Genshin Impact • DotGG https://dotgg.gg/genshin-impact/ Gaming Network Wed, 27 Mar 2024 02:23:14 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.3 https://dotgg.gg/wp-content/uploads/sites/16/2023/08/cropped-DotGG-Icon-1-32x32.png Genshin Impact • DotGG https://dotgg.gg/genshin-impact/ 32 32 222528845 Genshin Impact: The Great Fayz Reaction Debate Event Guide https://dotgg.gg/genshin-impact-the-great-fayz-reaction-debate-event-guide/ Fri, 22 Mar 2024 03:34:59 +0000 https://dotgg.gg/?p=19341 Jami, the Amurta researcher who earlier developed the marvelous Fayz Potion, has once again encountered trouble. As such, he has adopted more efficient enhancement measures and is waiting for the right person to help verify his work...

The post Genshin Impact: The Great Fayz Reaction Debate Event Guide appeared first on DotGG.

]]>

Jami, the Amurta researcher who earlier developed the marvelous Fayz Potion, has once again encountered trouble. As such, he has adopted more efficient enhancement measures and is waiting for the right person to help verify his work...


Gameplay Overview

Event Gameplay Duration:
➥ 2024/03/22 10:00:00 – 2024/04/03 03:59:59

Eligibility:
➥ Adventure Rank 20 or above
➥ Complete Archon Quest Prologue: Act III “Song of the Dragon and Freedom"

Event Overview:
➥ You can challenge the first 2 stages starting from the first day of this event. There are a total of 8 stages and a new stage will be unlocked each day.
➥ During the event, after entering the Fayz Discursive Facility and starting the challenge, if you stop moving or using skills, you will automatically enter the Time Dilation state. At this time, you can rotate the camera freely and take pictures of your character. After conducting any movement or trying to use a Skill, you will cause time to flow normally again.
➥ During the challenge, Fayz Force will accumulate over time. You can also obtain it by defeating opponents. Once Fayz Force reaches a certain level, after you use certain skills, you can take advantage of the Critical Moment to enter a Time Dilation state in which Supersense Particles will appear on the field. Adjust your camera angle such that your character blocks the Particles from view to collect them and use your Supersense Skill, and also obtain a random Fayz Furtherance.


Gameplay Tutorial

After entering the Fayz Discursive Facility and starting the challenge, if you cease movement or stop using skills, you will automatically enter the Time Dilation state. After conducting any movement or trying to use a skill, time will flow normally again.

During combat, you will accumulate Fayz Force over time. You will also obtain it from defeating opponents. Once Fayz Force hits a certain value and you have stopped all actions after unleashing certain skills, Supersence Particles will appear on the field.

Adjust your camera angle such that your character blocks the Particles from view to collect them and consume Fayz Force to use your Supersense Skill, and also obtain a random Fayz Furtherance. The maximum amount of Fayz Force that can be accumulated is sufficient to use the Supersense Skill 3 times. If you do not use a Supersense Skill for 50s, the DMG you deal will decrease precipitously.

Focus Foes will appear at intervals during the challenge. Focus Foes will become normal opponents after some time, but defeating Foces Foes will grant more Fayz Force.

Menacing Projectiles and Energizing Projectiles will appear at intervals during the challenge. You will take DMG if hit by Menacing Projectiles, while Energizing Projectiles will grant you Fayz Force and increase your Verification Score.


TLDR Tutorial

1) Defeat enemies to get Fayz Force (It's the golden bottle icon on the left). Once you get at least 1 Fayz Force, use Elemental Skill/Burst (methods differ on different stages, READ them before you start) and stop moving to enter Time Dilation mode.

2) Inside the Time Dilation mode, you will see Supersense Particles. Move your Kamera so the particles will be inside the frame shot (can be seen by the frame glowing yellow). These Supersense Particles will let you use Supersense Skill.
Important: If you didn't move for a time, you will also enter Time Dilation mode, but that will NOT create any Supersense Particles.

3) Use your Supersense Skill whenever you want, but make sure to use it every >50 seconds or your damage will be reduced a lot. Each stage will provide a different method to trigger Particles Supersense Skill, so spend a few seconds reading them first.


The Great Fayz Reaction Debate

Stage 1: Fayz Supersense Timing

Supersense Skill:
Unleash a shockwave at the character's position, dealing True DMG to nearby opponents and restoring HP to all nearby party members equal to 100% of the character's Max HP.

How to trigger Supersense Particles:
When you have enough Fayz Force, use an Elemental Skill or Elemental Burst. Then, stop all actions immediately to create Supersense Particles.


Stage 2: Efficacy of Critical Blows

Supersense Skill:
Unleash a shockwave at the character's position, dealing True DMG to nearby opponents and restoring HP to all nearby party members equal to 100% of the character's Max HP. Additionally, all your party members will gain 100% Crit DMG for 20s.

Use Skill/Burst > Stop your movement > Capture the Particles

How to trigger Supersense Particles:
When you have enough Fayz Force, use an Elemental Skill or Elemental Burst. Then, stop all actions immediately to create Supersense Particles.


Stage 3: Perfect Elemental Vector

Supersense Skill:
Unleash a shockwave at the character's position, dealing True DMG to nearby opponents and restoring HP to all nearby party members equal to 100% of the character's Max HP. Additionally, all your party members will gain 300 Elemental Mastery for 20s.

Use Normal ATK/Skill > Stop your movement > Capture the Particles

How to trigger Supersense Particles:
When you have enough Fayz Force, use an Normal Attack or Elemental Skill. Then, stop all actions immediately to create Supersense Particles.


Stage 4: Induced Stress at Low Temperatures

Supersense Skill:
Unleash a shockwave at the character's position, dealing True DMG to nearby opponents and restoring HP to all nearby party members equal to 100% of the character's Max HP. Additionally, all your party members will deal 100% more DMG to opponents affected by the Frozen reaction for 20s.

Use Charged ATK/Skill > Stop your movement > Capture the Particles

How to trigger Supersense Particles:
When you have enough Fayz Force, use a Charged Attack or Elemental Skill. Then, stop all actions immediately to create Supersense Particles.


Stage 5: Tempest's Turbulent Airflow

Supersense Skill:
Unleash a shockwave at the character's position, dealing True DMG to nearby opponents and restoring HP to all nearby party members equal to 100% of the character's Max HP. Additionally, all your party members will gain 75% Anemo DMG Bonus for 20s.

Use Normal ATK/Plunge ATK/Skill > Stop your movement > Capture the Particles

How to trigger Supersense Particles:
When you have enough Fayz Force, use a Normal Attack, Plunging Attack or Elemental Skill. Then, stop all actions immediately to create Supersense Particles.


Stage 6: Persistent Replicable Stability

Supersense Skill:
Unleash a shockwave at the character's position, dealing True DMG to nearby opponents and restoring HP to all nearby party members equal to 100% of the character's Max HP. Additionally, all your party members will have 2 Energy restored per second for 20s.

Use Skill/Burst > Stop your movement > Capture the Particles

How to trigger Supersense Particles:
When you have enough Fayz Force, use an Elemental Skill or Elemental Burst. Then, stop all actions immediately to create Supersense Particles.
When it comes to Kazuha's Skill, you must stop right after tapping/holding the Skill, not after you land.


Stage 7: Residual Repercussions of Rigid Collisions

Supersense Skill:
Unleash a shockwave at the character's position, dealing True DMG to nearby opponents and restoring HP to all nearby party members equal to 100% of the character's Max HP. Additionally, unleash a Geo shockwave at the location of the character that deals AoE Geo DMG every 2s for 20s.

Use Skill/Burst > Stop your movement > Capture the Particles

How to trigger Supersense Particles:
When you have enough Fayz Force, use an Elemental Skill or Elemental Burst. Then, stop all actions immediately to create Supersense Particles.


Stage 8: Solid Structure Shattering Shockwave

Coming Soon!


Gameplay Rewards

➥ Don’t forget to manually claim your rewards from the event page. By completing all the event challenges, you will get the following rewards:

  • Primogem x420
  • Mora x340000
  • Sanctifying Unction x6
  • Fine Enhancement Ore x48
  • Iron Talisman of the Forest Dew x6
  • Agnidus Agate Sliver x3
  • Oasis Garden's Kindness x6
  • Varunada Lazurite Sliver x3
  • Remnant Glow of Scorching Might x6
  • Vayuda Turquoise Sliver x3
  • Shivada Jade Sliver x3
  • Prithiva Topaz Sliver x3
  • Vajrada Amethyst Sliver x3
  • Nagadus Emerald Sliver x3
  • Adventurer's Experience x8

The post Genshin Impact: The Great Fayz Reaction Debate Event Guide appeared first on DotGG.

]]>
19341
Genshin Impact Codes – March 2024 https://dotgg.gg/genshin-impact-codes/ Sat, 16 Mar 2024 08:28:55 +0000 https://dotgg.gg/?p=9823 You can check all the active redemption codes for Genshin Impact here.

