machine to get to the upper level of the City Sandpit. There, you will find a huge Origami Bird stuck on the huge billboard. Talk to it and it will ask you to find the finest wine.

Next, teleport to the Reception Counter in Dewlight Pavilion and head to the spot above to see 3 wine bottles floating. Talk to them until the end and you can choose one of the three bottles. I don't know if it will affect anything, but I chose the Yellow bottle. Bring back the bottle to the Origami Bird and you can yank it out to get this achievement + a sticker for your Dreamscape Pass


The Memories We Share

14) Attendance Rate, Zero

Make Radiant Speedster lose its fans. Defeat the enemies surrounding a sports car in Clock Studios Theme Park and you will get this achievement.

15) Birds Art Life: A Year of Observation (TBA)

Become a master bird observer at Dewlight Pavilion.

16) For Great Goods (TBA)

Obtain all 4 Clockie merchandise.

17) The Cabin in the Woods (TBA)

Witness the bizarre experience of the five at a certain place in Clock Studios Theme Park. There are various spots in the Clock Studios Theme Park you need to go in order to complete this achievement. Keep in mind that I find them in this order:
1. Listen to the group of NPCs in a secluded area, you can reach them here using the Bubble Pinball Machine.

2. The second spot is inside a closed space. You can only reach this place after turning into Hanu and entering a vent near that location (you won't miss it).

18) Proofs And Refutations (TBA)

Purchase a certain good from a food truck owner at a high price during a conversation.

19) A Variation Named "I"

Meet a "detective" with peculiar physical attributes in Clock Studios Theme Park. Go to the spot above and you will see a Billboard Investigator surrounded by a bunch of popcorn. Talk to it until the end and whenever you have to choose an option, I choose all the top answers.

After a daily reset, you will get a message from the Billboard Investigator regarding the case. Close the message and you will get this achievement alongside a sticker.

20) The Lady in Gold (TBA)

Investigate the portrait of a certain famous performer at Dewlight Pavilion.

21) Lord of War (TBA)

Bring Oksana to justice.

22) Better Late Than Never (TBA)

Expose Oksana to the Bloodhounds.

23) Dishonored Legacy (TBA)

Let Oksana go.

24) Big Shot! (TBA)

Leave your special mix at the Dreamjolt Hostelry.

25) Make Your Dream a Blast (TBA)

Help all the monsters in the Dreamjolt Hostelry deal with their emotional troubles.

26) To Each Their Own Drink (TBA)

Serve the correct drinks to the customers 10 times.

27) Omakase (TBA)

Serve the wrong drinks to the customers 5 times.

28) Operation Dreampunk Drinksmith (TBA)

Complete all Dreamjolt Hostelry recipe deductions.

29) Family Portrait

Take a family photo of the Express Crew at the photo board in Clock Studios Theme Park. Go to the photo board of 4 people like in the image above (south of Clock Studios Theme Park), and when the options time come, make sure to choose all the Express Crew: Welt > Himeko > Dan Heng > March 7th.

30) "Clock" In (TBA)

Take a group photo at the photo board in Clock Studios Theme Park.


Fathom the Unfathomable

31) Home Alone

Defeat 3 of Boss Stone's minions at once in a Hanu's Adventure stage. To defeat enemies in Hanu's form, you need to use the Hanu Launcher and ignite a firework in the enemies' direction. You can find a Hanu Launcher in the 3D room west of the Dewlight Pavilion.

Conveniently, there are also 2 groups of enemies in this room. Wait until they group together before attacking them with the launcher to defeat them all simultaneously.

32) Anti-Balloon

Break the special Boss Stone balloon in Clock Studios Theme Park. It's easy to find, just go to the spot above and use any long-ranged character to hit the balloon on the platform hidden behind a building.

33) Saga of the Dreamhaven Tumult

Break the special Boss Stone Balloon in Dewlight Pavilion. Specifically, go into the City Sandpit and use the Bubble Pinball Machine to go to the third floor of a building. There, walk around the area to reach another Pinball Machine and you will see the special balloon floating between the building. Use any long-ranged character to hit the balloon.

34) Safety Car

Complete the shoot without any damage in any mode in Clockie's Extras. Look at the Number of Attempts on the top left. Make sure you have it full when completing the shoot, aka don't get hit by any enemies during the whole shooting.

35) Non-Racing Line

Stay in the middle lane continuously for 10 second(s) in any mode in Clockie's Extras. You will learn to stay in the middle lane in Way of the Wolf (Continued) Part 1. After you learn it, stay in the middle lane for 10 seconds. Then, end the shooting (you can either win or lose the shooting) to get the achievement. You will still get this achievement if the photoshoot fails.

36) Pole to Win (TBA)

Re-accumulate maximum energy within the duration of Nutty Blitz or Hanu Time in any mode in Clockie's Extras.

37) Biggest DRS Beneficiary

Perform Turbo Dash 10 times in a row without mistakes or interruption in Clockie's Extras: Fast & Furynuts. Make sure you go to the Fast & Furynuts and not the Way of the Wolf. You can perform a Turbo Dash by dodging right before you're about to crash into a roadblock. In Fast & Furynuts (I) Part 2, there will be multiple enemies in a row and you can do the Turbo Dash 10 times in a row to get this achievement.

38) Slow Road to Hell

Defeat all enemies that appeared in Clockie's Extras: Way of the Wolf. Remember to go to the Way of the Wolf, and not the Fast & Furynuts. In the shooting, hit all enemies on both lanes before reaching the end to get this achievement.

39) A Dreamy Town, Oak Paradise!

Enter the miniature sandpit in Dewlight Pavilion for the first time. Complete the Trailblaze Mission [Cat Among Pigeons - Double Indemnity] and you will automatically get this achievement.

40) Dreamweaving Industrialization

Complete the Dreamwalker Challenge at the Dewlight Pavilion for some extra income. Complete the Adventure Mission Outsourcer to get this achievement. A more completed guide to get all the treasure chests and achievement was covered in another post: Outsourcer Adventure Mission | All 9 Treasure Chests and Route

41) To Get Blood Out of a Stone

Transform into Hanu and use Hanu Rocket to defeat Boss Stone's minions for the first time. You will automatically get this achievement if you've done the previous achievement, also at the same location.

42) Living With a Wolf

Chest #1 in Dewlight Pavilion, in the 3D room on the west side.

Chest #2 in Dewlight Pavilion, in the 3D room on the east side.

Chest #3 in Clock Studios Theme Park

Chest #4 in Clock Studios Theme Park

Collect the complete Hanu's Adventure (Part 2) collection. If you already collected all treasure chests, you should automatically get this achievement too cause all the Hanu's Adventure pages are hidden inside treasure chests that you can find when morphing into Hanu.
But if you haven't yet, look at the 4 spots in the image above and complete the Hanu-related puzzle to unlock the treasure chest, and you will get this achievement.

43) Maximum Firepower

Obtain the maximum ammo limit of Hanu Rocket in Hanu's Adventure. Enemies will drop ammo after being defeated. If one round of ammo hits multiple enemies, more ammo is dropped at once. In the same room as the Home Alone achievement, there will be 7 enemies, try to hit the 2 groups of enemies (3 enemies in each group) and you will get more than 5 ammo.

44) Secret Party

Discover Clock Studios Theme Park's hidden area via Bubble Pinball. Go to the location above in Clock Studios Theme Park and interact with the Bubble Pinball. Change the trajectory like in the image above to reach the hidden area.

45) Pac-Man

Smash all destructible objects in Clock Studios Theme Park's maze garden. First of all, go to this location to find a puzzle hat guy (I don't remember the exact name). Complete this puzzle to unlock the other half of the maze garden.

Then, go down to the maze garden and destroy every balloons you find until the end. It's in a long line so you shouldn't miss any of it.

The post Honkai: Star Rail All Achievements in Version 2.1 appeared first on DotGG.

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19044
Genshin Impact: The Great Fayz Reaction Debate Event Guide https://dotgg.gg/genshin-impact-the-great-fayz-reaction-debate-event-guide/ Fri, 22 Mar 2024 03:34:59 +0000 https://dotgg.gg/?p=19341 Jami, the Amurta researcher who earlier developed the marvelous Fayz Potion, has once again encountered trouble. As such, he has adopted more efficient enhancement measures and is waiting for the right person to help verify his work...

The post Genshin Impact: The Great Fayz Reaction Debate Event Guide appeared first on DotGG.

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Jami, the Amurta researcher who earlier developed the marvelous Fayz Potion, has once again encountered trouble. As such, he has adopted more efficient enhancement measures and is waiting for the right person to help verify his work...


Gameplay Overview

Event Gameplay Duration:
➥ 2024/03/22 10:00:00 – 2024/04/03 03:59:59

Eligibility:
➥ Adventure Rank 20 or above
➥ Complete Archon Quest Prologue: Act III “Song of the Dragon and Freedom"

Event Overview:
➥ You can challenge the first 2 stages starting from the first day of this event. There are a total of 8 stages and a new stage will be unlocked each day.
➥ During the event, after entering the Fayz Discursive Facility and starting the challenge, if you stop moving or using skills, you will automatically enter the Time Dilation state. At this time, you can rotate the camera freely and take pictures of your character. After conducting any movement or trying to use a Skill, you will cause time to flow normally again.
➥ During the challenge, Fayz Force will accumulate over time. You can also obtain it by defeating opponents. Once Fayz Force reaches a certain level, after you use certain skills, you can take advantage of the Critical Moment to enter a Time Dilation state in which Supersense Particles will appear on the field. Adjust your camera angle such that your character blocks the Particles from view to collect them and use your Supersense Skill, and also obtain a random Fayz Furtherance.


Gameplay Tutorial

After entering the Fayz Discursive Facility and starting the challenge, if you cease movement or stop using skills, you will automatically enter the Time Dilation state. After conducting any movement or trying to use a skill, time will flow normally again.

During combat, you will accumulate Fayz Force over time. You will also obtain it from defeating opponents. Once Fayz Force hits a certain value and you have stopped all actions after unleashing certain skills, Supersence Particles will appear on the field.

Adjust your camera angle such that your character blocks the Particles from view to collect them and consume Fayz Force to use your Supersense Skill, and also obtain a random Fayz Furtherance. The maximum amount of Fayz Force that can be accumulated is sufficient to use the Supersense Skill 3 times. If you do not use a Supersense Skill for 50s, the DMG you deal will decrease precipitously.

Focus Foes will appear at intervals during the challenge. Focus Foes will become normal opponents after some time, but defeating Foces Foes will grant more Fayz Force.

Menacing Projectiles and Energizing Projectiles will appear at intervals during the challenge. You will take DMG if hit by Menacing Projectiles, while Energizing Projectiles will grant you Fayz Force and increase your Verification Score.


TLDR Tutorial

1) Defeat enemies to get Fayz Force (It's the golden bottle icon on the left). Once you get at least 1 Fayz Force, use Elemental Skill/Burst (methods differ on different stages, READ them before you start) and stop moving to enter Time Dilation mode.

2) Inside the Time Dilation mode, you will see Supersense Particles. Move your Kamera so the particles will be inside the frame shot (can be seen by the frame glowing yellow). These Supersense Particles will let you use Supersense Skill.
Important: If you didn't move for a time, you will also enter Time Dilation mode, but that will NOT create any Supersense Particles.

3) Use your Supersense Skill whenever you want, but make sure to use it every >50 seconds or your damage will be reduced a lot. Each stage will provide a different method to trigger Particles Supersense Skill, so spend a few seconds reading them first.


The Great Fayz Reaction Debate

Stage 1: Fayz Supersense Timing

Supersense Skill:
Unleash a shockwave at the character's position, dealing True DMG to nearby opponents and restoring HP to all nearby party members equal to 100% of the character's Max HP.

How to trigger Supersense Particles:
When you have enough Fayz Force, use an Elemental Skill or Elemental Burst. Then, stop all actions immediately to create Supersense Particles.


Stage 2: Efficacy of Critical Blows

Supersense Skill:
Unleash a shockwave at the character's position, dealing True DMG to nearby opponents and restoring HP to all nearby party members equal to 100% of the character's Max HP. Additionally, all your party members will gain 100% Crit DMG for 20s.

Use Skill/Burst > Stop your movement > Capture the Particles

How to trigger Supersense Particles:
When you have enough Fayz Force, use an Elemental Skill or Elemental Burst. Then, stop all actions immediately to create Supersense Particles.


Stage 3: Perfect Elemental Vector

Supersense Skill:
Unleash a shockwave at the character's position, dealing True DMG to nearby opponents and restoring HP to all nearby party members equal to 100% of the character's Max HP. Additionally, all your party members will gain 300 Elemental Mastery for 20s.

Use Normal ATK/Skill > Stop your movement > Capture the Particles

How to trigger Supersense Particles:
When you have enough Fayz Force, use an Normal Attack or Elemental Skill. Then, stop all actions immediately to create Supersense Particles.


Stage 4: Induced Stress at Low Temperatures

Supersense Skill:
Unleash a shockwave at the character's position, dealing True DMG to nearby opponents and restoring HP to all nearby party members equal to 100% of the character's Max HP. Additionally, all your party members will deal 100% more DMG to opponents affected by the Frozen reaction for 20s.

Use Charged ATK/Skill > Stop your movement > Capture the Particles

How to trigger Supersense Particles:
When you have enough Fayz Force, use a Charged Attack or Elemental Skill. Then, stop all actions immediately to create Supersense Particles.


Stage 5: Tempest's Turbulent Airflow

Supersense Skill:
Unleash a shockwave at the character's position, dealing True DMG to nearby opponents and restoring HP to all nearby party members equal to 100% of the character's Max HP. Additionally, all your party members will gain 75% Anemo DMG Bonus for 20s.

Use Normal ATK/Plunge ATK/Skill > Stop your movement > Capture the Particles

How to trigger Supersense Particles:
When you have enough Fayz Force, use a Normal Attack, Plunging Attack or Elemental Skill. Then, stop all actions immediately to create Supersense Particles.


Stage 6: Persistent Replicable Stability

Supersense Skill:
Unleash a shockwave at the character's position, dealing True DMG to nearby opponents and restoring HP to all nearby party members equal to 100% of the character's Max HP. Additionally, all your party members will have 2 Energy restored per second for 20s.

Use Skill/Burst > Stop your movement > Capture the Particles

How to trigger Supersense Particles:
When you have enough Fayz Force, use an Elemental Skill or Elemental Burst. Then, stop all actions immediately to create Supersense Particles.
When it comes to Kazuha's Skill, you must stop right after tapping/holding the Skill, not after you land.


Stage 7: Residual Repercussions of Rigid Collisions

Supersense Skill:
Unleash a shockwave at the character's position, dealing True DMG to nearby opponents and restoring HP to all nearby party members equal to 100% of the character's Max HP. Additionally, unleash a Geo shockwave at the location of the character that deals AoE Geo DMG every 2s for 20s.

Use Skill/Burst > Stop your movement > Capture the Particles

How to trigger Supersense Particles:
When you have enough Fayz Force, use an Elemental Skill or Elemental Burst. Then, stop all actions immediately to create Supersense Particles.


Stage 8: Solid Structure Shattering Shockwave

Coming Soon!


Gameplay Rewards

➥ Don’t forget to manually claim your rewards from the event page. By completing all the event challenges, you will get the following rewards:

  • Primogem x420
  • Mora x340000
  • Sanctifying Unction x6
  • Fine Enhancement Ore x48
  • Iron Talisman of the Forest Dew x6
  • Agnidus Agate Sliver x3
  • Oasis Garden's Kindness x6
  • Varunada Lazurite Sliver x3
  • Remnant Glow of Scorching Might x6
  • Vayuda Turquoise Sliver x3
  • Shivada Jade Sliver x3
  • Prithiva Topaz Sliver x3
  • Vajrada Amethyst Sliver x3
  • Nagadus Emerald Sliver x3
  • Adventurer's Experience x8

The post Genshin Impact: The Great Fayz Reaction Debate Event Guide appeared first on DotGG.

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19341
Honkai: Star Rail Stellar Jades Calculation in Version 2.1 https://dotgg.gg/honkai-star-rail-stellar-jades-calculation-in-version-2-1/ Mon, 18 Mar 2024 06:02:49 +0000 https://dotgg.gg/?p=18847 Honkai: Star Rail version 2.1 has a duration of 42 days, starting from March 27 to May 8. This will be the estimation of how many Stellar Jades and Passes were added in the said version.

The post Honkai: Star Rail Stellar Jades Calculation in Version 2.1 appeared first on DotGG.

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Honkai: Star Rail version 2.1 has a duration of 42 days, starting from March 27 to May 8. This will be the estimation of how many Stellar Jades and Passes were added in the said version. Remember that this is speculation based on the previous versions’ events and gameplay, and by no means official!


Detailed Method to Obtain Stellar Jades in Version 2.1

Maintenance Compensation

We will get the update maintenance on March 27, resulting in all servers being down for a few hours. As compensation, the developer will provide 600 Stellar Jades via in-game mailbox and it will stay for a month before expiring.

Daily Training

You will get 60 Stellar Jades by completing Daily Training in the Interastral Guide. Multiply those 60 for 50 days, and you will get a total of 2520 Stellar Jades and other rewards.

Simulated Universe

The first thing you need to know is the rewards for Simulated Universe differ based on your Equilibrium Level. The higher your Equilibrium, the better the rewards. These rewards will be refreshed weekly.
If you're an Honkai: Star Rail player right from the start, you should have reached Equilibrium level 6 by now, so you should be able to get 225 Stellar Jades and 1 Star Rail Pass weekly. If you're a new player or didn't reached Equilibrium 6 yet, please re-calculate using the following list:

LevelRewards
Equilibrium 0 / 1Star Rail Pass x1 & Stellar Jade x75
Equilibrium 2Star Rail Pass x1 & Stellar Jade x105
Equilibrium 3Star Rail Pass x1 & Stellar Jade x135
Equilibrium 4Star Rail Pass x1 & Stellar Jade x165
Equilibrium 5Star Rail Pass x1 & Stellar Jade x195
Equilibrium 6Star Rail Pass x1 & Stellar Jade x225

Forgotten Hall MoC + Pure Fiction

In both Memory of Chaos and Pure Fiction, you will get 720 Stellar Jades in one cycle, so I will merge them both into one section. You will have 2 Pure Fiction cycles with 1 Memory of Chaos cycle in version 2.1, resulting in 2160 Stellar Jades.

Simulated Universe World 9

A new Simulated Universe World 9 will be added to the Simulated Universe with brand new Planar Ornaments. There will be at least 4 difficulties in this world (based on World 8), and you can get first-time clearance rewards (including 300 Stellar Jades) by completing it.

Nameless Honor (Battle Pass)

Nameless Gift - 5 Star Rail Pass
➥ This is the free version that everyone will get every version.
Nameless Glory - 4 Special Pass + 680 Stellar Jades
➥ This is the paid version of Nameless Honor where you need to use real money to buy, then you will get more rewards.

Embers Exchange

A special shop in Store (specifically in Contract Shop), where you used Undying Embers (obtained from Warps) to buy Star Rail Pass and Special Pass. Each month, you can buy up to 5 Star Rail Pass and 5 Special Pass. In this calculation, I include the one you could buy in both April and May, resulting in 10 Star Rail Pass and 10 Special Pass.

New Trailblaze Mission

Let me tell you beforehand that each Trailblaze Mission gives a different amount of Stellar Jades, depending on how many their Sub-Missions are. That's why it's hard to tell precisely how many Jades you can get for the new Trailblaze Mission. But based on the previous Trailblaze Mission, you will get more or less around 200 Stellar Jades.

New Achievements

Honkai: Star Rail is usually generous with their achievements in each version, always releasing a few tens of new achievements for you to discover. So hopefully it will be the same with version 2.1 and we get around 200 Stellar Jades or perhaps more, especially since we get a new area to explore.

New Area

We got 2 new sub-areas in Penacony to explore which means new treasure chests and a few new missions. Although it's not confirmed how many missions and chests will be added, hopefully, we will get 1500 Stellar Jades or even more.

Express Supply Pass

A paid option for P2P players where you will get 90 Stellar Jades daily for 30 days. If you continuously have the Supply Pass for the entire version 2.1, you will get a total of 3780 Stellar Jades (Not including the Oneiric Shard).

Festive Gifts

Festive Gifts are the anniversary rewards that we will get for celebrating the 1st Honkai: Star Rail anniversary. It is confirmed by the latest live stream that each player will get 20 Special Pass and 1600 Stellar Jades. Extra information is that we will get the Stellar Jades on April 26 through the in-game mail but no information (yet) on when we will get the 20 Special Pass. Wait for further official announcement to know more about it!

Character Trials

When the limited banners featured new characters, all of them will have a Character Trial. For the 5-Star characters, their trial will reward 20 Stellar Jade. In version 2.1, if you completed Acheron, Luocha, Aventurine, and Jingliu's trials, you will get a total of 80 Stellar Jades.

New Events

There are 3 new events that will provide Stellar Jades in version 2.1, resulting in a total of 2500 Stellar Jades:
● Vignettes in a Cup: ~1000 Stellar Jades
● Cosmodyssey: ~1000 Stellar Jades
Tides of War: ~500 Stellar Jades

HoYoLAB Daily Check-In

If you didn't know, HoYoverse has its own official forum called HoYoLAB and there's also a Daily Check-In for Honkai: Star Rail there. Among the rewards, there are some Stellar Jades you can scrap here. By checking in every day, you will get Stellar Jades on the following days: April 5, April 13, April 20, and May 5.

V2.2 Livestream Redeem Codes

There will be a Special Program 2 weeks before the next update maintenance. In the live stream, you will get 300 Stellar Jades after claiming three new time-limited redemption codes.

Web Events

There will usually be 1-3 web events in the duration of one version of Honkai: Star Rail. The thing is, it is mostly random and cannot be predicted. So, the only way you can notice these kinds of events is by keeping up with the official announcements. At most (or at least), you can get around 100 Stellar Jades.

The post Honkai: Star Rail Stellar Jades Calculation in Version 2.1 appeared first on DotGG.

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18847
Honkai: Star Rail Version 2.1 Special Program Livestream Overview https://dotgg.gg/honkai-star-rail-version-2-1-special-program-livestream-overview/ Sat, 16 Mar 2024 12:13:00 +0000 https://dotgg.gg/?p=18637 This post will include all the official information shared in the recent live stream. Those who do not have the time to watch the program can read this instead to not miss out on any valuable information! If you missed the redemption codes, check it out here: 3 New Redemption Codes from 2.1 Special Program […]

The post Honkai: Star Rail Version 2.1 Special Program Livestream Overview appeared first on DotGG.

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This post will include all the official information shared in the recent live stream. Those who do not have the time to watch the program can read this instead to not miss out on any valuable information! If you missed the redemption codes, check it out here: 3 New Redemption Codes from 2.1 Special Program


Wish Banner

Phase 1 (2 Banners)

➥ 5 Star: Acheron & Luocha
➥ 4 Star: Gallagher, Pela, Dan Heng

Phase 2 (2 Banners)

➥ 5 Star: Aventurine & Jingliu
➥ 4 Star: Lynx, Luka & Serval


New Characters

Acheron

Rarity: 5 ⭐⭐⭐⭐⭐
Path: Nihility
Element: Lightning

Skill (Octobolt Flash): When she uses her Skill, Acheron gains special Charges called Slashed Dream. In battles, she needs to accumulate these Charges as quickly as possible to unleash her Ultimate.
Whenever an ally takes action that inflicts a debuff on the enemies, Acheron will gain one Charge. Whenever enemies inflict debuffs on themselves, Acheron can also accumulate Charges.
Talent (Atop Rainleaf Hangs Oneness): When the Charges are at max, Acheron's Ultimate can be activated
Technique (Quadrivalent Ascendance): When you encounter a monster when exploring and Acheron users her Technique, it will instantly kill said monster. Can be used continuously and with a series of clicks, Acheron will unleash a smooth combo.
Ultimate (Slashed Dream Cries in Red): It has nothing to do with Energy. When the Charges are at max, Acheron's Ultimate can be activated. It has 4 hits. Players can manually select targets for the first three hits, or switch targets, while the final hit deals damage to all enemies.

Aventurine

Rarity: 5 ⭐⭐⭐⭐⭐
Path: Preservation
Element: Imaginary

Skill (Cornerstone Deluxe): Apply a stackable shield for the entire team. When allies have this stackable special shield and get attacked, it accumulates a charge point called "Blind Bet" for Aventurine. When Blind Bet reaches a certain amount, Aventurine's follow-up attack will be triggered. At the same time, his follow-up attack can once again apply the stackable shield to the team.
Technique (The Red or the Black): After using Technique, the entire team has a chance to gain a DEF boost of varying strength.
Ultimate (Roulette Shark): Grants him random "Blind Bet" points and deals DMG to a single enemy target. His Ultimate can also inflicts a debuff on the enemy. When the team attacks a target affected by the debuff, they deal increased Crit DMG.

Gallagher

Rarity: 4 ⭐⭐⭐⭐
Path: Abundance
Element: Fire

Skill (Special Brew): Target an ally and restore their HP.
Talent (Tipsy Tussle): When his allies or even himself attacks the target with that special debuff, they can recover some HP.
Technique (Artisan Elixir): When attacking the enemy with his Technique, you will enter battle immediately and put all enemies in a special debuff.
Ultimate (Champagne Etiquette): Put all enemies in a special debuff and deal damage to all enemies at the same time.


New Light Cones

1) Along the Passing Shore

2) Inherently Unjust Destiny

3) Concert for Two


New Relics/Planar Ornament Sets

1) Sigonia, the Unclaimed Desolation

A DPS set, suitable for prolonged battles against multiple enemy waves.

2) Izumo Gensei and Takama Divine Realm

Provide extra buffs to the wearer when there are other characters on the same Path in the team.


New Stage/Enemies

1) Ten Stonehearts: Aventurine of Stratagems

When you're battling Aventurine, he'll occasionally unleash a torrent of chips to attack the players. Aventurine will throw two or more dice onto the field, When you attack each die, you'll get a random points.

If your points are higher than Aventurine's, you win the game and gain some advantageous effects in the battle. If your points are lower than Aventurine's, he'll pummel you with a rain of chips. In other words, you need to attack as many dice as possible in one go so that you have a higher chance to gain points greater than Aventurine's.

2) Stagnant Shadow: Shape of Ire

3) Calyx: Bud of Preservation

4) Calyx: Bud of Abundance

5) Simulated Universe - World 9


New Missions

1) Trailblaze Mission


New Events

1) Vignettes in a Cup

It's a Monster Lounge, the gameplay concept draws inspiration from real-life drink-mixing. Players can create the Dreamjolt Specials, adjust the flavor of the drink, such as its sweetness or intensity, choose the right ingredients and decorations, and combine them into delicious beverages.

2) Tides of War

Players can rack up Grit Value as they fight. By leveling up their Grit Phase step by step, they can reach the ultimate Grit Phase. That's when they gain what we call a "Might Unleashed" moment where players get these powerful Stage Buffs.

3) Cosmodyssey (Anniversary Event)

An event that all players on the server participate in together. Each Trailblazer will receive a magical gameboard and players can move forward by rolling dice.

Each day, there will be chances to refresh the dice. Different effects will be triggered when moving on different grids, and Trailblazers can acquire Trailblaze Funds from various minigames.

Donate the Trailblaze Funds earned each day to Pom-Pom and Pom-Pom will give Trailblazer rewards.

4) Realm of the Strange 300%

5) Planar Fissure 300%

6) Festive Gifts


New Area

1) Clock Studios Theme Park

In the new area, you can engage in the "Movie Shooting" gameplay, wherein they must dodge enemy attacks and obstacles to complete challenges. During this process, triggering Turbo Dash and picking up refill items will accumulate energy, allowing players to perform Sprint and enter an invincible state when the energy is full.

2) Dewlight Pavilion


New Additions

1) Fate Ensemble

2) Myriad Celestia Trailer & Character Trailer

3) One-Click Claim Reward & Redeploy Assignment

4) Increased Inventory Limit for Relics

5) Dreamscape Pass Update

6) New Weapon For Hanu

It's gotten a brand-new upgrade compared to before. This time, Hanu has got his hands on a brand-new powerhouse item - a powerful rocket launcher! If you manage to hit two enemies close together, it triggers a chain reaction, remaining down even more bullets. Using the rocket launcher to blow up the scattered firework barrels in the mini-game map may even reveal some unexpected new paths.


Coming Soon

1) Optimization for Planar Ornaments

In version 2.3, the developer teams plan to optimize the feature so people can quickly obtain Planar Ornaments.

2) New System for March 7th

March 7th will have a system similar to switching Paths that is unique to her. But, it might not be walking on a new Path, but rather creating memories.


Offline Events

1) Anniversary Carnival Grand Opening (Exhibition)

2) Star Rail World Tour

3) Honkai Star Rail Concert

The post Honkai: Star Rail Version 2.1 Special Program Livestream Overview appeared first on DotGG.

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18637
Honkai: Star Rail 3 New Redemption Codes from 2.1 Livestream https://dotgg.gg/honkai-star-rail-3-new-redemption-codes-from-2-1-livestream/ Sat, 16 Mar 2024 11:39:03 +0000 https://dotgg.gg/?p=18633 3 new Stellar Jades redemption codes were released after the 2.1 Special Program was aired. Claim these time-limited codes to obtain lots of rewards. You can copy-paste the codes and enter them into the official redemption code website here or in-game. But, I have simplified everything and all you need to do is click on […]

The post Honkai: Star Rail 3 New Redemption Codes from 2.1 Livestream appeared first on DotGG.

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3 new Stellar Jades redemption codes were released after the 2.1 Special Program was aired. Claim these time-limited codes to obtain lots of rewards. You can copy-paste the codes and enter them into the official redemption code website here or in-game. But, I have simplified everything and all you need to do is click on the code below and it will bring you straight to the official redemption website with codes already embedded in the prompt box!

▌Code 1) 3SRN6L3AADLK

Reward: Stellar Jades x100 & Credits x50000

▌Code 2) YTRN743TSUL7

Reward: Stellar Jades x100 & Traveler’s Guide x5

▌Code 3) 2S8N6M3ATV6T

Reward: Stellar Jades x100 & Refined Aether x4

The redemption codes above are valid until February 17, at 23:59 (UTC+8).
If you missed the live stream, check out the special program overview here: Version 2.1 Special Program Overview.


Redemption Codes

The post Honkai: Star Rail 3 New Redemption Codes from 2.1 Livestream appeared first on DotGG.

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18633
Genshin Impact Codes – March 2024 https://dotgg.gg/genshin-impact-codes/ Sat, 16 Mar 2024 08:28:55 +0000 https://dotgg.gg/?p=9823 You can check all the active redemption codes for Genshin Impact here.

The post Genshin Impact Codes – March 2024 appeared first on DotGG.

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In Genshin Impact, in-game items can be earned by redeeming promotional codes. They are especially a great source of free Primogem and are released by MiHoYo as part of social media events, live streams, and celebratory milestones. They generally have a short duration and expire quickly, so you have to be vigilant and be on the lookout for them! Be sure to bookmark this page and check in occasionally to see if there are any new ones.


How to Redeem Codes

Genshin Impact codes can be redeemed in two ways, in-game or via your web browser. Please note that players must be at least Adventure Rank 10 to redeem most codes (except for GENSHINGIFT).

  • Open the in-game Settings menu, then select the Account page. Click on the "Redeem Code" option. Few Travelers may don't have this option (Usually iOS), so they can use the next method.
  • Go to the official Genshin Impact Redeem Code page and log into your account.

Active Codes

If there are any codes that are already expired in the Active section, please leave a comment and we will update the post.

CodeServerRewardsDuration
CA3BLTURGH9DAllPrimogem ×60
Adventurer's Experience ×5
Discovered: March 16, 2024
Valid: (Indefinite)
YKHC29118G54AllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: March 16, 2024
Valid: (Indefinite)
HOFK9PBK481GAllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: March 13, 2024
Valid: (Indefinite)
KAVI6G4PL24EAllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: March 13, 2024
Valid: (Indefinite)
OLQH7G62I7EUAllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: March 13, 2024
Valid: (Indefinite)
GGXG71L5J215AllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: March 13, 2024
Valid: (Indefinite)
NQXAZLX1943GAllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: March 13, 2024
Valid: (Indefinite)
BNYP6K5X4HIQAllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: March 13, 2024
Valid: (Indefinite)
IREQ9W823341
IREQ1FTFRYBX
AllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: March 13, 2024
Valid: (Indefinite)
Notes: Using either of the codes will render the other unusable.
TT3B5L2AHVE9AllFontinalia Mousse ×1
Crepes Suzette ×1
Tea Break Pancake ×1
Secret Sauce BBQ Ribs ×1
Teyvat Fried Egg ×2
Discovered: March 11, 2024
Valid: (Indefinite)
WAZGIKZ9K6NMAllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Sweet Madame ×5
Jueyun Chili Chicken ×5
Discovered: February 1, 2024
Valid: (Indefinite)
CT2BDW7JD38MAllPrimogem ×60
Adventurer's Experience ×5
Discovered: January 28, 2024
Valid: (Indefinite)
JB95D2V5XGJ5AllMora ×20000
Hero's Wit ×2
Adventurer's Experience ×5
Charcoal-Baked Ajilenakh Cake ×5
Curry Shrimp ×5
Discovered: December 20, 2023
Valid: (Indefinite)
GENSHINGIFTAllPrimogem ×50
Hero's Wit ×3
Discovered: November 10, 2020
Valid: (Indefinite)
Notes: Found in ads located on YouTube and similar. The code hit max usage on 5 August 2021, but started working again as early as 11 August 2021.

