What are Heroic Missions?

Heroic missions are missions unlocked upon obtaining 50 sigils. They need to be cleared once per faction, so aim to get at least one leader per faction as you progress through the game. The heroic missions are more difficult than their non-heroic counterparts, often employing a gimmick on the map or featuring an initial push that you need to defend.

Why do Heroic Missions?

Clearing a heroic mission rewards you with 3 tomes of experience for your troops as well as a sigil upon completing it once. You need to clear them 4 more times, each with different leaders from the remaining factions. Upon clearing them, you receive 300 coins for your efforts. It is quite rewarding and will be your main source of income in the end game.

Elwynn Forest - The Dockmaster Heroic Mission Guide

Map Elements

  • Gold Mines: 3
  • Meeting Stones: 1
  • Treasure Chests: 0
  • Lanes: 2
  • Enemy Towers: 0
  • Ally Towers: 1
  • Two Ogres on each lane throw barrels down the lane. They switch places when they run out of barrels (5) to throw giving you an opportunity to mount an attack.

Enemy Minis

Molten Giant

A wall of Armored obsidian. Slow and lumbering but devastating to Towers. The ultimate Melee Tank.

Pyromancer

Sometimes you need to light an enemy on fire. She prefers to light them all on fire.

Earth Elemental

A flock of feathered fowl that can overwhelm even the heartiest of Tanks and Towers.
Obsidian Shard
On death, split into two smaller Earth Elementals.

Ogre Mage

Hurling fireballs is always brutal, but this Magi also buffs nearby allies with Bloodlust. More bang for your buck!

Firehammer

Vultures

A cheap pair of Flying scavengers. Two vultures are a nuisance, but each vulture victim adds to the flock!

Recommended Minis

Dark Iron Miner

When there’s more Gold than your Kobold can mine, hire another to mine behind enemy lines!

For swiftly mining gold from the mines without the risk of being hit by barrels.

Dark Iron Armaments
After Mining, gain Armored.
Gold Mine BEST
After Mining, drop a proximity mine. Damages nearby enemies when touched.
Dwarven Ambition
Gain Fury.

Harpies

A trio of fragile Fliers, but if they can reach their target, they will shred it in seconds.

Flying minis can't be hit by barrels, making Harpies a great choice to inflict damage on the Dockmaster. They also excel against the Molten Giant and Earth Elemental . Ensure their protection from the Pyromancer and Firehammer by using the S.A.F.E. Pilot and Quiboar .

Infectious Swipes BEST
Gain Poison.
Trinket Collectors
Gain the Miner trait. Cost increased by 1.
Talon Dive
Deal double damage on 1st attack.

S.A.F.E. Pilot

A flexible Ranged unit. Crash her into enemies or land her behind your Tanks for Area Damage support.

The S.A.F.E. Pilot can target enemy ranged minions such as the Pyromancer and Firehammer . Additionally, she can prevent the enemy from collecting gold by eliminating the kobold before it mines. She can also crash into the Dockmaster to inflict direct damage. Overall, a versatile minion to bring into the fight and can be included in any deck.

Gnomish Cloaking Device BEST
Deploy from the explosion with Stealth and Ambush.
Comin’ In Hot!
Deploy twice as fast and Burn nearby enemies.
Gnomish Muttonizer
Polymorph the first blaster target.

Quilboar

Surprise your enemies with this Unbound Melee burrower! Slow to emerge but bristling for a fight.

Quilboar, similar to the S.A.F.E. Pilot , can target the troublesome backline minions, clearing the path for your Harpies to inflict damage on the Dockmaster. You can also deploy the Quilboar to divert the boss's attention while your army closes the gap. Simply position the Quilboar behind the Dockmaster.

Bristleback
Deal a small amount of damage to Melee attackers.
Tunnel Vision BEST
Deploy much more quickly.
Bramble Burst
Inflict Poison on nearby enemies when emerging.

Darkspear Troll

This headhunter deals massive damage with savage spear throws. Enemies in the air beware!

Effective for striking the Dockmaster within the damage windows. It works best when equipped with the poison talent, allowing it to deal damage even after it's deceased.

Big Bad Voodoo BEST
Regenerate 10% health every second.
Headhunting
On kill, increase Attack and Movement speed by 10%. Stacks to 50%.
Serpent Sting
Gain Poison.

Gryphon Rider

A sky-riding Flier that throws mighty dwarven hammers at aerial and ground troops alike.

Similar to the Harpies , the Gryphon Rider is immune to being hit by the barrels and can inflict significant damage to the Dock Master without needing to get extremely close to it.

Air Drop
Periodically drop a potion, Leveling Up the first ally to touch it.
Odyn’s Fury
Gain Fury.
Mighty Throw BEST
Gain +3 Range.

Deck Build

sylvanas-windrunner-deck-hfb7t

This deck works with any leader, so you don't have to worry about customizing it for each leader.

How to Clear

Your main goal here is to secure the Meeting Stone on the right lane to gain access to the Gold Mine there. However, if you have the Dark Iron Miner in your deck, that won't be a priority since you can simply deploy him near the mine. The Ogres drop five barrels before they walk and switch, so utilize that window to deploy your army near the meeting stone.

Alternatively, you can send flying minis like Harpies and Gryphon Riders down the lanes toward the Dockmaster. They aren't affected by the barrels, but be cautious of anti-air minions like Pyromancer and Firehammer . Ensure you have the S.A.F.E. Pilot or Quilboar ready to prevent them from targeting and killing your flying minis.

Conclusion

Here you have it, an Elwynn Forest - The Dockmaster Heroic Mission Guide. Stay tuned to Dotgg.gg for more in-depth guides in the future!

Dirk
Dirk

Dirk is a devoted stay-at-home dad. His days are filled with the joyful chaos of raising two amazing sons. When he's not in full dad mode, you often find him diving into the world of video games, where he can escape into fantastic adventures and challenges.

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