The post Genshin Impact Codes – March 2024 appeared first on DotGG.

]]>

In Genshin Impact, in-game items can be earned by redeeming promotional codes. They are especially a great source of free Primogem and are released by MiHoYo as part of social media events, live streams, and celebratory milestones. They generally have a short duration and expire quickly, so you have to be vigilant and be on the lookout for them! Be sure to bookmark this page and check in occasionally to see if there are any new ones.


How to Redeem Codes

Genshin Impact codes can be redeemed in two ways, in-game or via your web browser. Please note that players must be at least Adventure Rank 10 to redeem most codes (except for GENSHINGIFT).

  • Open the in-game Settings menu, then select the Account page. Click on the "Redeem Code" option. Few Travelers may don't have this option (Usually iOS), so they can use the next method.
  • Go to the official Genshin Impact Redeem Code page and log into your account.

Active Codes

If there are any codes that are already expired in the Active section, please leave a comment and we will update the post.

CodeServerRewardsDuration
CA3BLTURGH9DAllPrimogem ×60
Adventurer's Experience ×5
Discovered: March 16, 2024
Valid: (Indefinite)
YKHC29118G54AllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: March 16, 2024
Valid: (Indefinite)
HOFK9PBK481GAllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: March 13, 2024
Valid: (Indefinite)
KAVI6G4PL24EAllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: March 13, 2024
Valid: (Indefinite)
OLQH7G62I7EUAllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: March 13, 2024
Valid: (Indefinite)
GGXG71L5J215AllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: March 13, 2024
Valid: (Indefinite)
NQXAZLX1943GAllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: March 13, 2024
Valid: (Indefinite)
BNYP6K5X4HIQAllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: March 13, 2024
Valid: (Indefinite)
IREQ9W823341
IREQ1FTFRYBX
AllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: March 13, 2024
Valid: (Indefinite)
Notes: Using either of the codes will render the other unusable.
TT3B5L2AHVE9AllFontinalia Mousse ×1
Crepes Suzette ×1
Tea Break Pancake ×1
Secret Sauce BBQ Ribs ×1
Teyvat Fried Egg ×2
Discovered: March 11, 2024
Valid: (Indefinite)
WAZGIKZ9K6NMAllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Sweet Madame ×5
Jueyun Chili Chicken ×5
Discovered: February 1, 2024
Valid: (Indefinite)
CT2BDW7JD38MAllPrimogem ×60
Adventurer's Experience ×5
Discovered: January 28, 2024
Valid: (Indefinite)
JB95D2V5XGJ5AllMora ×20000
Hero's Wit ×2
Adventurer's Experience ×5
Charcoal-Baked Ajilenakh Cake ×5
Curry Shrimp ×5
Discovered: December 20, 2023
Valid: (Indefinite)
GENSHINGIFTAllPrimogem ×50
Hero's Wit ×3
Discovered: November 10, 2020
Valid: (Indefinite)
Notes: Found in ads located on YouTube and similar. The code hit max usage on 5 August 2021, but started working again as early as 11 August 2021.