Expired Codes

CodeServerRewardsDuration
DAKTDBWTZTYRAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: March 1, 2024
Expired: March 2, 2024
Notes: 4.5 Livestream Codes
AT3BDSWTYBKDAllPrimogem ×100
Hero's Wit ×5
Discovered: March 1, 2024
Expired: March 2, 2024
Notes: 4.5 Livestream Codes
5TKAUAWAGBJRAllPrimogem ×100
Mora ×50,000
Discovered: March 1, 2024
Expired: March 2, 2024
Notes: 4.5 Livestream Codes
8SJSDSX68UF9AllMora ×8,888
Clearwater Jade ×5
Encompassing Gladness ×2
Bountiful Year ×2
Discovered: February 9, 2024
Expired: February 24, 2024
QOTR3M8X535NAllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: February 3, 2024
Expired: March 2, 2024
CIJO8VL7B929AllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Sweet Madame ×5
Jueyun Chili Chicken ×5
Discovered: February 3, 2024
Expired: March 2, 2024
MEIR79527PDCAllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Sweet Madame ×5
Jueyun Chili Chicken ×5
Discovered: February 1, 2024
Expired: March 2, 2024
FBYQA7X71H92
FBYQ36SHY279
AllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Sweet Madame ×5
Jueyun Chili Chicken ×5
Discovered: February 1, 2024
Expired: March 2, 2024
Notes: Using either of the codes will render the other unusable.
TGEFFQY7J6V2
TGEFB1F28HSB
AllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Sweet Madame ×5
Jueyun Chili Chicken ×5
Discovered: January 31, 2024
Expired: March 2, 2024
Notes: Using either of the codes will render the other unusable.
NA88ANTJL5SDAllPrimogem ×60
Adventurer's Experience ×5
Discovered: December 20, 2023
Expired: March 2, 2024
8T8QTHGVZJARAllLucky Coin ×3,000Discovered: January 20, 2024
Expired: January 21, 2024
BBQ8AZHUH2CZAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: January 19, 2024
Expired: January 20, 2024
Notes: 4.4 Livestream Codes
MT88AYHCZ2URAllPrimogem ×100
Hero's Wit ×5
Discovered: January 19, 2024
Expired: January 20, 2024
Notes: 4.4 Livestream Codes
FA9QAGYDZJEVAllPrimogem ×100
Mora ×50 000
Discovered: January 19, 2024
Expired: January 20, 2024
Notes: 4.4 Livestream Codes
HJGDJA2FW7FH
NNDFKSKEX6TH
AllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: December 20, 2023
Expired: January 16, 2024
EA8RWDMBVRTRAllPrimogem ×60
Adventurer's Experience ×5
Discovered: November 7, 2023
Expired: January 8, 2024
HoYoFEST 2023AllMora ×20,000Discovered: July 10, 2023
Expired: December 31, 2023
Notes: Code will hit max usage at 2,300,000
8BQ9CMMVS5PMAllPrimogem ×100
Mora ×50 000
Discovered: December 8, 2023
Expired: December 9, 2023
Notes: 4.3 Livestream Codes
UBRQC4MCT4PZAllPrimogem ×100
Adventurer's Experience ×5
Discovered: December 8, 2023
Expired: December 9, 2023
Notes: 4.3 Livestream Codes
RS99D5LVTM6VAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: December 8, 2023
Expired: December 9, 2023
Notes: 4.3 Livestream Codes
6T8NWE3HD7PDAllPrimogem ×60
Adventurer's Experience ×5
Discovered: September 26, 2023
Expired: December 8, 2023
YT9L3UFSZXF9
YT9L2DWTYWWM
AllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: November 8, 2023
Valid until: November 13, 2023
Notes: Using either of the codes will render the other unusable.
WA8MJCETGXLRAllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: November 8, 2023
Valid until: November 13, 2023
ETR5KVFSYFMZAllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: November 8, 2023
Valid until: November 13, 2023
3SRM3VEBHXY5AllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: November 8, 2023
Valid until: November 13, 2023
VA97KJNF24UVAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: November 3, 2023
Expired: November 4, 2023
Notes: 4.2 Livestream Codes
NTQP2KPEJMUHAllPrimogem ×100
Hero's Wit ×5
Discovered: November 3, 2023
Expired: November 4, 2023
Notes: 4.2 Livestream Codes
9T96KJNE2LVMAllPrimogem ×100
Mora ×50,000
Discovered: November 3, 2023
Expired: November 4, 2023
Notes: 4.2 Livestream Codes
9A97KJNX2NZ9AllPrimogem ×30Discovered: October 31, 2023
Valid until: November 2, 2023
TTQNCFMADSWHAllPrimogem ×30Discovered: October 16, 2023
Valid until: October 24, 2023
Notes: Code has hit max usage.
AAQNVELTVSXVAllMora ×20,000
Mystic Enhancement Ore ×5
Discovered: October 13, 2023
Valid until: October 23, 2023
4S97DELBCSV9AllMora ×20,000 Hero's Wit ×2Discovered: October 7, 2023
Valid until: October 17, 2023
AS97CE45EUERAllMora x20000
Hero's Wit x2
Mystic Enhancement Ore x3
Discovered: September 26, 2023
Expired: October 16, 2023
Notes: Facebook Messenger Quiz
WEQPKCLZYRDH
WEQP3D5ZHRD9
AllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: September 28, 2023
Expired: October 11, 2023
Notes: Using either of the codes will render the other unusable.
FASF2VLYYSRDAllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: September 28, 2023
Expired: October 11, 2023
RQWP3ULZZ8VD
RQWP2C4HZ8A5
AllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: September 27, 2023
Expired: October 11, 2023
Notes: Using either of the codes will render the other unusable.
EAFVJV4YGTR9
EAFVKD4GZQBZ
AllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: September 27, 2023
Expired: October 11, 2023
Notes: Using either of the codes will render the other unusable.
GDAHKD5HYTN5
GDAH2VWGT8AT
GDAHJC4YHS7H
AllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: September 27, 2023
Expired: October 11, 2023
Notes: Using either of the codes will render the other two unusable.
GENSHINIMPACTRIVALS23AllMora ×20,000
Hero's Wit ×3
Mystic Enhancement Ore ×5
Discovered: September 28, 2023
Expired: October 5, 2023
2S84JS839T8RAllPrimogem ×60
Adventurer's Experience ×5
Discovered: August 15, 2023
Expired: October 4, 2023
MT8PCZYVG2T5AllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: September 18, 2023
Expired: September 27, 2023
NA9NDHHCZKTDAllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: September 17, 2023
Expired: September 27, 2023
TA97CGHDHJTHAllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: September 17, 2023
Expired: September 27, 2023
Discord NitroAmerica, Europe, Asia, TW/HK/MacaoHero's Wit ×10
Mora ×100,000
Eminent Share Bundle ×5
Adventurer's Breakfast Sandwich ×5
Discovered: August 16, 2023
Valid until: September 26, 2023
Notes: Discord Nitro subscription is required.
FB8PFFHT364MAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: September 15, 2023
Valid until: September 16, 2023
Notes: 4.1 Livestream Codes
JS96FEZS3P59AllPrimogem ×100
Hero's Wit ×5
Discovered: September 15, 2023
Valid until: September 16, 2023
Notes: 4.1 Livestream Codes
2T86EWGBJP6VAllPrimogem ×100
Mora ×50,000
Discovered: September 15, 2023
Valid until: September 16, 2023
Notes: 4.1 Livestream Codes
NS92PG6DB52MAllPrimogem ×60
Adventurer's Experience ×5
Discovered: July 5, 2023
Expired: August 25, 2023
3BRLL59ZCZKDAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: August 4, 2023
Expired: August 5, 2023
Notes: 4.0 Livestream Codes
WA845MQHUHKHAllPrimogem ×100
Hero's Wit ×5
Discovered: August 4, 2023
Expired: August 5, 2023
Notes: 4.0 Livestream Codes
ZT8MLL8GCYKMAllPrimogem ×100
Mora ×50,000
Discovered: August 4, 2023
Expired: August 5, 2023
Notes: 4.0 Livestream Codes
WTQ2E83WS869AllPrimogem ×60
Adventurer's Experience ×5
Discovered: May 24, 2023
Expired: August 3, 2023
RS9MLR5553UHAllMora ×30,000
Crab Roe Kourayaki ×1
Berry & Mint Burst ×1
Mint Jelly ×1
Discovered: July 24, 2023
Expired: August 1, 2023
QBQ2NH6DB4Z9AllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: June 23, 2023
Expired: June 24, 2023
Notes: 3.8 Livestream Codes
2SR3PY7CA52VAllPrimogem ×100
Hero's Wit ×5
Discovered: June 23, 2023
Expired: June 24, 2023
Notes: 3.8 Livestream Codes
6A836GNUA52ZAllPrimogem ×100
Mora ×50,000
Discovered: June 23, 2023
Expired: June 24, 2023
Notes: 3.8 Livestream Codes
5B93WJMGXVFZAllAdventurer's Experience ×10
Mora ×10,000
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: May 24, 2023
Expired: June 4, 2023
3SRJF25GXCU5AllAdventurer's Experience ×10
Mora ×10,000
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: May 24, 2023
Expired: June 4, 2023
9S83F34ZFDVVAllAdventurer's Experience ×10
Mora ×10,000
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: May 24, 2023
Expired: June 4, 2023
GA9FPD42SJ4VAllPrimogem ×60
Adventurer's Experience ×5
Discovered: April 12, 2023
Expired: June 4, 2023
LAQZMTPKNTYHAllAdventurer's Experience ×10
Mora ×10,000
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: April 12, 2023
Expired: May 23, 2023
Prime GamingAllDiscovered: December 14, 2022
Expired: May 23, 2023
Notes: 8 Drops in total. 2 Codes Each Month.
XT82F8JZS4TRAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: May 13, 2023
Expired: May 14, 2023
Notes: 3.7 Livestream Codes
2SRKFQ2YSMVVAllPrimogem ×100
Hero's Wit ×5
Discovered: May 13, 2023
Expired: May 14, 2023
Notes: 3.7 Livestream Codes
5A92W9JZBLCHAllPrimogem ×100
Mora ×50,000
Discovered: May 13, 2023
Expired: May 14, 2023
Notes: 3.7 Livestream Codes
LA9C3RHPPHQHAllPrimogem ×60
Adventurer's Experience ×5
Discovered: March 1, 2023
Expired: April 12, 2023
SSRCJ8HSV7UMAllAdventurer's Experience ×10
Mora ×10,000
Fine Enhancement Ore ×5
Fisherman's Toast ×5
Goulash ×5
Discovered: March 1, 2023
Expired: April 12, 2023
4BQYGWQ9HTR5AllMora ×30,000
Shimi Chazuke ×1
"Once Upon a Time in Mondstadt" ×1
Omurice Waltz ×1
Survival Grilled Fish ×1
Discovered: April 1, 2023
Expired: April 4, 2023
Notes: April Fools' Day Code
9ARE6VLJT34HAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: March 31, 2023
Expired: April 1, 2023
Notes: 3.6 Livestream Codes
KBRE7D4KA2MMAllPrimogem ×100
Hero's Wit ×5
Discovered: March 31, 2023
Expired: April 1, 2023
Notes: 3.6 Livestream Codes
7S9X6V4JB2M9AllPrimogem ×100
Mora ×50,000
Discovered: March 31, 2023
Expired: April 1, 2023
Notes: 3.6 Livestream Codes
KARU3RG6NY65AllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: February 17, 2023
Expired: February 18, 2023
Notes: 3.5 Livestream Codes
5SRC28YNNYP9AllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: February 17, 2023
Expired: February 18, 2023
Notes: 3.5 Livestream Codes
SB8UJ9H7NH8VAllPrimogem ×100
Hero's Wit ×5
Discovered: February 17, 2023
Expired: February 18, 2023
Notes: 3.5 Livestream Codes
DAQS9FPX2U35AllPrimogem ×60
Adventurer's Experience ×5
Discovered: January 18, 2023
Expired: February 28, 2023
FTRUFT7AT5SVAllAdventurer's Experience ×10
Mora ×10000
Fine Enhancement Ore ×5
Fried Radish Balls ×5
Satisfying Salad ×5
Discovered: January 18, 2023
Valid until: February 28, 2023
XBRSDNF6BP4RAllPrimogem ×60
Adventurer's Experience ×5
Discovered: December 7, 2022
Expired: February 7, 2023
Paimon's Starlight ExpeditionAllPrimogem ×40Discovered: January 11, 2023
Expired: January 18, 2023
2T9AUV3YPV49AllAdventurer's Experience ×10
Mora ×10000
Fine Enhancement Ore ×5
Sweet Madame ×5
Tea Break Pancake ×5
Discovered: December 7, 2022
Valid until: January 17, 2023
NS8TUVJYR4UHAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: January 6, 2023
Expired: January 7, 2023
Notes: 3.4 Livestream Codes
NSQTVCKYRMDMAllPrimogem ×100
Hero's Wit ×5
Discovered: January 6, 2023
Expired: January 7, 2023
Notes: 3.4 Livestream Codes
LB8SDUJYQ4V9AllPrimogem ×100
Mora ×50000
Discovered: January 6, 2023
Expired: January 7, 2023
Notes: 3.4 Livestream Codes
NT8SU92DKFRZAllPrimogem ×60
Adventurer's Experience ×5
Discovered: November 2, 2022
Expired: December 7, 2022
ET9SUPENB765AllPrimogem ×100
Mora ×50000
Discovered: November 25, 2022
Valid until: November 26, 2022
Notes: 3.3 Livestream Codes
NS8BD6EPS77ZAllPrimogem ×100
Hero's Wit ×5
Discovered: November 25, 2022
Valid until: November 26, 2022
Notes: 3.3 Livestream Codes
8ARAU6FNBNPVAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: November 25, 2022
Valid until: November 26, 2022
Notes: 3.3 Livestream Codes
WARBDRR9MCQ9AllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Northern Smoked Chicken ×5
Flaming Red Bolognese ×5
Discovered: November 2, 2022
Expired: November 3, 2022
MA6RPW8GGJAMAllPrimogem ×60
Adventurer's Experience ×5
Discovered: September 28, 2022
Expired: November 2, 2022
GS6RLKGKWUERAllPrimogem ×100
Mora ×50000
Discovered: October 23, 2022
Expired: October 24, 2022
Notes: 3.2 Livestream Codes
KS6QL3YJFCWMAllPrimogem ×100
Hero's Wit ×5
Discovered: October 23, 2022
Expired: October 24, 2022
Notes: 3.2 Livestream Codes
6SP942Z3XVWHAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: October 23, 2022
Expired: October 24, 2022
Notes: 3.2 Livestream Codes
6A6VJTWGCPYVAllPrimogem ×60
Adventurer's Experience ×5
Discovered: August 24, 2022
Expired: October 6, 2022
2BP9HY6BYFR5AllPrimogem ×100
Mora ×50000
Discovered: September 16, 2022
Expired: September 17, 2022
Notes: 3.1 Livestream Codes
JT78YH7SGWRZAllPrimogem ×100
Hero's Wit ×5
Discovered: September 16, 2022
Expired: September 17, 2022
Notes: 3.1 Livestream Codes
3B6RYY7AHX9DAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: September 16, 2022
Expired: September 17, 2022
Notes: 3.1 Livestream Codes
XTNDKTEBWA59AllPrimogem ×60
Adventurer's Experience ×5
Discovered: July 15, 2022
Expired: August 22, 2022
KT7DKSFGCRWDAllPrimogem ×100
Mora ×50000
Discovered: August 13, 2022
Expired: August 14, 2022
Notes: 3.0 Livestream Codes
EA7VKTFHU9VRAllPrimogem ×100
Hero's Wit ×5
Discovered: August 13, 2022
Expired: August 14, 2022
Notes: 3.0 Livestream Codes
8ANCKTWYVRD5AllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: August 13, 2022
Expired: August 14, 2022
Notes: 3.0 Livestream Codes
MTNUJBXDD72RAllPrimogem ×60
Adventurer's Experience ×5
Discovered: May 31, 2022
Expired: July 15, 2022
HA6C2AFBXSZVAllPrimogem ×100
Mora ×50000
Discovered: July 2, 2022
Expired: July 3, 2022
Notes: 2.8 Livestream Codes
WANVJAFAXTERAllPrimogem ×100
Hero's Wit ×5
Discovered: July 2, 2022
Expired: July 3, 2022
Notes: 2.8 Livestream Codes
DTNVKAWBWSF5AllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: July 2, 2022
Expired: July 3, 2022
Notes: 2.8 Livestream Codes
Mega Deal Bundle on Epic Games StoreAllHero's Wit ×5
Mystic Enhancement Ore ×10
Mora ×80000
Adventurer's Breakfast Sandwich ×5
Discovered: June 2, 2022
Expired: June 9, 2022
Notes: Received by e-mail after 'purchase'
MS7C3SV8DMZHAllPrimogem ×60
Adventurer's Experience ×5
Discovered: March 29, 2022
Expired: May 31, 2022
HSNUKTXCCPWVAllPrimogem ×100
Mora ×50000
Discovered: May 20, 2022
Expired: May 21, 2022
Notes: 2.7 Livestream Codes
DTNUKTWCC6D9AllPrimogem ×100
Hero's Wit ×5
Discovered: May 20, 2022
Expired: May 21, 2022
Notes: 2.7 Livestream Codes
LANVJSFUD6CMAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: May 20, 2022
Expired: May 21, 2022
Notes: 2.7 Livestream Codes
Paimon Extension on TwitchAllPrimogem ×60Discovered: March 31, 2022
Expired: May 10, 2022
Notes: Players must participate in the mini-game to get promotional code.
ZSPDKSC3V8V5AllPrimogem ×60
Adventurer's Experience ×5
Discovered: February 16, 2022
Expired: March 29, 2022
AB7CKBVQULE5AllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: March 18, 2022
Expired: March 19, 2022
Notes: 2.6 Livestream Codes
3TPUKSV8C5X9AllPrimogem ×100
Hero's Wit ×5
Discovered: March 18, 2022
Expired: March 19, 2022
Notes: 2.6 Livestream Codes
UT7C2TD8C5ZDAllPrimogem ×100
Mora ×50000
Discovered: March 18, 2022
Expired: March 19, 2022
Notes: 2.6 Livestream Codes
Paimon's Chocolate Factory
(Web Event)
AllMora ×20000
Hero's Wit ×3
Discovered: February 10, 2022
Expired: February 25, 2022
Notes: Must have a Facebook account. Cannot redeem with another code on the same account.
9BPCJCQGHAWZAllPrimogem ×60
Adventurer's Experience ×5
Discovered: January 5, 2022
Expired: February 16, 2022
VTPU3CQWYCSDAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: February 4, 2022
Expired: February 5, 2022
Notes: 2.5 Livestream Codes
AB7VJC9EGDAZAll Primogem ×100
 Hero's Wit ×5
Discovered: February 4, 2022
Expired: February 5, 2022
Notes: 2.5 Livestream Codes
WT7D3CQEHVBMAll Primogem ×100
 Mora ×50000
Discovered: February 4, 2022
Expired: February 5, 2022
Notes: 2.5 Livestream Codes
FANRONGCHANGSHENGAllMora ×18000
Adventurer's Experience ×8
Fine Enhancement Ore ×10
Discovered: January 24, 2022
Expired: January 30, 2022
ETNU2DN5NZRRAllPrimogem ×60
Adventurer's Experience ×4
Discovered: November 25, 2021
Expired: January 5, 2022
CrucialGames
(2.3 Giveaway)
AllPrimogem ×50Discovered: December 22, 2021
Expired: January 5, 2022
Notes: Cannot redeem with another v2.3 code on the same account.
Prime GamingAllVariousDiscovered: July 26, 2021
Expired: January 5, 2022
Notes: 8 Drops in total. 2 Codes Each Month.
5SPDKV8ZHBFVAllPrimogem ×100
Mora ×50000
Discovered: December 26, 2021
Expired: December 27, 2021
Notes: 2.4 Livestream Codes
PSNVJURZZSD9AllPrimogem ×100
Hero's Wit ×5
Discovered: December 26, 2021
Expired: December 27, 2021
Notes: 2.4 Livestream Codes
SA7V2DRZGAU5AllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: December 26, 2021
Expired: December 27, 2021
Notes: 2.4 Livestream Codes
Steelseries
(2.3 Giveaway)
AllPrimogem ×50Discovered: November 27, 2021
Expired: November 29, 2021
Notes: Cannot redeem with another v2.3 code on the same account.
BSPD3ZRXU985AllPrimogem ×60
Mora ×10,000
Discovered: October 13, 2021
Expired: November 24, 2021
KB6DKDNM7H49AllPrimogem ×100
Mora ×50000
Discovered: November 12, 2021
Expired: November 13, 2021
Notes: 2.3 Livestream Codes
BSNDJC747Z7DAllPrimogem ×100
Hero's Wit ×5
Discovered: November 12, 2021
Expired: November 13, 2021
Notes: 2.3 Livestream Codes
AS7CJDP4NG7HAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: November 12, 2021
Expired: November 13, 2021
Notes: 2.3 Livestream Codes
CrucialGames
(2.1 Giveaway)
AllPrimogem ×50Discovered: September 24, 2021
Expired: October 13, 2021
Notes: Cannot redeem with another v2.1 code like Steelseries, Alienware or Intel on the same account.
BSNUJGQFUTPMAllPrimogem ×100
Mora ×50000
Discovered: October 3, 2021
Expired: October 4, 2021
Notes: 2.2 Livestream Codes
NB6VKHQWVANZAllPrimogem ×100
Hero's Wit ×5
Discovered: October 3, 2021
Expired: October 4, 2021
Notes: 2.2 Livestream Codes
LBNDKG8XDTNDAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: October 3, 2021
Expired: October 4, 2021
Notes: 2.2 Livestream Codes
Alienware
(2.1 Giveaway)
AllPrimogem ×50Discovered: September 20, 2021
Expired: October 3, 2021
Notes: Cannot redeem with another v2.1 code like Steelseries, Crucial or Intel on the same account.
Steelseries
(2.1 Giveaway)
AllPrimogem ×50Discovered: September 20, 2021
Expired: September 27, 2021
Notes: Cannot redeem with another v2.1 code like Alienware, Crucial or Intel on the same account.
Intel gaming access
(2.1 Giveaway)
AllPrimogem ×50Discovered: September 24, 2021
Expired: September 24, 2021
Notes: Cannot redeem with another v2.1 code like Steelseries, Crucial or Alienware on the same account.
Paimon Extension on TwitchAllPrimogem ×60Discovered: July 23, 2021
Expired: August 31, 2021
Notes: A stream with this extension on must reach 2,020,928 likes or more to get promotional codes.
NTPVU7JTJYPDAllPrimogem ×100
Mora ×50,000
Discovered: August 20, 2021
Expired: August 21, 2021
Notes: 2.1 Livestream Codes
CB7UU6KT2H59AllPrimogem ×100
Hero's Wit ×5
Discovered: August 20, 2021
Expired: August 21, 2021
Notes: 2.1 Livestream Codes
DSPVUN2BKH5MAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: August 20, 2021
Expired: August 21, 2021
Notes: 2.1 Livestream Codes
CrucialGames
(1.6 Giveaway)
AllPrimogem ×50Discovered: July 12, 2021
Expired: July 25, 2021
Notes: Cannot redeem with another v1.6 code like Steelseries on the same account.
Steelseries
(1.6 Giveaway)
AllPrimogem ×50Discovered: June 25, 2021
Expired: July 21, 2021
Notes: Cannot redeem with another v1.6 code like Crucial on the same account.
GENSHINGALAXYAllMora ×10,000
Mondstadt Hash Brown ×3
Adventurer's Experience ×10
Northern Smoked Chicken ×3
Fine Enhancement Ore ×5
Discovered: June 8, 2021
Expired: July 21, 2021
GENSHINEPICAllMora ×10,000
Squirrel Fish ×3
Northern Apple Stew ×3
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Discovered: June 8, 2021
Expired: July 21, 2021
LS6T4L9ZZ7THAllPrimogem ×100
Mora ×50,000
Discovered: July 9, 2021
Expired: July 10, 2021
Notes: 2.0 Livestream Codes
GBNA9J5H9Y4HAllPrimogem ×100
Hero's Wit ×5
Discovered: July 9, 2021
Expired: July 10, 2021
Notes: 2.0 Livestream Codes
AS6BQKLY9GLDAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: July 9, 2021
Expired: July 10, 2021
Notes: 2.0 Livestream Codes
SBNBUK67M37ZAllPrimogem ×30
Adventurer's Experience ×5
Discovered: March 19, 2021
Expired:
GS6ACJ775KNVAllPrimogem ×60
Mora ×10,000
Discovered: March 18, 2021
Expired: June 9, 2021
UTNBBGSZ3NQMAllPrimogem ×100
Mora ×50,000
Discovered: May 28, 2021
Expired: May 29, 2021
Notes: 1.6 Livestream Codes
8A6ABHTH2N9ZAllPrimogem ×100
Hero's Wit ×5
Discovered: May 28, 2021
Expired: May 29, 2021
Notes: 1.6 Livestream Codes
WTNTBYSZJNRDAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: May 28, 2021
Expired: May 29, 2021
Notes: 1.6 Livestream Codes
FS6SU367M279AllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: April 16, 2021
Expired: April 17, 2021
Notes: 1.5 Livestream Codes
4BNSD3675J8DAllPrimogem ×100
Hero's Wit ×5
Discovered: April 16, 2021
Expired: April 17, 2021
Notes: 1.5 Livestream Codes
ATPTUJPP53QHAllPrimogem ×100
Mora ×50,000
Discovered: April 16, 2021
Expired: April 17, 2021
Notes: 1.5 Livestream Codes
2T7E9CPA7YJEChinaPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: April 16, 2021
Expired: April 17, 2021
Notes: 1.5 CN Codes
EBPWQU6SNZ22ChinaPrimogem ×100
Hero's Wit ×5
Discovered: April 16, 2021
Expired: April 17, 2021
Notes: 1.5 CN Codes
CBNXRD6S7H3NChinaPrimogem ×100
Mora ×50,000
Discovered: April 16, 2021
Expired: April 17, 2021
Notes: 1.5 CN Codes
TT7BVJNPL249AllPrimogem ×60Discovered: March 22, 2021
Expired: March 31, 2021
PSNTC8FEQK4DAllPrimogem ×100
Mora ×50,000
Discovered: March 6, 2021
Expired: March 7, 2021
Notes: 1.4 Livestream Codes
ET7ADQFF8KJRAllPrimogem ×100
Hero's Wit ×5
Discovered: March 6, 2021
Expired: March 7, 2021
Notes: 1.4 Livestream Codes
KTNSCQWW922MAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: March 6, 2021
Expired: March 7, 2021
Notes: 1.4 Livestream Codes
jsSK8n23jzRAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: January 22, 2021
Expired: January 23, 2021
Notes: 1.3 Livestream Codes
dU2mhjQL1ZTAllPrimogem ×100
Hero's Wit ×5
Discovered: January 22, 2021
Expired: January 23, 2021
Notes: 1.3 Livestream Codes
nBEm3myAL2bAllPrimogem ×100
Mora ×10,000
Discovered: January 22, 2021
Expired: January 23, 2021
Notes: 1.3 Livestream Codes
153YuSaenhAllPrimogem ×30
Adventurer's Experience ×5
Discovered: January 12, 2021
Expired:
CUUPMBJSVDAllPrimogem ×50Discovered: January 8, 2021
Expired: January 26, 2021
GSIMPTQ125AllPrimogem ×60
Mora ×10,000
Discovered: December 23, 2020
Expired:
G3tQq6TOqmEAllPrimogem ×100
Hero's Wit ×5
Discovered: December 11, 2020
Expired: December 12, 2020
Notes: 1.2 Livestream Codes
Code hit max usage 2 hours after release.
5KVeIbSxDUUAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: December 11, 2020
Expired: December 12, 2020
Notes: 1.2 Livestream Codes
Code hit max usage 2 hours after release.
eATDgIXLD56AllPrimogem ×100
Mora ×50,000
Discovered: December 11, 2020
Expired: December 12, 2020
Notes: 1.2 Livestream Codes
Code hit max usage 2 hours after release.
GOLNXLAKC58AllPrimogem ×50Discovered: November 20, 2020
Expired: November 30, 2020
Notes: Code hit max usage Nov 21st
GENSHIN1111AllPrimogem ×60
Mora ×10,000
Discovered: November 9, 2020
Expired: November 20, 2020
Notes: Code hit max usage
GenshinZHB30AllPrimogem ×160Discovered: October 30, 2020
Expired: October 31, 2020
Notes: Code located in promotional stream
GENSHINMHY0MAmericaPrimogem ×30Discovered: October 14, 2020
Expired: October 21, 2020
GENSHINMHY0IAsiaPrimogem ×30Discovered: October 14, 2020
Expired: October 21, 2020
GENSHINMHY0OEuropePrimogem ×30Discovered: October 14, 2020
Expired: October 21, 2020
GENSHIN1006AAmericaPrimogem ×30
Adventurer's Experience ×5
Discovered: October 5, 2020
Expired: October 13, 2020
GENSHIN1006SAsiaPrimogem ×30
Adventurer's Experience ×5
Discovered: October 5, 2020
Expired: October 13, 2020
GENSHIN1006UEuropePrimogem ×30
Adventurer's Experience ×5
Discovered: October 5, 2020
Expired: October 13, 2020
GENSHIN0928NAmericaPrimogem ×60
Mora ×10,000
Discovered: September 30, 2020
Expired: October 7, 2020
GENSHIN0928EAsiaPrimogem ×60
Mora ×10,000
Discovered: September 30, 2020
Expired: October 7, 2020
GENSHIN0928AEuropePrimogem ×60
Mora ×10,000
Discovered: September 30, 2020
Expired: October 7, 2020

The post Genshin Impact Codes – March 2024 appeared first on DotGG.

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9823
Genshin Impact: Spiral Abyss V4.5 Floor 12 Complete Guide https://dotgg.gg/genshin-impact-spiral-abyss-v4-5-floor-12-complete-guide/ Sat, 16 Mar 2024 02:48:44 +0000 https://dotgg.gg/?p=18327 The last floor is here with lots of bosses as opponents! There are a lot of bosses in 4.5 Abyss and some mobs for you to face. Continue reading this guide for the full analysis of Floor 12 in the Spiral Abyss. Blessing of the Abyssal Moon Reminder: Blessing of the Abyssal Moon will change […]

The post Genshin Impact: Spiral Abyss V4.5 Floor 12 Complete Guide appeared first on DotGG.

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The last floor is here with lots of bosses as opponents! There are a lot of bosses in 4.5 Abyss and some mobs for you to face. Continue reading this guide for the full analysis of Floor 12 in the Spiral Abyss.


Blessing of the Abyssal Moon

Reminder: Blessing of the Abyssal Moon will change every refresh cycle and may not be updated here. But the enemies list and strategy will remain the same.

When characters create Geo Constructs, a shockwave is unleashed at the character's location, dealing True DMG to nearby opponents. Such a shockwave can only be unleashed once every 6s.


Team Recommendations

Ley Line Disorder:
For this floor only, the Let Line flow will be normal.

General Tips:
If the floor is too hard for you, don’t forget that changing teams is an option. Although you need to start from Chamber 1, at least you don’t have to worry about stars for the Chamber you already completed.

  • In the First Half, there are quite a lot of mobs here with the exception of chamber 3. So both AoE and single-target DPS are good here. But, I recommend bringing a single-target DPS with an Anemo CC. In terms of elements, most elements are good except:
    • Cryo because Coppelia in the 3rd chamber has high Cryo RES.
    • Physical because the Black Serpent Knight in the 2nd chamber has high Physical RES.
  • Aside from the mentioned elements above, try not to bring a shielder but a healer instead. This is because the Black Serpent enemies in the 2nd chamber can get a buff if they attack shielded characters. Yes, those buffs are at the cost of reducing their health, but it's not worth fighting their buff states. For example:
    • Crystallize Team: Navia + Chiori/Albedo + Bennett + Xiangling
    • Hypercarry Team: Neuvillette + Furina + Jean/Baizhu + Kazuha
    • Hyperbloom Team: Neuvillette + Nahida + Yae Miko + Baizhu
    • Freeze Team: Neuvillette + Furina + Kazuha + Charlotte
    • National Team: Tartaglia/Raiden + Bennett + Xiangling + Kazuha
  • In the Second Half, all of your enemies are a single boss on each floor so I highly recommend using a single-target DPS. Some of the not recommended elements are:
    • Dendro is not recommended here because Jadeplume boss in chamber 1 has high resistance to it.
    • Physical because the PMA in chamber 2 has high resistance to Physical damage.
    • Freeze reaction because all bosses can't be frozen.
  • Now that we'd gotten over the not-recommended elements, time for the recommended one. It's Geo. The only reason is because I think that's the best one to bring when facing the Local Legend Meka in the last chamber Since it has a Geo shield, you can use Geo attacks to destroy that. Of course, it's not only Geo, other Blunt attacks can also be used like claymore attacks, and plunging attacks (except bow and catalyst). If you bring a claymore character to the party, all elements except Dendro and Physical are good for this half. For example:
    • Aggravate Team: Tighnari + Yae Miko + Nahida + Zhongli
    • Crystallize Team: Navia + Chiori/Albedo + Bennett + Xiangling
    • Hypercarry Team: Wanderer/Xiao + Faruzan + Bennett + Zhongli
    • Hyperbloom Team: Alhaitham + Xingqiu + Kuki Shinobu + Nahida
    • Hypercarry Team: Itto + Chiori + Gorou + Zhongli

Floor 12 Chamber 1

First Half

1st Wave: Pyro Abyss Mage & 2 Large Overgrown Breacher Primus
2nd Wave: Veteran Frost Operative & Wind Operative


Smoldering Flames Aura: Deals continuous Pyro DMG to the active character while the debuff is active.

  • In the first wave, all enemies spawn in the front area. Between all the enemies, the priority would be:
    • Destroying the Pyro shield that the Mage has first.
    • Then, whenever the Dendro Primus enter a stressed state, they will gain a Dendro shield and fire waves of Lushmissiles at the player, each missile dealing quite a huge Dendro DMG. When they have this shield, it's highly recommended to remove that shield ASAP so your characters won't die (unless they have a Zhongli-level shield).
    • The best way to remove that shield is: (1) A single Arkhe attack, (2) using Electro attacks, (3) using Hydro attacks, or (4) using Pyro attacks.
  • These Primus have high Dendro RES so beware of that when you bring Dendro DPS here. Now after all enemies don't have any shield or some sort, focus on defeating all of them at the same time.
  • In the second wave, the Operatives spawn at the front area. Go to the Wind Operative on your left rather than the Frost one. This is because the Frost Operative often uses Blinkchase skill (not an official name) that will let her thrust forward in your direction. This way, you can gather both of them at the same spot. Wind Operative also has a teleport skill but she doesn't use it much often. It's all up to RNG, I suppose.
  • You need to keep watch of their attack and make sure you avoid their Hunt Down skill because it will attach a Bond of Life to the characters they hit.
    • When using the skill, the Operative will sacrifice 5% of her Max HP (or 25% of current HP if HP percentage is under 20%) to initiate Hunt Down: Locks onto the player (can be seen by the red arrow on top of you).
    • If the player is hit by this attack, they will receive a Life Bond equal to 16% of the Operative's ATK. As long as this Life Bond is active, they will also be affected by a Corrosion status which drains 0.4% Max HP + 72 every second.
    • If the Hunt Down attack hits a character affected by this Life Bond, it will deal 250% of its original DMG.
    • This Life Bond is stackable.
    • This Life Bond lasts for 10 minutes if not cleared.
  • Bond of Life will absorb the healing effects that a character receives. This will prevent them from recovering HP. After this character is healed for an amount equal to the Bond of Life, the Bond can then be cleared. When a character is granted another Bond of Life, the healing required to clear the Bond of Life will also stack. It's best if you have a cleanser like Jean or Bennett to remove those debuffs immediately and heal your characters.
  • The problem is not only your characters will have a hard time healing, but the second time the same character gets hit with another Hunt Down skill, it will deal more DMG to said character. Since there are 2 Operatives here, it's important to watch both of them so they can't stack the Bond of Life.

Second Half

1st Wave: Jadeplume Terrorshroom

  • The first and only wave is with Jadeplume Terrorshroom. First of all, when the challenge starts, make sure you are in range within Jadeplume's attack range (if you bring melee DPS). This is because most of their attacks are short range and you can dodge to avoid taking any damage. Of course, if you bring a shielder/healer, you can end the fight faster by brute force attacking Jadeplume.
  • There are 3 states of Jadeplume: Normal, Activated, and Scorched:
    • The Normal state is the one you're dealing with in its default form.
    • The Activated state is when the Fury bar under its HP is filled by Electro attacks from your character. When Jadeplume is in Activated form, it has different attack modes but will eventually be paralyzed from exhaustion for 15 seconds.
    • The last state is the Scorched state when Jadeplume is affected by Burning (Dendro+Pyro). It's not really a big deal except for its skill that can summon a maximum of 4 Fungi, which will make you lose precious time in the challenge.
  • Both states are decent so you can choose which one you think is the best for your team. For the Activated state, make sure to precisely avoid any incoming attacks from Jadeplume because those hit like a truck. Instead, wait until it's paralyzed before you can spam your attacks.
  • For the Scorched state and the Fungi spores, you can destroy the spores with Electro/Hydro/Pyro within 3 seconds before they can spawn, which will stop the Fungi from spawning. Any of the mentioned elemental AoE attacks are great here. Even Bennett's Skill will do like in the image above.

Floor 12 Chamber 2

First Half

1st Wave: 2 Dendro Specters, 2 Pyro Specters & 2 Electro Specters
2nd Wave: 3 Pyro Whopperflowers
3rd Wave: Shadowy Husk: Line Breaker, Defender, Standard Bearer & Black Serpent Knight: Rockbreaker Ax

Rumbling Stone Aura: Sends 2 rock waves that deal Geo DMG every 4s if the player touches them.

Smoldering Flames Aura: Deals continuous Pyro DMG to the active character while the debuff is active.

  • In the first wave, there are 6 Specters surrounding you in the middle arena. Bringing AoE DPS can almost attack all of them at the same time. Of course, it will be great if you bring an Anemo CC to gather all of them and prevent them from teleporting or hovering away from you. Focus on the Specters at the back area, and if possible, lure the Specters at the front area towards the back to get ready for the next wave.
  • Remember that Specters are immune to their own elements so make sure to bring at least one element that is different from all of them to effectively create reactions that can hurt them (Hydro).
  • In the second wave, 3 Whopperflowers will pop out at the back area. Now that you're in the back area, you can immediately attack them.
  • Another option you can do is to go to the front area so the whoppers will burrow underground and appear at the front area (to get ready for the next wave).
  • In the third wave, the enemies spawn near each other at the front of the arena. Immediately run to the front and focus on the Line Breaker first (the blue one). This is because they have a skill that charges ahead, leading them to be far away from the group. Since all four enemies mostly group together (if not for the fact that Line Breaker keeps running away), the collateral damage should be able to chip away everyone's health there, especially the tanky Rockbreaker Ax with the highest HP.
  • After you take care of the blue one, focus on the big boss Rockbreaker Ax here because (once again) it has the highest HP and will often try to protect its chicks. All these strategies is not really needed if you bring Anemo CC along since the slim ones can be gathered easily using the Anemo Vortex.
  • I don't recommend bringing a shielder or Physical character because once any Shadowy Husk and Black Serpent attack your shielded characters, they will gain a buff for themselves and for nearby Husks at the cost of losing some of their health. They also have resistance against Physical attacks.
    • Line Breaker (Hydro one): Heal themselves and nearby Husks.
    • Standard Bearer (Pyro one): Generate a Pyro shield for themselves and nearby Husks.
    • Defender (Cryo one): Their bow will act as a shield that blocks attacks from the front.
    • Rockbreaker Ax: Enter a state that increases its ATK by 20% and all resistance is increased by 50%.

Second Half

1st Wave: Perpetual Mechanical Array

  • There is only one wave here and it's the PMA boss. Your best bet is a single-target Elemental DPS to obliterate this one. Remember that this cube has a 70% Physical Resistance.
  • Most of its attacks are really easy to dodge, so I believe you can handle it just fine. The problem is when the boss' HP reaches below 50% (around 35-40% HP), it will enter Defensive Mode and summon four Ruin Sentinels: Scout, Defender, Destroyer, and Cruiser.
  • Attack only the highlighted Sentinel (even better if you can bait the highlighted Sentinel to get near the boss)! Do not attack any other because it will be a very waste of your time.
  • Once you defeat the highlighted Sentinel, the big boss will be paralyzed for around ~20 seconds and all resistance will be lowered by 50%. This is the perfect time to use all your Skills and Bursts. When the boss recovers from the paralyzed state, it will become invincible for a few seconds before resetting its state and using its normal attack patterns again.

Floor 12 Chamber 3

First Half

1st Wave: Icewind Suite: Dirge of Coppelia

  • There is only one wave here and it’s the boss 'Icewind Suite'. The one you will be facing is Coppelia, the female counterpart that deals mostly Cryo DMG. Coppelia is an Ousia-type and can be paralyzed by 3 Pneuma attacks like Furina, Lyney, and Neuvillette (but only during its Climax).
  • All of its attacks are a combination of Anemo and Cryo DMG, and you should be able to avoid them like usual in the open world or tank them with a shield. The one you need to focus on is the Coppelia's Climax which will be triggered at the beginning of the fight.
  • Coppelia and Coppelius will move to the center of the arena and initiate Climax: Create 3 Whirlwinds of Dirge that will periodically unleash blasts, dealing Anemo DMG (+Cryo DMG if it's infused with Coppelius's ice blades). Those Frosthearts can't be destroyed so ignore it and focus on the Coppelia.
  • During the Climax, both of them will have 25% RES to all DMG. You can remove the climax move and paralyze the duo by hitting Coppelia when her core is exposed 3 times with Pneuma Attacks. Additionally, when hit by the Pneuma attack for the first/second time, the pulses of wind released by Coppelia will have a much smaller AoE and have their DMG reduced to 60% ATK.

