Gnomeregan Dungeon Guide: Blackrock Week

Gnomeregan is this week's Warcraft Rumble Dungeon, and it's Undead Week! This is our complete guide to the event including an example deck you can try.

Welcome to the Warcraft Rumble Dungeon guide of the week, this time focused on the Undead faction and the Gnomeregan dungeon. In this guide, we’ll walk you through everything you need to know about the dungeon, and how to complete it with the Undead faction. It’s important to note that while an Undead leader is required to enter the dungeon this week, your leader’s army (deck) can be composed of minis and spells from any faction.

Why Complete Dungeons in Warcraft Rumble?

Dungeons (in addition to Arclight Surges) are a great source of Arclight Energy, which is required to upgrade the rarity and subsequently unlock new talents for your minis. In the earlier stages of the game, it is an easy currency to grind, since units only require three stars and 500 Arclight Energy for an upgrade.

Learn more about Dungeons in our guide!

Completion of dungeons also allows you to upgrade your leader’s army board, allowing you to strategically position your units in your deck to gain bonus levels!

What Leaders and Decks Should I Use for Gnomeregan in Warcraft Rumble?

Blackrock Week

There are currently two Blackrock leaders in the game: Rend Blackhand and General Drakkisath . We recommend clearing the dungeon with each leader until you can no longer clear it due to difficulty. We'll provide some sample decks that can handle each dungeon. Using Blackrock minions is also recommended since most bonus Relics are targeted at them.

Undead Week

Sylvanas Windrunner,Baron Rivendare,Bloodmage Thalnos

There are currently three Undead leaders in the game: Sylvanas Windrunner and Baron Rivendare and Bloodmage Thalnos . We recommend clearing the dungeon with each leader until you can no longer clear it due to difficulty. We'll provide some sample decks that can handle each dungeon. Using Undead minions is also recommended since most bonus Relics are targeted at them.

Crowd Pummeler 9-60

Notable Attacks:

  • Spins around knocking back minis even off the map!
  • Rocket Punch - Long range AoE attack, also knocks back minis
Rocket Punch
Spin

Map Elements

  • Gold Mines: 2
  • Meeting Stones: 1
  • Treasure Chests: 2
  • Lanes: 2
  • Enemy Towers: 0
  • Ally Towers: 1

Unique Items

Gnomish Harm Prevention Belt: 2

Enemy Minis

Defias Bandits

Stealthy and weak on their own, but will sneak up and Stun enemies while your damage dealers open fire!

Mountaineer

This inseparable Tank and Ranged pair cover each other for an instantly effective offensive!

Angry Chickens

Harvest Golem

A hearty Melee automaton with a trick up its sleeve – After its first death it will shock itself back to life!

S.A.F.E. Pilot

A flexible Ranged unit. Crash her into enemies or land her behind your Tanks for Area Damage support.

Gryphon Rider

A sky-riding Flier that throws mighty dwarven hammers at aerial and ground troops alike.

Best Way to Clear

Your main goal here is to secure the Meeting Stone in the middle of the map to gain easier access to the Gold Mines. Your sub-objective is to acquire the Gnomish Hard Prevention Belts before the enemy does. Unbound minis are exceptionally useful in this map and others as well. I'll recommend some minis to equip in the recommended minis section.

Electrocutioner 6000

Notable Attacks:

  • Long range linear attack that hits in a line like Sylannas piercing shot
  • Laser that does continuous damage at close range
Linear Shot
Continuous Laster

Map Elements

  • Gold Mines: 2
  • Meeting Stones: 0
  • Treasure Chests: 1
  • Lanes: 3
  • Enemy Towers: 2
  • Ally Towers: 1
  • The towers here do AoE damage and has a long range.
  • Periodically spawns 3 Gnome Melee Fighters

Enemy Minis

Gryphon Rider

A sky-riding Flier that throws mighty dwarven hammers at aerial and ground troops alike.

Harvest Golem

A hearty Melee automaton with a trick up its sleeve – After its first death it will shock itself back to life!

Spiderlings

A Squad of Poisonous predators. Their venom will pierce Armor and down even the mightiest of Tanks.

Mountaineer

This inseparable Tank and Ranged pair cover each other for an instantly effective offensive!

Best Way to Clear

Your main goal is to capture one of the towers so you'll have access to a Gold Mine. I recommend targeting the left tower first so you can also secure the Gold Chest when it spawns. Sometimes, you can execute an 'all-in' push from the left tower towards the boss. Make sure to distract him by deploying an Unbound mini, such as the Quilboar , on the opposite side. This action will prevent him from lasering your entire army while they're closing the gap.