Expired Codes

CodeServerRewardsDuration
DAKTDBWTZTYRAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: March 1, 2024
Expired: March 2, 2024
Notes: 4.5 Livestream Codes
AT3BDSWTYBKDAllPrimogem ×100
Hero's Wit ×5
Discovered: March 1, 2024
Expired: March 2, 2024
Notes: 4.5 Livestream Codes
5TKAUAWAGBJRAllPrimogem ×100
Mora ×50,000
Discovered: March 1, 2024
Expired: March 2, 2024
Notes: 4.5 Livestream Codes
8SJSDSX68UF9AllMora ×8,888
Clearwater Jade ×5
Encompassing Gladness ×2
Bountiful Year ×2
Discovered: February 9, 2024
Expired: February 24, 2024
QOTR3M8X535NAllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: February 3, 2024
Expired: March 2, 2024
CIJO8VL7B929AllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Sweet Madame ×5
Jueyun Chili Chicken ×5
Discovered: February 3, 2024
Expired: March 2, 2024
MEIR79527PDCAllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Sweet Madame ×5
Jueyun Chili Chicken ×5
Discovered: February 1, 2024
Expired: March 2, 2024
FBYQA7X71H92
FBYQ36SHY279
AllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Sweet Madame ×5
Jueyun Chili Chicken ×5
Discovered: February 1, 2024
Expired: March 2, 2024
Notes: Using either of the codes will render the other unusable.
TGEFFQY7J6V2
TGEFB1F28HSB
AllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Sweet Madame ×5
Jueyun Chili Chicken ×5
Discovered: January 31, 2024
Expired: March 2, 2024
Notes: Using either of the codes will render the other unusable.
NA88ANTJL5SDAllPrimogem ×60
Adventurer's Experience ×5
Discovered: December 20, 2023
Expired: March 2, 2024
8T8QTHGVZJARAllLucky Coin ×3,000Discovered: January 20, 2024
Expired: January 21, 2024
BBQ8AZHUH2CZAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: January 19, 2024
Expired: January 20, 2024
Notes: 4.4 Livestream Codes
MT88AYHCZ2URAllPrimogem ×100
Hero's Wit ×5
Discovered: January 19, 2024
Expired: January 20, 2024
Notes: 4.4 Livestream Codes
FA9QAGYDZJEVAllPrimogem ×100
Mora ×50 000
Discovered: January 19, 2024
Expired: January 20, 2024
Notes: 4.4 Livestream Codes
HJGDJA2FW7FH
NNDFKSKEX6TH
AllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: December 20, 2023
Expired: January 16, 2024
EA8RWDMBVRTRAllPrimogem ×60
Adventurer's Experience ×5
Discovered: November 7, 2023
Expired: January 8, 2024
HoYoFEST 2023AllMora ×20,000Discovered: July 10, 2023
Expired: December 31, 2023
Notes: Code will hit max usage at 2,300,000
8BQ9CMMVS5PMAllPrimogem ×100
Mora ×50 000
Discovered: December 8, 2023
Expired: December 9, 2023
Notes: 4.3 Livestream Codes
UBRQC4MCT4PZAllPrimogem ×100
Adventurer's Experience ×5
Discovered: December 8, 2023
Expired: December 9, 2023
Notes: 4.3 Livestream Codes
RS99D5LVTM6VAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: December 8, 2023
Expired: December 9, 2023
Notes: 4.3 Livestream Codes
6T8NWE3HD7PDAllPrimogem ×60
Adventurer's Experience ×5
Discovered: September 26, 2023
Expired: December 8, 2023
YT9L3UFSZXF9
YT9L2DWTYWWM
AllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: November 8, 2023
Valid until: November 13, 2023
Notes: Using either of the codes will render the other unusable.
WA8MJCETGXLRAllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: November 8, 2023
Valid until: November 13, 2023
ETR5KVFSYFMZAllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: November 8, 2023
Valid until: November 13, 2023
3SRM3VEBHXY5AllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: November 8, 2023
Valid until: November 13, 2023
VA97KJNF24UVAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: November 3, 2023
Expired: November 4, 2023
Notes: 4.2 Livestream Codes
NTQP2KPEJMUHAllPrimogem ×100
Hero's Wit ×5
Discovered: November 3, 2023
Expired: November 4, 2023
Notes: 4.2 Livestream Codes
9T96KJNE2LVMAllPrimogem ×100
Mora ×50,000
Discovered: November 3, 2023
Expired: November 4, 2023
Notes: 4.2 Livestream Codes
9A97KJNX2NZ9AllPrimogem ×30Discovered: October 31, 2023
Valid until: November 2, 2023
TTQNCFMADSWHAllPrimogem ×30Discovered: October 16, 2023
Valid until: October 24, 2023
Notes: Code has hit max usage.
AAQNVELTVSXVAllMora ×20,000
Mystic Enhancement Ore ×5
Discovered: October 13, 2023
Valid until: October 23, 2023
4S97DELBCSV9AllMora ×20,000 Hero's Wit ×2Discovered: October 7, 2023
Valid until: October 17, 2023
AS97CE45EUERAllMora x20000
Hero's Wit x2
Mystic Enhancement Ore x3
Discovered: September 26, 2023
Expired: October 16, 2023
Notes: Facebook Messenger Quiz
WEQPKCLZYRDH
WEQP3D5ZHRD9
AllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: September 28, 2023
Expired: October 11, 2023
Notes: Using either of the codes will render the other unusable.
FASF2VLYYSRDAllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: September 28, 2023
Expired: October 11, 2023
RQWP3ULZZ8VD
RQWP2C4HZ8A5
AllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: September 27, 2023
Expired: October 11, 2023
Notes: Using either of the codes will render the other unusable.
EAFVJV4YGTR9
EAFVKD4GZQBZ
AllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: September 27, 2023
Expired: October 11, 2023
Notes: Using either of the codes will render the other unusable.
GDAHKD5HYTN5
GDAH2VWGT8AT
GDAHJC4YHS7H
AllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: September 27, 2023
Expired: October 11, 2023
Notes: Using either of the codes will render the other two unusable.
GENSHINIMPACTRIVALS23AllMora ×20,000
Hero's Wit ×3
Mystic Enhancement Ore ×5
Discovered: September 28, 2023
Expired: October 5, 2023
2S84JS839T8RAllPrimogem ×60
Adventurer's Experience ×5
Discovered: August 15, 2023
Expired: October 4, 2023
MT8PCZYVG2T5AllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: September 18, 2023
Expired: September 27, 2023
NA9NDHHCZKTDAllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: September 17, 2023
Expired: September 27, 2023
TA97CGHDHJTHAllMora ×10,000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: September 17, 2023
Expired: September 27, 2023
Discord NitroAmerica, Europe, Asia, TW/HK/MacaoHero's Wit ×10
Mora ×100,000
Eminent Share Bundle ×5
Adventurer's Breakfast Sandwich ×5
Discovered: August 16, 2023
Valid until: September 26, 2023
Notes: Discord Nitro subscription is required.
FB8PFFHT364MAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: September 15, 2023
Valid until: September 16, 2023
Notes: 4.1 Livestream Codes
JS96FEZS3P59AllPrimogem ×100
Hero's Wit ×5
Discovered: September 15, 2023
Valid until: September 16, 2023
Notes: 4.1 Livestream Codes
2T86EWGBJP6VAllPrimogem ×100
Mora ×50,000
Discovered: September 15, 2023
Valid until: September 16, 2023
Notes: 4.1 Livestream Codes
NS92PG6DB52MAllPrimogem ×60
Adventurer's Experience ×5
Discovered: July 5, 2023
Expired: August 25, 2023
3BRLL59ZCZKDAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: August 4, 2023
Expired: August 5, 2023
Notes: 4.0 Livestream Codes
WA845MQHUHKHAllPrimogem ×100
Hero's Wit ×5
Discovered: August 4, 2023
Expired: August 5, 2023
Notes: 4.0 Livestream Codes
ZT8MLL8GCYKMAllPrimogem ×100
Mora ×50,000
Discovered: August 4, 2023
Expired: August 5, 2023
Notes: 4.0 Livestream Codes
WTQ2E83WS869AllPrimogem ×60
Adventurer's Experience ×5
Discovered: May 24, 2023
Expired: August 3, 2023
RS9MLR5553UHAllMora ×30,000
Crab Roe Kourayaki ×1
Berry & Mint Burst ×1
Mint Jelly ×1
Discovered: July 24, 2023
Expired: August 1, 2023
QBQ2NH6DB4Z9AllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: June 23, 2023
Expired: June 24, 2023
Notes: 3.8 Livestream Codes
2SR3PY7CA52VAllPrimogem ×100
Hero's Wit ×5
Discovered: June 23, 2023
Expired: June 24, 2023
Notes: 3.8 Livestream Codes
6A836GNUA52ZAllPrimogem ×100
Mora ×50,000
Discovered: June 23, 2023
Expired: June 24, 2023
Notes: 3.8 Livestream Codes
5B93WJMGXVFZAllAdventurer's Experience ×10
Mora ×10,000
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: May 24, 2023
Expired: June 4, 2023
3SRJF25GXCU5AllAdventurer's Experience ×10
Mora ×10,000
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: May 24, 2023
Expired: June 4, 2023
9S83F34ZFDVVAllAdventurer's Experience ×10
Mora ×10,000
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: May 24, 2023
Expired: June 4, 2023
GA9FPD42SJ4VAllPrimogem ×60
Adventurer's Experience ×5
Discovered: April 12, 2023
Expired: June 4, 2023
LAQZMTPKNTYHAllAdventurer's Experience ×10
Mora ×10,000
Fine Enhancement Ore ×5
Stir-Fried Fish Noodles ×5
Jueyun Chili Chicken ×5
Discovered: April 12, 2023
Expired: May 23, 2023
Prime GamingAllDiscovered: December 14, 2022
Expired: May 23, 2023
Notes: 8 Drops in total. 2 Codes Each Month.
XT82F8JZS4TRAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: May 13, 2023
Expired: May 14, 2023
Notes: 3.7 Livestream Codes
2SRKFQ2YSMVVAllPrimogem ×100
Hero's Wit ×5
Discovered: May 13, 2023
Expired: May 14, 2023
Notes: 3.7 Livestream Codes
5A92W9JZBLCHAllPrimogem ×100
Mora ×50,000
Discovered: May 13, 2023
Expired: May 14, 2023
Notes: 3.7 Livestream Codes
LA9C3RHPPHQHAllPrimogem ×60
Adventurer's Experience ×5
Discovered: March 1, 2023
Expired: April 12, 2023
SSRCJ8HSV7UMAllAdventurer's Experience ×10
Mora ×10,000
Fine Enhancement Ore ×5
Fisherman's Toast ×5
Goulash ×5
Discovered: March 1, 2023
Expired: April 12, 2023
4BQYGWQ9HTR5AllMora ×30,000
Shimi Chazuke ×1
"Once Upon a Time in Mondstadt" ×1
Omurice Waltz ×1
Survival Grilled Fish ×1
Discovered: April 1, 2023
Expired: April 4, 2023
Notes: April Fools' Day Code
9ARE6VLJT34HAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: March 31, 2023
Expired: April 1, 2023
Notes: 3.6 Livestream Codes
KBRE7D4KA2MMAllPrimogem ×100
Hero's Wit ×5
Discovered: March 31, 2023
Expired: April 1, 2023
Notes: 3.6 Livestream Codes
7S9X6V4JB2M9AllPrimogem ×100
Mora ×50,000
Discovered: March 31, 2023
Expired: April 1, 2023
Notes: 3.6 Livestream Codes
KARU3RG6NY65AllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: February 17, 2023
Expired: February 18, 2023
Notes: 3.5 Livestream Codes
5SRC28YNNYP9AllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: February 17, 2023
Expired: February 18, 2023
Notes: 3.5 Livestream Codes
SB8UJ9H7NH8VAllPrimogem ×100
Hero's Wit ×5
Discovered: February 17, 2023
Expired: February 18, 2023
Notes: 3.5 Livestream Codes
DAQS9FPX2U35AllPrimogem ×60
Adventurer's Experience ×5
Discovered: January 18, 2023
Expired: February 28, 2023
FTRUFT7AT5SVAllAdventurer's Experience ×10
Mora ×10000
Fine Enhancement Ore ×5
Fried Radish Balls ×5
Satisfying Salad ×5
Discovered: January 18, 2023
Valid until: February 28, 2023
XBRSDNF6BP4RAllPrimogem ×60
Adventurer's Experience ×5
Discovered: December 7, 2022
Expired: February 7, 2023
Paimon's Starlight ExpeditionAllPrimogem ×40Discovered: January 11, 2023
Expired: January 18, 2023
2T9AUV3YPV49AllAdventurer's Experience ×10
Mora ×10000
Fine Enhancement Ore ×5
Sweet Madame ×5
Tea Break Pancake ×5
Discovered: December 7, 2022
Valid until: January 17, 2023
NS8TUVJYR4UHAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: January 6, 2023
Expired: January 7, 2023
Notes: 3.4 Livestream Codes
NSQTVCKYRMDMAllPrimogem ×100
Hero's Wit ×5
Discovered: January 6, 2023
Expired: January 7, 2023
Notes: 3.4 Livestream Codes
LB8SDUJYQ4V9AllPrimogem ×100
Mora ×50000
Discovered: January 6, 2023
Expired: January 7, 2023
Notes: 3.4 Livestream Codes
NT8SU92DKFRZAllPrimogem ×60
Adventurer's Experience ×5
Discovered: November 2, 2022
Expired: December 7, 2022
ET9SUPENB765AllPrimogem ×100
Mora ×50000
Discovered: November 25, 2022
Valid until: November 26, 2022
Notes: 3.3 Livestream Codes
NS8BD6EPS77ZAllPrimogem ×100
Hero's Wit ×5
Discovered: November 25, 2022
Valid until: November 26, 2022
Notes: 3.3 Livestream Codes
8ARAU6FNBNPVAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: November 25, 2022
Valid until: November 26, 2022
Notes: 3.3 Livestream Codes
WARBDRR9MCQ9AllMora ×10000
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Northern Smoked Chicken ×5
Flaming Red Bolognese ×5
Discovered: November 2, 2022
Expired: November 3, 2022
MA6RPW8GGJAMAllPrimogem ×60
Adventurer's Experience ×5
Discovered: September 28, 2022
Expired: November 2, 2022
GS6RLKGKWUERAllPrimogem ×100
Mora ×50000
Discovered: October 23, 2022
Expired: October 24, 2022
Notes: 3.2 Livestream Codes
KS6QL3YJFCWMAllPrimogem ×100
Hero's Wit ×5
Discovered: October 23, 2022
Expired: October 24, 2022