Second Half

1st Wave: Veteran Arithmetic Enhancer Mek

  • There is only one enemy in one wave; Veteran Arithmetic Enhancer Mek. It's the first time this veteran enemy has entered the ring. You might have fought this enemy as Local Legend in Fontaine, and their skills are the same.
  • This enemy is Ousia-type. Hitting it with the Pneuma while it is not shielded will cause it to lose Arkhe and become stunned for a short period of time.
  • The Meka has a Geo shield that grants it a 200% increase to all RES while active and protects it from being paralyzed caused by Pneuma attacks. The shield is weakest against Blunt Attacks (Claymore attacks, Plunging attacks, and most Geo DMG). When destroyed, the shield will be regenerated after some time.
    • This enemy will have a Gravity Reduction Field around it while Arkhe is available, which greatly boosts the jumping height of characters within.
  • The worst attack it has is Gravity Ripple (not its official name) where it periodically sends out a shockwave that expands outwards and can be jumped over, dealing Geo DMG on hit. This attack cannot be dodged using sprint i-frames. For this one, jumping is really recommended unless you have a sturdy shield because it can deal some big damage.
  • For other attacks, I believe you can dodge it just fine. Focus on removing that Geo shield, and once it's gone, brute force it as fast as possible before it creates another shield.

The post Genshin Impact: Spiral Abyss V4.5 Floor 12 Complete Guide appeared first on DotGG.

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18327
Genshin Impact: Spiral Abyss V4.5 Floor 11 Complete Guide https://dotgg.gg/genshin-impact-spiral-abyss-v4-5-floor-11-complete-guide/ Sat, 16 Mar 2024 02:48:27 +0000 https://dotgg.gg/?p=18325 Floor 11 is the start of a challenge in Spiral Abyss for Genshin Impact players. The difficulty spikes up a little bit from the previous floor, in addition to the ever-changing roster of enemies in each version. In version 4.5, there is no normal boss here but there are lots of mobs that come in […]

The post Genshin Impact: Spiral Abyss V4.5 Floor 11 Complete Guide appeared first on DotGG.

]]>

Floor 11 is the start of a challenge in Spiral Abyss for Genshin Impact players. The difficulty spikes up a little bit from the previous floor, in addition to the ever-changing roster of enemies in each version. In version 4.5, there is no normal boss here but there are lots of mobs that come in multiple waves. Follow this guide to know more about enemies' lineup, their weaknesses, and how to complete the entire chamber on Floor 11.


Blessing of the Abyssal Moon

Reminder: Blessing of the Abyssal Moon will change every refresh cycle and may not be updated here. But the enemies list and strategy will remain the same.

When characters create Geo Constructs, a shockwave is unleashed at the character's location, dealing True DMG to nearby opponents. Such a shockwave can only be unleashed once every 6s.


Ley Line Disorder

All party members receive a 75% Geo DMG Bonus.


Team Recommendations

There are NO Leyline Monolith stages for Chamber 1, so you don't have to be wary and bring your best team after looking at the enemies' list.

  • The recommended element for the First Half is every element except Hydro and Anemo (Geo is the best). The reason is obviously because there are Local Legends Phantasm in the 3rd chamber and your Hydro DPS won't do jack there + Xuanwen Beast in the 2nd chamber has high resistance against those 2 elements I mentioned.
  • Another best option is to bring any claymore user because, in the 1st chamber, there would be lots of rock-shielded enemies and the best way to destroy them would be using Blunt Attacks: claymore attacks, plunging attacks (except bow and catalyst), and Geo attacks. For examples:
    • National Team: Sucrose + Xingqiu + Bennett + Xiangling
    • Hyperbloom Team: Nahida + Kuki Shinobu + Xingqiu + Flex
    • Crystallize Team: Navia + Chiori + Furina + Flex
    • Hypercarry Team: Xiao + Faruzan + Bennett + Zhongli
  • For the Second Half, similar to the first half, is pretty much nice to most elements. The two elements that might have a tiny disadvantage are Pyro and Dendro because the Consecrated enemies in chamber 2 have a small resistance to their own element in their Phagocytic Form. But if you really want to bring those elements as DPS, it should be fine as long as you bring other elements to trigger reactions.
  • Anemo CC isn't really needed since only the 1st chamber can take advantage of Anemo CC, but if you want to bring them, go ahead. For examples:
    • Aggravate Team: Dendro MC + Kuki Shinobu + Sayu + Fischl
    • National Team: Raiden + Yelan + Bennet + Xiangling
    • Taser Team: Neuvillette + Raiden Shogun + Kokomi/Furina + Flex
    • Freeze Team: Neuvillette + Furina + Kazuha + Charlotte

Floor 11 Chamber 1

First Half

1st Wave: 4 Rock Shield Hilichurl Guards & 1 Rock Shieldwall Mitachurl
2nd Wave: 4 Rock Shield Hilichurl Guards & 1 Rock Shieldwall Mitachurl

3rd Wave: Pyro Shooter, Cryo Shooter, Geo Samachurl 2 Rock Shieldwall Mitachurls
4th Wave: Pyro Shooter, Electro Shooter, Geo Samachurl 2 Rock Shieldwall Mitachurls

  • In the first wave, all enemies spawn in the front area. Right from the start, the Mitachurl will lunge in your direction using its shield. I suggest going after the moving Mitachurl and letting the 4 Hilichurls chase after you. Lead all of them to the back area since the next wave will spawn there.
  • In the second wave, it's the same roster of enemies as in the first wave but they spawn in the back area. Same as before, focus on the Mitachurl as the smaller enemies will chase after you like ducklings.
  • In the third wave, there will be enemies spawned on your left and right. I suggest going to the left area and focusing on the Samachurl before it can create a Geo construct for all three enemies on the left. If the pillars are created, you can destroy them fast using Geo attacks.
  • In the fourth wave, it's the same roster of enemies as in the third wave (except Cryo Shooter is changed to Electro shooter) but they spawn on the opposite side. Same as before, focus on the Samachurl as the smaller the others will chase after you.

Second Half

1st Wave: Winged Dendroshroom and Cryoshroom & Grounded Hydroshroom and Geoshroom
2nd Wave: Sternshield Crab, Cherubic Sea Hare & Bubbler Seahorse

  • In the first wave, all the enemies will spawn in the front area. It's great if you have an Anemo CC since some of the Shrooms tend to lunge at you and might get ahead of your spot so you have to chase them. But it's not that big of a problem. Since they keep chasing after you, you can just focus one by one.
  • In the second wave, all enemies spawned in the back area. All of them have elemental shields and the best option here would be having an Anemo CC to cancel out each other's shields. But if you don't have any Anemo, another great element here would be Geo because of the ley line disorder and also the fact that Geo can be used to deplete each elemental shield here. Then there's me who just uses the opposite of their elemental so their shield can begone.

Floor 11 Chamber 2

First Half

1st Wave: 4 Xuanwen Beasts
2nd Wave: Assault Specialist Mek & Annihilation Specialist Mek (Pneuma)

  • In the first wave, you will be surrounded by Xuanwen Beasts once the challenge starts. This enemy has 50% resistance against Hydro and Anemo so beware of that. But, they are very weak against the Freeze team. Freezing a Xuanwen Beast and then using Shatter / Melt / Superconduct / Swirl / or Crystallize will remove the Frozen aura and paralyze it.
  • These elite enemies move quite fast so they can catch up to you quickly, but I still recommend going to the left or right wall and cornering all of them at the same spot (they also won't be easily staggered like Vishaps).
  • In the second wave, there will be an enemy on the left and right side of the arena (that's why I suggest either the left or right wall. Once they spawn, the Annihilation Meka will summon another small Meka before chasing after you, while the Assault Meka will run after you right from the start.
  • Since they are Pneuma types, hitting them with Ousia attacks twice will temporarily paralyze them. If you don't bring any Ousia-character, brute force is the only way.

Second Half

1st Wave: Consecrated Fanged Beast
2nd Wave: Consecrated Red Vulture

  • In the first wave, there will be one Consentrated enemy in the front area (this monster is back from 3.7, thankfully not with another beast). As its color scheme suggests, it has high Dendro RES so it's best if you don't bring a Dendro DPS (and Fire DPS for the next Consecrated enemy).
  • There will be a time when it will summon a Phagocytic Energy Block. Make sure to attack this block with elemental attacks until the bar is filled so you can gain the Phagocytic energy > hit the consecrate enemy > and paralyze them. If you leave the Block alone for a period of time, the beast will reabsorb the Phagocytic Energy Block and re-enter Phagocytic Form (its more stronk form).
    • The Phagocytic Energy Block can be destroyed using a single Dendro attack or 6 non-Dendro elemental attacks.
  • Other than Dendor RES, this enemy also possesses 50% Freeze Resistance at all times, decreasing the effectiveness of the Frozen Elemental Reaction.
  • In the second wave, there will be another Consecrated enemy in the back area. This time, it's the Pyro one and has high Pyro RES. It's the same as the previous beast where you should take advantage of the Phagocytic Energy Block to paralyze them.

Floor 11 Chamber 3

First Half

1st Wave: Veteran Tainted Water-Splitting & Water-Spouting Phantasm

  • There is only one wave here, and the 2 veteran phantasm will spawn at the front area side by side.
  • Since both Phantasms on this floor are like the Local Legend you find in Fontaine, they will enter Enraged State from the start and will stay that way permanently. In this state, their attacks will be enhanced and become immune to being Frozen.
  • Between the two Phantasms, the Water-Spouting one is a bit slower than the Water-Splitting one. So from the start of the challenge, go to the Water-Spouting at the right side and let the Water-Splitting chase after you. When the two are really close to each other, it's a matter of dealing damage to them and trying to avoid incoming attacks (unless you have a shield) to reduce the damage taken.
  • If one of them is defeated, it won't get revived if you didn't defeat the remaining one within a limited time so don't worry about that.

Second Half

1st Wave: 2 Construction Specialist Meka & 1 Arithmetic Enhancer Mek (Ousia)

  • In the first and only wave, all enemies spawn in the front area. When you start the challenge, go to the front area and stand behind the Arithmetic Meka (the middle one). This has a higher chance of making the two elite Mekas turn around and face your direction quickly instead of wandering around.
  • Once you defeat the Arithmetic Meka, focus on the nearest Construction Meka (since getting them in one spot is pretty random) before going to the last one. Since these 2 are the elite types, you need to use Pneuma attacks twice to paralyze them. If you don't bring any Pneuma attacks, brute force them.

The post Genshin Impact: Spiral Abyss V4.5 Floor 11 Complete Guide appeared first on DotGG.

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Genshin Impact: Alchemical Ascension Event Guide https://dotgg.gg/genshin-impact-alchemical-ascension-event-guide/ Thu, 14 Mar 2024 08:40:21 +0000 https://dotgg.gg/?p=18334 The Knights of Favonius are currently coming up with long-term plans to promote the achievements of alchemy. The person in charge, Lisa, seems to have a good idea and has invited you and Paimon to assist her.

The post Genshin Impact: Alchemical Ascension Event Guide appeared first on DotGG.

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The Knights of Favonius are currently coming up with long-term plans to promote the achievements of alchemy. The person in charge, Lisa, seems to have a good idea and has invited you and Paimon to assist her.


Gameplay Overview

Event Gameplay Duration:
➥ 2024/03/14 10:00 - 2024/04/01 03:59 (Server Time)

Eligibility:
➥ Adventure Rank 20 or above
➥ Complete Archon Quest Prologue: Act III "Song of the Dragon and Freedom"

Event Overview:
➥ During the event, you must cultivate ingredients, concoct potions, and sell potions to gain revenue from your business to fund the gradual expansion of your operations and complete various event objectives.


Gameplay Tutorial

There are 4 operations you need to do for the whole event: (1) Concoction, (2) Cultivate, (3) Sell, (4) Supplies. We'll go through all of them one by one and I'll try to make it as simple as possible.

1) Concoction

I'm sure you have already completed Lisa's tutorial in the event quest so I'm sure you had some gist on what the event is all about. It's all about creating potions and selling them. Click the Conventional Concoction (under the purple tent), you will create potions:

  • Select the ingredients and place them inside the cauldron (the boxes) until you reach at least Tuning Rate 100%.
  • You can rotate, extract, and move them to cover as much area as possible.
  • The higher your Alchemy Level, the bigger your cauldron will be = you can add more ingredients.
  • You can only concoct 1 potion per cycle!

Each ingredient has a different efficacy and special characteristics so take your time when choosing the right ingredient to create your potion.

2) Cultivate

Now that you know how to make potions, it's time to know how to create ingredients for those potions. At first, you will only have 1 cultivation area. But you can gradually increase it to 9 areas by buying the lots from Freda (our supply friend).

  • Plant any ingredient that you have (recommended to farm those ingredients that are <10 to make sure you always have stock of them).
  • Some ingredients require 1 operation cycle to mature, while some of them need 2 cycles. Pay attention to those cycles.

3) Sell

After you create those potions, it's time to sell them! But if you want to get lots of income (stonks!), you need to pay attention to Market News. This news will tell you what is the best potion to sell in certain cycles. I will be covering each cycle below.

4) Supplies

After you get the Funds from selling your potion, it's time to upgrade your whole operations by buying items from Freda.


Alchemical Ascension (Phase 1)

Cycle 1

This is where your tutorial with Lisa starts. Just follow the instructions and create a potion > sell it. But try to fill all the boxes and reach the highest Tuning Rate.


Cycles 2-4

For cycles 2 until 4, the potions with the characteristics in the image above will have the highest sales ($). I made a bit of a mistake since I also started the event with little knowledge, but remember to create a potion with the following efficacies:

  • Good Hunter is coming up with new dishes for adventurers who love battling: Constitution + Strength + Dexterity
  • The owner of a Mondstadt flower shop is looking to have their fresh flowers grow more lushly and extend the time they are in bloom: Constitution + Steadying + Endurance

Everyone should have different boxes (that one small box that you can't place your ingredient with) so you can't follow 100% of other people's ingredients. But it's not a problem so don't worry. This is my first mistake so I'm telling you, do NOT make the same potion as you did in the previous cycle (aka the Beginner Constitution Potion). If you did, you can't sell both of them since the same types aren't allowed to be stocked twice.

Besides that, after concocting a potion, enhance any of your available potions. It doesn't take that much Funds but it will help increase your potion quality.

Before each cycle ends, don't forget to buy anything you can Freda, especially Improved Alchemy Cauldron and Cultivation Area Expansion.

By the end of Cycle 4, you should have booming sales - even more than mine cause I made a mistake in Cycle 2 - you can tell by Paimon's happy face. If you also make any miss, don't worry because you can make a comeback in each cycle.


Cycles 5-7

For cycles 5 until 7, the potions with the characteristics in the image above will have the highest sales ($). Try to make the following potions:

  • Draff of Springvale is recruiting hunters to hunt an exceedingly speedy Boar King: Strength + Endurance + Dexterity
  • A scholar from Mondstadt has unearthed an ancient stone tablet and is currently trying to decipher the information on it: Wisdom

For the potion in Cycle 5, make the Wisdom potion for the scholar in Mondstadt. I use lots of Qingxin for it to be Wisdom and fill the rest with Mushroom since it doesn't have any efficacy. But you can add any ingredients with Dexterity or Strength efficacy.

After we're done with the Wisdom, make a potion for Draff. He wants to be super fast so I insert lots of Dexterity ingredients. You can also include Strength and combine both efficacies.

For the 7th cycle, you can just create any potion that you did not create before. I just randomly add Wisdom and Charisma which work out well cause the next cycle wants a Charisma-related potion.

As usual, now that we're at the end of the cycles, look at each potion that you sell. If it got a thumbs up, it means your potions match the Market News and your sales should get higher! I bet your profits are much higher than mine.


Cycles 8-10

Cycles 8 to 10 are the last cycles for Phase 1 in Alchemical Ascension. Aside from the 2 Market News above (performances and clear out), there are another 2. You will get 2 out of the 4 Market News randomly. Follow the instructions below for the right potions with the highest sales:

  • Bard in Mondstadt for their performances: Charisma + Relaxing + Wisdom
  • Cavalry Captain: Strength + Perception + Endurance + Dexterity
  • Makeup and dress up: Charisma + Fragrant + Technique
  • Good health: Constitution + Warm + Endurance

In Cycle 8, Beidou is here with her custom order. I didn't make one for her so she left and came back later at Cycle 10. But make sure you complete her order before Cycle 10 (because I don't know if you will miss her completely if you don't make her potion before Cycle 10 ends).

For the potion in cycle 8, I put lots of Charisma for our dear bard (hope it's for Venti). You can add other efficacy if you want, but I just add lots of Mushrooms and Berries. Remember that you might get a different Market News than me so read yours first!

Our 9th potion, I made one for the Cavalry Captain which is full of Dexterity. Making it full with Strength should also work. Even better if you combine both efficacies.

Now for the last cycle in Phase 10, I create a potion for Beidou. She wants a potion with Constitution efficacy and Relaxing characteristics. So I combined the Constitution ingredient with the Dexterity ingredient which has a Relaxing effect.

Done! We have completed the first 10 Cycles in the Alchemical Ascension event. Now, we need to wait for the second phase to be unlocked.


Alchemical Ascension (Phase 2)

All Market News in Phase 2

Starting in Phase 2, all the Market News you get will be randomized! So it will be even harder to follow a guide to a T. You can see the following list for the Market News in phase 2:

  1. Rare, swift-swimming fish have been spotted in Mondstadt's waters! Enthusiasts are eager to have at them: Endurance + Perception + Dexterity
  2. An exhilarating Pankration Tournament is underway in the Fortress of Meropide, and it is said there's someone(s) looking to buy a way to boost their physical capabilities no matter the price: Constitution + Dexterity + Strength
  3. The Millelith are currently clearing out monsters in order to protect miners. They want to remain calm as they do so and end the battle quickly: Strength + Dexterity + Steadying
  4. The captain of a Liyue ship wants to improve the constitution of new sailors and ameliorate the effect of seasickness: Endurance + Constitution + Healing
  5. Akademiya students are busy composing final theses and are under significant stress. Some are currently seeking a means to calm their spirits and let them focus on research: Steadying
  6. Yae Publishing House is holding a light novel contest, and authors are searching for inspiration: Wisdom + Perception + Focus
  7. There have been frequent disturbances in the desert lately, and the Guardian of Aaru Village is leading the other guards in the defense against monster attacks: Strength + Wisdom + Endurance
  8. Recently, the number of people injured by monster attacks is on the rise, and Deaconess Barbara is looking to replenish the medicine stocks of the Church of Favonius: Constitution + Steadying + Healing
  9. The Director of the Yun-Han Opera Troupe is preparing to purchase a batch of makeup products for their performances: Charisma + Fragrant
  10. Some of the Qingce Village elders are in poor health, and they hope to find a way to extend their lifespans: Constitution + Strengthening + Endurance

Cycles 11-13

In the second phase, there will be new improvements from Freda where you can improve operating efficiency. It's recommended to unlock the Sales Efficacy first before Alchemical Efficiency > Cultivation Efficiency.
Specifically, in this cycle, unlock at least the Sizeable Shop Shelf (and upgrade it once). I can only unlock and upgrade it once cause lack of funds. If you have more, unlock the Steadily Increasing Sales too.

In addition to that, you can also find decorations for your potion bottles. It doesn't really help with anything so leave this for last and buy other useful things like the remaining Alchemy Cauldron first.

Depending on your Market News, make a potion with a specific efficacy. For example, I make a potion focused on Strength. You should be able to sell 4/5 Potions since you had already unlock the Sales Efficacy from Freda.

In the 12th cycle, Sucrose will come to test your skill. For this one, everyone has the same exam requirements. Before starting, read the primary objective and make sure you have the ingredients that matches the efficacy that she wanted. You only need to complete the Primary Objective to complete the exam, the Secondary Objectives are for extra funds.

  • (Main objective) Potion of Intermediate or higher grade whose efficacies include Constitution.
  • Potion grade reaches Intermediate and potion level reaches +5.
  • Potion displayed at least 1 characteristic.
  • Use no more than 3 types of ingredients.

After you're done with the exam, you can continue with concocting potions for the 12th and 13th cycles. This time, make a potion with the combination of both main efficacies in your Market News. Example: I did one for Strength + Dexterity.

Cycles 14 -16

Once again, your Market News will be randomized. Look at the list of Market News I gave above (just below the Alchemical Ascension phase 2 header) to see the efficacies for your Market News.

In Cycle 14, Diona will come and ask for a Wisdom potion with Steadying characteristics. You can postpone and she will come again in the later cycle but I recommend to just do it now so you won't miss it accidentally. I make a Wisdom potion correctly, but accidentally remove some ingredients and the Steadying characteristic is gone. But Diona still accepts it so all is good.

For the 15th cycle, start making the potion for your Market News. By now, I already unlocked all Sizable Shop Shelf so I can sell 6 potions at once.

In Cycle 16, Sucrose will come once again for another exam. Similar to before, everyone will get the same requirements.

  • (Main objective) Potion with Strength and Dexterity with Intermediate grade or higher.
  • Potion grade reaches Intermediate and potion level reaches +8.
  • Potion displays at least 2 characteristics.
  • No more than 10 ingredients used.

After the exam is completed, make your potion for the 16th cycle. By this point, I had unlocked everything in Sales Efficacy so I got +1 Market News. This way, more of your potions will match the market news and you can get more Funds.

Cycles 17-19

Check back at Freda and use all your Funds to unlock and upgrade everything in Alchemical Efficiency. If you have more funds, unlock some options in the Cultivation Efficiency.

As usual, make a potion based on your Market News. If conveniently, you already got most of the right potions, try combining more potions with 2 efficacies that matches your Market News.

In Cycle 18, Diluc will arrive with a custom order. Once again, I recommend you completing the order in this cycle and don't let this man escapes. He wants a potion with Constitution and Wisdom efficacy + Focus and Relaxing characteristics. Sounds hard, but you can filter all the ingredients to make it easier for you to choose.
Another important information: This phase only allows you to play until Cycle 20, so if you missed him now, I don't know when he will come gain. Possibly after phase 3 is unlocked.

In Cycle 19, I unlocked and upgraded everything in the Operation Bonuses with more funds to spare. If you have spare funds, buy the decoration for your bottles since it's really plain. Nothing major happens in this cycle so make potion at ease.

Cycles 20-22

In phase 2, you can only play until cycle 20. But you can continue it later after phase 3 is unlocked. For your Market News, since there are only 10 of them in this phase, you will get a repeated Market News (one that you already got before).

If you have a new Market News, follow the recipe and make a potion that matches the efficacy. Since I got the Opera one, Charisma all the way with a pinch of Constitution to match the second Market News.


Alchemical Ascension (Phase 3)

All Market News in Phase 3

Now in the third phase, everything will become extremely repetitive so I will mention all the tips you can do while you can figure out what potions to concoct by yourself (I believe you can do it). Before that, let's see what's the Market News available in the third phase. Once again, the Market News you will get is randomized:

  1. Fontainian divers are salvaging a batch of cultural relics. They wish to move swiftly underwater so that their work can proceed more efficiently: Dexterity + Perception + Endurance
  2. An Inazuman Doushin is pursuing a swift and unpredictable ronin: Strength + Dexterity + Perception
  3. Liyue's Ministry of Civil Affairs has been terribly busy of late. A clerk wants to focus harder and clear work more quickly: Wisdom + Relaxing + Focus
  4. The Fontaine Apparel Association is preparing for a fashion show, and many models are hoping to make their mark and leave a deep impression: Charisma + Fragrant + Technique
  5. Fontaine's Maison Gardiennage is conducting tactical training, and the Gardes are hoping to improve their performance in the simulated pursuit: Strength + Dexterity + Technique
  6. Some prisoners in the Fortress of Meropide are looking to earn Credit Coupons quickly. They want to be able to process widgets more efficiently by having more strength: Strength + Dexterity + Technique
  7. Some Grand Narukami Shrine shrine maidens are feeling unwell due to the winds at night being too cold: Constitution + Warm + Strengthening
  8. A certain Fontainian celebrity is currently getting ready to host a social ball, and all the invited ladies and gentlemen are preparing themselves: Charisma + Technique + Relaxing
  9. Fontainian reporters need to spend lots of time investigating stories, and they hope to find a way to quickly replenish their stamina while on break: Constitution + Strengthening + Endurance
  10. The number of foreign visitors to Sumeru has been increasing recently, and with it, cases of individuals not being acclimatized to local conditions and food, so Bimarstan is buying a batch of medicine to relieve physical discomfort: Constitution + Strengthening + Healing

Buy everything from Freda

Freda has bought new supplies and it is a Sales Expansion Contract and some Shop Decorations. Ignore the Decorations for now and buy the Sales Expansion Contract immediately. You can buy the decorations if you have leftover Funds (you don't have any use for the Funds later so might as well buy everything).

Traveling Merchants unlocked

You will unlock Atefeh, the traveling merchant by default. This is similar to selling potions on your stall; give her 3 potions according to her intuitions (e.g: potions with Wisdom efficacy), choose the correct Distribution Strategy, and you're good to go. The only correct strategy here can be seen below, and make sure to choose the same strategy below in each cycle:

  1. Akademiya Certification
  2. Celebrity Endorsement

The Sales Expansion Contract will unlock Deyou, another traveling merchant. He works the same way as Atefehl; give him the potions and choose the right strategy. Now that you have both of them, your sales gonna goes boom. The only correct strategy here can be seen below, and make sure to choose the same strategy below in each cycle:

  1. Free Sample Delivery
  2. Hundred-Fold Guarantee

Concoct any potions you want

Starting in phase 3 (specifically from Cycle 25), you can make unlimited potions. Yes, you can concoct as many potions as you want in one cycle as long as you have the ingredients. This is why I mentioned that it will become really repetitive so I won't include any potions that I make. You can refer to the News Market above on what efficacies and characteristics the potions need.

Enhance every potion you have

Since you don't have any use of the funds, you can use them to enhance your potions instead. This way, your already completed potions can jump grade easily (e.g: from Intermediate > Advance > Expert).

Max out every ingredient

I'm sure you notice how much ingredients you have by now because all of them only need 1 cycle to be harvested. With so many of them, check the ones that have not reached the maximum level yet and max them out (can be combined with both the same ingredient and others). When the ingredient level has reached maximum, a second type of ingredient placement (the Tetris box ingredient) will be unlocked.

Alchemy Advanced Exam (Cycle 22)

In Cycle 22, Sucrose will come with another exam. As per usual, here's what she wants for the potion. You can just filter all the efficacy and characteristic that are needed:

  • (Main) Concoct a potion of Advanced or higher grade whose efficacies include Wisdom
  • Potion grade reaches Advanced and potion level reaches +8
  • Potion displays the Fragrant characteristic
  • Use at least 5 different types of ingredients

Custom Potion (Cycle 24)

In Cycle 23, Gorou and Kirara will come for another custom potion. He wants a potion with Strength efficacy or that displays Endurance characteristics. Fortunately, I already have a potion with both tags and can just give it to him. Pretty sure you will have one too by this point, but if you don't, you can just make one. Remember the infinite potion you can make (as long as you have the ingredients!

Alchemy Expert Exam (Cycle 26)

This will be the last exam to test your skills:

  • (Main) Concoct a potion of Expert grade whose efficacies include Charisma
  • Potion grade reaches Expert and potion level reaches +8
  • Potion displays the Perception and Steadying characteristics
  • Tuning Rate reaches 280%

Check your rewards page

Before every cycles end, check your reward page and make sure everything is checked out from previous phases yet. If there are still some event missions you haven't complete yet, make sure to complete them. If you already completed everything, you can stop playing the event.


Gameplay Rewards

➥ Don’t forget to manually claim your rewards from the event page. By completing all the event challenges, you will get the following rewards:

  • Primogem x1000
  • Mora x840000
  • Hero's Wit x40
  • Philosophies of Freedom x8
  • Philosophies of Resistance x8
  • Philosophies of Ballad x8
  • Adventurer's Experience x36
  • Mystic Enhancement Ore x88
  • Guide to Freedom x6
  • Guide to Resistance x6
  • Guide to Ballad x6
  • Agnidus Agate Fragment x2
  • Varunada Lazurite Fragment x2
  • Nagadus Emerald Fragment x2
  • Vajrada Amethyst Fragment x2
  • Vayuda Turquoise Fragment x2
  • Shivada Jade Fragment x2
  • Prithiva Topaz Fragment x2
  • Fragment of Decarabian's x4
  • Boreal Wolf's Broken Fang x4
  • Shackles of the Dandelion Gladiator x4
  • Debris of Decarabian's City x6
  • Boreal Wolf's Cracked Tooth x6
  • Chains of the Dandelion Gladiator x6
  • Dialogues of the Desert Sages x1
  • Crown of Insight x1
  • "Cider Lakelight" x1
  • Wanderer's Advice x12

The post Genshin Impact: Alchemical Ascension Event Guide appeared first on DotGG.

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Genshin Impact: Dori Quick Character Guide https://dotgg.gg/genshin-impact-dori-quick-character-guide/ Thu, 14 Mar 2024 01:12:30 +0000 https://dotgg.gg/?p=18309 Dori is a support character who uses her Electro Vision to both heal teammates and help restore Energy.

The post Genshin Impact: Dori Quick Character Guide appeared first on DotGG.

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Dori is a support character who uses her Electro Vision to both heal teammates and help restore Energy.

She restores her Elemental Energy through her Elemental Skill. After Dori casts her Elemental Burst, she summons forth the Jinni within the lamp, that connects to a nearby character, helping the connected character to continuously restore HP and regenerate Energy.

This guide is based on the Community Character Builds by the Genshin Helper Team.


Talent Priorities

Burst > Skill

It is generally advised to use 2 elemental skills per burst rotation, as this helps to alleviate her otherwise extreme Energy requirements.


Constellations

Best Constellations: C2, C4 & C6

C1: Additional Investment
The number of After-Sales Service Rounds created by Troubleshooter Shots is increased by 1.

C2: Special Franchise (Nice!)
When you are in combat and the Jinni heals the character it is connected to, it will fire a Jinni Toop from that character's position that deals 50% of Dori's ATK DMG.

C3: Wonders Never Cease
Increases the Level of Alcazarzaray's Exactitude by 3.
Maximum upgrade level is 15.

C4: Discretionary Supplement (Good!)
The character connected to the Jinni will obtain the following buffs based on their current HP and Energy:
● When their HP is lower than 50%, they gain 50% Incoming Healing Bonus.
● When their Energy is less than 50%, they gain 30% Energy Recharge.

C5: Value for Mora
Increases the Level of Spirit-Warding Lamp: Troubleshooter Cannon by 3.
Maximum upgrade level is 15.

C6: Sprinkling Weight (Great!)
Dori gains the following effects for 3s after using Spirit-Warding Lamp: Troubleshooter Cannon:
● Electro Infusion.
● When Normal Attacks hit opponents, all nearby party members will heal HP equivalent to 4% of Dori's Max HP. This type of healing can occur once every 0.1s.


Recommended Weapons

  1. Favonius Greatsword (4✩)
  2. Sacrificial Greatsword (4✩)*
  3. Katsuragikiri Nagamasa (4✩)
  4. Forest Regalia (4✩)

1) Favonius Greatsword (ATK: 454 • Energy Recharge: 61.8%)

[Refinement 5] CRIT hits have a 100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 6s.

2) Sacrificial Greatsword (ATK: 565 • Energy Recharge: 30.6%)

[Refinement 5] After dealing damage to an opponent with an Elemental Skill, the skill has a 80% chance to end its own CD. Can only occur once every 16s.
Note: This weapon's passive allows Dori to cast her Elemental Skill twice while only swapping to her once per rotation.

3) Katsuragi­kiri Nagamasa (ATK: 510 • Energy Recharge: 45.9%)

[Refinement 5] Increases Elemental Skill DMG by 12%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 5 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.

4) Forest Regalia (ATK: 565 • Energy Recharge: 30.6%)

[Refinement 5] After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Consciousness will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 120 Elemental Mastery for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field. The Leaf of Consciousness' effect cannot stack.


Recommended Artifacts

  1. Noblesse Oblige (4)
  2. Deepwood Memories (4)*
  3. Instructor (4)
  4. The Exile (4)

1) 4-Pc Noblesse Oblige

2-Piece Bonus: Elemental Burst DMG +20%
4-Piece Bonus: Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.

2) Deepwood Memories

2-Piece Bonus: Dendro DMG Bonus +15%
4-Piece Bonus: After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field.
Note: This set should only be used when Dori is in a Dendro-based team composition.

3) Instructor

2-Piece Bonus: Increases Elemental Mastery by 80.
4-Piece Bonus: Upon triggering an Elemental Reaction, increases all party members' Elemental Mastery by 120 for 8s.

4) The Exile

2-Piece Bonus: Energy Recharge +20%
4-Piece Bonus: Using an Elemental Burst regenerates 2 Energy for all party members (excluding the wearer) every 2s for 6s. This effect cannot stack.



Artifact Main StatsArtifact Sub Stats
Sands - Energy Recharge / HP% / Elemental Mastery
Goblet - HP% / Elemental Mastery
Circlet - Healing Bonus / HP% / Elemental Mastery*

*A Crit Rate Circlet can be considered if running Favonius Greatsword
1. Crit Rate*
2. Energy Recharge
3. HP%
4. Elemental Mastery

*Crit Rate is useful only when using Favonius Greatsword

Team Compositions

Catalyze Team

Dori: Healer + Electro Applicant
Yae Miko: Electro Off-Field DPS
Nahida: Dendro Sub-DPS
Zhongli: Shielder // Tighnari: Dendro Quick Swap DPS

Electro-Charged Team

Dori: Healer + Electro Applicant
Kamisato Ayato: Hydro Main DPS
Kaedehara Kazuha: DMG Buff + Anemo CC
Xingqiu: Hydro Sub-DPS // Fischl: Electro Sub-DPS

Superconduct Team

Dori: Healer + Electro Applicant
Eula: Cryo Main DPS
Rosaria: Cryo Sub-DPS
Zhongli: Shield Support // Raiden Shogun: Electro Sub-DPS

Jean Hyperbloom Team

Dori: Electro Applicant
Jean: Anemo Applicant (Can't be replaced)
Nahida / Collei / Dendro MC: Dendro Applicant
Yelan / Xingqiu / Kokomi: Hydro Applicant

The post Genshin Impact: Dori Quick Character Guide appeared first on DotGG.

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Genshin Impact: Yun Jin Quick Guide https://dotgg.gg/genshin-impact-yun-jin-quick-guide/ Thu, 14 Mar 2024 00:52:24 +0000 https://dotgg.gg/?p=18252 Yun Jin is a support character who can increase Normal Attack DMG by all nearby party members. She can charge her power to increase the damage of her Elemental Skill.

The post Genshin Impact: Yun Jin Quick Guide appeared first on DotGG.

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Yun Jin is a support character who can increase Normal Attack DMG by all nearby party members. She can charge her power to increase the damage of her Elemental Skill.
After unleashing her Elemental Burst, she can also increase the Normal Attack DMG dealt by all nearby party members based on her DEF.

This guide is based on the Community Character Builds by the Genshin Helper Team.


Talent Priorities

Elemental Burst > Elemental Skill > Normal Attack

Yun Jin is a Support character for Normal Attack-focused characters who can deal off-field damage via her Elemental Burst. Yun Jin's Elemental Burst grants nearby party members 30 stacks of additional flat damage bonus on Normal Attacks which scales with Yun Jin's current DEF. This means that external DEF buffs like Gorou's Elemental Skill and/or Burst don't provide much to Yun Jin since it only buff active characters and not off-field ones.


Constellations

Best Constellations: C1, C2 & C6

C1: Thespian Gallop
Opening Flourish's CD is decreased by 18%.

C2: Myriad Mise-En-Scène
After Cliffbreaker's Banner is unleashed, all nearby party members' Normal Attack DMG is increased by 15% for 12s.

C3: Seafaring General
Increases the Level of Cliffbreaker's Banner by 3.
Maximum upgrade level is 15.

C4: Flower and a Fighter
When Yun Jin triggers the Crystallize Reaction, her DEF is increased by 20% for 12s.

C5: Famed Throughout the Land
Increases the Level of Opening Flourish by 3.
Maximum upgrade level is 15.

C6: Decorous Harmony
Characters under the effects of the Flying Cloud Flag Formation have their Normal ATK SPD increased by 12%.


Recommended Weapons

  1. Favonius Lance (4✩)*
  2. Engulfing Lightning (5✩)
  3. "The Catch" (4✩)
    ~= Prototype Starglitter (4✩)
    ~= Kitain Cross Spear (4✩)*

1) Favonius Lance (ATK: 565 • Energy Recharge: 30.6%)

CRIT Hits have a 60/70/80/90/100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12/10.5/9/7.5/6s.
Note: With this weapon, try to aim for some Crit Rate stats to trigger the weapon passive reliably.


2) Engulfing Lightning (ATK: 608 • Energy Recharge: 55.1%)

ATK increased by 28/35/42/49/56% of Energy Recharge over the base 100%. You can gain a maximum bonus of 80/90/100/110/120% ATK. Gain 30/35/40/45/50% Energy Recharge for 12s after using an Elemental Burst.


3) "The Catch" (ATK: 510 • Energy Recharge: 45.9)

Increases Elemental Burst DMG by 16/20/24/28/32% and Elemental Burst CRIT Rate by 6/7.5/9/10.5/12%.


4) Prototype Starglitter (ATK: 510 • Energy Recharge: 45.9%)

After using an Elemental Skill, increases Normal and Charged Attack DMG by 8/10/12/14/16% for 12s. Max 2 stacks.


5) Kitain Cross Spear (ATK: 565 • Elemental Mastery: 110)

Increases Elemental Skill DMG by 6/7.5/9/10.5/12%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3/3.5/4/4.5/5 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.
Note: Although the EM main stat isn't useful for Yun Jin, the passive decreases her Energy Recharge requirements by a lot, especially at higher refinements. It can reduce her ER% reqs depending on refinement. Note that she must cast Elemental Burst first before Skill, as the passive drains 3 energy initially when Skill is cast. This weapon can be left at level 1 while still getting full effect from the passive.