Mekgineer Thermaplugg

Directly attacking him with minis is futile, kill him with his on walking bombs instead.

Map Elements

  • Gold Mines: 2
  • Meeting Stones: 0
  • Treasure Chests: 0
  • Lanes: 2
  • Enemy Towers: 0
  • Ally Towers: 1
  • Unique items: Amp Switch

Enemy Minis

Molten Giant

A wall of Armored obsidian. Slow and lumbering but devastating to Towers. The ultimate Melee Tank.
Blood Of The Mountain
On death, explode, Damaging nearby enemies.

S.A.F.E. Pilot

A flexible Ranged unit. Crash her into enemies or land her behind your Tanks for Area Damage support.

Defias Bandits

Stealthy and weak on their own, but will sneak up and Stun enemies while your damage dealers open fire!

Gnoll Brute

A tough Tank with a menacing mace. Cleaves through Squads of enemies, or clobbers with collateral damage.

Ogre Mage

Hurling fireballs is always brutal, but this Magi also buffs nearby allies with Bloodlust. More bang for your buck!

Prowler

A Fast and ferocious Melee Tank. Sprints ahead to protect slower troops, or defend a far away fight.

Best Way to Clear

This stage is a bit easier than the last two. All you need to do is destroy the amp switches before the enemy does. Unbound minis are really useful here, such as the S.A.F.E. Pilot, Quilboar, and Skeletons. The Stonehoof Tauren is also useful since it can close the gap pretty quickly. Make sure to cycle through your units to get the Kobold Miner mining the Gold Mines. You can also equip the Dark Iron Miner if you have space in your deck. This way, you can mine the mines at the same time without cycling too much.

Blackrock Week Recommended Minis

Whelp Eggs

Drop these eggs anywhere on the battlefield to surprise Melee enemies with many fiery Flying whelps!

Whelp's Eggs are top-tier defensive minis that compel enemies to reconsider breaking them. Countering them demands a few steps. You could use a Blizzard spell or a combination of melee and anti-air units. Placing them near gold mines protects your Kobolds or deters enemy Kobolds. Acquiring the 'Flame Burst' talent further enhances their value as they inflict damage upon hatching. They are highly recommended in any deck and particularly effective in a Rend deck due to the cost reduction.

Rookery
When one egg hatches, the others hatch immediately.
Flame Burst BEST
Damage nearby enemies when hatching.
Chromatic Plating
Eggs gain Taunt.

Pyromancer

Sometimes you need to light an enemy on fire. She prefers to light them all on fire.

The Pyromancer is a top-tier ranged elemental damage dealer. Acquire the 'splash area increase' talent to decimate armies with her flames. Pair her with a capable tank to ensure her survival, such as Rend Blackhand or Drakkisath. Additionally, consider utilizing the Flame Elemental. While it excels in Drakkisath decks, it can be incorporated into any deck requiring elemental damage.

Conflagrate BEST
Splash area is doubled.
Pyroblast
Deal triple damage on the first attack.
Blaze of Glory
Damage and Burn nearby enemies on death.

Gargoyle

A Flying fortress of Armor. This single-minded Tank attacks buildings and bosses, ignoring all other distractions.

Gargoyle works best in rend decks where it can benefit from the cost reduction. It's a good mini for split pushing, as it won't easily succumb to tower damage. If left unchecked, it can take down a tower on its own. However, it's easily countered by Darkspear Troll, which costs 2 less than it. Additionally, it flies very slowly, allowing the enemy to prepare for it. Unlocking the move speed talent can remedy that.

Wing Buffet BEST
Increases move speed by 33%.
Obsidian Statue
On death, summon a statue with Taunt. Lasts until destroyed.
Aerial Superiority
Incoming damage from Flying minis is reduced by 50%.

Sample Deck Builds

rend-blackhand-deck-ze4y9 general-drakkisath-deck-3a7b7

Undead Week Recommended Minis

S.A.F.E. Pilot

A flexible Ranged unit. Crash her into enemies or land her behind your Tanks for Area Damage support.

It's quite useful in all the stages, especially in the last one to acquire the amp switches. It can be used to distract the second boss away from your army and easily secure the chest in the first stage. Overall, it's a flexible mini to bring into the dungeon.