Notes: 3.2 Livestream Codes
6SP942Z3XVWHAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: October 23, 2022
Expired: October 24, 2022
Notes: 3.2 Livestream Codes
6A6VJTWGCPYVAllPrimogem ×60
Adventurer's Experience ×5
Discovered: August 24, 2022
Expired: October 6, 2022
2BP9HY6BYFR5AllPrimogem ×100
Mora ×50000
Discovered: September 16, 2022
Expired: September 17, 2022
Notes: 3.1 Livestream Codes
JT78YH7SGWRZAllPrimogem ×100
Hero's Wit ×5
Discovered: September 16, 2022
Expired: September 17, 2022
Notes: 3.1 Livestream Codes
3B6RYY7AHX9DAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: September 16, 2022
Expired: September 17, 2022
Notes: 3.1 Livestream Codes
XTNDKTEBWA59AllPrimogem ×60
Adventurer's Experience ×5
Discovered: July 15, 2022
Expired: August 22, 2022
KT7DKSFGCRWDAllPrimogem ×100
Mora ×50000
Discovered: August 13, 2022
Expired: August 14, 2022
Notes: 3.0 Livestream Codes
EA7VKTFHU9VRAllPrimogem ×100
Hero's Wit ×5
Discovered: August 13, 2022
Expired: August 14, 2022
Notes: 3.0 Livestream Codes
8ANCKTWYVRD5AllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: August 13, 2022
Expired: August 14, 2022
Notes: 3.0 Livestream Codes
MTNUJBXDD72RAllPrimogem ×60
Adventurer's Experience ×5
Discovered: May 31, 2022
Expired: July 15, 2022
HA6C2AFBXSZVAllPrimogem ×100
Mora ×50000
Discovered: July 2, 2022
Expired: July 3, 2022
Notes: 2.8 Livestream Codes
WANVJAFAXTERAllPrimogem ×100
Hero's Wit ×5
Discovered: July 2, 2022
Expired: July 3, 2022
Notes: 2.8 Livestream Codes
DTNVKAWBWSF5AllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: July 2, 2022
Expired: July 3, 2022
Notes: 2.8 Livestream Codes
Mega Deal Bundle on Epic Games StoreAllHero's Wit ×5
Mystic Enhancement Ore ×10
Mora ×80000
Adventurer's Breakfast Sandwich ×5
Discovered: June 2, 2022
Expired: June 9, 2022
Notes: Received by e-mail after 'purchase'
MS7C3SV8DMZHAllPrimogem ×60
Adventurer's Experience ×5
Discovered: March 29, 2022
Expired: May 31, 2022
HSNUKTXCCPWVAllPrimogem ×100
Mora ×50000
Discovered: May 20, 2022
Expired: May 21, 2022
Notes: 2.7 Livestream Codes
DTNUKTWCC6D9AllPrimogem ×100
Hero's Wit ×5
Discovered: May 20, 2022
Expired: May 21, 2022
Notes: 2.7 Livestream Codes
LANVJSFUD6CMAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: May 20, 2022
Expired: May 21, 2022
Notes: 2.7 Livestream Codes
Paimon Extension on TwitchAllPrimogem ×60Discovered: March 31, 2022
Expired: May 10, 2022
Notes: Players must participate in the mini-game to get promotional code.
ZSPDKSC3V8V5AllPrimogem ×60
Adventurer's Experience ×5
Discovered: February 16, 2022
Expired: March 29, 2022
AB7CKBVQULE5AllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: March 18, 2022
Expired: March 19, 2022
Notes: 2.6 Livestream Codes
3TPUKSV8C5X9AllPrimogem ×100
Hero's Wit ×5
Discovered: March 18, 2022
Expired: March 19, 2022
Notes: 2.6 Livestream Codes
UT7C2TD8C5ZDAllPrimogem ×100
Mora ×50000
Discovered: March 18, 2022
Expired: March 19, 2022
Notes: 2.6 Livestream Codes
Paimon's Chocolate Factory
(Web Event)
AllMora ×20000
Hero's Wit ×3
Discovered: February 10, 2022
Expired: February 25, 2022
Notes: Must have a Facebook account. Cannot redeem with another code on the same account.
9BPCJCQGHAWZAllPrimogem ×60
Adventurer's Experience ×5
Discovered: January 5, 2022
Expired: February 16, 2022
VTPU3CQWYCSDAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: February 4, 2022
Expired: February 5, 2022
Notes: 2.5 Livestream Codes
AB7VJC9EGDAZAll Primogem ×100
 Hero's Wit ×5
Discovered: February 4, 2022
Expired: February 5, 2022
Notes: 2.5 Livestream Codes
WT7D3CQEHVBMAll Primogem ×100
 Mora ×50000
Discovered: February 4, 2022
Expired: February 5, 2022
Notes: 2.5 Livestream Codes
FANRONGCHANGSHENGAllMora ×18000
Adventurer's Experience ×8
Fine Enhancement Ore ×10
Discovered: January 24, 2022
Expired: January 30, 2022
ETNU2DN5NZRRAllPrimogem ×60
Adventurer's Experience ×4
Discovered: November 25, 2021
Expired: January 5, 2022
CrucialGames
(2.3 Giveaway)
AllPrimogem ×50Discovered: December 22, 2021
Expired: January 5, 2022
Notes: Cannot redeem with another v2.3 code on the same account.
Prime GamingAllVariousDiscovered: July 26, 2021
Expired: January 5, 2022
Notes: 8 Drops in total. 2 Codes Each Month.
5SPDKV8ZHBFVAllPrimogem ×100
Mora ×50000
Discovered: December 26, 2021
Expired: December 27, 2021
Notes: 2.4 Livestream Codes
PSNVJURZZSD9AllPrimogem ×100
Hero's Wit ×5
Discovered: December 26, 2021
Expired: December 27, 2021
Notes: 2.4 Livestream Codes
SA7V2DRZGAU5AllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: December 26, 2021
Expired: December 27, 2021
Notes: 2.4 Livestream Codes
Steelseries
(2.3 Giveaway)
AllPrimogem ×50Discovered: November 27, 2021
Expired: November 29, 2021
Notes: Cannot redeem with another v2.3 code on the same account.
BSPD3ZRXU985AllPrimogem ×60
Mora ×10,000
Discovered: October 13, 2021
Expired: November 24, 2021
KB6DKDNM7H49AllPrimogem ×100
Mora ×50000
Discovered: November 12, 2021
Expired: November 13, 2021
Notes: 2.3 Livestream Codes
BSNDJC747Z7DAllPrimogem ×100
Hero's Wit ×5
Discovered: November 12, 2021
Expired: November 13, 2021
Notes: 2.3 Livestream Codes
AS7CJDP4NG7HAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: November 12, 2021
Expired: November 13, 2021
Notes: 2.3 Livestream Codes
CrucialGames
(2.1 Giveaway)
AllPrimogem ×50Discovered: September 24, 2021
Expired: October 13, 2021
Notes: Cannot redeem with another v2.1 code like Steelseries, Alienware or Intel on the same account.
BSNUJGQFUTPMAllPrimogem ×100
Mora ×50000
Discovered: October 3, 2021
Expired: October 4, 2021
Notes: 2.2 Livestream Codes
NB6VKHQWVANZAllPrimogem ×100
Hero's Wit ×5
Discovered: October 3, 2021
Expired: October 4, 2021
Notes: 2.2 Livestream Codes
LBNDKG8XDTNDAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: October 3, 2021
Expired: October 4, 2021
Notes: 2.2 Livestream Codes
Alienware
(2.1 Giveaway)
AllPrimogem ×50Discovered: September 20, 2021
Expired: October 3, 2021
Notes: Cannot redeem with another v2.1 code like Steelseries, Crucial or Intel on the same account.
Steelseries
(2.1 Giveaway)
AllPrimogem ×50Discovered: September 20, 2021
Expired: September 27, 2021
Notes: Cannot redeem with another v2.1 code like Alienware, Crucial or Intel on the same account.
Intel gaming access
(2.1 Giveaway)
AllPrimogem ×50Discovered: September 24, 2021
Expired: September 24, 2021
Notes: Cannot redeem with another v2.1 code like Steelseries, Crucial or Alienware on the same account.
Paimon Extension on TwitchAllPrimogem ×60Discovered: July 23, 2021
Expired: August 31, 2021
Notes: A stream with this extension on must reach 2,020,928 likes or more to get promotional codes.
NTPVU7JTJYPDAllPrimogem ×100
Mora ×50,000
Discovered: August 20, 2021
Expired: August 21, 2021
Notes: 2.1 Livestream Codes
CB7UU6KT2H59AllPrimogem ×100
Hero's Wit ×5
Discovered: August 20, 2021
Expired: August 21, 2021
Notes: 2.1 Livestream Codes
DSPVUN2BKH5MAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: August 20, 2021
Expired: August 21, 2021
Notes: 2.1 Livestream Codes
CrucialGames
(1.6 Giveaway)
AllPrimogem ×50Discovered: July 12, 2021
Expired: July 25, 2021
Notes: Cannot redeem with another v1.6 code like Steelseries on the same account.
Steelseries
(1.6 Giveaway)
AllPrimogem ×50Discovered: June 25, 2021
Expired: July 21, 2021
Notes: Cannot redeem with another v1.6 code like Crucial on the same account.
GENSHINGALAXYAllMora ×10,000
Mondstadt Hash Brown ×3
Adventurer's Experience ×10
Northern Smoked Chicken ×3
Fine Enhancement Ore ×5
Discovered: June 8, 2021
Expired: July 21, 2021
GENSHINEPICAllMora ×10,000
Squirrel Fish ×3
Northern Apple Stew ×3
Adventurer's Experience ×10
Fine Enhancement Ore ×5
Discovered: June 8, 2021
Expired: July 21, 2021
LS6T4L9ZZ7THAllPrimogem ×100
Mora ×50,000
Discovered: July 9, 2021
Expired: July 10, 2021
Notes: 2.0 Livestream Codes
GBNA9J5H9Y4HAllPrimogem ×100
Hero's Wit ×5
Discovered: July 9, 2021
Expired: July 10, 2021
Notes: 2.0 Livestream Codes
AS6BQKLY9GLDAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: July 9, 2021
Expired: July 10, 2021
Notes: 2.0 Livestream Codes
SBNBUK67M37ZAllPrimogem ×30
Adventurer's Experience ×5
Discovered: March 19, 2021
Expired:
GS6ACJ775KNVAllPrimogem ×60
Mora ×10,000
Discovered: March 18, 2021
Expired: June 9, 2021
UTNBBGSZ3NQMAllPrimogem ×100
Mora ×50,000
Discovered: May 28, 2021
Expired: May 29, 2021
Notes: 1.6 Livestream Codes
8A6ABHTH2N9ZAllPrimogem ×100
Hero's Wit ×5
Discovered: May 28, 2021
Expired: May 29, 2021
Notes: 1.6 Livestream Codes
WTNTBYSZJNRDAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: May 28, 2021
Expired: May 29, 2021
Notes: 1.6 Livestream Codes
FS6SU367M279AllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: April 16, 2021
Expired: April 17, 2021
Notes: 1.5 Livestream Codes
4BNSD3675J8DAllPrimogem ×100
Hero's Wit ×5
Discovered: April 16, 2021
Expired: April 17, 2021
Notes: 1.5 Livestream Codes
ATPTUJPP53QHAllPrimogem ×100
Mora ×50,000
Discovered: April 16, 2021
Expired: April 17, 2021
Notes: 1.5 Livestream Codes
2T7E9CPA7YJEChinaPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: April 16, 2021
Expired: April 17, 2021
Notes: 1.5 CN Codes
EBPWQU6SNZ22ChinaPrimogem ×100
Hero's Wit ×5
Discovered: April 16, 2021
Expired: April 17, 2021
Notes: 1.5 CN Codes
CBNXRD6S7H3NChinaPrimogem ×100
Mora ×50,000
Discovered: April 16, 2021
Expired: April 17, 2021
Notes: 1.5 CN Codes
TT7BVJNPL249AllPrimogem ×60Discovered: March 22, 2021
Expired: March 31, 2021
PSNTC8FEQK4DAllPrimogem ×100
Mora ×50,000
Discovered: March 6, 2021
Expired: March 7, 2021
Notes: 1.4 Livestream Codes
ET7ADQFF8KJRAllPrimogem ×100
Hero's Wit ×5
Discovered: March 6, 2021
Expired: March 7, 2021
Notes: 1.4 Livestream Codes
KTNSCQWW922MAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: March 6, 2021
Expired: March 7, 2021
Notes: 1.4 Livestream Codes
jsSK8n23jzRAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: January 22, 2021
Expired: January 23, 2021
Notes: 1.3 Livestream Codes
dU2mhjQL1ZTAllPrimogem ×100
Hero's Wit ×5
Discovered: January 22, 2021
Expired: January 23, 2021
Notes: 1.3 Livestream Codes
nBEm3myAL2bAllPrimogem ×100
Mora ×10,000
Discovered: January 22, 2021
Expired: January 23, 2021
Notes: 1.3 Livestream Codes
153YuSaenhAllPrimogem ×30
Adventurer's Experience ×5
Discovered: January 12, 2021
Expired:
CUUPMBJSVDAllPrimogem ×50Discovered: January 8, 2021
Expired: January 26, 2021
GSIMPTQ125AllPrimogem ×60
Mora ×10,000
Discovered: December 23, 2020
Expired:
G3tQq6TOqmEAllPrimogem ×100
Hero's Wit ×5
Discovered: December 11, 2020
Expired: December 12, 2020
Notes: 1.2 Livestream Codes
Code hit max usage 2 hours after release.
5KVeIbSxDUUAllPrimogem ×100
Mystic Enhancement Ore ×10
Discovered: December 11, 2020
Expired: December 12, 2020
Notes: 1.2 Livestream Codes
Code hit max usage 2 hours after release.
eATDgIXLD56AllPrimogem ×100
Mora ×50,000
Discovered: December 11, 2020
Expired: December 12, 2020
Notes: 1.2 Livestream Codes
Code hit max usage 2 hours after release.
GOLNXLAKC58AllPrimogem ×50Discovered: November 20, 2020
Expired: November 30, 2020
Notes: Code hit max usage Nov 21st
GENSHIN1111AllPrimogem ×60
Mora ×10,000
Discovered: November 9, 2020
Expired: November 20, 2020
Notes: Code hit max usage
GenshinZHB30AllPrimogem ×160Discovered: October 30, 2020
Expired: October 31, 2020
Notes: Code located in promotional stream
GENSHINMHY0MAmericaPrimogem ×30Discovered: October 14, 2020
Expired: October 21, 2020
GENSHINMHY0IAsiaPrimogem ×30Discovered: October 14, 2020
Expired: October 21, 2020
GENSHINMHY0OEuropePrimogem ×30Discovered: October 14, 2020
Expired: October 21, 2020
GENSHIN1006AAmericaPrimogem ×30
Adventurer's Experience ×5
Discovered: October 5, 2020
Expired: October 13, 2020
GENSHIN1006SAsiaPrimogem ×30
Adventurer's Experience ×5
Discovered: October 5, 2020
Expired: October 13, 2020
GENSHIN1006UEuropePrimogem ×30
Adventurer's Experience ×5
Discovered: October 5, 2020
Expired: October 13, 2020
GENSHIN0928NAmericaPrimogem ×60
Mora ×10,000
Discovered: September 30, 2020
Expired: October 7, 2020
GENSHIN0928EAsiaPrimogem ×60
Mora ×10,000
Discovered: September 30, 2020
Expired: October 7, 2020
GENSHIN0928AEuropePrimogem ×60
Mora ×10,000
Discovered: September 30, 2020
Expired: October 7, 2020