Recommended Artifacts

  1. Husk of Opulent Dreams (4)
  2. Husk of Opulent Dreams (2) + Emblem of Severed Fate (2)
  3. Noblesse Oblige (4)

1) Husk of Opulent Dreams

2-Piece Bonus: DEF +30%
4-Piece Bonus: A character equipped with this Artifact set will obtain the Curiosity effect in the following conditions: When on the field, the character gains 1 stack after hitting an opponent with a Geo attack, triggering a maximum of once every 0.3s.
When off the field, the character gains 1 stack every 3s. Curiosity can stack up to 4 times, each providing 6% DEF and a 6% Geo DMG Bonus. When 6 seconds pass without gaining a Curiosity stack, 1 stack is lost.

2) Husk of Opulent Dreams (2) + Emblem of Severed Fate (2)

3) Noblesse Oblige (4)

2-Piece Bonus: Elemental Burst DMG +20%
4-Piece Bonus:
Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.


Artifact Main StatsArtifact Sub Stats
Sands - DEF% / Energy Recharge
Goblet - DEF%
Circlet - DEF% / Crit Rate*

*Crit Rate should only be considered when Yun Jin is equipping Favonius Lance to reliably proc the passive.
DEF%
Energy Recharge
Flat DEF
Crit Rate*

Team Compositions

Pyro DPS Team

Yoimiya / Hu Tao: Main DPS
Yun Jin: Buffer
Xingqiu: Sub-DPS
Zhongli: Shielder

Hydro DPS Team

Kamisato Ayato: Main DPS
Yun Jin: Buffer
Xingqiu: Sub-DPS
Kaedehara Kazuha: Crowd Control + Elemental RES Shred

Geo DPS Team

Ningguang: Main DPS
Yun Jin: Buffer
Bennett: Buffer + Healer
Fischl: Sub-DPS

Mono Geo Team

Noelle: Main DPS
Yun Jin: Buffer
Gorou: Buffer
Fischl: Sub-DPS

The post Genshin Impact: Yun Jin Quick Guide appeared first on DotGG.

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Genshin Impact: Gorou Quick Guide https://dotgg.gg/genshin-impact-gorou-quick-guide/ Thu, 14 Mar 2024 00:21:11 +0000 https://dotgg.gg/?p=18250 Gorou is a support character who can attack and increase party damage at the same time. His Elemental Skill and Elemental Burst can provide continuous Geo DMG Bonuses to party members.

The post Genshin Impact: Gorou Quick Guide appeared first on DotGG.

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Gorou is a support character who can attack and increase party damage at the same time. His Elemental Skill and Elemental Burst can provide continuous Geo DMG Bonuses to party members.

This guide is based on the Community Character Builds by the Genshin Helper Team.


Talent Priorities

Elemental Skill > Elemental Burst > Normal Attack

Gorou is a Support character that can give increasing buffs to your party members from his Elemental Skill and Elemental Burst based on the number of Geo characters in your team (capped at 3). Casting his Elemental Skill sets up a banner that gives flat DEF (1 Geo), Interruption Resistance (2 Geo) and Geo DMG% Bonus (3 Geo) for your active character standing inside the banner radius.

Casting his Elemental Burst creates a field following the active character which deals periodic damage and offers the same bonuses given by the Skill, destroying any placed banners in the process, it also pulls in nearby Elemental Shards created by Crystallize reactions. Due to his kit focusing on buffing DEF and Geo DMG, he's a specialized support geared towards Geo DPS that scales with DEF, such as Noelle or Itto. He can see niche use at [C6] with other Geo characters as well.

[C2] extends the duration of Gorou's Elemental Burst from 9 seconds to 12 seconds if you can obtain the required Crystallize shields. This allows his teammates to gain the 3 Geo 15% Geo DMG% bonus for a longer duration, so it's preferable to use Burst as your last ability before swapping into your DPS.


Constellations

Best Constellations: C1, C2 & C6

C1: Rushing Hound: Swift as the Wind
When characters (other than Gorou) within the AoE of Gorou's General's War Banner or General's Glory deal Geo DMG to opponents, the CD of Gorou's Inuzaka All-Round Defense is decreased by 2s. This effect can occur once every 10s.

C2: Sitting Hound: Steady as a Clock
While General's Glory is in effect, its duration is extended by 1s when a nearby active character obtains an Elemental Shard from a Crystallize reaction. This effect can occur once every 0.1s. Max extension is 3s.

C3: Mauling Hound: Fierce as Fire
Increases the Level of Inuzaka All-Round Defense by 3.
Maximum upgrade level is 15.

C4: Lapping Hound: Warm as Water
When General's Glory is in the "Impregnable" or "Crunch" states, it will also heal active characters within its AoE by 50% of Gorou's own DEF every 1.5s.

C5: Striking Hound: Thunderous Force
Increases the Level of Juuga: Forward Unto Victory by 3.
Maximum upgrade level is 15.

C6: Valiant Hound: Mountainous Fealty
For 12s after using Inuzaka All-Round Defense or Juuga: Forward Unto Victory, increases the CRIT DMG of all nearby party members' Geo DMG based on the buff level of the skill's field at the time of use:
"Standing Firm": +10%
"Impregnable": +20%
"Crunch": +40%
This effect cannot stack and will take reference from the last instance of the effect that is triggered.


Recommended Weapons

  1. Favonius Warbow (4✩)
  2. Sacrificial Bow (4✩)
  3. Elegy for the End (5✩)*

1) Favonius Warbow (ATK: 454 • Energy Recharge: 61.3%)

CRIT Hits have a 60/70/80/90/100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12/10.5/9/7.5/6s.


2) Sacrificial Bow (ATK: 565 • Energy Recharge: 30.6)

After damaging an opponent with an Elemental Skill, the skill has a 40/50/60/70/80% chance to end its own CD. Can only occur once every 30/26/22/19/16s.


3) Elegy for the End (ATK: 608 • Energy Recharge: 55.1)

A part of the "Millennial Movement" that wanders amidst the winds. Increases Elemental Mastery by 60/75/90/105/120. When the Elemental Skills or Elemental Bursts of the character wielding this weapon hit opponents, that character gains a Sigil of Remembrance. This effect can be triggered once every 0.2s and can be triggered even if said character is not on the field. When you possess 4 Sigils of Remembrance, all of them will be consumed and all nearby party members will obtain the "Millennial Movement: Farewell Song" effect for 12s. "Millennial Movement: Farewell Song" increases Elemental Mastery by 100/125/150/175/200 and increases ATK by 20/25/30/35/40%. Once this effect is triggered, you will not gain Sigils of Remembrance for 20s. Of the many effects of the "Millennial Movement," buffs of the same type will not stack.
Note: Elegy offers a helpful ER substat alongside an EM and ATK% buff for your teammates. While not directly useful in teams centered around Noelle or Itto, this could possibly be a good choice for future Geo DPS characters, or in a team which utilizes Geo Resonance.



Recommended Artifacts

  1. The Exile (4)*
  2. Noblesse Oblige (4)*
  3. Emblem of Severed Fate (2) +20% ER set (2)

1) The Exile

2-Piece Bonus: Energy Recharge +20%
4-Piece Bonus:
Using an Elemental Burst regenerates 2 Energy for all party members (excluding the wearer) every 2s for 6s. This effect cannot stack.
Note: Casting Elemental Burst regenerates a total of 6 Energy for each of your party members. This set reduces your Energy Requirements by a bit for all of your party members, which can be quite beneficial. Do note that this is a 4-star set so you're potentially missing out on 5-star stat scaling, which is a 34% difference in main stat value and 25% difference in individual sub stat value.

2) Noblesse Oblige

2-Piece Bonus: Elemental Burst DMG +20%
4-Piece Bonus:
Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
Note: The effectiveness of this set increases if you've already met the ER requirement for Gorou. At that point, you'd no longer need to run the recommended ER% sets, which means you can opt for this instead.

3) Emblem of Severed Fate (2) +20% ER set (2)


Artifact Main StatsArtifact Sub Stats
Sands - Energy Recharge
Goblet - Geo DMG / DEF%*
Circlet - Crit Rate / DEF%* / Healing Bonus*
Energy Recharge
DEF%*
Crit Rate*

*DEF% main stats and sub stats (and potentially a Healing Bonus main stat on Circlet) can be considered at [C4] due to being able to heal the active character based on his DEF during Burst. This is useful if you plan to use him as a solo healer.
*Crit Rate circlet and substats can be considered when Gorou is using Favonius Warbow to trigger the passive comfortably.
*ER% sub stats can usually be more important than getting the right main stat, as Gorou's damage contribution to a team is negligible while being able to get Energy for his Burst is a lot more important.


Team Compositions

Mono-Geo Team

Chiori: Off-field DPS
Arataki Itto / Noelle / Ningguang: Main DPS
Gorou: Buffer
Zhongli / Albedo: Shielder / Geo construct ally (For 2 Tamoto dolls) || Bennett: Buffer + Healer (Only 1 Tamoto doll for C0 Chiori)

The post Genshin Impact: Gorou Quick Guide appeared first on DotGG.

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Genshin Impact: Arataki Itto Quick Guide https://dotgg.gg/genshin-impact-arataki-itto-quick-guide/ Wed, 13 Mar 2024 23:33:24 +0000 https://dotgg.gg/?p=18248 Arataki Itto is a Geo damage dealer who deals damage mainly using his Charged Attacks.

The post Genshin Impact: Arataki Itto Quick Guide appeared first on DotGG.

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Arataki Itto is a Geo damage dealer who deals damage mainly using his Charged Attacks.

His Normal Attacks and Elemental Skill grant him stacks of Superlative Superstrength. He can use this effect to unleash consecutive Arataki Kesagiri slashes, continuously dealing a high amount of DMG against his enemy. In his Elemental Burst state, he will able to increase his damage output.

This guide is based on the Community Character Builds by the Genshin Helper Team.


Skills Overview

Normal Attack: Fight Club Legend

Normal Attack
Performs up to 4 consecutive strikes.
When the 2nd and 4th strikes hit opponents, Itto will gain 1 and 2 stacks of Superlative Superstrength, respectively.
Max 5 stacks. Triggering this effect will refresh the current duration of any existing stacks.

Additionally, Itto's Normal Attack combo does not immediately reset after sprinting or using his Elemental Skill, "Masatsu Zetsugi: Akaushi Burst!"

Charged Attack
When holding to perform a Charged Attack, Itto unleashes a series of Arataki Kesagiri slashes without consuming Stamina. Instead, each Arataki Kesagiri slash consumes 1 stack of Superlative Superstrength. When the final stack is consumed, Itto delivers a powerful final slash.

If no stacks of Superlative Superstrength are available, Itto will perform a single Saichimonji Slash.

Plunging Attack
Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.

Superlative Superstrength, Max Stacks


Elemental Skill: Masatsu Zetsugi: Akaushi Burst!

Hurls Ushi, the young akaushi bull and auxiliary member of the Arataki Gang, dealing Geo DMG to opponents on hit.
When Ushi hits opponents, Arataki Itto gains 1 stack of Superlative Superstrength.

Ushi will remain on the field and provide support in the following ways:

  • Taunts surrounding opponents and draws their attacks.
  • Inherits HP based on a percentage of Arataki Itto's Max HP.
  • When Ushi takes DMG, Arataki Itto gains 1 stack of Superlative Superstrength. Only 1 stack can be gained in this way every 2s.
    Ushi will flee when its HP reaches 0 or its duration ends. It will grant Arataki Itto 1 stack of Superlative Superstrength when it leaves.

Hold
Adjust throwing angle.

Ushi is considered a Geo construct. Arataki Itto can only deploy 1 Ushi on the field at any one time.


Elemental Burst: Royal Descent: Behold, Itto the Evil!

Time to show 'em the might of the Arataki Gang! For a time, Itto lets out his inner Raging Oni King, wielding his Oni King's Kanabou in battle.
This state has the following special properties:

  • Converts Itto's Normal, Charged, and Plunging Attacks to Geo DMG. This cannot be overridden.
  • Increases Itto's Normal Attack SPD. Also increases his ATK based on his DEF.
  • On hit, the 1st and 3rd strikes of his attack combo will each grant Arataki Itto 1 stack of Superlative Superstrength.
  • Decreases Itto's Elemental and Physical RES by 20%.

The Raging Oni King state will be cleared when Itto leaves the field.


Ascension 1: Arataki Ichiban

When Arataki Itto uses consecutive Arataki Kesagiri, he obtains the following effects:
Each slash increases the ATK SPD of the next slash by 10%. Max ATK SPD increase is 30%.
Increases his resistance to interruption.
These effects will be cleared once he stops performing consecutive slashes.


Ascension 4: Bloodline of the Crimson Oni

Arataki Kesagiri DMG is increased by 35% of Arataki Itto's DEF.


Passive Talent: Woodchuck Chucked

When a party member uses attacks to obtain wood from a tree, they have a 25% chance to get an additional log of wood.


Talent Priorities

Normal Attack > Elemental Burst > Elemental Skill

Arataki Itto is a Geo DPS Character who takes advantage of his Elemental Burst's ATK boost and Geo infusion to deal significant damage during its uptime. His combos involve stacking and unleashing his Charged Attacks, named Arataki Kesagiri.

Arataki Kesagiri consumes no stamina and can be cast continuously as long as he has Superlative Superstrength stacks. Superlative Superstrength is capped at 5 stacks at any given time, and Itto gets those stacks when his 2nd and 4th Normal Attack string hits an enemy.

Activating his Elemental Burst allows his 1st and 3rd Normal Attack to also generate stacks. Itto's Elemental Skill deals damage to enemies on cast and summons a taunt, Ushi, which is considered a Geo Construct. This initial cast damage grants Itto 1 Superlative Superstrength stack, and upon Ushi leaving the field, Itto is granted another stack. When Ushi takes damage, Itto gains a stack (capped at 1 stack per 2 seconds). Itto's Elemental Burst converts his Normal and Charged Attacks into Geo DMG, increases Itto's Normal Attack Speed and converts a portion of Itto's current DEF to ATK.


Constellations

Best Constellations: C1, C2, C5 & C6

C1: Stay a While and Listen Up
After using Royal Descent: Behold, Itto the Evil!, Arataki Itto gains 2 stacks of Superlative Superstrength. After 1s, Itto will gain 1 stack of Superlative Superstrength every 0.5s for 1.5s.

C2: Gather 'Round, It's a Brawl!
After using Royal Descent: Behold, Itto the Evil!, each party member whose Element is Geo will decrease that skill's CD by 1.5s and restore 6 Energy to Arataki Itto.
CD can be decreased by up to 4.5s in this manner. Max 18 Energy can be restored in this manner.

C3: Horns Lowered, Coming Through
Increases the Level of Masatsu Zetsugi: Akaushi Burst! by 3.
Maximum upgrade level is 15.

C4: Jailhouse Bread and Butter
When the Raging Oni King state caused by Royal Descent: Behold, Itto the Evil! ends, all nearby party members gain 20% DEF and 20% ATK for 10s.

C5: 10 Years of Hanamizaka Fame
Increases the Level of Royal Descent: Behold, Itto the Evil! by 3.
Maximum upgrade level is 15.

C6: Arataki Itto, Present!
Arataki Itto's Charged Attacks deal +70% Crit DMG. Additionally, when he uses Arataki Kesagiri, he has a 50% chance to not consume stacks of Superlative Superstrength.


Recommended Weapons

  1. Redhorn Stonethresher (5✩)
  2. Serpent Spine (4✩)*
  3. Skyward Pride (5✩)*
  4. Whiteblind (4✩)*

1) Redhorn Stonethresher (ATK: 542 • Crit DMG: 88.2%)

DEF is increased by 28/35/42/49/56%. Normal and Charged Attack DMG is increased by 40/50/60/70/80% of DEF.


2) Serpent Spine (ATK: 510 • Crit Rate: 27.6)

Every 4s a character is on the field, they will deal 6/7/8/9/10% more DMG and take 3/2.7/2.4/2.1/1.8% more DMG. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be reduced by 1 stack when the character takes DMG.
Note: When using Husk of Opulent Dreams, Serpent Spine stacks are prioritized over Husk of Opulent Dreams stacks due to their conflicting nature in gaining stacks (Off-field and on-field).


3) Skyward Pride (ATK: 674 • Energy Recharge: 36.8)

Increases all DMG by 8/10/12/14/16%. After using an Elemental Burst, Normal or Charged Attack, on hit, creates a vacuum blade that does 80/100/120/140/160% of ATK as DMG to opponents along its path. Lasts for 20s or 8 vacuum blades.
Note: Can be a great or bad weapon for Itto depending on your ER needs. The less Energy Recharge you need (due to particle generation from your party members or ER from subs), the less useful this weapon becomes.


4) Whiteblind (ATK: 510 • DEF: 51.7)

On hit, Normal or Charged Attacks increase ATK and DEF by 6/7.5/9/10.5/12% for 6s. Max 4 stacks. Can only occur once every 0.5s.
Note: Your rotations often start with 1 stack of this weapon, and due to Itto's Burst snapshotting DEF on cast, you're unable to take advantage of further DEF% from the stacks.



Recommended Artifacts

  1. Husk of Opulent Dreams (4)
  2. Desert Pavilion Chronicle (4)
  3. Retracing Bolide (4)*
  4. Husk of Opulent Dreams (2) / Archaic Petra (2) / Emblem of Severed Fate (2) / Marechaussee Hunter (2) [Choose Two]

1) Husk of Opulent Dreams

2-Piece Bonus: DEF +30%
4-Piece Bonus:
A character equipped with this Artifact set will obtain the Curiosity effect in the following conditions: When on the field, the character gains 1 stack after hitting an opponent with a Geo attack, triggering a maximum of once every 0.3s.
When off the field, the character gains 1 stack every 3s. Curiosity can stack up to 4 times, each providing 6% DEF and a 6% Geo DMG Bonus. When 6 seconds pass without gaining a Curiosity stack, 1 stack is lost.

2) Desert Pavilion Chronicle

2-Piece Bonus: Anemo DMG Bonus +15%
4-Piece Bonus:
When Charged Attacks hit opponents, the equipping character's Normal Attack SPD will increase by 10% while Normal, Charged, and Plunging Attack DMG will increase by 40% for 15s.
Note: The 2-pc set bonus is obviously a bad bonus for Itto but we're looking at the 4-pc bonus.

3) Retracing Bolide

2-Piece Bonus: Increases Shield Strength by 35%
4-Piece Bonus:
Gain an additional 40% Normal and Charged Attack DMG while under the protection of a shield.
Note: This set grants you an additional 40% Normal and Charged Attack DMG when shielded. Crystallize can be unreliable so a consistent shielder is preferred, such as Zhongli.

4) Husk of Opulent Dreams (2) / Archaic Petra (2) / Emblem of Severed Fate (2) / Marechaussee Hunter (2)


Artifact Main StatsArtifact Sub Stats
Sands - DEF%
Goblet - Geo DMG
Circlet - Crit Rate / DMG
Crit Rate / DMG
DEF%
Energy Recharge
ATK%
Flat DEF
Flat ATK

Team Compositions

Mono-Geo Team

Chiori: Off-field DPS
Arataki Itto: Main DPS
Gorou: Buffer
Zhongli / Albedo: Shielder / Geo construct ally (For 2 Tamoto dolls)

Trio-Geo Team

Arataki Itto: Main DPS
Gorou: Buffer
Chiori / Zhongli / Albedo: Flex
Bennett
: Buffer + Healer

The post Genshin Impact: Arataki Itto Quick Guide appeared first on DotGG.

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18248
Genshin Impact: Chiori Quick Character Guide https://dotgg.gg/genshin-impact-chiori-quick-character-guide/ Wed, 13 Mar 2024 15:21:48 +0000 https://dotgg.gg/?p=18120 Chiori is a damage dealer who can flexibly choose offensive tactics based on the party composition.

The post Genshin Impact: Chiori Quick Character Guide appeared first on DotGG.

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Chiori is a damage dealer who can flexibly choose offensive tactics based on the party composition.

After using her Elemental Skill, Chiori will summon "Tamoto" to attack opponents, dealing Geo DMG, and execute an upward sweep. While "Tamoto" persists, if any Geo Constructs exist nearby or a Geo Construct is created, up to one additional "Tamoto" will be summoned.

Chiori's Elemental Burst deals Geo DMG to nearby opponents. In addition, for a short time after upward sweep attack, one of the following effects may be triggered based on the next action:
- Tap her Elemental Skill to cause the next character to take the field, and have "Tamoto" execute Coordinated Attacks for a duration.
- Tap her Normal Attack for her to gain Geo infusion for a certain duration.

This guide is based on the Community Character Builds by the Genshin Helper Team.


Skills Overview

Normal Attack: Weaving Blade

Normal Attack
Performs up to 4 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.


Elemental Skill: Fluttering Hasode

Dashes nimbly forward with silken steps. Once this dash ends, Chiori will summon the automaton doll "Tamoto" beside her and sweep her blade upward, dealing AoE Geo DMG to nearby opponents based on her ATK and DEF.
Holding the Skill will cause it to behave differently.

Hold
Enter Aiming Mode to adjust the dash direction.

Tamoto
Will slash at nearby opponents at intervals, dealing AoE Geo DMG based on Chiori's ATK and DEF.
While active, if there are nearby Geo Construct(s) or Geo Construct(s) are created nearby, an additional Tamoto will be summoned next to your active character. Only 1 additional Tamoto can be summoned in this manner, and its duration is independently counted.

Duration: 17 seconds
Attack Interval: 3.6 seconds
Cooldown: 16 seconds


Elemental Burst: Hiyoku: Twin Blades

Twin blades leave their sheaths as Chiori slices with the clean cuts of a master tailor, dealing AoE Geo DMG based on her ATK and DEF.

Cooldown: 13.5 seconds
Energy Cost: 50 seconds


Ascension 1: Tailor-Made

Gain different effects depending on the next action you take within a short duration after using Fluttering Hasode's upward sweep. If you (Press/Tap) the Elemental Skill, you will trigger the Tapestry effect. If you (Press/Tap) your Normal Attack, the Tailoring effect will be triggered instead.

Tapestry
Switches to the next character in your roster.
Grants all your party members "Seize the Moment": When your active party member's Normal Attacks, Charged Attacks, and Plunging Attacks hit a nearby opponent, "Tamoto" will execute a coordinated attack, dealing 100% of Fluttering Hasode's upward sweep DMG as AoE Geo DMG at the opponent's location. DMG dealt this way is considered Elemental Skill DMG.
"Seize the Moment" lasts 8s, and 1 of "Tamoto"'s coordinated attack can be unleashed every 2s. 2 such coordinated attacks can occur per "Seize the Moment" effect duration.

Tailoring
Chiori gains Geo infusion for 5s.

When on the field, if Chiori does not either (Press/Tap) her Elemental Skill or use a Normal Attack within a short time after using Fluttering Hasode's upward sweep, the Tailoring effect will be triggered by default.


Ascension 4: The Finishing Touch

When a nearby party member creates a Geo Construct, Chiori will gain 20% Geo DMG Bonus for 20s.


Passive Talent: Brocaded Collar's Beauteous Silhouette

When any party member is wearing an outfit apart from their default outfit, or is wearing a wind glider other than the Wings of First Flight, your party members will obtain the Swift Stride effect: Movement SPD is increased by 10%.
This effect does not take effect in Domains, Trounce Domains, and the Spiral Abyss. Swift Stride does not stack.


Talent Priorities

Elemental Skill > Elemental Burst > Normal Attack


Constellations

Best Constellations: C1, C2 & C6

C1: Six Paths of Sage Silkcraft
The AoE of the automaton doll "Tamoto" summoned by Fluttering Hasode is increased by 50%.
Additionally, if there is a Geo party member other than Chiori, Fluttering Hasode will trigger the following after the dash is completed:
Summon an additional Tamoto. Only one additional Tamoto can exist at the same time, whether summoned by Chiori this way or through the presence of a Geo Construct.
Triggers the Passive Talent "The Finishing Touch." This effect requires you to first unlock the Passive Talent "The Finishing Touch."

C2: In Five Colors Dyed
For 10s after using Hiyoku: Twin Blades, a simplified automaton doll, "Kinu," will be summoned next to your active character every 3s. Kinu will attack nearby opponents, dealing AoE Geo DMG equivalent to 170% of Tamoto's DMG. DMG dealt this way is considered Elemental Skill DMG.
Kinu will leave the field after 1 attack or after lasting 3s.

C3: Four Brocade Embellishments
Increases the Level of Fluttering Hasode by 3.
Maximum upgrade level is 15.

C4: A Tailor's Three Courtesies
For 8s after triggering either follow-up effect of the Passive Talent "Tailor-Made," when your current active character's Normal, Charged, or Plunging Attacks hit a nearby opponent, a simplified automaton doll, "Kinu," will be summoned near this opponent. You can summon 1 Kinu every 1s in this way, and up to 3 Kinu may be summoned this way during each instance of "Tailor-Made"'s Seize the Moment or Tailoring effect. The above effect can be triggered up to once every 15s.
Must unlock the Passive Talent "Tailor-Made" first.

C5: Two Silken Plumules
Increases the Level of Hiyoku: Twin Blades by 3.
Maximum upgrade level is 15.

C6: Sole Principle Pursuit
After triggering a follow-up effect of the Passive Talent "Tailor-Made," Chiori's own Fluttering Hasode's CD is decreased by 12s. Must unlock the Passive "Tailor-Made" first.
In addition, the DMG dealt by Chiori's own Normal Attacks is increased by an amount equal to 235% of her own DEF.


Recommended Weapons

  1. Uraku Misugiri (5✩)
  2. Cinnabar Spindle (4✩)
  3. Primordial Jade Cutter (5✩)
  4. Harbinger of Dawn (3✩)
  5. Wolf-Fang (4✩)

1) Uraku Misugiri (ATK: 542 • Crit DMG: 88.2%)

Normal Attack DMG is increased by 16/20/24/28/32% and Elemental Skill DMG is increased by 24/30/36/42/48%. After a nearby active character deals Geo DMG, the aforementioned effects increase by 100% for 15s. Additionally, the wielder's DEF is increased by 20/25/30/35/40%.


2) Cinnabar Spindle (ATK: 454 • DEF: 69%)

Elemental Skill DMG is increased by 40/50/60/70/80% of DEF. The effect will be triggered no more than once every 1.5s and will be cleared 0.1s after the Elemental Skill deals DMG.


3) Primordial Jade Cutter (ATK: 542 • Crit Rate: 44.1%)

HP increased by 20/25/30/35/40%. Additionally, provides an ATK bonus based on 1.2/1.5/1.8/2.1/2.4% of the wielder's max HP.


4) Harbinger of Dawn(ATK: 401 • Crit DMG: 46.9)

When HP is above 90%, increases Crit Rate by 14/17.5/21/24.5/28%.


5) Wolf-Fang (ATK: 510 • Crit Rate: 27.6%)

DMG dealt by Elemental Skill and Elemental Burst is increased by 16/20/24/28/32%. When an Elemental Skill hits an opponent, its CRIT Rate will be increased by 2/2.5/3/3.5/4%. When an Elemental Burst hits an opponent, its CRIT Rate will be increased by 2/2.5/3/3.5/4%. Both of these effects last 10s separately, have 4 max stacks, and can be triggered once every 0.1s.



Recommended Artifacts

  1. Golden Troupe (4)
  2. Husk of Opulent Dreams (4)
  3. Golden Troupe (2) / Archaic Petra (2) / Husk of Opulent Dreams (2) / +18% ATK (2)

1) Golden Troupe (4)

2-Piece Bonus: Increases Elemental Skill DMG by 20%.
4-Piece Bonus: Increases Elemental Skill DMG by 25%. Additionally, when not on the field, Elemental Skill DMG will be further increased by 25%. This effect will be cleared 2s after taking the field.

2) Husk of Opulent Dreams (4)

2-Piece Bonus: DEF +30%
4-Piece Bonus:
A character equipped with this Artifact set will obtain the Curiosity effect in the following conditions:
When on the field, the character gains 1 stack after hitting an opponent with a Geo attack, triggering a maximum of once every 0.3s.
When off the field, the character gains 1 stack every 3s.
Curiosity can stack up to 4 times, each providing 6% DEF and a 6% Geo DMG Bonus.
When 6 seconds pass without gaining a Curiosity stack, 1 stack is lost.

3) Golden Troupe (2) / Archaic Petra (2) / Husk of Opulent Dreams (2) / +18% ATK (2)


Artifact Main StatsArtifact Sub Stats
Sands - DEF%
Goblet - Geo DMG% > DEF%
Circlet - CRIT > DEF%
Crit Rate / DMG
DEF%
ATK%
Energy Recharge

Team Compositions

Remember that Chiori’s Skill has the teammate swap mechanic, so make sure your party is in the correct order.
Example: If you want to swap to your main DPS after using Chiori, she could be in Slot 1 and the main DPS should be in Slot 2.

Mono-Geo Team

Chiori: Off-field DPS
Arataki Itto / Noelle: Main DPS
Gorou: Buffer
Zhongli / Albedo: Shielder / Geo construct ally (For 2 Tamoto dolls) || Bennett: Buffer + Healer (Only 1 Tamoto doll for C0 Chiori)

Crystallize Team

Chiori: Off-field DPS
Navia: Main DPS
Bennett: Buffer + Healer (Only 1 Tamoto doll for C0 Chiori)
Fischl / Xiangling: Sub-DPS

Duo-Geo Team

Chiori: Off-field DPS
Ningguang: Main DPS + Geo construct ally (For 2 Tamoto dolls)
Furina: Sub-DPS + Buffer
Bennett: Buffer + Healer (Use universal healer like Xianyun or Jean if your Chiori uses Harbinger of Dawn)

The post Genshin Impact: Chiori Quick Character Guide appeared first on DotGG.

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Genshin Impact: Lynette Hangout Event Guide https://dotgg.gg/genshin-impact-lynette-hangout-event-guide/ Wed, 13 Mar 2024 04:55:10 +0000 https://dotgg.gg/?p=18126 Lynette finally has her own Hangout Event in Genshin Impact version 4.5 titled ‘Checks & Cat.' Please be mindful that there will spoiler in the shape of the memories that you will get at the end after completing the ending. Remember that there will also be secret achievements in certain routes, and I will be […]

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Lynette finally has her own Hangout Event in Genshin Impact version 4.5 titled ‘Checks & Cat.' Please be mindful that there will spoiler in the shape of the memories that you will get at the end after completing the ending.

Remember that there will also be secret achievements in certain routes, and I will be covering that too, don’t worry! The total of Primogems you will get here is 90 Primogems. You only need to select certain important dialogues to change the course of the story.


Lynette Hangout Event

Ending 1 - A Roaring Success

A Decision - (When Lynette uses the Fateometer)

Choose the option: I think you should head back to the drinks reception...

That's All, Folks - (When the show is finished and Ginna wants to talk to Lynette)

Choose the option: [Performance] What's she talking about? Never heard of it.
Then, get a card above 6.


Ending 2 - A Seat in the Audience

➥ You can start from the That's All, Folks checkpoint to choose the different important choices.

That's All, Folks - (When the show is finished and Ginna wants to talk to Lynette)

Choose the option: (Wait and see how things play out.)


Ending 3 - Adventurers, Investigators, and Cats

A Decision - (When Lynette uses the Fateometer)

Choose the option: I think you should help Bonnie...

Pierre's Lost Base - (When you swim underwater after Lynette suggested it)

If after swimming around, and this place isn't navigated, try to relog the game.
If it still hasn't been marked, change your in-game time to 15:30 (This is the current time when I find the area)

Detective Game #1

Falling Into Layers of Fog - (When you catch up to Bernand)

Make sure to talk to Lynette first to start the detective games and uncover everything.

You will play a detective game with Lynette. For the first one where you'll choose the option 'About what we found in Poisson...'

1. Interpret everything until you can Associate 'The end of "Lefevere" and 'The pet handoff.'
2. Interpret and Submit Conclusion 'Initial suspicions.'

Detective Game #2

After that, choose the option 'About Bernard's letter...' for a second round of detective games.

1. Interpret and Submit Conclusion 'The letter's delivery method.'

Detective Game #3

Lastly, choose the option 'There's an unexplained part in the operations of this trafficking ring...'

1. Interpret and Submit Conclusion 'Ingredients.'

Detective Game #4

1. Interpret everything and Associate 'Does Pierre have multiple personalities?' and 'The accomplice that was never met.'

2. Submit Conclusion 'There's still a third person out there.'


Ending 4 - Save The Kitty!

➥ You can start from the Falling Into Layers of Fog checkpoint to choose the different important choices.

Falling Into Layers of Fog - (When you catch up to Bernand)

Talk to Elodie without talking to Lynette first. You will have a lack of evidence to further investigate and won't be able to reach the Check Objective when using Fateometer.


Ending 5 - "Standby Mode"

A Decision - (When Lynette uses the Fateometer)

Choose the option: How about... you do neither?

After that, make sure to get a card above 10. Retry this until you get it since it's really just based on luck. Then, you will get the ending.


All Achievements

1) Indicators of Fate
Complete the whole event and get all 5 endings.

2) Speedrun
Get ending 5 "Standby Mode" and you will get this achievement.

3) Decks & Detectives
Get ending 3 "Adventurers, Investigators, and Cats" and you will get this achievement.

The post Genshin Impact: Lynette Hangout Event Guide appeared first on DotGG.

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18126
What Arknight: Endfield is All About | Everything Known So Far https://dotgg.gg/what-arknight-endfield-is-all-about-everything-known-so-far/ Tue, 12 Mar 2024 09:40:18 +0000 https://dotgg.gg/?p=18048 Arknights: Endfield is a real-time 3D RPG with strategic elements by HYPERGRYPH. Take up the role of the Protocol Field Recovery Department Endministrator, clear your assignments, and explore the frontiers.

The post What Arknight: Endfield is All About | Everything Known So Far appeared first on DotGG.

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Arknights: Endfield is a real-time 3D RPG with strategic elements by HYPERGRYPH. Take up the role of the Protocol Field Recovery Department Endministrator, clear your assignments, and explore the frontiers.

PlatformsPlayStation 5, Android, Microsoft Windows, iOS
GenresStrategy Video Game, Role-playing Video Game, Adventure game, Fighting game
DeveloperHypergryph
EngineUnity
PublishersHypergryph, Gryph Frontier PTE. LTD.
SeriesArknights
Official WebsiteArknights: Endfield Website

Arknight: Endfield Release Date and Time

Before starting with other information, let's start with the release date first (which is to be sure the most important thing to know for those who are interested in the game).
Currently, there is no official date yet. There is only speculation roaming around the fanbase where it is expected to be released somewhere between mid-to-late 2024. Take it with a huge amount of salt since it's only a rumor and it's better to be patient and wait for an official announcement from the game.


What's the Storyline inside Arknight: Endfield

Arknight: Endfield took place in the realm of Talos II, home to monsters known as the 'Aggeloi.' You will play as the Endministrator, also dubbed as the trump card of Endfield Industries based on the rumors that claim the Endministrator always showed up whenever a crisis hits Endfield Industries or Talos-II.
Based on the various trailers on the official YouTube channel, it has been mentioned that you need to keep moving toward the planet's northernmost point in order to preserve civilization. At the same time traveling there, you also need to protect the massive Originium Reactor.


What's the Arknight: Endfield Gameplay Looks Like

A few details about the in-game features are revealed in the video, such as your ability to deploy various types of constructs in bases, assemble a team of up to four characters that you can quickly switch between, and engage in swift combat with opponents in the open world. In addition, we get to see a few additional mechanics like fast travel, crafting, and other things.

If you play Aether Gazer, I'm sure you see the similarities where your entire party can battle alongside you on the field. The difference between these 2 games is Arknight: Endfield offers an open-world environment, unlike Aether Gazer. That also includes creating structures and collecting materials.
Up to four characters can be included in your party, and they can all be strengthened in different ways, such as by leveling up or acquiring better weapons. They also have a ton of abilities that you can improve using certain materials. Character investment is rather similar to a lot of the games in HoYoverse, such as Genshin Impact and Honkai Star Rail.
Yes, I include lots of other similar games for comparison but not to undermine this game! But to make you understand it easier on how the games operate with other games as examples.

What Genshin Impact doesn't have is constructing structures in the open world, and this is where Arknight: Endfield shines the most. In fact, building structures seems to be the core gameplay and is essential in the game to explore the area around you. For instance, you can go through the region rapidly via zip lines, and you can access your stores and summon allies using pylons.

If you are interested in knowing more about the playstyle, you can check the whole Endfield gameplay playlist from KyoStinV- who has the opportunity to enter the Technical Test. We also covered an article on how to build your ore farm in this guide: Arknights: Endfield Technical Test Preview – Building Your Ore Farm


Arknight: Endfield Technical Test

This article has mentioned 'Technical Test' multiple times, but if you're new to the game, the Technical Test is simply the beta test version for Arknight: Endfield. It started on January 12 and ended on January 21. Yes, you read it right, it was already over. That's another reason why the speculation of the release date was roaming around.

Sign Up Time: 2023 Dec 8, 00:30 - 2023 Dec 24, 15:59 (UTC)
Starting Time: January 12
End Time: January 21


How the Character Looks Like in Arknight: Endfield

In the latest Technical Test, there are a total of 9 playable characters including your own persona- the Endministrator. Just like most Gacha games, you can choose to play as the female Endministrator or male Endministrator. After choosing your protagonist, you will be accompanied by various characters on your journey:

Perlica: Supervisor of Endfield Industries in charge of directing various operations in the Endfield.

Wulfgard: A young mercenary living on the fringes of civilization and a former member of the Landbreaker clan.

Xaihi: A mysterious girl with vast and seemingly trivial knowledge. Very few know anything about her except that she came from an isolated and mysterious place.

Ember: A knight wandering in the North. Once served in a military known as the Order of Steel Oath.

Avywenna: A former Armed Messenger of the Talos-II General Chamber of Commerce (TGCC) and a professional combatant.

Angelina: A Rhodes Island Operator dispatched to Endfield. A gifted combatant, and she also mastered the extremely rare anti-gravity aspect of the Originium Arts.

Chen Qianyu: A specialist operator of Endfield Industries and serves as Perlica's personal security detail.