Gnomish Cloaking Device BEST
Deploy from the explosion with Stealth and Ambush.
Comin’ In Hot!
Deploy twice as fast and Burn nearby enemies.
Gnomish Muttonizer
Polymorph the first blaster target.

Quilboar

Surprise your enemies with this Unbound Melee burrower! Slow to emerge but bristling for a fight.

Another unbound mini that can perform similar tasks to the S.A.F.E. Pilot, this one is much cheaper to deploy. It can be used to target elemental damage ranged minis in the backline, preventing them from hitting the main army.

Bristleback
Deal a small amount of damage to Melee attackers.
Tunnel Vision BEST
Deploy much more quickly.
Bramble Burst
Inflict Poison on nearby enemies when emerging.

Stonehoof Tauren

An exceptionally beefy bruiser that will Charge into battle, and even Charge while she’s in battle!

If you are using Sylvanas or Thalnos, this is a good tank for the deck, especially useful in the last stage where it can charge at the amp switches to destroy them quickly.

Pummel
After connecting a charge, Stun the target for 3 seconds.
Momentum BEST
After connecting a charge, immediately charge a second time if possible.
Provoke
After connecting a charge, Taunt nearby enemies.

Darkspear Troll

This headhunter deals massive damage with savage spear throws. Enemies in the air beware!

The Darkspear Troll is a great ranged damage dealer mini that can perform well with all three undead leaders. Some of the leaders have Horde army slots where the troll can be equipped.

Big Bad Voodoo BEST
Regenerate 10% health every second.
Headhunting
On kill, increase Attack and Movement speed by 10%. Stacks to 50%.
Serpent Sting
Gain Poison.

Ghoul

A cheap but ravenous Tank, ready to feast on fallen enemies to replenish its Health.

Ghoul is a nice, cheap undead tank that slots in well in undead decks. It is particularly useful for leaders who don't have a tank army slot but have an undead slot, like Baron Rivendare. It can benefit from the Relics catered to undead minis.

Bone Shield BEST
Cannibalizing grants Armored for 10 seconds.
Ravenous
Cannibalizing grants Bloodlust for 10 seconds.
Taste for Blood
Deal 50% additional damage to enemies who are below 50% health.

Dark Iron Miner

When there’s more Gold than your Kobold can mine, hire another to mine behind enemy lines!

It's useful in the first and third stages but not as much in the second because you have to destroy the towers first.

Dark Iron Armaments
After Mining, gain Armored.
Gold Mine BEST
After Mining, drop a proximity mine. Damages nearby enemies when touched.
Dwarven Ambition
Gain Fury.

Meat Wagon

Sieges enemies with slabs of meat. Bombards from so far away that it outranges Towers!

Useful in the second stage where you have to destroy the towers. This makes it easier to do since you want to be out of the rocket range. Plus, it's another undead mini.

Meat And Bones
Every other attack summons a Skeleton instead of dealing damage.
Filet Trebuchet BEST
Increase Bombard Range by +2.
Greased Gears
Gain Fury.

Skeletons

These Skeletons can arise anywhere on the map to distract enemies or claim a remote resource.

Undead can benefit from undead-specific relics and unbound units, which are useful in all the stages, especially in the third one.

Questing Buddies
One Skeleton gains Armor, one gains Resist, and one gains Stealth.
Cackle
Gain Taunt.
Exhume BEST
If deployed near a Tower or Meeting Stone, deploy +2 additional Skeletons.

Recommended Relics

  • Stratholme Commendation: Deploying an Undead Mini also summons 2 Skeleton Mages at your Base.
  • Flash Bang: Deploying an Unbound Mini Stuns nearby enemies for 1 second.
  • Black Whelp Tunic: Your Towers, Barracks, and Meeting Stones spawn a Whelp Egg every 8 seconds.
  • Band of the Protector: Tank Minis cost 1 less (but no less than 1) Gold.

Sample Deck Builds

sylvanas-windrunner-deck-dy01b baron-rivendare-deck-fagjm bloodmage-thalnos-deck-557t8

Video Guide

Conclusion

Here you have it, a Gnomeregan Dungeon Guide for the Undead Week. Stay tuned to DotGG for more in-depth guides!

Dirk
Dirk

Dirk is a devoted stay-at-home dad. His days are filled with the joyful chaos of raising two amazing sons. When he's not in full dad mode, you often find him diving into the world of video games, where he can escape into fantastic adventures and challenges.

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