The post Genshin Impact Codes – March 2024 appeared first on DotGG.

]]>
9823
Genshin Impact: Spiral Abyss V4.5 Floor 12 Complete Guide https://dotgg.gg/genshin-impact-spiral-abyss-v4-5-floor-12-complete-guide/ Sat, 16 Mar 2024 02:48:44 +0000 https://dotgg.gg/?p=18327 The last floor is here with lots of bosses as opponents! There are a lot of bosses in 4.5 Abyss and some mobs for you to face. Continue reading this guide for the full analysis of Floor 12 in the Spiral Abyss. Blessing of the Abyssal Moon Reminder: Blessing of the Abyssal Moon will change […]

The post Genshin Impact: Spiral Abyss V4.5 Floor 12 Complete Guide appeared first on DotGG.

]]>

The last floor is here with lots of bosses as opponents! There are a lot of bosses in 4.5 Abyss and some mobs for you to face. Continue reading this guide for the full analysis of Floor 12 in the Spiral Abyss.


Blessing of the Abyssal Moon

Reminder: Blessing of the Abyssal Moon will change every refresh cycle and may not be updated here. But the enemies list and strategy will remain the same.

When characters create Geo Constructs, a shockwave is unleashed at the character's location, dealing True DMG to nearby opponents. Such a shockwave can only be unleashed once every 6s.


Team Recommendations

Ley Line Disorder:
For this floor only, the Let Line flow will be normal.

General Tips:
If the floor is too hard for you, don’t forget that changing teams is an option. Although you need to start from Chamber 1, at least you don’t have to worry about stars for the Chamber you already completed.