Fjall: The legendary Beastslayer from the Order of Steel Oath. But after getting tired of endless carnage and battle, he returned to Civilization Band and took up the medical profesion.

Each character will have their own Ultimate animation in the game (and of course, different skill set and attack animation), and you can check it above. But remember that it's from the Technical Test and is not considered to be the final product yet.

The post What Arknight: Endfield is All About | Everything Known So Far appeared first on DotGG.

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18048
Honkai: Star Rail Dreamjolt TV Event Guide https://dotgg.gg/honkai-star-rail-dreamjolt-tv-event-guide/ Mon, 04 Mar 2024 01:10:16 +0000 https://dotgg.gg/?p=16488 Some screens in Penacony suddenly started to air strange programs. Uma, a presenter from the TV station, wants to chat about this incident with you. Who knows what kind of secretive stories are hidden behind it...

The post Honkai: Star Rail Dreamjolt TV Event Guide appeared first on DotGG.

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Some screens in Penacony suddenly started to air strange programs. Uma, a presenter from the TV station, wants to chat about this incident with you. Who knows what kind of secretive stories are hidden behind it...


Gameplay Overview

Event Gameplay Duration:
➥ 2024/02/29 12:00:00 – 2024/03/25 03:59:00 (server time)

Eligibility:
➥ Complete the Trailblaze Mission “Penacony — Whodunit”

Event Overview:
➥ There are a total of 5 TV screens with their signals hijacked in this event. Trailblazers need to find the corresponding TV screens on different maps and defeat the mastermind after entering battle.
➥ Each stage from Stages 1–4 features a key enemy that possesses a corresponding Mutation Mechanic. Targeting the enemy’s Mutation Mechanic is an efficient way to defeat the enemy.
➥ Every stage from Stages 1–4 all have their corresponding Stage Buffs. During battle, triggering the Mutation Mechanic will increase your Stage Buff rank and increase your characters’ combat effectiveness.
➥ Stages 1–4 are composed of 2 phases, Buff Buildup and Final Showdown.
➥ In the Buff Buildup phase, there is a countdown of 4 Cycles where the enemies will continuously spawn. In this phase, you need to exploit key enemies’ Mutation Mechanic to raise the Stage Buff rank as much as possible.
➥ In the Final Showdown, Trailblazers must defeat as many enemies as they can for a higher score in 6 Cycles. If you have leftover Cycles when you pass the stage, you will receive extra scores. Additionally, Stage Buff ranks cannot be increased during the Final Showdown.
➥ Stage 5 is the final boss fight. Before you enter the stage, select any 2 accumulated Stage Buff from Stages 1–4 and use them for the final boss fight. (You can inherit the highest Stage Buff rank you’ve historically obtained in Stages 1–4). Defeat as many waves of enemies as possible within 6 Cycles to receive a higher score. If you have leftover Cycles when you pass the stage, you will receive extra scores.


Gameplay Tutorial

In the Dreamjolt TV event, a total of 5 TV screens have been hacked. Locate the screens and fight the culprits to foil the mastermind's plan.

All enemies hacking the TV screens have their own unique Mutation Mechanics. You need to exploit these Mutation Mechanics to defeat the enemies and gain more potent Stage Buffs, which allows you to effectively take down more enemies and earn more points.

Defeat more enemies during the Final Showdown phase to earn more points. You will earn additional points if you have any remaining Cycles.

Your Stage buff will not be upgraded during the Final Showdown.


Dreamjolt TV

Stage 1: Keeping Up With the Bagtrashians

Attacks of any Type can implant a Weakness of the corresponding Type on this enemy.

Mutation Mechanic: Weakness Break
Breaking this enemy's Weakness will directly defeat them and inflict Weakness Break on all enemy targets aside from Lordly Trashcan (Projection).

After using the Weakness Break mechanic to break the Lordly Trashcan (Projection)'s Weakness, you may upgrade your Stage Buff by 1 rank.
As you increase your Stage Buff rank, the rating for the Stage Buff will also increase.

Team Recommendation

Recommended Team(s):
1) Trial Xueyi + Trial Himeko + Trial Ruan Mei + Trial Lynx

2) Trial Xueyi + Trial Himeko + Trial Silver Wolf + Trial Lynx

Buff Buildup Commences

During the first 4 rounds where you'll build the buff, focus on the Trash Can, focus on the Trash Can, focus on the Trash Can! Any type of attacks will increase its Type Weakness, and the faster you Weakness Break it, the better!

When the Trash Can has a Weakness Break, you will get 3 stuffs:
1) Directly defeat the Trash Can
2) Inflict Weakness Break on all enemy targets aside from Lordly Trashcan
3) Gain 1x Stage Buff

This is where the follow-up combo of both Xueyi and Himeko comes into play, as they both can single-handedly deal with all the mobs (both follow-up attacks can deal damage to multiple enemies). These kits can make you hit enemies without taking turns, this is the best option to stack the stage buffs.

By the end of the Buff Buildup Commence, you should be able to get around ~13 Weakness Break Rank.

Final Showdown Commences

When the Final Showdown Commences, just auto battle it and you should be good since Ruan Mei buffs the whole team instead of a single characters (if you did choose a single buffer like Tingyun/Bronya/Sparkle, I suggest buffing Xueyi instead of Himeko)

But when it comes to multiple enemies like these, I tend to manually control the characters to target the Trash Can (i'm worried in case they target the mobs).

In the last wave with Cocolia, there will only be 1 Trash Can and after this one is defeated, there will be no more Trash Can that can help you Weakness Break other enemies.


Stage 2: Loony Telly

Attacking this enemy can make it switch between the Surprise Channel and the Fright Channel.

Mutation Mechanic: Grin Sweep
When 3 or more of these enemies in the Surprise Channel are adjacent to each other, triggers the Grin Sweep effect, immediately defeating them.

After switching 3 or more adjacent Dreamjolt Troupe's Mr Domescreen (Projection) to the Surprise Channel to trigger Grin Sweep, you may upgrade the Stage Buff by 1 rank.
As you increase your Stage Buff rank, the rating for the Stage Buff will also increase.

Team Recommendation

Recommended Team(s)
1) Trial DHIL + Trial Sparkle + Trial Argenti + Trial Luocha
2) Trial DHIL + Trial Sparkle + Trial Sushang + Trial Luocha

Buff Buildup Commences

In the buff buildup section, Argenti is the star here to use his AoE attack and change all of Mr. Domescreen's state to Surprise State. Although DHIL's Blast ATK and Luocha's Ultimate can also help. Remember that one attack can make it switch between the Surprise Channel and the Fright Channel.
Surprise Channel: Give one ally some energy
Fright Channel: Deal AoE damage and make your whole team lose some energy

When there are some enemies in between Mr. Domescreens, uses any single target attack to defeat them. Then, use any AoE or Blast attacks to deal hit all Domescreens.
Or, you can reduce the singular enemy with a normal attack until it reaches a critical hp, then use Argenti's Ultimate to deal the finishing blow while also attacking the Domescreens to change their state to Surprise Channel.

Far into round 2 or 3, there will be more enemies aside from Mr. Domescreens that will show up. This is when you need to start attacking them so more Mr. Domescreens can come again to create a line. Usually, Argenti's Skill alone should be able to take all the mobs down.

But when it comes to Automaton Direwolf, it's definitely DHIL's time. Sure, it will change Mr. Domescreens' state, but that's not the focus until you defeat the annoying mobs first. By the end of the Buff Buildup Commence, you should be able to get ~30-45 Grin Sweep Rank.

Final Showdown Commences

When the Final Showdown starts, make sure to only let DHIL consume the SP (and Sparkle for her Skill onto DHIL) while Argenti and Luocha only use Normal Attack. This is so you can take full advantage of the stage's buff where the more Skill Points a character consume, the more DMG they deal. And the only one who can take advantage of this is DHIL (and Qingque).

Of course, if you think you have more than enough Skill Points, use Argenti's Skill to fill his Energy so you can use his Ultimate when Gepard's wave comes. As Gepard can summon up to 2 enemies at a time, so Argenti's Ultimate can defeat them super fast. When it comes to healing, Luocha's Talent is enough to keep all your allies healthy.


Stage 3: Inferno's Kitchen

Mutation Mechanic: Combo Blast
Attacking this enemy or dealing DoT to it increases Stove Overheating stacks. When a certain number of stacks is reached, trigger Combo Blast, dealing DMG to all enemies and regenerating Energy for all allies.

By attacking or inflicting DoT on Dreamjolt Troupe's Beyond Overcooked (Projection) to trigger the Combo Blast mechanic, you may upgrade the Stage Buff by 1 rank.
As you increase your Stage Buff rank, the rating for the Stage Buff will also increase.

Team Recommendation

Recommended Team(s)
1) Trial Kafka + Trial Black Swan + Trial Sampo + Trial Luocha
2) Trial Kafka + Trial Black Swan + Trial Luka + Trial Luocha

Buff Buildup Commences

In the Buff Buildup, you can actually auto-battle the whole thing since most of the time, the characters will attack the T-Rex. It's not 100% though so I still prefer to manually control them. Aside from DoT, other enemies exploding once defeated (the dogs) will also increase the Stove Overheating stacks as it deals Blast attacks.

Try to use Skill every time possible, but don't forget to use Normal Attack too so Kafka can use her follow-up attack (it's not much damage but hey, more hit for the T-Rex). Whenever your Ultimate is full, also use them whenever you can because all of the trial characters (except Luka) have AoE Ultimate.

If possible, try to make the T-Rex explode first (by increasing its Stove Overheating stacks) so it can give your whole team Energy before you defeat it. By the end of this buildup, you should get around ~13 Combo Blast Rank.

Final Showdown Commences

There's nothing special with the Final Showdown, so you can auto-battle it for the first few rounds. But don't forget to use Luocha's Ultimate when the Sanctus Disciple boss summons more of his goons so he can remove their Vigor Drain buff (heals himself when attacking you).

When facing Yanqing, I suggest manually controlling your characters to save your Ultimate until after he summons his 4 swords. When all swords appear, spam your Ultimate to destroy all of them at once.


Stage 4: Dancing with the Simians

Mutation Mechanic: Quake Counter
Characters gain Shield after taking action. While Shielded, characters can rebound this enemy's attacks, triggering the Quake Counter mechanic anc dealing Blast DMG.

Mutation Mechanic: Quake Counter
Attacking this enemy Advances Forward its action, making it possible to rebound more of its attacks.

After rebounding the attack of Dreamjolt Troupe's Sweet Gorilla (Projection) to trigger the Quake Counter mechanic, you may upgrade the Stage Buff by 1 rank.
As you increase your Stage Buff rank, the rating for the Stage Buff will also increase.

Team Recommendation

Recommended Team(s)
1) Trial Dr. Ratio + Trial Topaz & Numby + Trial Clara + Trial March 7th
2) Trial Dr. Ratio + Trial Topaz & Numby + Trial Clara + Trial Gepard


Put Clara in the middle as there will be some enemies in the Final Showdown that can deal Blast DMG. If Clara is in the middle, she has a higher chance of being hit = more follow-up attacks.

Buff Buildup Commences

When you first start the battle, look at where Topaz's Proof of Debt debuff is on the enemies, as it will be afflicted on a random enemy when you first enter the battle. If the debuff is not on the Gorilla, use Topaz's Skill on the Gorilla to make sure the debuff changes to this boss instead of some mobs.

During the buildup, the damage isn't really important as the trial characters can hardly do any damage to the Gorilla, but the mobs are fair game though. Some enemies will explode and deal damage to the Gorilla = advancing forward its action, making it easier for you to rebound most of its attacks if you have a shield. The rebound is what hurt the Gorilla the most so that's what you'll be focusing on most of the time.
For each character, I suggest the following:
Dr. Ratio: Use his Skill once the Gorilla has more than 3 debuffs (if not, just use Basic to save SP)
Topaz: Use her Skill only when the Gorilla didn't get the Proof of Debt debuff (other than that, keep using her Basic)
Clara: Always use her Skill to deal AoE DMG to all enemies so they won't have the chance to attack your team and chip whatever shield they have
March 7th: At first, use her Skill on Clara. After that, just use her Basic during the whole buff buildup since everyone will have a shield from the stage buff, so you don't really need to use March's shield atm. Instead, save SP for other DPS.

Of course, use everyone's Ultimate whenever possible and when it comes to single-target Ultimate, target the Gorilla. At the end of the buff buildup, you should get around ~40 Quake Counter Rank.

Final Showdown Commences

With the current team setup, you can auto-battle it with no problem since all you need to do is attack enemies, attack enemies, or be attacked by enemies. But if there are too many enemies, I suggest manually controlling them since there are 2 single-target DPS in your team. Use them to focus on the big boss while Clara's Skill deal with the mobs.

If Cocolia freezes Clara or Dr. Ratio, use March 7th Skill can to release them as soon as possible (Her Skill can remove debuff). If March 7th is frozen, nothing can be done.
Since this stage relies on the rebound effect, having enemies to attack you is the best. During Cocolia's wave, You can use March 7th Ultimate without worry since Cocolia is resistant against being Frozen.

During Svarog's wave (in the third phase), when he summons the Auxiliary Robot Arm Unit, immediately focuses on this robot first (try to not make someone get caught by the robot). If someone gets caught, you will lose someone to attack the enemy, or being attacked = the harder it is to activate the stage buff where it will deal Quake DMG to enemies, which is honestly your main source of damage.


Stage 5: Emotional Void

Stage 5 is the final boss fight. Before you enter the stage, select any 2 accumulated Stage Buff from Stages 1–4 and use them for the final boss fight. (You can inherit the highest Stage Buff rank you’ve historically obtained in Stages 1–4). Defeat as many waves of enemies as possible within 6 Cycles to receive a higher score. If you have leftover Cycles when you pass the stage, you will receive extra scores.

Team Recommendation

Recommended Team(s)
1) Trial Kafka + Trial Black Swan + Trial Ruan Mei + Trial Luocha
2) Trial DHIL + Trial Sparkle + Trial Ruan Mei + Trial Gepard


Different teams prefer different types of buffs. If you choose Kafka's DoT team, choose the first (Weakness Break) and the third (Combo Blast) buffs.
But if you choose DHIL's team, choose the second (Grin Sweep) and fourth (Quake Counter) buffs.

Final Showdown Commences

There is no Buff Buildup Commence as you will be using the buffs from previous stages. Instead, you will go straight to final battles with various bosses. If you think the buff levels you have are low, you can go back to previous levels to increase the buff stacks and it will be reflected in this fifth stage.

In all honesty, this stage is pretty easy and you can fully auto-battle it and still get the minimum 80000 Points. The only 'hard' wave is with the last boss: the Memory Zone Meme.

In the boss' first phase, the skill you need to pay attention to is the Fading Radiance. It will enter the Sunset state and gains 1 stack each time a character uses Basic ATK, Skill, or Ultimate.

When Sunset reaches 3 stacks, it will immediately launch a killing blow on the last-acting character and inflict Morbid Dream on them. Characters that are locked within the Morbid Dream cannot move until you destroy all 5 stacks of the Sombrous Sepulcher (the thing that is locking your character).
When the boss uses this skill, try to make Luocha or Ruan Mei trapped inside those and not Kafka or Black Swan. Their Skills (especially Black Swan) can easily destroy the Sombrous Sepulcher.

In the second phase, all your characters will have their Ultimate fully recharged. However, the first 2 characters that you will use (by using their Ultimate / Normal ATK / Skill) will be locked by the Reaper to get locked inside the Morbid Dream. Similar to the first phase, sacrifice Ruan Mei and Luocha so the 2 DoT ladies can use their skills to free them later.


Gameplay Rewards

➥ Don’t forget to manually claim your rewards from the event page. By completing all the event challenges, you will get the following rewards:

  • Stellar Jade x500
  • Traveler's Guide x30
  • Credit x350000
  • Refined Aether x15
  • Relics Remains x150
  • Lost Crystal x20

The post Honkai: Star Rail Dreamjolt TV Event Guide appeared first on DotGG.

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Genshin Impact: Primogems Calculation for Version 4.5 https://dotgg.gg/genshin-impact-primogems-calculation-for-version-4-5/ Sun, 03 Mar 2024 05:09:44 +0000 https://dotgg.gg/?p=16999 This guide will show you how many Primogems you will get in Genshin Impact version 4.5 and also how that calculation is achieved!

The post Genshin Impact: Primogems Calculation for Version 4.5 appeared first on DotGG.

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Here is the estimation for Primogems one can obtain in Genshin Impact version 4.5! The first thing you need to know is that version 4.5 will have a duration of 42 days, starting from March 13 to April 24 Remember that this is speculation based on the previous versions’ events and gameplay, and by no means official!


How to Get 7950/12410 Primogems in Genshin Impact Version 4.5

From the infographic I created above, F2P players will get 7950 Primogems, 5 Acquaint Fates, and 10 Intertwined Fates. On the other hand, P2P players will get even more with the addition of Gnostic Hymn and Welkin, resulting in a total of 12410 Primogems, 9 Acquaint Fates, and 10 Intertwined Fates.


Game Update Compensation

The update maintenance for version 4.5 will begin on March 13 at 06:00 AM (UTC+8) based on the previous maintenance update, and once the maintenance is complete, all players will get 600 Primogems from their in-game mail. You have lots of time to claim it because it will expire in 29 days.


Daily Commissions

Now for the usual stuff, since we will have 42 days in version 4.5, multiply that by 60 Primogems per day, and you will get a total of 2520 Primogems. Of course, that is if you manage to do all the commissions without skipping a day.


Paimon's Bargain

For Paimon's Bargain, I include the Fates you can buy only from April since you probably already bought those that are in March, so you can get a total of 5 Acquaint Fates and 5 Intertwined Fates from Paimon's Bargain Shop.


Spiral Abyss

The bane of our existence- the Spiral Abyss. There are 3 cycles in version 4.5 and if you manage to get full stars for all cycles, you can get 1800 Primogems (600 Primogems in a cycle).
✦ 1st cycle of version 4.5 - March 16
✦ 2nd cycle of version 4.5 - April 1
✦ 3rd cycle of version 4.5 - April 16


Battle Pass

There are 2 types of Battle Pass here: Sojourner's Battle Pass (Free) and Gnostic Hymn (Paid). Obviously, both give different rewards.
✦ Sojourner's Battle Pass - 5 Acquaint Fates
✦ Gnostic Hymn - 4 Intertwined Fates & 680 Primogems


Blessing of the Welkin Moon

Another P2P option is where you will get 90 Primogems daily for 30 days. If you continuously have the Welkin Moon for the entire version 4.5, you will get a total of 3780 Primogems (Not including the Genesis Crystal).


Story Quest

Chiori will have her own Story Quest in version 4.5, and by completing it, you can get a total of 60 Primogems (does not include Primogems from treasure chests in a possible domain).


Hangout Event

Hangout Event is finally here after a whole year (I think), with the new one featuring Lynette. Similar to the Story Quest, you will also get 60 Primogems by completing all endings in the Hangout Event.


New Achievements

There are no new areas so it's hard to tell whether there will be new achievements or not. But, you are confirmed to get achievements by completing certain hidden tasks in Lynette's Hangout Event, just like any other previous hangout events. In 1 Hangout Event, you are guaranteed to get at least 30 Primogems.


Character Test Runs

There are 4 5-star characters in version 4.5, meaning there will be 4 character test runs that provide 20 Primogems per character. You will get a total of 80 Primogems by completing all test runs.


New Events

There are 4 new events in version 4.5 that give out Primogems, totaling up to 2260 Primogems. Here’s how you get that number:
1. Alchemical Ascension: ~1000 Primogems
2. The Great Fayz Reaction: 420 Primogems
3. Feline Fortres Furrdyssey: 420 Primogems
4. Rolling Crossfire: 420 Primogems


HoYoLAB Daily Check-In

There will be only 4 times when you will get Primogems from the Daily Check-In, which are on March 18, April 4, April 11, and April 18 (If you check-in everyday without missing a day). In total, you will get 80 Primogems.


HoYoLAB Web Events

There will usually be 1-3 web events in the duration of one version of Genshin Impact. The thing is, it is mostly random and cannot be predicted. So, the only way you can notice these kinds of events is by keeping up with the Genshin Impact announcements.
Long story short, you may get more or less 100 Primogems by playing any web events available whenever it’s released.


V4.6 Livestream Redeem Codes

As usual, there will be a Special Program 2 weeks before the update maintenance, and version 4.6 is not excluded from the trend. In the live stream, you will get 300 Primogems after claiming three new redemption codes.


New Version Code

After a few hours of update maintenance, one new redemption code will be available for you to redeem. This occurs every version and I don't think the developer will stop anytime soon. The said code will give you 60 Primogems and usually will stay available until the end of the said version.


And with that, you can obtain the number of Primogems I calculate for Genshin Impact 4.5. Once again I want to stress that this calculation is merely an estimation of how many Primogems and Fates you will get in the next update. It is by no means official!

The post Genshin Impact: Primogems Calculation for Version 4.5 appeared first on DotGG.

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Genshin Impact 4.5 Special Program Livestream Overview https://dotgg.gg/genshin-impact-4-5-special-program-livestream-overview/ Fri, 01 Mar 2024 12:13:33 +0000 https://dotgg.gg/?p=16438 There are many Travelers who miss the 4.5 live stream because they’ve been busy with real life, but don’t worry. This post will include all the information shared in the recent livestream. Those who do not have the time to watch the program can read this instead to not miss out on any valuable information! […]

The post Genshin Impact 4.5 Special Program Livestream Overview appeared first on DotGG.

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There are many Travelers who miss the 4.5 live stream because they’ve been busy with real life, but don’t worry. This post will include all the information shared in the recent livestream. Those who do not have the time to watch the program can read this instead to not miss out on any valuable information!


Wish Banner

Phase 1 (2 Banners)

➥ There are 2 Event Wish in Phase 1:
1. Chiori
2. Arataki Itto

Phase 2 (2 Banners)

➥ There are 2 Event Wish in Phase 2:
1. Neuvillette
2. Kazuha


New Event Wish: Chronicled Wish

  • A new type of banner: Allows you to get specific character & weapon once you choose a specific course.
  • Need a maximum of 1 Fate Point to get the guaranteed target. Also guaranteed to get the item that matches your target type. Example: If you choose a course to get a specific 5-star character, whatever you're pulling is guaranteed to get a character and not a weapon (and vice versa).
  • These new banners will only feature 5-star characters that have had at least three character event wishes and have not appeared on any recent banners.
  • Genshin Impact has recently made an announcement regarding the FAQ of this new wish banner, and you can see it here: “Chronicled Wish” Rules & FAQ

New Characters

1) Chiori

Rarity: ⭐⭐⭐⭐⭐
Vision: Geo
Weapon: Sword

Elemental Skill: During her Elemental Skill, Chiori summons "Tamoto" to attack her opponents. She also performs an upward strike and deals DMG to her enemies based on her ATK and DEF stats. When her Elemental Skill is held, Chiori can adjust the direction of her dash to attack enemies from multiple angles.
Chiori will summon an additional automaton when Tamoto is active and there are other Geo Constructs on the field
Exploration Talent: When Chiori is in your active party and any of your characters are wearing a unique outfit or a non-default wind glider, the whole team will have their Movement SPD increased.
Talent: Chiori can trigger special effects when using her skill or Normal Attack during the upward strike on her Elemental Skill (Not mentioned in the livestream what kind of effect).


New Weapons

1) Uraku Misugiri

A new 5-star sword, Uraku Misugiri, will be featured on the Weapon Event banner. The new 5-star sword comes with a defense bonus.

2) Dialogues of the Desert Sages

A new 5-star sword, Uraku Misugiri, will be featured on the Weapon Event banner


New Quests

1) Story Quest

Chiori's Story Quest, the "Cisoria Chapter" will become available in Version 4.5. Travelers will be able to accompany Chiori as she confronts unexpected challenges during Fontaine Fashion Week.

2) Lynette Hangout Event

Lynette's Hangout Event will also be available in Version 4.5. After Travelers complete her quest, they'll receive a special reward — the Fateometer! You can draw a random number from a hat when you interact with the Fateometer.


New Events

1) Alchemical Ascension

In the "Alchemical Ascension" event Travelers will need to cultivate herbs, brew potions, and sell their products To increase the shop's revenue and expand their business

Travelers who build up the revenue and run the shop smoothly will be able to earn various rewards. These include Primogems and a 4-star polearm, "Dialogues of the Desert Sages." Travelers can also look forward to meeting familiar companions at the shop.

2) The Great Fayz Reaction Debate

In previous Fayz Trial event, you had to wait for the potion to take effect. This time, Travelers will automatically enter Time Dilation mode when you enter the challenge arena. You can even take pictures when this mode is active!
Time will resume when you move or use any type of skill. You'll enter Time Dilation mode again once you stop moving or using your skills.

3) Feline Fortress Furrdyssey

Travelers simply need to set up "Fluffy Feline Homes" for the cats, satisfy specific target requirements and provide the cats with their favorite food.

Only then will Travelers be able to play with their furry friends at the "Throne of Meower." But playing with cats can be a little tricky. They'll get angry if you do something that makes them uncomfortable!

4) Rolling Crossfire

In Version 4.5, Travelers will meet two Garde members in Fontaine. One of them is a genius inventor who rejected an invitation from the Fontaine Research Institute three times. This "genius inventor" will lend the Traveler a remote cannon that he invented to take down Slimes.

In this event, Travelers will remotely operate a turret to fire elemental shells at an endless horde of Slimes. Try to defeat as many Slimes as you can by triggering Elemental Reactions. The more points you earn, the more rewards that you can obtain.

5) Ley Line Overflow


New Adjustments

1) New Training Guide

This has been announced in the recent Developers Discussion.

A new feature is coming to Version 4.5 is the Training Guide. Travelers who are Adventure Rank 12 or higher and have completed the quest "Welcome to the Adventurers' Guild" will be able to refer to this guide by accessing the Paimon Menu, or pause men.
This guide will provide enhancement goals and suggestions based on the Levels, Weapons, Artifacts, and Talents of your characters. It also takes your maximum World Level into account.

2) Can see the character's required materials

After Version 4.5, Travelers will be able to view a character's Talent Upgrade Materials on the Character Talent interface menu.


TCG Addition

1) New Cards: Charlotte, Kirara, Neuvillette & Fatui Electro Cicin Mage


Extra

1) Collaboration with Discovery

During Version 4.5, Genshin Impact will be teaming up with the Discovery Channel to launch benefit events that raise awareness about environmental conservation. Genshin characters will serve as ambassadors for specific natural landscapes, and they'll be embarking on a journey with all the Travelers out there!

2) Chenyu Vale BMG + Songs from 4.4

During Version 4.5, Travelers can also look forward to the release of the Chenyu Vale OST album, "Jadeite Redolence." The album will be comprised of 2 discs, which feature over 50 tracks by the HOYO-MiX team. It will contain music from Version 4.4. It even includes the music featured in the Lantern Rite Festival and Xianyun's Story Quest!

The post Genshin Impact 4.5 Special Program Livestream Overview appeared first on DotGG.

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Genshin Impact: 3 New Redemption Codes from 4.5 Special Program https://dotgg.gg/genshin-impact-3-new-redemption-codes-from-4-5-special-program/ Fri, 01 Mar 2024 12:03:44 +0000 https://dotgg.gg/?p=16436 There are 3 new redemption codes released during the 4.5 Special Program and 1 redemption code that has been available ever since the Genshin Impact 4.4 update.

The post Genshin Impact: 3 New Redemption Codes from 4.5 Special Program appeared first on DotGG.

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There are 3 new redemption codes released during the 4.5 Special Program and 1 redemption code that has been available ever since the Genshin Impact 4.4 update. If you still did not claim it, you can click on the codes below for the direct link to the official redemption website.


3 Redemption Codes from Genshin Impact 4.5 Special Program

Keep in mind that these codes will expire after March 1 at 23:00 (UTC+8). If you’re done with these three codes, you can redeem another code below that will stay available until the last day of Genshin Impact version 4.4.

Code 1) DAKTDBWTZTYR

Rewards: 100 Primogems & 10 Mystic Enhancement Ores

Code 2) AT3BDSWTYBKD

Rewards: 100 Primogems & 5 Hero’s Wit

Code 3) 5TKAUAWAGBJR

Rewards: 100 Primogems & 50000 Mora


1 Redemption Code since Genshin Impact 4.4 Update

Code 4) CT2BDW7JD38M

Rewards: 60 Primogems & 5 Adventurer’s Experience

Some players may have claimed it, and some players probably still did not claim it yet. This code will be available until the end of version 4.4.

There are 2 methods you can use to claim redemption codes. The first one is by the in-game section from Paimon Menu > Settings > Account > Redeem Code. But some players (Mostly iOS), may not have this option on their device, so they can opt for the second method which is by the official Genshin Impact redemption website here.

The post Genshin Impact: 3 New Redemption Codes from 4.5 Special Program appeared first on DotGG.

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Honkai: Star Rail Hanya Character Guide https://dotgg.gg/honkai-star-rail-hanya-character-guide/ Fri, 01 Mar 2024 05:49:31 +0000 https://dotgg.gg/?p=5237 Hanya is a support character who can recover Skill Points for the team, as well as boost an ally's SPD and ATK.

The post Honkai: Star Rail Hanya Character Guide appeared first on DotGG.

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Introduction

Hanya is a support character who can recover Skill Points for the team, as well as boost an ally's SPD and ATK.


Skills Overview

Basic Attack - Oracle Brush

Deals Physical DMG equal to 50%—110% of Hanya's ATK to a single enemy.


Skill - Samsara, Locked

Deals Physical DMG equal to 120%—264% of Hanya's ATK to a single enemy, then applies Burden to them.

For every 2 Basic ATKs, Skills, or Ultimates allies use on an enemy with Burden, allies will immediately recover 1 Skill Point. Burden is only active on the latest target it is applied to, and will be dispelled automatically after the Skill Point recovery effect has been triggered 2 times.


Ultimate - Ten-Lords' Decree, All Shall Obey

Increases the SPD of a target ally by 15%—21% of Hanya's SPD and increases the same target ally's ATK by 36%—64.8%, lasting for 2 turn(s).


Talent - Sanction

When an ally uses a Basic ATK, Skill, or Ultimate on an enemy inflicted with Burden, the DMG dealt increases by 15%—33% for 2 turn(s).


Technique - Netherworld Judgment

Immediately attacks the enemy. After entering battle, applies Burden equivalent to that applied by the Skill to a random enemy.


Ascension 2 - Scrivener

Allies triggering Burden's Skill Point recovery effect have their ATK increased by 10% for 1 turns.


Ascension 4 - Netherworld

When enemies with Burden are defeated, if Burden's Skill Point recovery trigger count is 1 or fewer, additionally recover 1 Skill Point(s).


Ascension 6 - Reanimated

When Burden's Skill Point recovery effect is triggered, this character regenerates 2 Energy.


Traces Priorities

Ultimate = Talent > Skill > Basic ATK


Recommended Light Cones

  1. But the Battle Isn't Over (5⭐)
  2. Memories of the Past (4⭐)
  3. Meshing Cogs (3⭐)
  4. Past Self in Mirror (5⭐)
  5. Planetary Rendezvous (4⭐)
  6. Dance! Dance! Dance! (4⭐)
  7. Carve the Moon, Weave the Clouds (4⭐)

1) But the Battle Isn't Over

[Superimpose 1] Effects: Increases the wearer's Energy Regeneration Rate by 10% and regenerates 1 Skill Point when the wearer uses their Ultimate on an ally. This effect can be triggered after every 2 uses of the wearer's Ultimate. When the wearer uses their Skill, the next ally taking action (except the wearer) deals 30% more DMG for 1 turn(s).

2) Memories of the Past

[Superimpose 1] Effects: Increases the wearer's Break Effect by 28%. When the wearer attacks, additionally regenerates 4 Energy. This effect can only be triggered 1 time per turn.

3) Meshing Cogs

[Superimpose 5] Effects: After the wearer uses attacks or gets hit, additionally regenerates 8 Energy. This effect can only be triggered 1 time per turn.

4) Past Self in Mirror

Increases the wearer's Break Effect by 60~100%. When the wearer uses their Ultimate, increases all allies' DMG by 24~40%, lasting for 3 turn(s). Should the wearer's Break Effect exceed or equal 150%, 1 Skill Point will be recovered. At the start of each wave, all allies regenerate 10~20 Energy immediately. Effects of the same type cannot stack.

5) Planetary Rendezvous

[Superimpose 1] Effects: Upon battle entry, if an ally deals the same DMG Type as the wearer, DMG dealt increases by 12%.

6) Dance! Dance! Dance!

[Superimpose 1] Effects: When the wearer uses their Ultimate, all allies' actions are Advanced Forward by 16%.

7) Carve the Moon, Weave the Clouds

[Superimpose 1] Effects: One of the following effects is applied randomly at the start of combat and whenever the wearer takes action: Increase all allies' ATK by 10%, increase all allies' CRIT DMG by 12%, or increase all allies' Energy Regeneration Rate by 6%. The applied effect cannot be identical to the last effect applied, and will replace the previous effect. The applied effect will be removed when the wearer has been knocked down. Effects of the similar type cannot be stacked.


Recommended Relics

  1. Relics
    • Messenger Traversing Hackerspace
    • Messenger Traversing Hackerspace + Guard of Wuthering Snow
  2. Planar Set
    • Broken Keel
    • Penacony, Land of the Dreams
    • Fleet of the Ageless

Relic Set (Messenger Traversing Hackerspace)

2 Piece: Increases SPD by 6%.
4 Piece: When the wearer uses their Ultimate on an ally, SPD for all allies increases by 12% for 1 turn(s). This effect cannot be stacked.

Relic Set (Messenger Traversing Hackerspace + Guard of Wuthering Snow)

2 Piece: Increases SPD by 6%.
2 Piece: Reduces DMG taken by 8%.

Planetary Set (Broken Keel)

2 Piece: Increases the wearer's Effect RES by 10%. When the wearer's Effect RES is at 30% or higher, all allies' CRIT DMG increases by 10%.

Planetary Set (Penacony, Land of the Dreams)

2 Piece: Increases wearer's Energy Regeneration Rate by 5%. Increases DMG by 10% for all other allies that are of the same Type as the wearer.

Planetary Set (Fleet of the Ageless)

2 Piece: Increases the wearer's Max HP by 12%. When the wearer's SPD reaches 120 or higher, all allies' ATK increases by 8%.

Main Stat PrioritySub Stats Priority
Body: HP / DEF
Feet: SPD
Planar Sphere: HP / DEF
Link Rope: Energy Regeneration Rate
SPD
Effect RES
HP
DEF

Team Recommendations

1) Hanya + Main DPS + Harmony + Abundance

Hanya is a supporting character that can provide many buffs like single-target SPD, ATK, and DMG increase, and a small number of Skill Points. It's best if the team doesn't care about the order of actions. The general team formation for Hanya would be: Hanya + Main DPS + Buffer/Debuffer + Survivability. For the third slot, it's best if the buffer/debuffer is a character that can provide attack skills to enemies so they can activate Hanya's Skill Point production faster.
Hanya: Buffer
Argenti / Seele / Dan Heng Imbibitor Lunae: Main DPS
Tingyun / Other Harmony or debuffer characters: Buffer / Debuffer
Huohuo / Fu Xuan / Luocha: Healer / Shielder


Eidolons

Best Eidolons: E2 & E4

E1: One Heart
When an ally with Hanya's Ultimate's effect defeats an enemy, Hanya's action is Advanced Forward by 15%. This effect can only be triggered 1 time(s) per turn.

E2: Two Views
After using the Skill, this character's SPD increases by 20% for 1 turn(s).

E3: Three Temptations
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.

E4: Four Truths
The Ultimate's duration is additionally extended for 1 turn(s).

E5: Five Skandhas
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.

E6: Six Reverences
Increase the DMG Boost effect of the Talent by an additional 10%.

The post Honkai: Star Rail Hanya Character Guide appeared first on DotGG.

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Honkai: Star Rail Qingque Character Guide https://dotgg.gg/honkai-star-rail-qingque-character-guide/ Fri, 01 Mar 2024 05:26:49 +0000 https://dotgg.gg/?p=16533 Qingque is a Quantum character following the Path of Erudition and has the Celestial Jade mechanism. When Qingque draws four jade tiles of the same color, her Basic Attack is enhanced and can deal DMG to multiple enemies.

The post Honkai: Star Rail Qingque Character Guide appeared first on DotGG.

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Qingque is a Quantum character following the Path of Erudition and has the Celestial Jade mechanism. When Qingque draws four jade tiles of the same color, her Basic Attack is enhanced and can deal DMG to multiple enemies.


Traces Priorities

Basic ATK > Talent = Skill > Ultimate


Recommended Light Cones

  1. Before Dawn (5⭐)
  2. Today Is Another Peaceful Day (4⭐)
  3. Night on the Milky Way (5⭐)
  4. The Day The Cosmos Fell (4⭐)
  5. Geniuses' Repose (4⭐)
  6. The Seriousness of Breakfast (4⭐)

1) Before Dawn

Increases the wearer's CRIT DMG by 36~60%. Increases the wearer's Skill and Ultimate DMG by 18~30%. After the wearer uses their Skill or Ultimate, they gain Somnus Corpus. Upon triggering a follow-up attack, Somnus Corpus will be consumed and the follow-up attack DMG increases by 48~80%.

2) Today Is Another Peaceful Day

After entering battle, increases the wearer's DMG based on their Max Energy. DMG increases by 0.20~0.40% per point of Energy, up to 160 Energy.

3) Night on the Milky Way

For every enemy on the field, increases the wearer's ATK by 9.0~15.0%, up to 5 stacks. When an enemy is inflicted with Weakness Break, the DMG dealt by the wearer increases by 30~50% for 1 turn.

4) The Day The Cosmos Fell

Increases the wearer's ATK by 16~24%. When the wearer uses an attack and at least 2 attacked enemies have the corresponding Weakness, the wearer's CRIT DMG increases by 20~40% for 2 turns.

5) Geniuses' Repose

Increases the wearer's ATK by 16~32%. When the wearer defeats an enemy, the wearer's CRIT DMG increases by 24~48% for 3 turn(s).

6) The Seriousness of Breakfast

Increases the wearer's DMG by 12~24%. For every defeated enemy, the wearer's ATK increases by 4~8%, stacking up to 3 time(s).


Recommended Relics & Planar Set

  1. Relics
    • Genius of Brilliant Stars
  2. Planar Set
    • Rutilant Arena
    • Inert Salsotto
    • Space Sealing Station

Relic Set (Genius of Brilliant Stars)

2 Piece: Increases Quantum DMG by 10%.
4 Piece: When the wearer deals DMG to the target enemy, ignores 10% DEF. If the target enemy has Quantum Weakness, the wearer additionally ignores 10% DEF.

Planetary Set (Rutilant Arena)

2 Piece: Increases the wearer's CRIT Rate by 8%. When the wearer's current CRIT Rate reaches 70% or higher, the wearer's Basic ATK and Skill DMG increase by 20%.

Planetary Set (Inert Salsotto)

2 Piece: Increases the wearer's CRIT Rate by 8%. When the wearer's current CRIT Rate reaches 50% or higher, the wearer's Ultimate and follow-up attack DMG increases by 15%.

Planetary Set (Space Sealing Station)

2 Piece: Increases the wearer's ATK by 12%. When the wearer's SPD reaches 120 or higher, the wearer's ATK increases by an extra 12%.

Main Stat PrioritySub Stats Priority
Body: Crit Rate / Crit DMG
Feet: ATK / SPD
Planar Sphere: Quantum DMG Boost
Link Rope: ATK
Crit Rate / Crit DMG
ATK
SPD

Team Recommendations

Mono-Quantum Team

Qingque: Main DPS
Silver Wolf: Debuffer + Add Quantum Weakness
Fu Xuan / Lynx: Shielder / Healer
Sparkle / Tingyun: Buffer

Regular Team

Qingque: Main DPS
Tingyun / Asta: Buffer
Luocha / Natasha: Healer (Or any other healer / shielder)
Sparkle / Pela: Buffer / Debuffer


Eidolons

Best Eidolons: E4 & E6

E1: Rise Through the Tiles
Ultimate deals 10% more DMG.

E2: Sleep on the Tiles
Every time Draw Tile is triggered, Qingque immediately regenerates 1 Energy.

E3: Read Between the Tiles
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.

E4: Right on the Tiles
After this character's Skill is used, there is a 24% fixed chance to gain Autarky, which lasts until the end of the current turn.
With Autarky, using Basic ATK or Enhanced Basic ATK immediately launches 1 follow-up attack on the same target, dealing Quantum DMG equal to 100% of the previous Basic ATK (or Enhanced Basic ATK)'s DMG.

E5: Gambit for the Tiles
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.

E6: Prevail Beyond the Tiles
Recovers 1 Skill Point after using Enhanced Basic ATK.

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16533
Honkai: Star Rail Sampo Character Guide https://dotgg.gg/honkai-star-rail-sampo-character-guide/ Fri, 01 Mar 2024 04:48:21 +0000 https://dotgg.gg/?p=16532 Well met! I'm Sampo Koski. With me by your side, you've got a businessman, chaperon, and problem-solving conversationalist, all rolled into one! Pretty sweet deal, huh?

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Well met! I'm Sampo Koski. With me by your side, you've got a businessman, chaperon, and problem-solving conversationalist, all rolled into one! Pretty sweet deal, huh?


Traces Priorities

Talent = Ultimate > Skill > Basic ATK


Recommended Light Cones

  1. Good Night and Sleep Well (4⭐)
  2. Patience Is All You Need (5⭐)
  3. In the Name of the World (5⭐)
  4. Eyes of the Prey (4⭐)
  5. Fermata (4⭐)
  6. Solitary Healing (5⭐)

1) Good Night and Sleep Well

For every debuff the target enemy has, the DMG dealt by the wearer increases by 12~24%, stacking up to 3 time(s). This effect also applies to DoT.

2) Patience Is All You Need

Increases DMG dealt by the wearer by 24~40%. After every attack launched by the wearer, their SPD increases by 4.8~8.0%, stacking up to 3 times. If the wearer hits an enemy target that is not affected by Erode, there is a 100% base chance to inflict Erode to the target. Enemies afflicted with Erode are also considered to be Shocked and will receive Lightning DoT at the start of each turn equal to 60~100% of the wearer's ATK, lasting for 1 turn.

3) In the Name of the World

Increases the wearer's DMG to debuffed enemies by 24~40%. When the wearer uses their Skill, the Effect Hit Rate for this attack increases by 18~30%, and ATK increases by 24~40%.

4) Eyes of the Prey

Increases the wearer's Effect Hit Rate by 20~40% and increases DoT by 24~48%.

5) Fermata

Increases Break Effect dealt by the wearer by 16~32%, and increases their DMG to enemies afflicted with Shock or Wind Shear by 16~32%. This also applies to DoT.

6) Solitary Healing

Increases the wearer's Break Effect by 20~40%. When the wearer uses their Ultimate, increases DoT dealt by the wearer by 24~48%, lasting for 2 turn(s). When a target enemy suffering from DoT imposed by the wearer is defeated, regenerates 4~6 Energy for the wearer.


Recommended Relics & Planar Set

  1. Relics
    • Prisoner in Deep Confinement
    • Eagle of Twilight Line + Musketeer of Wild Wheat
  2. Planar Set
    • Firmament Frontline: Glamoth
    • Space Sealing Station
    • Fleet of the Ageless

Relic Set (Prisoner in Deep Confinement)

2 Piece: ATK increases by 12%.
4 Piece: For every DoT the target enemy is afflicted with, the wearer will ignore 6% of its DEF when dealing DMG to it. This effect is valid for a max of 3 DoTs.

Relic Set (Eagle of Twilight Line + Musketeer of Wild Wheat)

2 Piece: Increases Wind DMG by 10%.
2 Piece: ATK increases by 12%.

Planetary Set (Firmament Frontline: Glamoth)

2 Piece: Increases the wearer's ATK by 12%. When the wearer's SPD is equal to or higher than 135/160, the wearer deals 12%/18% more DMG.

Planetary Set (Space Sealing Station)

2 Piece: Increases the wearer's ATK by 12%. When the wearer's SPD reaches 120 or higher, the wearer's ATK increases by an extra 12%.

Planetary Set (Fleet of the Ageless)

2 Piece: Increases the wearer's Max HP by 12%. When the wearer's SPD reaches 120 or higher, all allies' ATK increases by 8%.

Main Stat PrioritySub Stats Priority
Body: ATK / Effect Hit Rate
Feet: ATK / SPD
Planar Sphere: Wind DMG Boost
Link Rope: ATK / Energy Regeneration Rate
ATK
SPD
Effect Hit Rate

Team Recommendations

Double DoT Team

Kafka: DoT 1
Sampo: DoT 2
Asta / Ruan Mei / Tingyun: Buffer
Huohuo / Luocha / Natasha: Healer + ATK Buffer for Huohuo

Triple DoT Team

Kafka: DoT 1
Sampo: DoT 2
Black Swan / Guinaifen: DoT 3
Huohuo / Luocha / Natasha: Healer + ATK Buffer for Huohuo


Eidolons

Best Eidolons: E1, E2, E4 & E6

E1: Rising Love
When using Skill, deals DMG for 1 extra time(s) to a random enemy.

E2: Infectious Enthusiasm
Defeating an enemy with Wind Shear has a 100% base chance to inflict all enemies with 1 stack(s) of Wind Shear, equivalent to the Talent's Wind Shear.

E3: Big Money!
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.

E4: The Deeper the Love, the Stronger the Hate
When Skill hits an enemy with 5 or more stack(s) of Wind Shear, the enemy immediately takes 8% of current Wind Shear DMG.

E5: Huuuuge Money!
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.

E6: Increased Spending
Talent's Wind Shear DMG multiplier increases by 15%.

The post Honkai: Star Rail Sampo Character Guide appeared first on DotGG.

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16532
Honkai: Star Rail Jing Yuan Character Guide https://dotgg.gg/honkai-star-rail-jing-yuan-character-guide/ Fri, 01 Mar 2024 04:13:41 +0000 https://dotgg.gg/?p=16526 Jing Yuan is a Lightning-Type character following the Path of Erudition. Jing Yuan can summon the Lightning Lord to aid him in combat.

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Introduction

Jing Yuan is a Lightning-Type character following the Path of Erudition. Jing Yuan can summon the Lightning Lord to aid him in combat. His Skill and Ultimate accumulate Hits Per Action for the Lightning Lord. When the Lightning Lord takes action, it deals damage based on the number of accumulated Hits Per Action and resets the number of Hits Per Action to its base value.


Skills Overview

Basic Attack - Glistening Light

Jing Yuan deals Lightning DMG equal to 50%–110% of his ATK to a single enemy.


Skill - Rifting Zenith

Deals Lightning DMG equal to 50%–110% of Jing Yuan's ATK to all enemies and increases Lightning-Lord's Hits Per Action by 2 for the next turn.


Ultimate - Lightbringer

Deals Lightning DMG equal to 120%–216% of Jing Yuan's ATK to all enemies and increases Lightning-Lord's Hits Per Action by 3 for the next turn.


Talent - Prana Extirpated

Summons Lightning-Lord at the start of the battle. Lightning-Lord has 60 base SPD and 3 base Hits Per Action. When the Lightning-Lord takes action, its hits are considered as follow-up attacks, with each hit dealing Lightning DMG equal to 33%–72.6% of Jing Yuan's ATK to a random single enemy, and enemies adjacent to it also receive Lightning DMG equal to 25% of the DMG dealt to the target enemy.

The Lightning-Lord's Hits Per Action can reach a max of 10. Every time Lightning-Lord's Hits Per Action increases by 1, its SPD increases by 10. After the Lightning-Lord's action ends, its SPD and Hits Per Action return to their base values.
When Jing Yuan is knocked down, the Lightning-Lord will disappear.
When Jing Yuan is affected by Crowd Control debuff, the Lightning-Lord is unable to take action.


Technique - Spirit Invocation

After the Technique is used, the Lightning-Lord's Hits Per Action in the first turn increases by 3 at the start of the next battle.


Ascension 2 - Battalia Crush

If the Lightning-Lord's Hits Per Action is greater or equal to 6 in the next turn, its CRIT DMG increases by 25% for the next turn.


Ascension 4 - Savant Providence

At the start of the battle, immediately regenerates 15 Energy.


Ascension 6 - War Marshal

After the Skill is used, the CRIT Rate increases by 10% for 2 turn(s).


Traces Priorities

Talent > Ultimate = Skill > Basic ATK


Recommended Light Cones

  1. Before Dawn (5⭐)
  2. Today Is Another Peaceful Day (4⭐)
  3. The Birth of the Self (4⭐)
  4. The Day The Cosmos Fell (4⭐)
  5. The Seriousness of Breakfast (4⭐)
  6. Night on the Milky Way (5⭐)
  7. Geniuses' Repose (4⭐)

1) Before Dawn

Increases the wearer's CRIT DMG by 36~60%. Increases the wearer's Skill and Ultimate DMG by 18~30%. After the wearer uses their Skill or Ultimate, they gain Somnus Corpus. Upon triggering a follow-up attack, Somnus Corpus will be consumed and the follow-up attack DMG increases by 48~80%.

2) Today Is Another Peaceful Day

After entering battle, increases the wearer's DMG based on their Max Energy. DMG increases by 0.20~0.40% per point of Energy, up to 160 Energy.

3) The Birth of the Self

Increases DMG dealt by the wearer's follow-up attacks by 24~48%. If the current HP of the target enemy is below 50% of Max HP, increases DMG dealt by follow-up attacks by an extra 24~48%.

4) The Day The Cosmos Fell

Increases the wearer's ATK by 16~24%. When the wearer uses an attack and at least 2 attacked enemies have the corresponding Weakness, the wearer's CRIT DMG increases by 20~40% for 2 turns.

5) The Seriousness of Breakfast

Increases the wearer's DMG by 12~24%. For every defeated enemy, the wearer's ATK increases by 4~8%, stacking up to 3 time(s).

6) Night on the Milky Way

For every enemy on the field, increases the wearer's ATK by 9.0~15.0%, up to 5 stacks. When an enemy is inflicted with Weakness Break, the DMG dealt by the wearer increases by 30~50% for 1 turn.

7) Geniuses' Repose

Increases the wearer's ATK by 16~32%. When the wearer defeats an enemy, the wearer's CRIT DMG increases by 24~48% for 3 turn(s).


Recommended Relics & Planar Set

  1. Relics
    • The Ashblazing Grand Duke
    • Band of Sizzling Thunder
  2. Planar Set
    • Inert Salsotto

Relic Set (The Ashblazing Grand Duke)

2 Piece: Increases the DMG dealt by follow-up attacks by 20%.
4 Piece: When the wearer uses follow-up attacks, increases the wearer's ATK by 6% for every time the follow-up attack deals DMG. This effect can stack up to 8 time(s) and lasts for 3 turn(s). This effect is removed the next time the wearer uses a follow-up attack.

Relic Set (Band of Sizzling Thunder)

2 Piece: Increases Lightning DMG by 10%.
4 Piece: When the wearer uses their Skill, increases the wearer's ATK by 20% for 1 turn(s).

Planetary Set (Inert Salsotto)

2 Piece: Increases the wearer's CRIT Rate by 8%. When the wearer's current CRIT Rate reaches 50% or higher, the wearer's Ultimate and follow-up attack DMG increases by 15%.

Main Stat PrioritySub Stats Priority
Body: Crit DMG / Crit Rate
Feet: ATK / SPD
Planar Sphere: Lightning DMG Boost
Link Rope: ATK
Crit Rate / Crit DMG
ATK
SPD

Team Recommendations

Jing Yuan + Harmony + Harmony/Nihility + Abundance/Preservation

Jing Yuan: Main DPS
Tingyun: Buffer
Sparkle / Bronya (Other Harmony or Nihility characters): Buffer 2 / Debuffer
Huohuo / Fu Xuan: Healer / Shielder


Eidolons

Best Eidolons: E2, E4 & E6

E1: Slash, Seas Split
When Lightning-Lord attacks, the DMG multiplier on enemies adjacent to the target enemy increases by an extra amount equal to 25% of the DMG multiplier against the target enemy.

E2: Swing, Skies Squashed
After Lightning-Lord takes action, DMG caused by Jing Yuan's Basic ATK, Skill, and Ultimate increases by 20% for 2 turn(s).

E3: Strike, Suns Subdued
Ultimate Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.

E4: Spin, Stars Sieged
For each hit performed by the Lightning-Lord when it takes action, Jing Yuan regenerates 2 Energy.

E5: Stride, Spoils Seized
Skill Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.

E6: Sweep, Souls Slain
Each hit performed by the Lightning-Lord when it takes action will make the target enemy Vulnerable.
While Vulnerable, enemies receive 12% more DMG until the end of the Lightning-Lord's current turn, stacking up to 3 time(s).

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16526
Honkai: Star Rail Sparkle Character Guide https://dotgg.gg/honkai-star-rail-sparkle-character-guide/ Fri, 01 Mar 2024 03:43:38 +0000 https://dotgg.gg/?p=16523 Sparkle is a support character capable of recovering Skill Points for allies and increasing the ally Skill Point limit. Additionally, Sparkle can Advance the Action of a designated ally, and increase their Crit DMG, and boost the DMG dealt by all allies.

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Sparkle is a support character capable of recovering Skill Points for allies and increasing the ally Skill Point limit. Additionally, Sparkle can Advance the Action of a designated ally, and increase their Crit DMG, and boost the DMG dealt by all allies.


Skills Overview

Basic Attack - Monodrama

Deals Quantum DMG equal to 50%—110% of Sparkle's ATK to a single target enemy.


Skill - Dreamdiver

Increases the CRIT DMG of a single ally by 12%—26.4% of Sparkle's CRIT DMG plus 27%—48.6%, lasting for 1 turn(s). And at the same time, Advances Forward this ally's action by 50%.
When Sparkle uses this ability on herself, the Action Advance effect will not trigger.


Ultimate - The Hero with a Thousand Faces

Recovers 4 Skill Points for the team and grants all allies Cipher. When allies with Cipher trigger the DMG Boost effect provided by Sparkle's Talent, each stack additionally increases its effect by 6%—10.8%, lasting for 2 turns.


Talent - Red Herring

While Sparkle is on the battlefield, additionally increases the max number of Skill Points by 2. Whenever an ally consumes 1 Skill Point, all allies' DMG increases by 3%—6.6%. This effect lasts for 2 turn(s) and can stack up to 3 time(s).


Technique - Unreliable Narrator

Using the Technique grants all allies Misdirect for 20 seconds. Characters with Misdirect will not be detected by enemies, and entering battle in the Misdirect state recovers 3 Skill Point(s) for the team.


Ascension 2 - Almanac

When using Basic ATK, additionally regenerates 10 Energy.


Ascension 4 - Artificial Flower

The CRIT DMG Boost effect provided by the Skill will extend to last until the start of the target's next turn.


Ascension 6 - Nocturne

Increases all allies' ATK by 15%. When there are 1/2/3 Quantum allies in your team, increases Quantum-Type allies' ATK by 5%/15%/30%.


Traces Priorities

Skill = Talent = Ultimate > Basic ATK


Recommended Light Cones

  1. Earthly Escapade (5⭐)
  2. But the Battle Isn't Over (5⭐)
  3. Past Self in Mirror (5⭐)
  4. Planetary Rendezvous (4⭐)
  5. Dance! Dance! Dance! (4⭐)
  6. Past and Future (4⭐)
  7. Carve the Moon, Weave the Clouds (4⭐)

1) Earthly Escapade

Increases the wearer's CRIT DMG by 32~?%. At the start of the battle, the wearer gains Mask, lasting for 3 turns. While the wearer has Mask, the wearer's allies have their CRIT Rate increased by 10~?% and their CRIT DMG increased by 28~?%. For every 1 Skill Point the wearer recovers (including Skill Points that exceed the limit), they gain 1 stack of Radiant Flame. And when the wearer has 4 stacks of Radiant Flame, all the stacks are removed, and they gain Mask, lasting for 4 turns.

2) But the Battle Isn't Over

Increases the wearer's Energy Regeneration Rate by 10~18% and regenerates 1 Skill Point when the wearer uses their Ultimate on an ally. This effect can be triggered after every 2 uses of the wearer's Ultimate. When the wearer uses their Skill, the next ally taking action (except the wearer) deals 30~50% more DMG for 1 turn(s).

3) Past Self in Mirror

Increases the wearer's Break Effect by 60~100%. When the wearer uses their Ultimate, increases all allies' DMG by 24~40%, lasting for 3 turn(s). Should the wearer's Break Effect exceed or equal 150%, 1 Skill Point will be recovered. At the start of each wave, all allies regenerate 10~20 Energy immediately. Effects of the same type cannot stack.

4) Planetary Rendezvous

Upon battle entry, if an ally deals the same DMG Type as the wearer, DMG dealt increases by 12~24%.
Note: Suitable for Mono-Quantum team.

5) Dance! Dance! Dance!

When the wearer uses their Ultimate, all allies' actions are Advanced Forward by 16~24%.

6) Past and Future

When the wearer uses their Skill, then the next ally taking action (except the wearer) deals 16~32% increased DMG for 1 turn(s).

7) Carve the Moon, Weave the Clouds

At the start of the battle and whenever the wearer's turn begins, one of the following effects is applied randomly: All allies' ATK increases by 10~20%, all allies' CRIT DMG increases by 12~24%, or all allies' Energy Regeneration Rate increases by 6~12%. The applied effect cannot be identical to the last effect applied, and will replace the previous effect. The applied effect will be removed when the wearer has been knocked down. Effects of the similar type cannot be stacked.
Note: Most common (as in, widely used for buffer) 4-star LC and should be used only as last resort.


Recommended Relics & Planar Set

  1. Relics
    • Messenger Traversing Hackerspace
    • Messenger Traversing Hackerspace + Guard of Wuthering Snow
  2. Planar Set
    • Broken Keel
    • Penacony, Land of the Dreams
    • Fleet of the Ageless

Relic Set (Messenger Traversing Hackerspace)

2 Piece: Increases SPD by 6%.
4 Piece: When the wearer uses their Ultimate on an ally, SPD for all allies increases by 12% for 1 turn(s). This effect cannot be stacked.

Relic Set (Messenger Traversing Hackerspace + Guard of Wuthering Snow)

2 Piece: Increases SPD by 6%.
2 Piece: Reduces DMG taken by 8%.

Planetary Set (Broken Keel)

2 Piece: Increases the wearer's Effect RES by 10%. When the wearer's Effect RES is at 30% or higher, all allies' CRIT DMG increases by 10%.

Planetary Set (Penacony, Land of the Dreams)

2 Piece: Increases wearer's Energy Regeneration Rate by 5%. Increases DMG by 10% for all other allies that are of the same Type as the wearer.

Planetary Set (Fleet of the Ageless)

2 Piece: Increases the wearer's Max HP by 12%. When the wearer's SPD reaches 120 or higher, all allies' ATK increases by 8%.

Main Stat PrioritySub Stats Priority
Body: Crit DMG
Feet: SPD
Planar Sphere: HP / DEF
Link Rope: Energy Regeneration Rate
SPD
Crit DMG
Effect RES
HP

Team Recommendations

Mono-Quantum Team

Sparkle: Buffer
Qingque / Seele / Xueyi: Main DPS
Silver Wolf: Debuffer
Fu Xuan / Lynx: Shielder / Healer

DHIL Team

Sparkle: Buffer
Dan Heng Imbibitor Lunae: Main DPS
Tingyun: Buffer 2 | Or you can add any Harmony/Nihility you want
Luocha / Fu Xuan: Shielder / Healer


Eidolons

Best Eidolons: E1, E2 & E6

E1: Suspension of Disbelief
The Cipher effect applied by the Ultimate lasts for 1 extra turn. All allies affected by Cipher have their ATK increased by 40%.

E2: Purely Fictitious
Each Talent stack allows allies to ignore 8% of the enemy target's DEF when dealing DMG to enemies.

E3: Pipedream
Skill Lv. +2, up to a maximum of Lv. 15.
Basic ATK Lv. +1, up to a maximum of Lv. 10.

E4: Life Is a Gamble
The Ultimate recovers 1 more Skill Point. The Talent additionally increases Max Skill Points by 1.

E5: Parallax Truth
Ultimate Lv. +2, up to a maximum of Lv. 15.
Talent Lv. +2, up to a maximum of Lv. 15.

E6: Narrative Polysemy
The CRIT DMG Boost effect of Sparkle's Skill additionally increases by 30% of Sparkle's CRIT DMG, and when she uses her Skill, the CRIT DMG Boost effect will apply to all allies currently with Cipher. When Sparkle uses her Ultimate, this effect will spread to all allies with Cipher should the allied target have the CRIT DMG increase effect provided by the Skill active on them.

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16523
Genshin Impact: Journey Through Hilinigmatic Terrain Event Guide https://dotgg.gg/genshin-impact-journey-through-hilinigmatic-terrain-event-guide/ Thu, 29 Feb 2024 03:32:14 +0000 https://dotgg.gg/?p=16486 Mysterious statues have suddenly appeared in Dadaupa Gorge, and in their villages, the hilichurl tribes are behaving strangely. There must be some secret in the depths of these places for adventurers to discover...

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Mysterious statues have suddenly appeared in Dadaupa Gorge, and in their villages, the hilichurl tribes are behaving strangely. There must be some secret in the depths of these places for adventurers to discover...


Gameplay Overview

Event Gameplay Duration:
➥ 2024/02/29 10:00:00 – 2024/03/11 03:59:59

Eligibility:
➥ Adventure Rank 20 or above
➥ Complete Archon Quest Prologue: Act III “Song of the Dragon and Freedom”

Event Overview:
➥ This event is divided into two types of gameplay: “Exploratory Journey” and “Hilinigmatic Duel.”
➥ After the event begins, new challenges will unlock with time. Complete Exploratory Journeys to unlock the subsequent Hilinigmatic Duels.
➥ In the “Exploratory Journey” gameplay, Travelers must use the Eye of Upano and plan the route wisely to infiltrate the hilichurl camps and conduct secret investigations.
➥ In the “Hilinigmatic Duel” gameplay, Travelers can challenge formidable opponents within the Domain. Take advantage of the opponents’ attacks and make use of stage effects to complete the challenge faster.
➥ The “Exploratory Journey” gameplay can only be completed in Single-Player Mode, whereas the “Hilinigmatic Duel” gameplay can be done in Co-Op Mode.


Gameplay Tutorial

The Eye of Upano takes the shape of a floating mask and comes from moving components of the Strange Samachurl Statues. It can remotely transmit images of what it is seeing back.
The Eye of Upano can bind itself to a targeted hilichurl or Anemo Slime and move along with them while remaining undetected.
However, samachurls seem capable of seeing through this disguise…

The Eye of Upano can affect certain objects from a certain range, such as Sunsettias, smoke launchers, Hydro Ambers, and bonfires.
Use this ability well to access the deepest parts of the camp more easily…

For some unknown reason, all samachurls are capable of detecting the Eye of Upano and chasing it far away. As such, you must avoid their line of sight.
Use smoke launchers to block their line of sight.

Use the Eye of Upano to infiltrate the hilichurl camps and search for the target in the deepest reaches and search for similar Strange Samachurl Statues. You may be able to find key clues this way…


Journey Through Hilinigmatic Terrain

There are many methods to win each stage as many Hilichurls are loitering around in the area so you don't have to follow the guide to a T. But some may get confused with the terrains so just follow the guide to complete it in one go.

Stage 1 (Part 1)

  1. Go to the hilichurl in front of you.
  2. Drop the fruit on top of the sleeping hilichurl.
  3. Go to the now awaken hilichurl.

4. Go to the 2 hilichurls in front of you.
5. When near the Samachurl, interact with the smoke launcher beside it.
6. Go to the hilichurl that will walk behind the samachurl.

7. Interact with the Hydro Ambers to make the sitting hilichurl stand.
8. Go to the now-standing hilichurl and then to the hilichurl walking near the obstacle.

At this point, there will be many routes you can go, but I'll just write the one I used:
9. Go to the 2 hilichurls on your right side.
10. Then interact with the bonfire to ignite the fire.

11. Go to the hilichurl that walk near the bonfire.
12. Interact with the fruit to wake the sleeping hilichurl.
13. Latch to the now awakened hilichurl.

14. Interact with the Hydro Amber to make the hilichurl beside the Amber to get near platform on the right.
15. Go to the hilichurl on top of the platform.

16. After that, just go in a straight line and hold your [Left-Mouse Button] until the circle bar is filled.

Stage 1 (Part 2)

The Mystifying Megachurl will use Sextuple-Sized Sunsettias to attack in battle.
However, after you use Normal Attacks or Charged Attacks to burst these large fruits, juice will be left on the ground, and this juice can be used to cause the Mystifying Megachurl to slip and fall.

  • Climb on the hill on top of the strange hilichurl statue to find a new domain (will be available only after you completed the previous stage (part 1).
  • In this stage, the Megachurl will have the ability to summon huge Sunsettias. Hit the Sunsettia with a Normal or Charged Attack to explode it and leave the juice behind.
  • Then, lure the Megachurl on top of the juice to make it slip.
  • After that, spam attacks until it comes back up and repeats this method.

Stage 2 (Part 1)

1. Go to the first Hilichurl right in front of you and it will start moving in one direction.

2. Go to the Hilichurl on top of a box and look to your right.
3. Drop the Sunsettia on top of the sleeping Hilichurl and go to him after that. It will walk in one direction.

4. Go to the Hilichurl that is hitting a rock to the ground and wait for an Anemo Slime to float down.
5. Go to the Anemo Slime and then to the Hilichurl to your right.

6. Go to the Hilichurls in front of you until the one in front of the boar. Wait until a walking Hilichurl passes by.
7. Latch to the walking Hilichurl and wait until it gets near an Anemo Slime that was spinning around the pole.

8. Go to the (slowly) walking Hilichurl and wait for the first Anemo Slime to float down before you latch onto it.
9. From the first Slime, go to the second Slime that will stay floating in the air.

10. On the Slime, wait until a running Hilichurl comes by.
11. After that, wait until this Hilichurl runs around this area until it reaches a Hilichurl by the 'gate.' There will be a Samachurl here but you don't have to do anything since the Hilichurl is walking pretty fast.

12. After that, just keep choosing the Hilichurl in front of you until you reach the strange statue.

Stage 2 (Part 2)

The Mystifying Megachurl will summon plummeting Cabbaes to strike its foes. However, Normal Attacks or Charged Attacks can be used to deflect the Cabbages back at it and knock it down.

  • Teleport to the same domain as the previous stage and choose to enter stage 2 "Domu a dada!"
  • In this stage, the Megachurl will summon Cabbages from the sky while also making the platforms drop. You need to quickly use Normal or Charged Attacks to deflect the cabbages back to the Megachurl and knock it down. Once it's knocked, all the platforms will rise back up so you can hit it peacefully.

Stage 3 (Part 1)

1. Go to the walking Hilichurl in front of you, then the one on top of the box.
2. Hit the Sunsettia to wake up the Hilichurl under the tree and hitch a hike from that Hilichurl.

3. Go to the red Hilichurl on top of the platform before waiting for the Slime to get within your reach.

4. Go to the purple Hilichurl on top of the platform, then activate the smoke machine beside the Samachurl.
5. Go to the 2 walking Hilichurls and look to your left.

6. Go to the Hilichurl beside the box before hitting the Hydro Amber to make it rain.
7. Latch onto the Hilichurl digging near the carrots and it will stand and walk to the group in the pond.

8. Look to your right and go to the floating Slime above before going to the Hilichurl on top of the box.

9. Destroy the Hydro Amber and wait until the Hilichurl walks to the other side.
10. Then, just keep latching until you reach the Hilichurl beside the barrel.

11. Light up the torch and wait until the Hilichurl walks near the fire.
12. Go to the Hilichurl walking back and fro near the boxes.

13. Go to the Hilichurl near the Hydro Amber and destroy said amber to make the Hilichurl move. It will move towards the strange statue so just keep moving to nearby Hilichurl until you reach it.

Stage 3 (Part 2)

The Mystifying Megachurl has come up with a way to summon the winds and generating large Wind Currents in the Domain.
When it is generating Wind Currents, use shockwaves from Plunging Attacks to more easily defeat the Megachurl.

  • In the Domain, wait until the Megachurl has a red shield around it before you do the plunge attack and inflict damage to said shield. Once it's down, spam all your attacks until it stands back up.

Gameplay Rewards

➥ Don’t forget to manually claim your rewards from the event page. By completing all the event challenges, you will get the following rewards:

  • Primogem x420
  • Mora x330000
  • Debris of Decarabian's City x6
  • Boreal Wolf's Cracked Tooth x6
  • Chains of the Dandelion Gladiator x6
  • Hero's Wit x20
  • Mystic Enhancement Ore x20
  • Mega Mystifying Samachurl Statue x1

The post Genshin Impact: Journey Through Hilinigmatic Terrain Event Guide appeared first on DotGG.

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Genshin Impact 4.5 Livestream Countdown https://dotgg.gg/genshin-impact-4-5-livestream-countdown/ Wed, 28 Feb 2024 11:16:49 +0000 https://dotgg.gg/?p=16349 Here’s a countdown for the Genshin Impact 4.5 Special Program.

The post Genshin Impact 4.5 Livestream Countdown appeared first on DotGG.

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Converting the timezone is always a hassle, especially if there is a possibility of misinformation, making you miss out on the live stream completely. So here’s a countdown for the Genshin Impact 4.5 Special Program.

There will be 4 languages of the live stream: English, Chinese, Japanese, and Korean. Each will broadcast at the same time so you can only choose one that you want to watch. However, beware that there are no English subtitles for the CN, JP, and KR versions.


All Links for Genshin Impact 4.5 Special Program

English Version

For the English version, you can watch it on the official Twitch channel by clicking here. You don’t need a Twitch account to view the live stream but you’ll need one for commenting.


Chinese Version

You can stream the CN Special Program on the official Bilibili channel here. But remember that there is no English subtitle here.


Japanese Version

You can find out more by watching the live stream that will be broadcast on their own JP YouTube channel here.


Korean Version

The last language is Korean. You can watch the KR version on the official YouTube channel.

The post Genshin Impact 4.5 Livestream Countdown appeared first on DotGG.

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Genshin Impact: Xinyan Quick Character Guide https://dotgg.gg/genshin-impact-xinyan-quick-character-guide/ Wed, 28 Feb 2024 06:06:05 +0000 https://dotgg.gg/?p=16143 She rebels against ossified prejudices, using her music and passionate singing to awaken dazed souls fatigued by worldly matters.

The post Genshin Impact: Xinyan Quick Character Guide appeared first on DotGG.

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Rock 'n' roll is an avant-garde art in Liyue Harbor and Xinyan is the pioneer in this field.
She rebels against ossified prejudices, using her music and passionate singing to awaken dazed souls fatigued by worldly matters.
If you get the chance, do not miss out on her next performance!

This guide is based on the Community Character Builds by the Genshin Helper Team.
There are multiple roles that Xinyan can play; namely Physical DPS, Pyro DPS, and Support. However, this quick guide will only cover the Physical DPS role as it is arguably the 'best' role for Xinyan and her kit.


Talent Priorities

Normal Attack > Burst > Skill

This build focuses primarily on her Physical Damage as an On-Field DPS. At [C2], she can build a 1:3 Crit Rate:Crit DMG ratio, instead of the usual 1:2 Crit Rate:Crit DMG ratio.


Constellations

Best Constellations: C2, C4 & C6

C1: Fatal Acceleration
Upon scoring a CRIT Hit, increases ATK SPD of Xinyan's Normal and Charged Attacks by 12% for 5s.
Can only occur once every 5s.

C2: Impromptu Opening
Riff Revolution's Physical DMG has its CRIT Rate increased by 100%, and will form a shield at Shield Level 3: Rave when cast.

C3: Double-Stop
Increases the Level of Sweeping Fervor by 3.
Maximum upgrade level is 15.

C4: Wildfire Rhythm
Sweeping Fervor's swing DMG decreases opponent's Physical RES by 15% for 12s.

C5: Screamin' for an Encore
Increases the Level of Riff Revolution by 3.
Maximum upgrade level is 15.

C6: Rockin' in a Flaming World
Decreases the Stamina Consumption of Xinyan's Charged Attacks by 30%. Additionally, Xinyan's Charged Attacks gain an ATK Bonus equal to 50% of her DEF.


Recommended Weapons (Physical DPS)

  1. Redhorn Stonethresher (5✩)
  2. Skyward Pride (5✩)
  3. Serpent Spine (4✩)*
  4. The Unforged (5✩)*
  5. Song of Broken Pines (5✩)
  6. Wolf's Gravestone (5✩)
  7. Luxurious Sea-Lord (4✩)
  8. Snow-Tombed Starsilver (4✩)
  9. Prototype Archaic (4✩)*

1) Redhorn Stonethresher (ATK: 542 • Crit DMG: 88.2)

DEF is increased by 28/35/42/49/56%. Normal and Charged Attack DMG is increased by 40/50/60/70/80% of DEF.


2) Skyward Pride (ATK: 674 • Energy Recharge: 36.8%)

Increases all DMG by 8/10/12/14/16%. After using an Elemental Burst, Normal or Charged Attack, on hit, creates a vacuum blade that does 80/100/120/140/160% of ATK as DMG to opponents along its path. Lasts for 20s or 8 vacuum blades.


3) Serpent Spine (ATK: 510 • Crit Rate: 27.6%)

Every 4s a character is on the field, they will deal 6/7/8/9/10% more DMG and take 3/2.7/2.4/2.1/1.8% more DMG. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be reduced by 1 stack when the character takes DMG.
Note: At [R5], this weapon performs better than Skyward Pride.


4) The Unforged (ATK: 608 • ATK: 49.6%)

Increases Shield Strength by 20/25/30/35/40%, scoring hits on opponents increases ATK by 4/5/6/7/8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield this ATK increase effect is increased by 100%.
Note: This ranking is based on unshielded performance, while shielded this weapon performs better than low refinement Serpent Spine.


5) Song of Broken Pines (ATK: 741 • Physical DMG: 20.7%)

A part of the "Millennial Movement" that wanders amidst the winds. Increases ATK by 16/20/24/28/32%, and when Normal or Charged Attacks hit opponents, the character gains a Sigil of Whispers. This effect can be triggered once every 0.3s.
When you possess four Sigils of Whispers, all of them will be consumed and all nearby party members will obtain the "Millennial Movement: Banner-Hymn" effect for 12s. "Millennial Movement: Banner-Hymn" increases Normal ATK SPD by 12/15/18/21/24% and increases ATK by 20/25/30/35/40%.
Once this effect is triggered, you will not gain Sigils of Whispers for 20s. Of the many effects of the "Millennial Movement, " buffs of the same type will not stack.


6) Wolf's Gravestone (ATK: 608 • ATK: 49.6%)

Increases ATK by 20/25/30/35/40%. On hit, attacks against opponents with less than 30% HP increase all party members' ATK by 40/50/60/70/80% for 12s. Can only occur once every 30s.


7) Luxurious Sea-Lord (ATK: 454 • ATK: 55.1%)

Increases Elemental Burst DMG by 12/15/18/21/24%. When Elemental Burst hits opponents, there is a 100% chance of summoning a huge onrush of tuna that deals 100/125/150/175/200% ATK as AoE DMG. This effect can occur once every 15s.


8) Snow-Tombed Starsilver (ATK: 565 • Physical DMG: 34.5%)

Hitting an opponent with Normal and Charged Attacks has a 60/70/80/90/100% chance of forming and dropping an Everfrost icicle above them, dealing 80/95/110/125/140% AoE ATK DMG. opponents affected by Cryo are dealt 200/240/280/320/360% ATK DMG. Can only occur once every 10s.