  • In the First Half, there are quite a lot of mobs here with the exception of chamber 3. So both AoE and single-target DPS are good here. But, I recommend bringing a single-target DPS with an Anemo CC. In terms of elements, most elements are good except:
    • Cryo because Coppelia in the 3rd chamber has high Cryo RES.
    • Physical because the Black Serpent Knight in the 2nd chamber has high Physical RES.
  • Aside from the mentioned elements above, try not to bring a shielder but a healer instead. This is because the Black Serpent enemies in the 2nd chamber can get a buff if they attack shielded characters. Yes, those buffs are at the cost of reducing their health, but it's not worth fighting their buff states. For example:
    • Crystallize Team: Navia + Chiori/Albedo + Bennett + Xiangling
    • Hypercarry Team: Neuvillette + Furina + Jean/Baizhu + Kazuha
    • Hyperbloom Team: Neuvillette + Nahida + Yae Miko + Baizhu
    • Freeze Team: Neuvillette + Furina + Kazuha + Charlotte
    • National Team: Tartaglia/Raiden + Bennett + Xiangling + Kazuha
  • In the Second Half, all of your enemies are a single boss on each floor so I highly recommend using a single-target DPS. Some of the not recommended elements are:
    • Dendro is not recommended here because Jadeplume boss in chamber 1 has high resistance to it.
    • Physical because the PMA in chamber 2 has high resistance to Physical damage.
    • Freeze reaction because all bosses can't be frozen.
  • Now that we'd gotten over the not-recommended elements, time for the recommended one. It's Geo. The only reason is because I think that's the best one to bring when facing the Local Legend Meka in the last chamber Since it has a Geo shield, you can use Geo attacks to destroy that. Of course, it's not only Geo, other Blunt attacks can also be used like claymore attacks, and plunging attacks (except bow and catalyst). If you bring a claymore character to the party, all elements except Dendro and Physical are good for this half. For example:
    • Aggravate Team: Tighnari + Yae Miko + Nahida + Zhongli
    • Crystallize Team: Navia + Chiori/Albedo + Bennett + Xiangling
    • Hypercarry Team: Wanderer/Xiao + Faruzan + Bennett + Zhongli
    • Hyperbloom Team: Alhaitham + Xingqiu + Kuki Shinobu + Nahida
    • Hypercarry Team: Itto + Chiori + Gorou + Zhongli

Floor 12 Chamber 1

First Half

1st Wave: Pyro Abyss Mage & 2 Large Overgrown Breacher Primus
2nd Wave: Veteran Frost Operative & Wind Operative


Smoldering Flames Aura: Deals continuous Pyro DMG to the active character while the debuff is active.

  • In the first wave, all enemies spawn in the front area. Between all the enemies, the priority would be:
    • Destroying the Pyro shield that the Mage has first.
    • Then, whenever the Dendro Primus enter a stressed state, they will gain a Dendro shield and fire waves of Lushmissiles at the player, each missile dealing quite a huge Dendro DMG. When they have this shield, it's highly recommended to remove that shield ASAP so your characters won't die (unless they have a Zhongli-level shield).
    • The best way to remove that shield is: (1) A single Arkhe attack, (2) using Electro attacks, (3) using Hydro attacks, or (4) using Pyro attacks.
  • These Primus have high Dendro RES so beware of that when you bring Dendro DPS here. Now after all enemies don't have any shield or some sort, focus on defeating all of them at the same time.
  • In the second wave, the Operatives spawn at the front area. Go to the Wind Operative on your left rather than the Frost one. This is because the Frost Operative often uses Blinkchase skill (not an official name) that will let her thrust forward in your direction. This way, you can gather both of them at the same spot. Wind Operative also has a teleport skill but she doesn't use it much often. It's all up to RNG, I suppose.
  • You need to keep watch of their attack and make sure you avoid their Hunt Down skill because it will attach a Bond of Life to the characters they hit.
    • When using the skill, the Operative will sacrifice 5% of her Max HP (or 25% of current HP if HP percentage is under 20%) to initiate Hunt Down: Locks onto the player (can be seen by the red arrow on top of you).
    • If the player is hit by this attack, they will receive a Life Bond equal to 16% of the Operative's ATK. As long as this Life Bond is active, they will also be affected by a Corrosion status which drains 0.4% Max HP + 72 every second.
    • If the Hunt Down attack hits a character affected by this Life Bond, it will deal 250% of its original DMG.
    • This Life Bond is stackable.
    • This Life Bond lasts for 10 minutes if not cleared.
  • Bond of Life will absorb the healing effects that a character receives. This will prevent them from recovering HP. After this character is healed for an amount equal to the Bond of Life, the Bond can then be cleared. When a character is granted another Bond of Life, the healing required to clear the Bond of Life will also stack. It's best if you have a cleanser like Jean or Bennett to remove those debuffs immediately and heal your characters.
  • The problem is not only your characters will have a hard time healing, but the second time the same character gets hit with another Hunt Down skill, it will deal more DMG to said character. Since there are 2 Operatives here, it's important to watch both of them so they can't stack the Bond of Life.

Second Half

1st Wave: Jadeplume Terrorshroom

  • The first and only wave is with Jadeplume Terrorshroom. First of all, when the challenge starts, make sure you are in range within Jadeplume's attack range (if you bring melee DPS). This is because most of their attacks are short range and you can dodge to avoid taking any damage. Of course, if you bring a shielder/healer, you can end the fight faster by brute force attacking Jadeplume.
  • There are 3 states of Jadeplume: Normal, Activated, and Scorched:
    • The Normal state is the one you're dealing with in its default form.
    • The Activated state is when the Fury bar under its HP is filled by Electro attacks from your character. When Jadeplume is in Activated form, it has different attack modes but will eventually be paralyzed from exhaustion for 15 seconds.
    • The last state is the Scorched state when Jadeplume is affected by Burning (Dendro+Pyro). It's not really a big deal except for its skill that can summon a maximum of 4 Fungi, which will make you lose precious time in the challenge.
  • Both states are decent so you can choose which one you think is the best for your team. For the Activated state, make sure to precisely avoid any incoming attacks from Jadeplume because those hit like a truck. Instead, wait until it's paralyzed before you can spam your attacks.
  • For the Scorched state and the Fungi spores, you can destroy the spores with Electro/Hydro/Pyro within 3 seconds before they can spawn, which will stop the Fungi from spawning. Any of the mentioned elemental AoE attacks are great here. Even Bennett's Skill will do like in the image above.

Floor 12 Chamber 2

First Half

1st Wave: 2 Dendro Specters, 2 Pyro Specters & 2 Electro Specters
2nd Wave: 3 Pyro Whopperflowers
3rd Wave: Shadowy Husk: Line Breaker, Defender, Standard Bearer & Black Serpent Knight: Rockbreaker Ax

Rumbling Stone Aura: Sends 2 rock waves that deal Geo DMG every 4s if the player touches them.

Smoldering Flames Aura: Deals continuous Pyro DMG to the active character while the debuff is active.

  • In the first wave, there are 6 Specters surrounding you in the middle arena. Bringing AoE DPS can almost attack all of them at the same time. Of course, it will be great if you bring an Anemo CC to gather all of them and prevent them from teleporting or hovering away from you. Focus on the Specters at the back area, and if possible, lure the Specters at the front area towards the back to get ready for the next wave.
  • Remember that Specters are immune to their own elements so make sure to bring at least one element that is different from all of them to effectively create reactions that can hurt them (Hydro).
  • In the second wave, 3 Whopperflowers will pop out at the back area. Now that you're in the back area, you can immediately attack them.
  • Another option you can do is to go to the front area so the whoppers will burrow underground and appear at the front area (to get ready for the next wave).
  • In the third wave, the enemies spawn near each other at the front of the arena. Immediately run to the front and focus on the Line Breaker first (the blue one). This is because they have a skill that charges ahead, leading them to be far away from the group. Since all four enemies mostly group together (if not for the fact that Line Breaker keeps running away), the collateral damage should be able to chip away everyone's health there, especially the tanky Rockbreaker Ax with the highest HP.
  • After you take care of the blue one, focus on the big boss Rockbreaker Ax here because (once again) it has the highest HP and will often try to protect its chicks. All these strategies is not really needed if you bring Anemo CC along since the slim ones can be gathered easily using the Anemo Vortex.
  • I don't recommend bringing a shielder or Physical character because once any Shadowy Husk and Black Serpent attack your shielded characters, they will gain a buff for themselves and for nearby Husks at the cost of losing some of their health. They also have resistance against Physical attacks.
    • Line Breaker (Hydro one): Heal themselves and nearby Husks.
    • Standard Bearer (Pyro one): Generate a Pyro shield for themselves and nearby Husks.
    • Defender (Cryo one): Their bow will act as a shield that blocks attacks from the front.
    • Rockbreaker Ax: Enter a state that increases its ATK by 20% and all resistance is increased by 50%.

Second Half

1st Wave: Perpetual Mechanical Array

  • There is only one wave here and it's the PMA boss. Your best bet is a single-target Elemental DPS to obliterate this one. Remember that this cube has a 70% Physical Resistance.
  • Most of its attacks are really easy to dodge, so I believe you can handle it just fine. The problem is when the boss' HP reaches below 50% (around 35-40% HP), it will enter Defensive Mode and summon four Ruin Sentinels: Scout, Defender, Destroyer, and Cruiser.
  • Attack only the highlighted Sentinel (even better if you can bait the highlighted Sentinel to get near the boss)! Do not attack any other because it will be a very waste of your time.
  • Once you defeat the highlighted Sentinel, the big boss will be paralyzed for around ~20 seconds and all resistance will be lowered by 50%. This is the perfect time to use all your Skills and Bursts. When the boss recovers from the paralyzed state, it will become invincible for a few seconds before resetting its state and using its normal attack patterns again.