9) Prototype Archaic (ATK: 565 • ATK: 27.6%)

On hit, Normal or Charged Attacks have a 50% chance to deal an additional 240/300/360/420/480% ATK DMG to opponents within a small AoE. Can only occur once every 15s.
Note: At [R5], this weapon performs better than Snow-Tombed Starsilver [R5].



Recommended Artifacts (Physical DPS)

  1. Pale Flame (2) + Bloodstained Chivalry (2)
  2. Pale Flame (4)
  3. Emblem of Severed Fate (2) +25% Physical DMG set (2)
  4. +25% Physical DMG set (2) / +18% ATK set (2) / Noblesse Oblige (2) / Husk of Opulent Dreams (2) [Choose Two]

1) Pale Flame (2) + Bloodstained Chivalry (2)

Pale Flame 2-Piece Bonus: Physical DMG Bonus +25%
Bloodstained Chivalry 2-Piece Bonus:
Physical DMG Bonus +25%

2) Pale Flame (4)

2-Piece Bonus: Physical DMG Bonus +25%
4-Piece Bonus:
When an Elemental Skill hits an opponent, ATK is increased by 9% for 7s. This effect stacks up to 2 times and can be triggered once every 0.3s. Once 2 stacks are reached, the 2-set effect is increased by 100%.

3) Emblem of Severed Fate (2) +25% Physical DMG set (2)

4) +25% Physical DMG set (2) / +18% ATK set (2) / Noblesse Oblige (2) / Husk of Opulent Dreams (2) [Choose Two]


Artifact Main StatsArtifact Sub Stats
Sands - ATK% / Energy Recharge
Goblet - Physical DMG
Circlet - Crit Rate / DMG
Crit Rate / DMG
ATK%
Energy Recharge
DEF%

Team Compositions

Physical Team

Xinyan: Physical DPS
Bennett: Pyro Resonance + Healer + Buffer
Fischl / Raiden Shogun: Sub-DPS + Electro Applicant for Superconduct
Rosaria: Cryo Applicant for Superconduct

The post Genshin Impact: Xinyan Quick Character Guide appeared first on DotGG.

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Genshin Impact: Yaoyao Quick Character Guide https://dotgg.gg/yaoyao-quick-character-guide/ Wed, 28 Feb 2024 05:33:36 +0000 https://dotgg.gg/?p=16141 Yaoyao is a Dendro support character who can heal one or several teammates as needed.

The post Genshin Impact: Yaoyao Quick Character Guide appeared first on DotGG.

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Yaoyao is a Dendro support character who can heal one or several teammates as needed.
She can use her Elemental Skill and Elemental Burst to summon "Yuegui: Throwing Mode" or "Yuegui: Jumping Mode" which will continuously throw exploding White Jade Radishes that will heal characters or deal Dendro DMG to opponents.

This guide is based on the Community Character Builds by the Genshin Helper Team.


Talent Priorities

Burst > Skill*

*Prioritize her Elemental Skill if you do not spend time on-field with Yaoyao after using her Burst.

The additional Yueguis summoned by the Burst are removed when Yaoyao leaves the field.
If using Favonius Lance, you can perform Skill followed by two Normal Attacks in order to trigger the passive.


Constellations

Best Constellations: C1, C2, C4 & C6

C1: Adeptus' Tutelage
When White Jade Radishes explode, active characters within their AoE will gain 15% Dendro DMG Bonus for 8s and have 15 Stamina restored to them. This form of Stamina Restoration can only be triggered every 5s.

C2: Innocent
While affected by the Adeptal Legacy state caused by Moonjade Descent, if White Jade Radish explosions damage opponents, 3 Energy will be restored to Yaoyao. This form of Energy regeneration can occur once every 0.8s.

C3: Loyal and Kind
Increases the Level of Raphanus Sky Cluster by 3.
Maximum upgrade level is 15.

C4: Winsome
After using Raphanus Sky Cluster or Moonjade Descent, Yaoyao's Elemental Mastery will be increased based on 0.3% of her Max HP for 8s. The maximum Elemental Mastery she can gain this way is 120.

C5: Compassionate
Increases the Level of Moonjade Descent by 3.
Maximum upgrade level is 15.

C6: Beneficent
For every 2 White Jade Radishes Yuegui: Throwing Mode throws out, it will also throw a Mega Radish that will have a larger AoE than the standard White Jade Radish and have the following effects upon exploding:
- Deals AoE Dendro DMG based on 75% of Yaoyao's ATK.
- Restores HP for the active character based on 7.5% of Yaoyao's Max HP.
Every Yuegui: Throwing Mode can throw out a maximum of 2 Mega Radishes.


Recommended Weapons

  1. Favonius Lance (4☆)*
  2. Black Tassel (3☆)
    ~= Rightful Reward (4☆)*
  3. Moonpiercer (4☆)
  4. Kitain Cross Spear (4☆)*

1) Favonius Lance (ATK: 565 • Energy Recharge: 30.6%)

CRIT Hits have a 60/70/80/90/100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12/10.5/9/7.5/6s.
Note: This weapon is a good generalist option for Yaoyao, providing Energy Recharge with a useful passive.

2) Black Tassel (ATK: 354 • HP: 46.9)

Increases DMG against slimes by 40/50/60/70/80%.


3) Moonpiercer (ATK: 565 • Elemental Mastery: 110)

After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Revival will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 16/20/24/28/32% ATK for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field.
Note: This weapon can be better than Favonius Lance in teams where Yaoyao has a significant amount of Bloom ownership.


4) Kitain Cross Spear (ATK: 565 • Elemental Mastery: 110)

Increases Elemental Skill DMG by 6/7.5/9/10.5/12%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3/3.5/4/4.5/5 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.



Recommended Artifacts

  1. Deepwood Memories (4)*
  2. Tenacity of the Millelith (4)*
  3. Instructor (4)*
  4. Ocean-Hued Clam (4)*
  5. Maiden Beloved (4)
  6. +15% Healing Bonus set (2) / +20% HP set (2) / Emblem of Severed Fate (2) [Choose Two]
  7. Flower of Paradise Lost (4)*
  8. Gilded Dreams (4)*
  9. 80 EM (2) + 80 EM (2)*

1) 4-Pc Deepwood Memories

2-Piece Bonus: Dendro DMG Bonus +15%
4-Piece Bonus:
After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field.
Note: This set is the default option in teams where you care about reducing Dendro resistance and nobody else on the team is using it.

2) 4-Pc Tenacity of the Millelith

2-Piece Bonus: HP +20%
4-Piece Bonus:
When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field.
Note: This set is a good option in teams where reducing Dendro resistance is not important, such as Yaoyao, Anemo, two Electro damage dealers (Aggravate).

3) 4-Pc Instructor

2-Piece Bonus: Increases Elemental Mastery by 80.
4-Piece Bonus:
Upon triggering an Elemental Reaction, increases all party members' Elemental Mastery by 120 for 8s.
Note: Similarly to Tenacity, this set can be a good option in teams where reducing Dendro resistance is not important, or if someone else on the team is already using Deepwood Memories. Do note that Yaoyao has to trigger a reaction on-field to provide the 4pc bonus. Additionally, your stat potential on this set will be limited as it does not come in 5* rarity.

4) Ocean-Hued Clam

2-Piece Bonus: Healing Bonus +15%.
4-Piece Bonus:
When the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing (including overflow healing).
At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing.
(This DMG is calculated similarly to Reactions such as Electro-Charged, and Superconduct, but it is not affected by Elemental Mastery, Character Levels, or Reaction DMG Bonuses).
Only one Sea-Dyed Foam can be produced every 3.5 seconds.
Each Sea-Dyed Foam can accumulate up to 30,000 HP (including overflow healing).
There can be no more than one Sea-Dyed Foam active at any given time.
This effect can still be triggered even when the character who is using this artifact set is not on the field.
Note: This set is a good option in teams where you on-field Yaoyao and a supportive set is not needed.

5) Maiden Beloved

2-Piece Bonus: Character Healing Effectiveness +15%
4-Piece Bonus:
Using an Elemental Skill or Burst increases healing received by all party members by 20% for 10s.

6) +15% Healing Bonus set (2) / +20% HP set (2) / Emblem of Severed Fate (2) [Choose Two]

7) Flower of Paradise Lost

2-Piece Bonus: Elemental Mastery +80
4-Piece Bonus:
The equipping character's Bloom, Hyperbloom, and Burgeon reaction DMG are increased by 40%. Additionally, after the equipping character triggers Bloom, Hyperbloom, or Burgeon, they will gain another 25% bonus to the effect mentioned prior. Each stack of this lasts 10s. Max 4 stacks simultaneously. This effect can only be triggered once per second. The character who equips this can still trigger its effects when not on the field.

8) Gilded Dreams

2-Piece Bonus: Increases Elemental Mastery by 80.
4-Piece Bonus: Within 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members. ATK is increased by 14% for each party member whose Elemental Type is the same as the equipping character, and Elemental Mastery is increased by 50 for every party member with a different Elemental Type. Each of the aforementioned buffs will count up to 3 characters. This effect can be triggered once every 8s. The character who equips this can still trigger its effects when not on the field.

9) 80 EM (2) + 80 EM (2)*


Artifact Main StatsArtifact Sub Stats
Sands - HP% / Energy Recharge%
Goblet - HP%
Circlet - Healing Bonus%
Energy Recharge% until requirement is met
HP%
Crit Rate*
Flat HP

*Try to build some Crit Rate through substats if using Favonius Lance. Crit Rate is not important on other weapons.

Team Compositions

Yaoyao focuses on healing and applying Dendro with her Elemental Skill and Burst. She can be used in a wide range of team archetypes, but do note her Dendro application from her Elemental Skill alone is generally insufficient for Bloom/Hyperbloom/Burgeon teams as a solo Dendro option.

Hyperbloom Team

Yaoyao: Healer + Dendro Application
Kuki Shinobu / Raiden Shogun: AoE Electro Application
Xingqiu: Sub-DPS
Flex (DMC / Nahida / Alhaitham): Dendro DPS / Application

Quicken Team

Yaoyao: Healer + Dendro Application
Fischl: Battery + Sub-DPS
Keqing / Raiden Shogun / Yae Miko: Main DPS
Flex (Kazuha / Sucrose / Venti / Zhongli): Elemental RES Shred

Burgeon Team

Yaoyao: Healer + Dendro Application
Thoma: Pyro Application
Tartaglia / Xingqiu / Yelan / Ayato / Kokomi: Main DPS / Driver
Nahida / DMC: Dendro Application

Nilou Bloom Team

Yaoyao: Healer + Dendro Application
Nilou: Big Boss
Kokomi: Healer
Nahida / DMC: Dendro Application

In a Bloom team where Yaoyao has a significant amount of Bloom ownership, Elemental Mastery is preferred as a mainstat on your Goblet and Circlet, Elemental Mastery can also be used on your Sands if an Energy Recharge Sands is not required. Additionally, Elemental Mastery substats become good.

The post Genshin Impact: Yaoyao Quick Character Guide appeared first on DotGG.

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Genshin Impact: Ningguang Quick Character Guide https://dotgg.gg/ningguang-quick-character-guide/ Wed, 28 Feb 2024 04:49:52 +0000 https://dotgg.gg/?p=16139 Owner of the Jade Chamber in the skies above Liyue, there are stories abound about Ningguang, with her elegance and mysterious smile.

The post Genshin Impact: Ningguang Quick Character Guide appeared first on DotGG.

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Owner of the Jade Chamber in the skies above Liyue, there are stories abound about Ningguang, with her elegance and mysterious smile.
As a Tianquan of the Liyue Qixing, not only does she embody law and order, she also represents fortune and wit.

This guide is based on the Community Character Builds by the Genshin Helper Team.


Talent Priorities

Burst > Normal Attack > Skill

Ningguang's Elemental Skill has a 6-second internal cooldown on generating energy, so for the sake of maintaining Elemental Burst uptime, wait 6 seconds to cast again if you need energy. It also breaks when cast on top of another Geo Structure, you can intentionally use a structure to break your first screen.


Constellations

Best Constellations: C2, C3 & C6

C1: Piercing Fragments
When a Normal Attack hits, it deals AoE DMG.

C2: Shock Effect
When Jade Screen is shattered, its CD will reset.
Can occur once every 6s.

C3: Majesty Be the Array of Stars
Increases the Level of Starshatter by 3.
Maximum upgrade level is 15.

C4: Exquisite be the Jade, Outshining All Beneath
Jade Screen increases nearby characters' Elemental RES by 10%.

C5: Invincible Be the Jade Screen
Increases the Level of Jade Screen by 3.
Maximum upgrade level is 15.

C6: Grandeur Be the Seven Stars
When Starshatter is used, Ningguang gains 7 Star Jades.


Recommended Weapons

  1. Lost Prayer to the Sacred Winds (5✩)
  2. Kagura's Verity (5✩)
  3. Skyward Atlas (5✩)*
  4. Memory of Dust (5✩)*
  5. Solar Pearl (4✩)*
  6. The Widsith (4✩)*
  7. Flowing Purity (4✩)*
  8. Eye of Perception (4✩)
  9. Dodoco Tales (4✩)
  10. Wine and Song (4✩)
  11. Mappa Mare (4✩)
  12. Hakushin Ring (4✩)*

1) Lost Prayer to the Sacred Winds (ATK: 608 • Crit Rate: 33.1%)

Increases Movement SPD by 10%. When in battle, gain an 8/10/12/14/16% Elemental DMG Bonus every 4s. Max 4 stacks. Lasts until the character falls or leaves combat.


2) Kagura's Verity (ATK: 608 • Crit DMG: 66.2%)

Gains the Kagura Dance effect when using an Elemental Skill, causing the Elemental Skill DMG of the character wielding this weapon to increase by 12/15/18/21/24% for 16s. Max 3 stacks. This character will gain 12/15/18/21/24% All Elemental DMG Bonus when they possess 3 stacks.


3) Skyward Atlas (ATK: 674 • ATK: 33.1%)

Increases Elemental DMG Bonus by 12/15/18/21/24%. Normal Attack hits have a 50% chance to earn the favor of the clouds. which actively seek out nearby opponents to attack for 15s, dealing 160/200/240/280/320% ATK DMG. Can only occur once every 30s.
Note: Without Bennett, this weapon performs better than Lost Prayer to the Sacred Winds.


4) Memory of Dust (ATK: 608 • ATK: 49.6%)

Increases Shield Strength by 20/25/30/35/40%. Scoring hits on opponents increases ATK by 4/5/6/7/8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
Note: Without Bennett, this weapon performs better than Lost Prayer to the Sacred Winds and Skyward Atlas.


5) Solar Pearl (ATK: 510 • Crit Rate: 27.6%)

Normal Attack hits increase Elemental Skill and Elemental Burst DMG by 20/25/30/35/40% for 6s. Likewise, Elemental Skill or Elemental Burst hits increase Normal Attack DMG by 20/25/30/35/40% for 6s.
Note: At [R5] this weapon performs better than The Widsith [R5] and Kagura's Verity. It is recommended to add a Normal Attack before casing Ningguang's other abilities.


6) The Widsith (ATK: 510 • Crit DMG: 55.1%)

When a character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s.
Recitative: ATK is increased by 60/75/90/105/120%.
Aria: Increases all Elemental DMG by 48/60/72/84/96%.
Interlude: Elemental Mastery is increased by 240/300/360/420/480.
Note: At [R5] this weapon performs better than Kagura's Verity on average.


7) Flowing Purity (ATK: 565 • ATK: 27.6%)

When using an Elemental Skill, All Elemental DMG Bonus will be increased by 8/10/12/14/16% for 15s, and a Bond of Life worth 24% of Max HP will be granted. This effect can be triggered once every 10s. When the Bond Of Life is cleared, every 1,000 HP cleared in the process will provide 2/2.5/3/3.5/4% All Elemental DMG Bonus, up to a maximum of 12/15/18/21/24%. This effect lasts 15s.
Note: Ningguang's best F2P weapon. Becomes stronger if you can clear the Bond of Life every rotation, which makes a healer more valuable in her team.


8) Eye of Perception (ATK: 454 • ATK: 55.1%)

Normal and Charged Attacks have a 50% chance to fire a Bolt of Perception, dealing 240/270/300/330/360% ATK as DMG. This bolt can bounce between opponents a maximum of 4 times. This effect can occur once every 12/11/10/9/8s.


9) Dodoco Tales (ATK: 454 • ATK: 55.1%)

Normal Attack hits on opponenets increase Charged Attack DMG by 16/20/24/28/32% for 6s. Charged Attack hits on opponents increase ATK by 8/10/12/14/16% for 6s.


10) Wine and Song (ATK: 565 • Energy Recharge: 30.6%)

Hitting an opponent with a Normal Attack decreases the stamina consumption of sprint or alternate sprint by 14/16/18/20/22% for 5s. Additionally, using a sprint or alternate sprint ability increases ATK by 20/25/30/35/40% for 5s.


11) Mappa Mare (ATK: 565 • Elemental Mastery: 110)

Triggering an Elemental reaction grants a 8/10/12/14/16% Elemental DMG Bonus for 10s. Max 2 stacks.


12) Hakushin Ring (ATK: 565 • Energy Recharge: 30.6%)

After the character equipped with this weapon triggers an electro elemental reaction, nearby party members of an Elemental Type involved in the elemental reaction receive a 10/12.5/15/17.5/20% Elemental DMG Bonus for their element, lasting 6s. Elemental Bonuses gained in this way cannot be stacked.
Note: This weapon performs better than Mappa Mare when an Electro character is in the party.



Recommended Artifacts

  1. Nighttime Whispers in the Echoing Woods (4)*
  2. Archaic Petra (2) and [Choose Two] Noblesse Oblige (2) / +18% ATK set (2) / Emblem of Severed Fate (2)*
    ~= Husk of Opulent Dreams (4)*
  3. Thundersoother (4)*
    ~= Lavawalker (4)*
  4. Archaic Petra (4)*
  5. Emblem of Severed Fate (4)*

1) Nighttime Whispers in the Echoing Woods (4)*

2-Piece Bonus: ATK +18%
4-Piece Bonus: After using an Elemental Skill, gain a 20% Geo DMG Bonus for 10s. While under a shield granted by the Crystallize reaction, the above effect will be increased by 150%, and this additional increase disappears 1s after that shield is lost.
Note: This ranking assumes Ningguang consistently has a crystallize shield.

2) Archaic Petra (2) and [Choose Two] Noblesse Oblige (2) / +18% ATK set (2) / Emblem of Severed Fate (2)*

Emblem of Severed Fate (2): This set performs worse than other options when Ningguang does not need to build Energy Recharge%.

3) Thundersoother

2-Piece Bonus: Electro RES increased by 40%
4-Piece Bonus: Increases DMG against opponents affected by Electro by 35%.
Note: This set performs better than Archaic Petra (2) Emblem of Severed Fate (2) if (IF) an Electro aura is always present on the enemy.

3) Lavawalker

2-Piece Bonus: Pyro RES increased by 40%
4-Piece Bonus: Increases DMG against opponents that are Burning or affected by Pyro by 35%.
Note: This set performs better than Archaic Petra (2) Emblem of Severed Fate (2) if a Pyro aura is always present on the enemy.

4) Archaic Petra

2-Piece Bonus: Geo DMG Bonus +15%
4-Piece Bonus: Upon obtaining a crystal created through a Geo Elemental reaction, all party members gain 35% damage bonus for that particular element for 10s. Only one form of elemental DMG can be gained in this manner at any one time.
Note: This set tends to be the best set for overall team damage in many cases. However, Archaic Petra is extremely resin-inefficient to farm and is therefore only recommended to be farmed over time from the artifact strongbox.

5) Emblem of Severed Fate

2-Piece Bonus: Energy Recharge +20%
4-Piece Bonus:
Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way.
Note: This set will perform better than Archaic Petra (2) +18% ATK set (2) if you need the Energy Recharge and you do not use Charge Attacks more than normal.


Artifact Main StatsArtifact Sub Stats
Sands - ATK%
Goblet - Geo DMG
Circlet - Crit Rate / DMG
Crit Rate / DMG
ATK%
Energy Recharge
Flat ATK

Team Compositions

Due to Ningguang having a really low Base ATK and no ATK conversion mechanics, external ATK buffers such as Bennett are recommended as a support for Ningguang to bump up her ATK stat.

Geo Resonance Team #1

Ningguang: Main DPS
Zhongli: Shielder + Elemental RES Shred
Albedo: Sub-DPS + Battery || Yae Miko: Electro Resonance + Sub-DPS
Fischl: Sub-DPS + Battery

Geo Resonance Team #2

Ningguang: Main DPS
Albedo: Sub-DPS + Battery
Bennett: Pyro Resonance + Healer + Buffer
Xiangling: Sub-DPS

The post Genshin Impact: Ningguang Quick Character Guide appeared first on DotGG.

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Genshin Impact: Yae Miko Quick Character Guide https://dotgg.gg/genshin-impact-yae-miko-quick-character-guide/ Fri, 23 Feb 2024 13:15:25 +0000 https://dotgg.gg/?p=15540 Yae Miko is an Electro damage dealer who deals both constant damage off-field and burst damage. Miko's Elemental Skill allows her to leave behind Sesshou Sakura that deal continuous Electro DMG. When she unleashes her Elemental Burst, Sesshou Sakura on the field will be destroyed, causing Burst DMG.

The post Genshin Impact: Yae Miko Quick Character Guide appeared first on DotGG.

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Yae Miko is an Electro damage dealer who deals both constant damage off-field and burst damage. Miko's Elemental Skill allows her to leave behind Sesshou Sakura that deal continuous Electro DMG. When she unleashes her Elemental Burst, Sesshou Sakura on the field will be destroyed, causing Burst DMG.

This guide is based on the Community Character Builds by the Genshin Helper Team.


Skills Overview

Normal Attack: Spiritfox Sin-Eater

Normal Attack
Summons forth kitsune spirits, initiating a maximum of 3 attacks that deal Electro DMG.

Charged Attack
Consumes a certain amount of Stamina to deal Electro DMG after a short casting time.

Plunging Attack
Plunges towards the ground from mid-air, damaging all opponents in her path with thunderous might. Deals AoE Electro DMG upon impact with the ground.


Elemental Skill: Yakan Evocation: Sesshou Sakura

To Yae, such dull tasks as can be accomplished by driving spirits out need not be done personally.
Moves swiftly, leaving a Sesshou Sakura behind.

Sesshou Sakura
Has the following properties:

  • Periodically strikes one nearby opponent with lightning, dealing Electro DMG
  • When there are other Sesshou Sakura nearby, their level will increase, boosting the DMG dealt by these lightning strikes.

This skill has three charges.
A maximum of 3 Sesshou Sakura can exist simultaneously. The initial level of each Sesshou Sakura is 1, and the initial highest level each sakura can reach is 3. If a new Sesshou Sakura is created too close to an existing one, the existing one will be destroyed.


Elemental Burst: Great Secret Art: Tenko Kenshin

Legends of "kitsunetsuki," or the manifestations of a kitsune's might, are common in Inazuma's folktales. One that particularly captures the imagination is that of the Sky Kitsune, said to cause lightning to fall down upon the foes of the Grand Narukami Shrine. Summons a lightning strike, dealing AoE Electro DMG.

When she uses this skill, Yae Miko will unseal nearby Sesshou Sakura, destroying their outer forms and transforming them into Tenko Thunderbolts that descend from the skies, dealing AoE Electro DMG. Each Sesshou Sakura destroyed in this way will create one Tenko Thunderbolt.


Ascension 1: The Shrine's Sacred Shade

When casting Great Secret Art: Tenko Kenshin, each Sesshou Sakura destroyed resets the cooldown for 1 charge of Yakan Evocation: Sesshou Sakura.


Ascension 4: Enlightened Blessing

Every point of Elemental Mastery Yae Miko possesses will increase Sesshou Sakura DMG by 0.15%.


Passive Talent: Meditations of a Yako

Has a 25% chance to get 1 regional Character Talent Material (base material excluded) when crafting. The rarity is that of the base material.


Talent Priorities

Skill > Burst > Normal ATK

Regarding Talent Priority: Do note that Yae's Elemental Burst does more damage than her Elemental Skill when it hits multiple enemies, and in some setups requiring high ER its more efficient to simply ult every second rotation rather than try to stack enough ER substats.

Start your rotations with Yae's Elemental Skill to amplify her Elemental Burst damage.
Burst combo: Skill > Skill > Skill > Burst > Skill > Skill > Skill
(After the first set of EEE you usually swap out and go through your buff rotation before swapping back to burst)
Take note that none of Yae Miko's abilities snapshot.


Constellations

Best Constellations: C1, C2, C3, C4 & C6

C1: Yakan Offering
Each time Great Secret Art: Tenko Kenshin activates a Tenko Thunderbolt, Yae Miko will restore 8 Elemental Energy for herself.

C2: Fox's Mooncall
Sesshou Sakura start at Level 2 when created, their max level is increased to 4, and their attack range is increased by 60%.

C3: The Seven Glamours
Increases the Level of Yakan Evocation: Sesshou Sakura by 3.
Maximum upgrade level is 15.

C4: Sakura Channeling
When Sesshou Sakura lightning hits opponents, the Electro DMG Bonus of all nearby party members is increased by 20% for 5s.

C5: Mischievous Teasing
Increases the Level of Great Secret Art: Tenko Kenshin by 3.
Maximum upgrade level is 15.

C6: Forbidden Art: Daisesshou
The Sesshou Sakura's attacks will ignore 60% of the opponent's DEF.


Role 1: Off-Field DPS

Recommended Weapons

  1. Kagura's Verity (5✩)
  2. Skyward Atlas (5✩)
  3. Lost Prayer to the Sacred Winds (5✩)
  4. Memory of Dust (5✩)
  5. Solar Pearl (4✩)
    ~= A Thousand Floating Dreams (5✩)
  6. Oathsworn Eye (4✩) [R5]
    ~= The Widsith (4✩)*
  7. Hakushin Ring (4✩)*
  8. Mappa Mare (4✩)

1) Kagura's Verity (ATK: 608 • Crit DMG: 66.2%)

Gains the Kagura Dance effect when using an Elemental Skill, causing the Elemental Skill DMG of the character wielding this weapon to increase by 12/15/18/21/24% for 16s. Max 3 stacks. This character will gain 12/15/18/21/24% All Elemental DMG Bonus when they possess 3 stacks.


2) Skyward Atlas (ATK: 674 • ATK: 33.1%)

Increases Elemental DMG Bonus by 12/15/18/21/24%. Normal Attack hits have a 50% chance to earn the favor of the clouds. which actively seek out nearby opponents to attack for 15s, dealing 160/200/240/280/320% ATK DMG. Can only occur once every 30s.


3) Lost Prayer to the Sacred Winds (ATK: 608 • Crit Rate: 33.1%)

Increases Movement SPD by 10%. When in battle, gain an 8/10/12/14/16% Elemental DMG Bonus every 4s. Max 4 stacks. Lasts until the character falls or leaves combat.


4) Memory of Dust (ATK: 608 • ATK: 49.6%)

Increases Shield Strength by 20/25/30/35/40%. Scoring hits on opponents increases ATK by 4/5/6/7/8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.


5) Solar Pearl (ATK: 510 • Crit Rate: 27.6%)

Normal Attack hits increase Elemental Skill and Elemental Burst DMG by 20/25/30/35/40% for 6s. Likewise, Elemental Skill or Elemental Burst hits increase Normal Attack DMG by 20/25/30/35/40% for 6s.
Note: This weapon benefits a lot from refines and attack buffs like Bennett. [R5] Solar Pearl without buffs, or a low refine Solar Pearl with Bennett buff can perform similar to Skyward Atlas. Note that you should do a Normal Attack when you swap in and before you swap out of Yae Miko to keep good uptime on the passive.


6) Oathsworn Eye (ATK: 565 • ATK: 27.6%)

Increases Energy Recharge by 24/30/36/42/48% for 10s after using an Elemental Skill


7) Hakushin Ring (ATK: 565 • Energy Recharge: 30.6%)

After the character equipped with this weapon triggers an electro elemental reaction, nearby party members of an Elemental Type involved in the elemental reaction receive a 10/12.5/15/17.5/20% Elemental DMG Bonus for their element, lasting 6s. Elemental Bonuses gained in this way cannot be stacked.
Note: This weapon's passive can buff your other team members, which may be more beneficial than Yae Miko's personal damage depending on the team and rotation used. Note that the passive cannot be triggered when off-field.


8) Mappa Mare (ATK: 565 • Elemental Mastery: 110)

Triggering an Elemental reaction grants a 8/10/12/14/16% Elemental DMG Bonus for 10s. Max 2 stacks.



Recommended Artifacts

  1. Golden Troupe (4)*
    ~= Emblem of Severed Fate (4)*
  2. +18% ATK set (2) / Thundering Fury (2) / Emblem of Severed Fate (2)* [Choose Two]
  3. Thundersoother (4)*
  4. Tenacity of the Millelith (4)*

1) Golden Troupe

2-Piece Bonus: Increases Elemental Skill DMG by 20%.
4-Piece Bonus:
Increases Elemental Skill DMG by 25%. Additionally, when not on the field, Elemental Skill DMG will be further increased by 25%. This effect will be cleared 2s after taking the field.
Note: Yae's best artifact set in single target. It is also the preferred choice if Yae does not Burst.

2) +18% ATK set (2) / Thundering Fury (2) / Emblem of Severed Fate (2)* [Choose Two]

3) Thundersoother

2-Piece Bonus: Electro RES increased by 40%.
4-Piece Bonus:
Increases DMG against opponents affected by Electro by 35%.
Note: Assuming you are able to maintain 100% uptime on its passive, this is competitive to be Yae's BiS set. This set works best for Yae in Electro-charged teams.

4) Tenacity of the Millelith

2-Piece Bonus: HP +20%
4-Piece Bonus:
When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field.
Note: This set trades off a portion of Yae's damage in return for a party wide 20 ATK% buff. If you have good pieces as a result of farming Pale Flame (4) (for Eula or otherwise) this can be a good option for her. Not recommended to specifically farm this set for Yae.


Artifact Main StatsArtifact Sub Stats
Sands - Energy Recharge / ATK%
Goblet - Electro DMG
Circlet - Crit Rate / DMG
Crit Rate / DMG
ATK%
Energy Recharge
Elemental Mastery
Flat ATK

Role 2: Off-Field Aggravate DPS

Recommended Weapons

  1. Kagura's Verity (5✩)
  2. A Thousand Floating Dreams (5✩)*
  3. Tome of the Eternal Flow (5✩)
  4. Lost Prayer to the Sacred Winds (5✩)
    ~= Skyward Atlas (5✩)
    ~= The Widsith (4✩)*
    ~= Tulaytullah's Remembrance (5✩)
  5. Solar Pearl (4✩)*
  6. Oathsworn Eye R5 (4✩)
  7. Hakushin Ring (4✩)*
  8. Mappa Mare (4✩)

1) Kagura's Verity (ATK: 608 • Crit DMG: 66.2%)

Gains the Kagura Dance effect when using an Elemental Skill, causing the Elemental Skill DMG of the character wielding this weapon to increase by 12/15/18/21/24% for 16s. Max 3 stacks. This character will gain 12/15/18/21/24% All Elemental DMG Bonus when they possess 3 stacks.


2) A Thousand Floating Dreams (ATK: 542 • Elemental Mastery: 265)

Party members other than the equipping character will provide the equipping character with buffs based on whether their Elemental Type is the same as the latter or not. If their Elemental Types are the same, increase Elemental Mastery by 32/40/48/56/64. If not, increase the equipping character's DMG Bonus from their Elemental Type by 10/14/18/22/26%. Each of the aforementioned effects can have up to 3 stacks. Additionally, all nearby party members other than the equipping character will have their Elemental Mastery increased by 40/42/44/46/48. Multiple such effects from multiple such weapons can stack.
Note: The team EM buff this weapon provides may make it desirable over other options.


3) Tome of the Eternal Flow (ATK: 542 • Crit DMG: 88.2%)

HP is increased by 16/20/24/28/32%. When current HP increases or decreases, Charged Attack DMG will be increased by 14/18/22/26/30% for 4s. Max 3 stacks, can be triggered once every 0.3s. When you have 3 stacks or refresh a third stack's duration, 8/9/10/11/12 Energy will be restored. This Energy restoration effect can be triggered once every 12s.


4) Lost Prayer to the Sacred Winds (ATK: 608 • Crit Rate: 33.1%)

Increases Movement SPD by 10%. When in battle, gain an 8/10/12/14/16% Elemental DMG Bonus every 4s. Max 4 stacks. Lasts until the character falls or leaves combat.


5) Solar Pearl (ATK: 510 • Crit Rate: 27.6%)

Normal Attack hits increase Elemental Skill and Elemental Burst DMG by 20/25/30/35/40% for 6s. Likewise, Elemental Skill or Elemental Burst hits increase Normal Attack DMG by 20/25/30/35/40% for 6s.
Note: At [R5] this weapon is better than Tome of the Eternal Flow.


6) Oathsworn Eye (ATK: 565 • ATK: 27.6%)

Increases Energy Recharge by 24/30/36/42/48% for 10s after using an Elemental Skill


7) Hakushin Ring (ATK: 565 • Energy Recharge: 30.6%)

After the character equipped with this weapon triggers an electro elemental reaction, nearby party members of an Elemental Type involved in the elemental reaction receive a 10/12.5/15/17.5/20% Elemental DMG Bonus for their element, lasting 6s. Elemental Bonuses gained in this way cannot be stacked.
Note: This weapon's passive can buff your other team members, which may be more beneficial than Yae Miko's personal damage depending on the team and rotation used. Note that the passive cannot be triggered when off-field.


8) Mappa Mare (ATK: 565 • Elemental Mastery: 110)

Triggering an Elemental reaction grants a 8/10/12/14/16% Elemental DMG Bonus for 10s. Max 2 stacks.



Recommended Artifacts

  1. Gilded Dreams (4)
    ~= Emblem of Severed Fate (4)*
    ~= Golden Troupe (4)*
  2. Thundering Fury (2) and +80 EM set (2) / +18% ATK set (2) / Golden Troupe (2) / Noblesse Oblige (2) [Choose One]
  3. Thundersoother (4)
  4. Tenacity of the Millelith (4)*

1) Gilded Dreams

2-Piece Bonus: Increases Elemental Mastery by 80.
4-Piece Bonus:
Within 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members. ATK is increased by 14% for each party member whose Elemental Type is the same as the equipping character, and Elemental Mastery is increased by 50 for every party member with a different Elemental Type. Each of the aforementioned buffs will count up to 3 characters. This effect can be triggered once every 8s. The character who equips this can still trigger its effects when not on the field.

2) Thundering Fury (2) and +80 EM set (2) / +18% ATK set (2) / Golden Troupe (2) / Noblesse Oblige (2) [Choose One]

3) Thundersoother

2-Piece Bonus: Electro RES increased by 40%.
4-Piece Bonus:
Increases DMG against opponents affected by Electro by 35%.

4) Tenacity of the Millelith

2-Piece Bonus: HP +20%
4-Piece Bonus:
When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field.


Artifact Main StatsArtifact Sub Stats
Sands - Energy Recharge / Elemental Mastery / ATK%
Goblet - Electro DMG
Circlet - Crit Rate / DMG
Crit Rate / DMG
Elemental Mastery
ATK%
Energy Recharge
Flat ATK

Team Compositions

Taser Team

Yae Miko: Off-Field DPS
Raiden Shogun / Fischl: Off-Field DPS + Battery
Kokomi: Enabler + Healer
Kazuha: Anemo CC + Elemental RES Shred w/ VV set || Heizou / Sucrose: Driver

Overload Team

Yae Miko: Off-Field DPS
Raiden Shogun: Off-Field DPS + Battery
Bennett: Buffer + Healer
Xiangling: Sub-DPS

Aggravate Team

Yae Miko: Off-Field DPS
Tighnari / Nahida: Dendro Enabler
Fischl: Off-Field DPS + Battery
Zhongli: Shielder + Elemental RES Shred

Hyperbloom Team

Yae Miko: Off-Field DPS
Kokomi: Hydro Enabler
Nahida: Dendro Enabler
Kazuha: Anemo CC + Elemental RES Shred w/ VV set

The post Genshin Impact: Yae Miko Quick Character Guide appeared first on DotGG.

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Genshin Impact: Xiao Quick Character Guide https://dotgg.gg/genshin-impact-xiao-quick-character-guide/ Fri, 23 Feb 2024 11:55:31 +0000 https://dotgg.gg/?p=15469 Xiao is a highly mobile burst damage dealer. He can sacrifice HP to obtain increased DMG and jumping power for a short time.

The post Genshin Impact: Xiao Quick Character Guide appeared first on DotGG.

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Xiao is a highly mobile burst damage dealer. He can sacrifice HP to obtain increased DMG and jumping power for a short time.

This guide is based on the Community Character Builds by the Genshin Helper Team.


Skills Overview

Normal Attack: Whirlwind Thrust

Normal Attack
Performs up to 6 consecutive spear strikes.

Charged Attack
Consumes a certain amount of Stamina to perform an upward thrust.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Xiao does not take DMG from performing Plunging Attacks.


Elemental Skill: Lemniscatic Wind Cycling

Xiao lunges forward, dealing Anemo DMG to opponents in his path.
Can be used in mid-air.
Starts with 2 charges.


Elemental Burst: Bane of All Evil

Xiao dons the Yaksha Mask that set gods and demons trembling millennia ago.

Yaksha's Mask
Greatly increases Xiao's jumping ability.
Increases his attack AoE and attack DMG.
Converts attack DMG into Anemo DMG, which cannot be overridden by any other elemental infusion.

In this state, Xiao will continuously lose HP.
The effects of this skill end when Xiao leaves the field.


Ascension 1: Conqueror of Evil: Tamer of Demons

While under the effects of Bane of All Evil, all DMG dealt by Xiao increases by 5%. DMG increases by a further 5% for every 3s the ability persists. The maximum DMG Bonus is 25%.


Ascension 4: Dissolution Eon: Heaven Fall

Using Lemniscatic Wind Cycling increases the DMG of subsequent uses of Lemniscatic Wind Cycling by 15%. This effect lasts for 7s, and has a maximum of 3 stacks. Gaining a new stack refreshes the effect's duration.


Passive Talent: Transcension: Gravity Defier

Decreases climbing Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.


Talent Priorities

Normal ATK > Burst > Skill

Regarding Xiao's Optimal Skill Rotation:
Skill -> Skill -> Burst -> Plunge Combo

Regarding Xiao's Plunge Combo:
Best combo for Xiao when fighting a single target:
1) Normal Attack -> Charged Attack -> High Plunge (no collision possible)
2) Normal Attack -> Charged Attack -> Low Plunge (collision only possible on Low Plunge)
3) High Plunge spam (collision possible on High Plunge)

Best combo for Xiao when fighting multiple enemies:
High Plunge spam


Constellations

Best Constellations: C1 & C6

C1: Dissolution Eon: Destroyer of Worlds
Increases Lemniscatic Wind Cycling's charges by 1.

C2: Annihilation Eon: Blossom of Kaleidos
When in the party and not on the field, Xiao's Energy Recharge is increased by 25%.

C3: Conqueror of Evil: Wrath Deity
Increases the Level of Lemniscatic Wind Cycling by 3.
Maximum upgrade level is 15.

C4: Transcension: Extinction of Suffering
When Xiao's HP falls below 50%, he gains a 100% DEF Bonus.

C5: Evolution Eon: Origin of Ignorance
Increases the Level of Bane of All Evil by 3.
Maximum upgrade level is 15.

C6: Conqueror of Evil: Guardian Yaksha
While under the effects of Bane of All Evil, hitting at least 2 opponents with Xiao's Plunging Attack will immediately grant him 1 charge of Lemniscatic Wind Cycling, and for the next 1s, he may use Lemniscatic Wind Cycling while ignoring its CD.


Recommended Weapons

  1. Primordial Jade Winged-Spear (5✩)
  2. Staff of Homa (5✩)
  3. Vortex Vanquisher (5✩)*
    ~= Calamity Queller (5✩)*
    ~= Staff of the Scarlet Sands (5✩)
  4. Deathmatch (4✩)*
    ~= Lithic Spear (2 stacks) (4✩)*
  5. Skyward Spine (5✩)*
    ~= Engulfing Lightning (5✩)*
    ~= Missive Windspear (passive on) R5
    ~= Blackcliff Pole (0 stacks) (4✩)*
  6. Wavebreaker's Fin (4✩)
  7. Favonius Lance (4✩)*
  8. White Tassel (3✩)

IMPORTANT NOTE: Weapon rankings do not assume an Energy Recharge minimum. This means that weapons such as Skyward Spine, Engulfing Lightning, and Favonius Lance may be stronger than reflected in this ranking. Xiao's Energy Recharge requirements will fluctuate significantly depending on your team and clear times. Please use the Energy Recharge Calculator for your own team.


1) Primordial Jade Winged-Spear (ATK: 674 • CRIT Rate: 22.1%)

On hit, increases ATK by 3.2/3.9/4.6/5.3/6.0% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 12/15/18/21/24%.

2) Staff of Homa (ATK: 608 • Crit Damage: 66.2%)

HP increased by 20/25/30/35/40%. Additionally, provides an ATK bonus based on 0.8/1/1.2/1.4/1.6% of the wielder's max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1/1.2/1.4/1.6/1.8% of max HP.

3) Vortex Vanquisher (ATK: 608 • ATK: 49.6%)

Increases Shield Strength by 20/25/30/35/40%. Scoring hits on opponents increases ATK by 4/5/6/7/8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
Note: In teams with fewer ATK Buffs such as from Bennett / TTDS this weapon will perform slightly better than Calamity Queller, or when using Marechaussee Hunter (4) while shielded and fully stacked it can even perform slightly better than Staff of Homa in teams with Bennett and Faruzan.

4) Deathmatch (ATK: 454 • Crit Rate: 36.8%)

If there are at least 2 opponents nearby, ATK is increased by 16/20/24/28/32% and DEF is increased by 16/20/24/28/32%. If there are less than 2 opponents nearby, ATK is increased by 24/30/36/42/48%.
Note: At [R5] this weapon performs similarly to Staff of the Scarlet Sands.

5) Skyward Spine (ATK: 674 • Energy Recharge: 36.8%)

Increases CRIT Rate by 8/10/12/14/16% and increases Normal ATK SPD by 12%. Additionally, Normal and Charged Attacks hits on opponents have a 50% chance to trigger a vaccuum blade that deals 40/55/70/85/100% of ATK as DMG in a small AoE. This effect can occur no more than once every 2s.

6) Wavebreaker's Fin (ATK: 620 • ATK: 13.8%)

For every point of the entire party's combined maximum energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12/0.15/0.18/0.21/0.24%. A maximum of 40/50/60/70/80% increased Elemental Burst DMG can be achieved this way.

7) Favonius Lance (ATK: 565 • Energy Recharge: 30.6%)

CRIT Hits have a 60/70/80/90/100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12/10.5/9/7.5/6s.
Note: In teams with higher Energy Recharge Requirements, this weapon is slighty worse than Deathmatch.

8) White Tassel (ATK: 401 • Crit Rate: 23.4%)

Increased Normal Attack DMG by 24/30/36/42/48%.



Recommended Artifacts

  1. Vermillion Hereafter (4)
  2. Marechaussee Hunter (4)*
    ~= Desert Pavilion Chronicle (4)*
  3. +15% Anemo DMG set (2) / +18% ATK set (2) / Emblem of Severed Fate (2) [Choose Two]*

1) Vermillion Hereafter (4)

2-Piece Bonus: ATK +18%.
4-Piece Bonus: After using an Elemental Burst. this character will gain the Nascent Light effect, increasing their ATK by 8% for 16s. When the character's HP decreases, their ATK will further increase by 10%. This increase can occur this way maximum of 4 times. This effect can be triggered once every 0.8s. Nascent Light will be dispelled when the character leaves the field. If an Elemental Burst is used again during the duration of Nascent Light, the original Nascent Light will be dispelled.

2) Marechaussee Hunter

2-Piece Bonus: Normal and Charged Attack DMG +15%.
4-Piece Bonus: When current HP increases or decreases, CRIT Rate will be increased by 12% for 5s. Max 3 stacks.
Note: This set is generally worse than Vermillion Hereafter (4). However, it gains significant value with ATK% and Flat DMG buffs such as Bennett, TTDS, and Xianyun. MH provides a significant amount of Crit Rate. Do keep in mind that due to Xiao's ascension stat being Crit Rate, it may be difficult to optimize around this set if using Crit Rate weapons.

3) +15% Anemo DMG set (2) / +18% ATK set (2) / Emblem of Severed Fate (2) [Choose Two]*

Note: Prioritize +15% Anemo DMG set (2) over the other +18% ATK set (2) sets if there are external ATK% buff sources on your team. Emblem of Severed Fate (2) can be used if you lack Energy Recharge substats while using a non-Energy Recharge weapon.


Artifact Main StatsArtifact Sub Stats
Sands - ATK%
Goblet - Anemo DMG / ATK%*
Circlet - Crit Rate / DMG

*Anemo DMG% goblets are recommended for Xiao. ATK% goblets serve as a good alternative for him. If using Desert Pavilion Chronicle (4) ATK% Goblet may be preferred in teams without Bennett.
Energy Recharge (until requirement is met)
Crit Rate/DMG
ATK%
Elemental Mastery
~= Flat ATK

Team Compositions

Xiao has issues with energy generation because he cannot generate any particles with his Elemental Skill while his Burst is active, so it is not suggested to use his Elemental Skill during Elemental Burst.
Before swapping to Xiao, often you would cast the Skill of your Anemo battery (e.g Sucrose) and then cast his Skill twice followed by Burst. You will want to be halfway through your Burst animation before the particles reach you, so this way you can start off your burst with a portion of the energy gauge already filled.
You'll want to pair Xiao with a battery, which would often be another Anemo character (e.g C6 Faruzan, Sucrose, Jean) to help with energy generation. Xiao's Elemental Burst ends when you swap to another character. Although he has two charges of his Elemental Skill, only ONE charge comes back per cooldown.

The Best Xiao Team

Xiao: Main DPS
Furina: Sub-DPS + Buffer
Xianyun: Buffer + Healer
Faruzan: Buffer

Hypercarry Team

Xiao: Main DPS
Faruzan: Buffer
Bennett: Buffer + Healer
Zhongli: Shielder + Elemental RES Shred

Xiao + Furina Core Team

Xiao: Main DPS
Furina: Sub-DPS + Buffer
Xianyun / Jean / Bennett: Healer
Faruzan / Zhongli / Yelan: Flex

Xiao + Faruzan Core Team

Xiao: Main DPS
Faruzan: Buffer
Xianyun / Jean / Kazuha / Sucrose / Venti: Anemo Character
Zhongli / Bennett / Yelan: Flex

The post Genshin Impact: Xiao Quick Character Guide appeared first on DotGG.

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Honkai: Star Rail Memory of Chaos Stage 12 Guide (V2.0) https://dotgg.gg/honkai-star-rail-memory-of-chaos-stage-12-guide-v2-0/ Tue, 20 Feb 2024 10:22:13 +0000 https://dotgg.gg/?p=14866 This guide is updated for Honkai Star Rail Version 2.0.

The post Honkai: Star Rail Memory of Chaos Stage 12 Guide (V2.0) appeared first on DotGG.

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Memory Turbulence

All allies' Basic ATKs and Skills deal 50% increased DMG. Whenever a Skill Point is consumed. Memory Turbulence gains 1 hit(s) per action, up to a maximum of 10.
At the beginning of each Cycle, for each Hit Per Action, Memory Turbulence deals DMG to a random enemy based on the target's Max HP.


Enemies Lineup

First Half

Second Half


Team Recommendations

First Half

Recommended Elements: Lightning
It's recommended to use Blast/AoE DPS character as there will be many enemies in the first wave, but not so much in the second wave. Using single-target DPS works too, but make sure the enemy has the DPS element as a weakness (like Dr. Ratio and his Imaginary attack) or at least bring Silver Wolf to add a new type of Weakness.

Second Half

Recommended Elements: Imaginary & Wind
First of all, remember that there will Disciple of Sanctus Medicus here, and he has a buff that can heal himself. You want to add a character that removes those buffs like Luocha or Pela, unless, your DPS is strong enough to handle him or at least Weakness Break him. Then, we'll have the Meme Something Unto Death as the new final boss here.
Since there is only one enemy in the last wave, having a single-target DPS is great, but don't forget that your characters will be locked inside Morbid Dreams (where you need to hit it multiple times to free the characters from the dream). Black Swan is great here since when her Arcana stacks, it also kinda deals 'damage' to said enemies. Don't worry if you still want to use a single-target DPS, as the Memory Turbulence will help in attacking random enemies, as long as you consume Skill Points.


Observation

First Half: Gepard & Searing Prowler

  • Start the battle with a Lightning attack. There will be 3 enemies at first, but then the Aurumaton Gatekeeper will summon 2 Dragonfishes. First of all, make sure that the Mr. Domescreen is in the Surprise Channel before its next turn so your (random) character can gain Energy.
  • When the 2 Dragonfishes arrive, focus on them until they explode so they can contribute to dealing some damage to other enemies (their AoE attacks are also annoying). Only after that should you focus on dealing with both elite enemies.
  • The second wave featured Gepard and one Searing Prowler. But later, Gepard will summon one Silvermane Soldier. Here, I suggest focusing on attacking Gepard because of various reasons:
    • If there are too many enemies, the Memory Turbulence may attack enemies with the lowest priority (aka the Silvermane Soldier).
    • He might shield all other enemies right before the Memory Turbulence attack.
    • His Ultimate (where he slams his guitar case) hurts like a truck.

Second Half: Memory Zone Meme "Something Unto Death"

  • In the first wave, start the battle with an Imaginary attack. From the start, keep attacking the Sanctus Medicus. This is because the said boss will keep summoning more Mara-Struck Soldiers. It's better to focus on the big boss than the pawns.
  • I hope you bring Pela or Luocha here. Use their ability (Pela's Skill or Luocha's Ultimate) to remove the hit recovery buff of the Disciples, otherwise, that elite enemy can absorb a lot of HP and make him pretty invisible since he keeps healing.
    • If you don’t have Pela (or any character that can remove a debuff on enemies), another option is to defeat the two Mara-Struck Soldiers that he summons until they die for the first time. After they use their Rebirth skill (revive and restore 50% HP), it won’t matter anymore, and move on to the next Mara-Struck Soldier. Only after the 2 Mara-Struck Soldiers are gone will the hit recovery buff on the elite enemy disappear.
  • The one ability you need to be careful of from Voidranger is Spiral Arrow, which locks onto a single target. Then, in the next action, it will deal massive Quantum damage to that locked character. Make sure you have a Shield on the targeted character so they can survive or you can use Taunt to redirect that attack.
  • Another option to cancel that ability is to inflict a Weakness Break on the elite enemy while it is still casting so it will be interrupted.
  • Against the Meme (I'm gonna call it the Reaper from now), in the first phase, it will have the [Fading Radiance] Skill. It will enter the Sunset state, and gains 1 stack each time a character uses Basic ATK, Skill, or Ultimate.
  • When Sunset reaches 3 stacks, it will immediately launch a killing blow on the last-acting character and inflict Morbid Dream on them. Characters that are locked within the Morbid Dream cannot move until you destroy all 5 stacks of the Sombrous Sepulcher (the thing that is locking your character).
  • In the second phase, all your characters will have their Ultimate fully recharged. However, the first 2 characters that you will use (by using their Ultimate / Normal ATK / Skill) will be locked by the Reaper to get locked inside the Morbid Dream (marked in the circle above). Choose your first 2 characters wisely; I recommend the Sub-DPS and buffer, while letting your Main DPS and healer be.
  • After the 2 characters are locked inside the Morbid Dream, use your Main DPS to scratch as much HP as you can from the Reaper and also keep your DPS healthy with the healer. After 2-3 turns, the Reaper will use 'Go Into That Good Night' again where it will lock onto another 2 characters.
  • Unless you are confident that your DPS can deal the finishing blow to the Reaper, make sure to attack the Morbid Dreams so it will let your locked characters go. Every character that just awoke from the Morbid Dream will have their HP restored to half, and their Energy fully refilled.

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Honkai: Star Rail Memory of Chaos Stage 11 Guide (V2.0) https://dotgg.gg/honkai-star-rail-memory-of-chaos-stage-11-guide-v2-0/ Tue, 20 Feb 2024 10:20:34 +0000 https://dotgg.gg/?p=14821 This guide is updated for Honkai Star Rail Version 2.0.

The post Honkai: Star Rail Memory of Chaos Stage 11 Guide (V2.0) appeared first on DotGG.

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Memory Turbulence

All allies' Basic ATKs and Skills deal 50% increased DMG. Whenever a Skill Point is consumed. Memory Turbulence gains 1 hit(s) per action, up to a maximum of 10.
At the beginning of each Cycle, for each Hit Per Action, Memory Turbulence deals DMG to a random enemy based on the target's Max HP.


Enemies Lineup

First Half

Second Half


Team Recommendations

First Half

Recommended Elements: Wind, Lightning & Fire
Not even a question that the Nihility team is one of the best teams here (especially with Black Swan). Black Swan's ability makes it super easy to stack the Beyond Overcooked (T-Rex) charge to 6. If you don't have her, well, King Yuan and Serval is another viable option - or any other teams mentioned above.

Second Half

Recommended Elements: Imaginary
Sam is the new boss in the MoC, and based on their weakness and other enemies, Imaginary is definitely the best team you can bring to face them. Single-target DPS (or at least Blast DPS) is preferable here since there are only a few enemies in each wave and you want to focus on them one by one.


Observation

First Half: Svarog & Dreamjolt Troupe's Beyond Overcooked

  • Start the battle in the first wave by using any of the elements above (Fire, Lightning, Wind) to reduce their Toughness Bar. From the start, focus on the Beyond Overcooked (T-Rex) and keep stacking its Stove Heating stacks until it's full. Once it's full, it will explode, dealing damage to both itself and the Decaying Shadow while also reducing its own DEF.
  • This is where Black Swan shines the most as her Arcana stacks can instantly (well, not instantly, but you know what I mean) increase the stacks of the T-Rex's Stove Heating stacks. If you don't have her, Sampo is a great alternative as there's a chance for his Skill to bounce on the same enemy (T-Rex), thus increasing the stacks too.
  • In the second wave, there will be Svarog and another T-Rex. I recommend using the same strategy as before where you just keep attacking the T-Rex to increase its stacks. Its explosion deals quite a huge damage to itself and the surrounding enemies.
  • However, when Svarog summons the Auxiliary Robot Arm Unit, immediately switch your target and focus on attacking that one. This mob is bad news because it can trap one of your allies in its grasp. Unless you have a super strong DPS, then you can only count on Weakness Breaking this enemy with Lightning/Wind/Quantum so it can release your character.
  • But even after that, focus on defeating it until the HP is 0 or Svarog may make it enter Overload mode that will deal massive damage to a single target in the next action.

Second Half: Stellaron Hunter: Sam & Automaton Direwolf

  • Start the battle in the first wave with an Imaginary attack. There are only two elite enemies here. Among these 2, focus on the Strombringer as they can deal AoE DMG, unlike the Automaton Direwolf.
    • Stormbringer: It can inflict Wind Shear on your characters and result in being targeted by its Windfall Storm attacks in the next turn (Kind of its Ultimate attack). This attack is quite hurtful so unless your characters have a shield or have high HP, you can prevent it by triggering Weakness Break or cleansing the Wind Shear on your party members.
    • Automaton Direwolf: This Automaton only deals single-target damage, so your team should be able to survive its attacks with a decent healer/shielder. One attack that you need to be careful of is the one where it locks on your character. In the next turn, Automaton Direwolf will deal massive damage to that character plus a chance to inflict Bleed (Felling Order). If the locked-on character does not have a Shield when hit by this Felling Order, Automaton Direwolf will have an Extra Attack that deals damage to a random ally.
  • In the second wave, there will be 3 enemies and the prioritization should be Automaton Direwolf > Mr. Domescreen > Sam. In fact, you don't really need to defeat Domescreen until the last few moments except to attack it to change state.
    • The Domescreen has 2 channels: Surprise Channel & Fright Channel. After being attacked, this unit will switch from the Surprise Channel status to the Fright Channel status, or vice versa.
    • Surprise Channel: Regenerates Energy for a random target.
    • Fright Channel: Deals minor Quantum DMG to all targets (your team) and causes all targets to lose Energy.
  • As long as the Domescreen is in Surprise Channel before its next turn, you can get free energy (random target though).
  • In Sam's second turn, they will enter the Secondary Combustion state: dispel its own Weakness Protected effect, gain 5 Molten Energy stacks, and their skills consume their HP.
  • In the same state, your Skill Points will become Combusted Skill Points. When using these Skil Points, your character will lose some HP.
  • If you didn't remove Sam's 5 stacks of Molten Energy (can be seen below their HP bar), in Sam's next turn, they will use the Ultimate skill that deals AoE Fire DMG.
  • You can remove those stacks by using Skill Points to deal damage to Sam (If you use Skill that does not attack Sam, it will not reduce the Molten Energy stack).
    • The best character to remove those stacks will be Dan heng Imbibitor Lunae since he can consume 3 Skill Points for his superior Basic ATK. Those 3 stacks of Skill Points consumed will reduce 3 stacks of Sam's. Then, make sure you can reduce the remaining stacks with other characters.
    • Qingque's Skill does not work like Dan Heng IL.
  • If you manage to reduce the Molten Energy stacks, Sam will get out from the Secondary Combustion state, get a Weakness Break, and your Skill Points will be normal again + all your Skill Points will be recovered.
  • Oh yes, another important thing to note, your characters will receive less (extremely less) incoming healing when Sam's in the Secondary Combustion state. Like in the picture above, it's like they don't receive any healing from Fu Xuan's Ultimate at all (Yes I tried with Luocha too, and boy, very little incoming healing).
  • However! This does NOT include Fu Xuan's Talent [Bleak Breeds Bliss] where she will heal herself when below 50% HP. She will still get the maximum HP she can get, and it will not be affected by Sam's Combustion state.

The post Honkai: Star Rail Memory of Chaos Stage 11 Guide (V2.0) appeared first on DotGG.

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Honkai: Star Rail Memory of Chaos Stage 10 Guide (V2.0) https://dotgg.gg/honkai-star-rail-memory-of-chaos-stage-10-guide-v2-0/ Tue, 20 Feb 2024 10:20:31 +0000 https://dotgg.gg/?p=14759 This guide is updated for Honkai Star Rail Version 2.0.

The post Honkai: Star Rail Memory of Chaos Stage 10 Guide (V2.0) appeared first on DotGG.

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Memory Turbulence

All allies' Basic ATKs and Skills deal 50% increased DMG. Whenever a Skill Point is consumed. Memory Turbulence gains 1 hit(s) per action, up to a maximum of 10.
At the beginning of each Cycle, for each Hit Per Action, Memory Turbulence deals DMG to a random enemy based on the target's Max HP.


Enemies Lineup

First Half

Second Half


Team Recommendations

First Half

Recommended Elements: Wind & Lightning
Bring an AoE or Blast DPS as there are many enemies in each wave and a single-target DPS may have a hard time targeting all of them. In addition, try to bring a healer who can cleanse a debuff as the Aurumaton Gatekeeper has a high chance of inflicting your character with Imprisonment.

Second Half

Recommended Elements: Imaginary & Physical
Similar to the first half, an AoE or Blast DPS has an easier time in this battle so if you have another build AoE/Blast Team, you can bring them. But a single-target DPS can also be beneficial here as you can focus on targeting the elite bosses in the second wave and ignore the mobs (The Sweet Gorilla boss can summon more mobs). Shielder is highly recommended here because they can rebound some of the skills from the Sweet Gorilla.


Observation

First Half: Dreamjolt Troupe's Beyond Overcooked & Aurumaton Gatekeeper

  • Start the battle in the first wave using a Wind or Lightning attack. There are many types of enemies here, and you should only focus on one of them: the T-Rex (Beyond Overcooked).
    • In simpler terms, the Spring Loader (the black robot with wings) deals low damage with a chance of reducing Effect RES.
    • Bubble Hound (the dog) is pretty beneficial to defeat first because upon taking fatal DMG, it will deal Physical DMG to adjacent units (the enemies) and inflict them with Bleed. However, it will also increase their SPD.
    • And finally, the Beyond Overcooked (T-Rex). The most important skill would be where it will gain stacks once being attacked. After it gains 6 stacks, it will enter the Ignite Stove state. In this state, if it gains another 6 stacks (by being hit or attacked), it will use Kitchen Mishap: Deals Fire DMG to all of its friendly units (the enemies) and decrease its own DEF.
  • All you need to do is focus all your firepower on the T-Rex instead of other enemies so it will continuously gain stacks and use Kitchen Mishap and deal damage to its own allies.
  • In the second wave, still, focus on the T-Rex instead of the Aurumaton Gatekeeper. However, when the Gatekeeper summons 2 Dragonfishes, focus on them instead. Make sure to kill the fish with the lowest HP so it can quickly explode. Once it's exploded, it deals Fire DMG to every opponent with a chance to reduce their DEF (and may create a chain of explosions if other Dragonfishes also have Critical Health).

Second Half: Stellaron Hunter: Kafka & Dreamjolt Troupe's Sweet Gorilla

  • Start the battle in the first wave with an Imaginary attack. At first, there will be 3 enemies, but the Sweet Gorilla will summon another 2 Bubble Hounds. From the start till the end, focus on the Sweet Gorilla and ignore other mobs except Mr. Domescreen.
    • Regarding Mr. Domescreen, just make sure it has the Suprise Channel state on instead of the Fright Channel state (attack it to switch state) before its next turn.
  • Once the Sweet Gorilla is defeated, the 2 summoned Bubble Hounds will disappear too, but not the remaining Bubble Hound and the Domescreen. Now, just defeat them to enter the second wave.
  • Whenever the Sweet Gorilla throws a soda battle at your character, if your character is shielded, it will be rebounded back to the gorilla. Fu Xuan's 'shield' does not count and will not rebound the damage.
  • In the second wave, there will be two elite enemies, but the Sweet Gorilla will summon 2 Bubble Hounds. In my opinion, it's better to focus on defeating the Sweet Gorilla first and ignore Kafka for the time being. As long as your team has a shielder/healer who can protect you from Kafka's Spirit Whisper, you should be good (like Fu Xuan's Skill, Huohuo's Skill, Luocha's Skill, etc).
  • Once the Sweet Gorilla is down, you can now focus on Kafka alone.

The post Honkai: Star Rail Memory of Chaos Stage 10 Guide (V2.0) appeared first on DotGG.

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Honkai: Star Rail Memory of Chaos Stage 9 Guide (V2.0) https://dotgg.gg/honkai-star-rail-memory-of-chaos-stage-9-guide-v2-0/ Tue, 20 Feb 2024 10:20:27 +0000 https://dotgg.gg/?p=14625 This guide is updated for Honkai Star Rail Version 2.0.

The post Honkai: Star Rail Memory of Chaos Stage 9 Guide (V2.0) appeared first on DotGG.

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Memory Turbulence

All allies' Basic ATKs and Skills deal 50% increased DMG. Whenever a Skill Point is consumed. Memory Turbulence gains 1 hit(s) per action, up to a maximum of 10.
At the beginning of each Cycle, for each Hit Per Action, Memory Turbulence deals DMG to a random enemy based on the target's Max HP.


Enemies Lineup

First Half

Second Half


Team Recommendations

First Half

Recommended Elements: Imaginary & Wind
The most important character here would be either Pela or Luocha (or any characters that can remove enemies' buff) to handle the Disciple boss' Vigor Draining buff. As long as that buff is available, it will make your life harder because he will keep healing.

Second Half

Recommended Elements: Quantum
Quantum is the best element here because all the dangerous enemies are weak to Quantum. Unless you have a strong single-target DPS like Seele, it's recommended to bring Blast/AoE DPS because the Frigid Prowler in the second wave often summons more soldiers.


Observation

First Half: Disciples of Sanctus Medicus: Shape Shifter & Voidranger: Trampler

  • Start the battle in the first wave with a Wind attack. Then, once the boss summons 2 Mara-Struck soldiers, you either (a) Weakness Break the boss as fast as possible or (b) use a buff-remover character like Pela or Luocha. There's also (c) where you defeat the 2 summoned soldiers but that will waste lots of your rounds.
    • Just remember that if you Weakness Break the boss, he will still have that Vigor Draining buff - where if it hits your characters, it will drain your HP and recover itself, but in the meantime, you should be able to defeat him first, or maybe your Blast character can take off the mobs first.
  • If you bring a single-target DPS, I recommend you focus on the boss first before the 2 Mara-Struck Warden. There are also the 2 Alchemist that accompany the boss right from the start, but they are not a priority (in my opinion).
    • The Alchemist can inflict Spur of Thunderwoe (debuff) on your character. If the Alchemist dies with the debuff still affecting your character, the enemy will explode and deal Lightning DMG to the said character. Those damages are nothing to laugh at either (especially if your characters are squishy or have low HP). However, you can remove the debuff using a cleanser or take it like a champ before healing your character using a healer.
  • In the second wave, there are 2 enemies. Similar to the first wave, focus on the Disciples of Sanctus Medicus: Shape Shifter and Weakness Break him as fast as possible (even better if you can do it before he can summon any Mara-Struck Soldiers). But if he did, you know the drill - which is following the (a), (b), or (c) methods mentioned above.
  • The one ability you need to be careful of from Voidranger is Spiral Arrow, which locks onto a single target. Then, in the next action, it will deal massive Quantum damage to that locked character. Make sure you have a Shield on the targeted character so they can survive or you can use Taunt to redirect that attack or just have a high HP.

Second Half: Frigid Prowler & Guardian Shadow

  • In the first wave, start the battle with Quantum attacks. As you can see, there are many enemies in the first wave. Focus on the 2 Everwinter Shadewalkers because their attacks can delay your character's action. In addition, make sure the Mr. Domescreen (the TV) is in the Surprise Channel state before its next turn. If you didn't know, it has 2 channels and you can switch the status by attacking it:
    • Surprise Channel: Regenerates Energy for a random target.
    • Fright Channel: Deals minor Quantum DMG to all targets (your team) and causes all targets to lose Energy.
  • After the 2 Shadewalkers are down, focus on the Guardian Shadow. Guardian Shadow has 3 types of Ban skills: Ban on using Basic ATK / Ban on using Skill / Ban on attacking the Guardian Shadow. If you don't heed those Bans, she will immediately attack your character that breaks the rule (Retribution).
  • In the second wave, focus on the Frigid Prowler first because it can summon more enemies + increase its ATK so you should take it out first before the others.
  • Remember that this big boss has a high chance of inflicting Deep Freeze debuff on your characters. For each stack of Deep Freeze, the character's ice resistance will be reduced by 20%, and their speed will be reduced by 12%.
    • If you stack up to 3 layers of Deep Freeze, your character’s Ice resistance will be reduced by 60%, and the attacks will turn from being hit by a motorcycle to being hit by a truck. You can remove this buff using a cleanser like Natasha and Luocha's skill! - Or you can take it like a champ.

The post Honkai: Star Rail Memory of Chaos Stage 9 Guide (V2.0) appeared first on DotGG.

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Honkai: Star Rail Memory of Chaos Stage 8 Guide (V2.0) https://dotgg.gg/honkai-star-rail-stage-8-guide-v2-0/ Tue, 20 Feb 2024 10:20:25 +0000 https://dotgg.gg/?p=14599 This guide is updated for Honkai Star Rail Version 2.0.

The post Honkai: Star Rail Memory of Chaos Stage 8 Guide (V2.0) appeared first on DotGG.

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Memory Turbulence

All allies' Basic ATKs and Skills deal 50% increased DMG. Whenever a Skill Point is consumed. Memory Turbulence gains 1 hit(s) per action, up to a maximum of 10.
At the beginning of each Cycle, for each Hit Per Action, Memory Turbulence deals DMG to a random enemy based on the target's Max HP.


Enemies Lineup

First Half

Second Half


Team Recommendations

First Half

Recommended Elements: Lightning & Ice
The most important character in the team would be a cleanser that can remove the debuff from The Ascended (that reduces your character's Max HP). Other than that, bring the best Lightning or Ice team that you have.

Second Half

Recommended Elements: Fire
If you have Erudition DPS like Himeko and Herta, those 2 are a great option to pass through this stage as there will be lots of enemies in each wave, courtesy of the big boss. But if you don't build any, use Dr. Ratio as the main DPS and focus on the boss only while ignoring the mobs (but make sure your healer or shielder can handle the damage dealt by every enemies).


Observation

First Half: The Ascended & Automaton Grizzly

  • Start the battle in the first wave with a Physical or Ice attack to remove a little of the enemies' Toughness Bar. Then, focus on the enemies following this order: The Ascended > Ballistarius > Golden Hound.
  • You should know by now that The Ascended has a skill (Black Prana’s Snare) that will inflict Prana-Siphon on your character. In simpler terms, it will reduce your team’s Max HP (the grey bar inside your health bar), which will make your characters extremely vulnerable and really squishy at that moment.
  • In the second wave, there are 2 elite enemies at first, but then the Automaton Grizzly will summon 2 spiders. You should focus on The Ascended and chip her health as much as possible until the Grizzly summons 2 Automaton Spiders.
  • When the spiders appear, focus on both of them and try to defeat them before they can explode in your direction (in their next turn). Or at the very least, Weakness Breaks them. Once they explode, they will deal Blast Fire DMG.

Second Half: Senior Staff: Team Leader & Ice Out of Space

  • When the battle first started in the first wave, there were only 2 enemies. But then, the boss will keep summoning more IPC Soldiers so he can loot their Performance Points. The strategy here is to focus on the big boss and ignore the mobs. If you have Luocha, it's best to bring him here because his Ultimate can remove their Performance Point buffs = no buffs for the big boss.
    • Each IPC soldier will receive 1 Performance Point after unleashing an attack. Each stack increases DMG dealt by 50%, stacking up to 3 times. You can remove their points by either inflicting a Weakness Break, defeating them, or using characters that can remove enemies' buff.
    • Just a reminder that those IPC Soldiers hit pretty hard so if you bring Blast character, defeating them while focusing on the big boss is definitely a plus.
  • In the second wave, it featured 2 bosses. With the Ice Out of Space there, the Senior Staff boss can only summon a maximum of 3 IPC Soldiers, meaning it can absorb fewer Performance Points whenever possible (think positive lol) so I would leave the Direwolf boss and focus on the Senior Staff. Once the Senior Staff is gone, you can defeat the Ice Out of Space.

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Honkai: Star Rail Memory of Chaos Stage 7 Guide (V2.0) https://dotgg.gg/honkai-star-rail-memory-of-chaos-stage-7-guide-v2-0/ Tue, 20 Feb 2024 10:20:22 +0000 https://dotgg.gg/?p=14520 This guide is updated for Honkai Star Rail Version 2.0.

The post Honkai: Star Rail Memory of Chaos Stage 7 Guide (V2.0) appeared first on DotGG.

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Memory Turbulence

All allies' Basic ATKs and Skills deal 50% increased DMG. Whenever a Skill Point is consumed. Memory Turbulence gains 1 hit(s) per action, up to a maximum of 10.
At the beginning of each Cycle, for each Hit Per Action, Memory Turbulence deals DMG to a random enemy based on the target's Max HP.


Enemies Lineup

First Half

Second Half


Team Recommendations

First Half

Recommended Elements: Wind, Lightning, Fire
There are many enemies in each wave so having a Destruction/Erudition/Nihility DPS is far better than using a single-target DPS. But of course, a single-target DPS can be used too as you can defeat the enemies one by one.

Second Half

Recommended Elements: Imaginary & Ice
Aside from the two recommended elements, Quantum is also viable as it is one of the Swarm: True Sting's weakness. Since the boss can spawn many enemies at once, AoE DPS may be the first thing comes to mind, which is true, they are good in this stage. But if you have an overwhelming strong single-target DPS *cough* Dr. Ratio *cough*, they can be used as the main DPS here so you can focus on the big boss and ignore the mobs summoned.


Observation

First Half: Dreamjolt Troupe's Beyond Overcooked & Decaying Shadow

  • Start the battle in the first wave with Lightning or Wind attacks to reduce enemy's Toughness Bar. We're facing new enemies from Penacony so I'm going to break them all one by one.
  • First of all, the Dreamjolt Troupe's Mr. Domescreen (most left one). This television one is the least threatful one as long as you got its Channel right. It has 2 channels: Surprise Channel & Fright Channel. After being attacked, this unit will switch from the Surprise Channel status to the Fright Channel status, or vice versa.
    • Surprise Channel: Regenerates Energy for a random target.
    • Fright Channel: Deals minor Quantum DMG to all targets (your team) and causes all targets to lose Energy.
  • Second, the Dreamjolt Troupe's Bubble Hound (the dog on the right). This one is beneficial to defeat first because upon taking fatal DMG, it will deals Physical DMG to adjacent units (the enemies) and inflicts them with Bleed. However, it will also increases their SPD.
  • Lastly, the Dreamjolt Troupe's Beyond Overcooked (the T-Rex). The most important skill would be where it will gain stacks once being attacked. After it gain 6 stacks, it will enter Ignite Stove (let's just say it was its second phase).
    • In this form, if it gains another 6 stacks (by being hit or attacked), it will use Kitchen Mishap: Deals Fire DMG to all of its friendly units (the enemies) and decrease its own DEF.
    • But if it does not gain another 6 stacks, it will use Flaming Stir-Fry: Deals Fire DMG to all targets (your team).
  • All you need to do is focus all your firepower to the T-Rex instead of other enemies so it will continuously gain stacks and use Kitchen Mishap and deal damage to its own allies.
  • In the second wave, focus on the T-Rex instead of the Decaying Shadow. But when she uses Binding of the Golden Age, switch your target and focus on her first.
  • Whenever a Decaying Shadow uses its Binding of the Golden Age, she will have 9 Gauge Recollection on her back. Use everything in your power to decrease her stack as much as possible. During her next action, she will use the remaining Gauge Recollection she had to deal Liberation of the Golden Age. The more stack she has, the higher the damage she will deal. It will be even better if you can trigger Weakness Break so this ability will fail to activate.

Second Half: Swarm: True Sting

  • Start the battle in the first wave with Imaginary attack to reduce the enemy's Toughness Bar. Right from the start, the Lesser Sting (the orange bug) will use Prepare to Fight where it will enters the Charge state. In its next action, it will use Bursting Detonation that deals Blast Wind DMG. Focus on the Lesser Sting first before any other enemies.
  • After that, deal with the Stormbringer. It can inflict Wind Shear on your characters and result in being targeted by its Windfall Storm attacks in the next turn (Kind of its Ultimate attack). This attack is quite hurtful so unless your characters have a shield or have high HP, you can prevent it by triggering Weakness Break or cleansing the Wind Shear on your party members.
  • In the second wave, it's time for Swarm: True Sting. It can summon 2 Juvenile Stings that can inflict Wind Shear on your characters. At first, it might not seem much, but once the debuff is stacked, your character will take lots of damage later on. So it's best if you can defeat the Juvenile Stings to stop the debuff from stacking and also explode, dealing damage to the True Sting. This is if you bring an AoE DPS.
  • But if you bring a single-target DPS, I recommend focusing on the boss only. Hopefully, your healer/shielder can protect your team.
  • When the True Sting enters its second phase, it will summon Lesser Sting. This Lesser Sting is even more dangerous than the Juvenile Stings because it can explode and deal Blast DMG to your team + inflict Outrage to the target (you can't control them and the said character will only use Basic ATK on random enemies). So if this mob is spawned, definitely focus on this one first before others - again, if you bring AoE DPS instead of single-target DPS.

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