Floor 12 Chamber 3

First Half

1st Wave: Icewind Suite: Dirge of Coppelia

  • There is only one wave here and it’s the boss 'Icewind Suite'. The one you will be facing is Coppelia, the female counterpart that deals mostly Cryo DMG. Coppelia is an Ousia-type and can be paralyzed by 3 Pneuma attacks like Furina, Lyney, and Neuvillette (but only during its Climax).
  • All of its attacks are a combination of Anemo and Cryo DMG, and you should be able to avoid them like usual in the open world or tank them with a shield. The one you need to focus on is the Coppelia's Climax which will be triggered at the beginning of the fight.
  • Coppelia and Coppelius will move to the center of the arena and initiate Climax: Create 3 Whirlwinds of Dirge that will periodically unleash blasts, dealing Anemo DMG (+Cryo DMG if it's infused with Coppelius's ice blades). Those Frosthearts can't be destroyed so ignore it and focus on the Coppelia.
  • During the Climax, both of them will have 25% RES to all DMG. You can remove the climax move and paralyze the duo by hitting Coppelia when her core is exposed 3 times with Pneuma Attacks. Additionally, when hit by the Pneuma attack for the first/second time, the pulses of wind released by Coppelia will have a much smaller AoE and have their DMG reduced to 60% ATK.

Second Half

1st Wave: Veteran Arithmetic Enhancer Mek

  • There is only one enemy in one wave; Veteran Arithmetic Enhancer Mek. It's the first time this veteran enemy has entered the ring. You might have fought this enemy as Local Legend in Fontaine, and their skills are the same.
  • This enemy is Ousia-type. Hitting it with the Pneuma while it is not shielded will cause it to lose Arkhe and become stunned for a short period of time.
  • The Meka has a Geo shield that grants it a 200% increase to all RES while active and protects it from being paralyzed caused by Pneuma attacks. The shield is weakest against Blunt Attacks (Claymore attacks, Plunging attacks, and most Geo DMG). When destroyed, the shield will be regenerated after some time.
    • This enemy will have a Gravity Reduction Field around it while Arkhe is available, which greatly boosts the jumping height of characters within.
  • The worst attack it has is Gravity Ripple (not its official name) where it periodically sends out a shockwave that expands outwards and can be jumped over, dealing Geo DMG on hit. This attack cannot be dodged using sprint i-frames. For this one, jumping is really recommended unless you have a sturdy shield because it can deal some big damage.
  • For other attacks, I believe you can dodge it just fine. Focus on removing that Geo shield, and once it's gone, brute force it as fast as possible before it creates another shield.

The post Genshin Impact: Spiral Abyss V4.5 Floor 12 Complete Guide appeared first on DotGG.

]]>
18327
Genshin Impact: Spiral Abyss V4.5 Floor 11 Complete Guide https://dotgg.gg/genshin-impact-spiral-abyss-v4-5-floor-11-complete-guide/ Sat, 16 Mar 2024 02:48:27 +0000 https://dotgg.gg/?p=18325 Floor 11 is the start of a challenge in Spiral Abyss for Genshin Impact players. The difficulty spikes up a little bit from the previous floor, in addition to the ever-changing roster of enemies in each version. In version 4.5, there is no normal boss here but there are lots of mobs that come in […]

The post Genshin Impact: Spiral Abyss V4.5 Floor 11 Complete Guide appeared first on DotGG.

]]>

Floor 11 is the start of a challenge in Spiral Abyss for Genshin Impact players. The difficulty spikes up a little bit from the previous floor, in addition to the ever-changing roster of enemies in each version. In version 4.5, there is no normal boss here but there are lots of mobs that come in multiple waves. Follow this guide to know more about enemies' lineup, their weaknesses, and how to complete the entire chamber on Floor 11.


Blessing of the Abyssal Moon

Reminder: Blessing of the Abyssal Moon will change every refresh cycle and may not be updated here. But the enemies list and strategy will remain the same.

When characters create Geo Constructs, a shockwave is unleashed at the character's location, dealing True DMG to nearby opponents. Such a shockwave can only be unleashed once every 6s.


Ley Line Disorder

All party members receive a 75% Geo DMG Bonus.


Team Recommendations

There are NO Leyline Monolith stages for Chamber 1, so you don't have to be wary and bring your best team after looking at the enemies' list.

  • The recommended element for the First Half is every element except Hydro and Anemo (Geo is the best). The reason is obviously because there are Local Legends Phantasm in the 3rd chamber and your Hydro DPS won't do jack there + Xuanwen Beast in the 2nd chamber has high resistance against those 2 elements I mentioned.
  • Another best option is to bring any claymore user because, in the 1st chamber, there would be lots of rock-shielded enemies and the best way to destroy them would be using Blunt Attacks: claymore attacks, plunging attacks (except bow and catalyst), and Geo attacks. For examples:
    • National Team: Sucrose + Xingqiu + Bennett + Xiangling
    • Hyperbloom Team: Nahida + Kuki Shinobu + Xingqiu + Flex
    • Crystallize Team: Navia + Chiori + Furina + Flex
    • Hypercarry Team: Xiao + Faruzan + Bennett + Zhongli
  • For the Second Half, similar to the first half, is pretty much nice to most elements. The two elements that might have a tiny disadvantage are Pyro and Dendro because the Consecrated enemies in chamber 2 have a small resistance to their own element in their Phagocytic Form. But if you really want to bring those elements as DPS, it should be fine as long as you bring other elements to trigger reactions.
  • Anemo CC isn't really needed since only the 1st chamber can take advantage of Anemo CC, but if you want to bring them, go ahead. For examples:
    • Aggravate Team: Dendro MC + Kuki Shinobu + Sayu + Fischl
    • National Team: Raiden + Yelan + Bennet + Xiangling
    • Taser Team: Neuvillette + Raiden Shogun + Kokomi/Furina + Flex
    • Freeze Team: Neuvillette + Furina + Kazuha + Charlotte

Floor 11 Chamber 1

First Half

1st Wave: 4 Rock Shield Hilichurl Guards & 1 Rock Shieldwall Mitachurl
2nd Wave: 4 Rock Shield Hilichurl Guards & 1 Rock Shieldwall Mitachurl

3rd Wave: Pyro Shooter, Cryo Shooter, Geo Samachurl 2 Rock Shieldwall Mitachurls
4th Wave: Pyro Shooter, Electro Shooter, Geo Samachurl 2 Rock Shieldwall Mitachurls

  • In the first wave, all enemies spawn in the front area. Right from the start, the Mitachurl will lunge in your direction using its shield. I suggest going after the moving Mitachurl and letting the 4 Hilichurls chase after you. Lead all of them to the back area since the next wave will spawn there.
  • In the second wave, it's the same roster of enemies as in the first wave but they spawn in the back area. Same as before, focus on the Mitachurl as the smaller enemies will chase after you like ducklings.
  • In the third wave, there will be enemies spawned on your left and right. I suggest going to the left area and focusing on the Samachurl before it can create a Geo construct for all three enemies on the left. If the pillars are created, you can destroy them fast using Geo attacks.
  • In the fourth wave, it's the same roster of enemies as in the third wave (except Cryo Shooter is changed to Electro shooter) but they spawn on the opposite side. Same as before, focus on the Samachurl as the smaller the others will chase after you.

Second Half

1st Wave: Winged Dendroshroom and Cryoshroom & Grounded Hydroshroom and Geoshroom
2nd Wave: Sternshield Crab, Cherubic Sea Hare & Bubbler Seahorse

  • In the first wave, all the enemies will spawn in the front area. It's great if you have an Anemo CC since some of the Shrooms tend to lunge at you and might get ahead of your spot so you have to chase them. But it's not that big of a problem. Since they keep chasing after you, you can just focus one by one.
  • In the second wave, all enemies spawned in the back area. All of them have elemental shields and the best option here would be having an Anemo CC to cancel out each other's shields. But if you don't have any Anemo, another great element here would be Geo because of the ley line disorder and also the fact that Geo can be used to deplete each elemental shield here. Then there's me who just uses the opposite of their elemental so their shield can begone.

Floor 11 Chamber 2

First Half

1st Wave: 4 Xuanwen Beasts
2nd Wave: Assault Specialist Mek & Annihilation Specialist Mek (Pneuma)

  • In the first wave, you will be surrounded by Xuanwen Beasts once the challenge starts. This enemy has 50% resistance against Hydro and Anemo so beware of that. But, they are very weak against the Freeze team. Freezing a Xuanwen Beast and then using Shatter / Melt / Superconduct / Swirl / or Crystallize will remove the Frozen aura and paralyze it.
  • These elite enemies move quite fast so they can catch up to you quickly, but I still recommend going to the left or right wall and cornering all of them at the same spot (they also won't be easily staggered like Vishaps).
  • In the second wave, there will be an enemy on the left and right side of the arena (that's why I suggest either the left or right wall. Once they spawn, the Annihilation Meka will summon another small Meka before chasing after you, while the Assault Meka will run after you right from the start.
  • Since they are Pneuma types, hitting them with Ousia attacks twice will temporarily paralyze them. If you don't bring any Ousia-character, brute force is the only way.

Second Half

1st Wave: Consecrated Fanged Beast
2nd Wave: Consecrated Red Vulture

  • In the first wave, there will be one Consentrated enemy in the front area (this monster is back from 3.7, thankfully not with another beast). As its color scheme suggests, it has high Dendro RES so it's best if you don't bring a Dendro DPS (and Fire DPS for the next Consecrated enemy).
  • There will be a time when it will summon a Phagocytic Energy Block. Make sure to attack this block with elemental attacks until the bar is filled so you can gain the Phagocytic energy > hit the consecrate enemy > and paralyze them. If you leave the Block alone for a period of time, the beast will reabsorb the Phagocytic Energy Block and re-enter Phagocytic Form (its more stronk form).
    • The Phagocytic Energy Block can be destroyed using a single Dendro attack or 6 non-Dendro elemental attacks.
  • Other than Dendor RES, this enemy also possesses 50% Freeze Resistance at all times, decreasing the effectiveness of the Frozen Elemental Reaction.
  • In the second wave, there will be another Consecrated enemy in the back area. This time, it's the Pyro one and has high Pyro RES. It's the same as the previous beast where you should take advantage of the Phagocytic Energy Block to paralyze them.

Floor 11 Chamber 3

First Half

1st Wave: Veteran Tainted Water-Splitting & Water-Spouting Phantasm

  • There is only one wave here, and the 2 veteran phantasm will spawn at the front area side by side.
  • Since both Phantasms on this floor are like the Local Legend you find in Fontaine, they will enter Enraged State from the start and will stay that way permanently. In this state, their attacks will be enhanced and become immune to being Frozen.
  • Between the two Phantasms, the Water-Spouting one is a bit slower than the Water-Splitting one. So from the start of the challenge, go to the Water-Spouting at the right side and let the Water-Splitting chase after you. When the two are really close to each other, it's a matter of dealing damage to them and trying to avoid incoming attacks (unless you have a shield) to reduce the damage taken.
  • If one of them is defeated, it won't get revived if you didn't defeat the remaining one within a limited time so don't worry about that.

Second Half

1st Wave: 2 Construction Specialist Meka & 1 Arithmetic Enhancer Mek (Ousia)

  • In the first and only wave, all enemies spawn in the front area. When you start the challenge, go to the front area and stand behind the Arithmetic Meka (the middle one). This has a higher chance of making the two elite Mekas turn around and face your direction quickly instead of wandering around.
  • Once you defeat the Arithmetic Meka, focus on the nearest Construction Meka (since getting them in one spot is pretty random) before going to the last one. Since these 2 are the elite types, you need to use Pneuma attacks twice to paralyze them. If you don't bring any Pneuma attacks, brute force them.

The post Genshin Impact: Spiral Abyss V4.5 Floor 11 Complete Guide appeared first on DotGG.

]]>
18325
Genshin Impact: Alchemical Ascension Event Guide https://dotgg.gg/genshin-impact-alchemical-ascension-event-guide/ Thu, 14 Mar 2024 08:40:21 +0000 https://dotgg.gg/?p=18334 The Knights of Favonius are currently coming up with long-term plans to promote the achievements of alchemy. The person in charge, Lisa, seems to have a good idea and has invited you and Paimon to assist her.

The post Genshin Impact: Alchemical Ascension Event Guide appeared first on DotGG.

]]>

The Knights of Favonius are currently coming up with long-term plans to promote the achievements of alchemy. The person in charge, Lisa, seems to have a good idea and has invited you and Paimon to assist her.


Gameplay Overview

Event Gameplay Duration:
➥ 2024/03/14 10:00 - 2024/04/01 03:59 (Server Time)

Eligibility:
➥ Adventure Rank 20 or above
➥ Complete Archon Quest Prologue: Act III "Song of the Dragon and Freedom"

Event Overview:
➥ During the event, you must cultivate ingredients, concoct potions, and sell potions to gain revenue from your business to fund the gradual expansion of your operations and complete various event objectives.


Gameplay Tutorial

There are 4 operations you need to do for the whole event: (1) Concoction, (2) Cultivate, (3) Sell, (4) Supplies. We'll go through all of them one by one and I'll try to make it as simple as possible.

1) Concoction

I'm sure you have already completed Lisa's tutorial in the event quest so I'm sure you had some gist on what the event is all about. It's all about creating potions and selling them. Click the Conventional Concoction (under the purple tent), you will create potions:

  • Select the ingredients and place them inside the cauldron (the boxes) until you reach at least Tuning Rate 100%.
  • You can rotate, extract, and move them to cover as much area as possible.
  • The higher your Alchemy Level, the bigger your cauldron will be = you can add more ingredients.
  • You can only concoct 1 potion per cycle!

Each ingredient has a different efficacy and special characteristics so take your time when choosing the right ingredient to create your potion.

2) Cultivate

Now that you know how to make potions, it's time to know how to create ingredients for those potions. At first, you will only have 1 cultivation area. But you can gradually increase it to 9 areas by buying the lots from Freda (our supply friend).

  • Plant any ingredient that you have (recommended to farm those ingredients that are <10 to make sure you always have stock of them).
  • Some ingredients require 1 operation cycle to mature, while some of them need 2 cycles. Pay attention to those cycles.

3) Sell

After you create those potions, it's time to sell them! But if you want to get lots of income (stonks!), you need to pay attention to Market News. This news will tell you what is the best potion to sell in certain cycles. I will be covering each cycle below.

4) Supplies

After you get the Funds from selling your potion, it's time to upgrade your whole operations by buying items from Freda.


Alchemical Ascension (Phase 1)

Cycle 1

This is where your tutorial with Lisa starts. Just follow the instructions and create a potion > sell it. But try to fill all the boxes and reach the highest Tuning Rate.


Cycles 2-4

For cycles 2 until 4, the potions with the characteristics in the image above will have the highest sales ($). I made a bit of a mistake since I also started the event with little knowledge, but remember to create a potion with the following efficacies:

  • Good Hunter is coming up with new dishes for adventurers who love battling: Constitution + Strength + Dexterity
  • The owner of a Mondstadt flower shop is looking to have their fresh flowers grow more lushly and extend the time they are in bloom: Constitution + Steadying + Endurance

Everyone should have different boxes (that one small box that you can't place your ingredient with) so you can't follow 100% of other people's ingredients. But it's not a problem so don't worry. This is my first mistake so I'm telling you, do NOT make the same potion as you did in the previous cycle (aka the Beginner Constitution Potion). If you did, you can't sell both of them since the same types aren't allowed to be stocked twice.

Besides that, after concocting a potion, enhance any of your available potions. It doesn't take that much Funds but it will help increase your potion quality.

Before each cycle ends, don't forget to buy anything you can Freda, especially Improved Alchemy Cauldron and Cultivation Area Expansion.

By the end of Cycle 4, you should have booming sales - even more than mine cause I made a mistake in Cycle 2 - you can tell by Paimon's happy face. If you also make any miss, don't worry because you can make a comeback in each cycle.


Cycles 5-7

For cycles 5 until 7, the potions with the characteristics in the image above will have the highest sales ($). Try to make the following potions:

  • Draff of Springvale is recruiting hunters to hunt an exceedingly speedy Boar King: Strength + Endurance + Dexterity
  • A scholar from Mondstadt has unearthed an ancient stone tablet and is currently trying to decipher the information on it: Wisdom

For the potion in Cycle 5, make the Wisdom potion for the scholar in Mondstadt. I use lots of Qingxin for it to be Wisdom and fill the rest with Mushroom since it doesn't have any efficacy. But you can add any ingredients with Dexterity or Strength efficacy.

After we're done with the Wisdom, make a potion for Draff. He wants to be super fast so I insert lots of Dexterity ingredients. You can also include Strength and combine both efficacies.

For the 7th cycle, you can just create any potion that you did not create before. I just randomly add Wisdom and Charisma which work out well cause the next cycle wants a Charisma-related potion.

As usual, now that we're at the end of the cycles, look at each potion that you sell. If it got a thumbs up, it means your potions match the Market News and your sales should get higher! I bet your profits are much higher than mine.


Cycles 8-10

Cycles 8 to 10 are the last cycles for Phase 1 in Alchemical Ascension. Aside from the 2 Market News above (performances and clear out), there are another 2. You will get 2 out of the 4 Market News randomly. Follow the instructions below for the right potions with the highest sales:

  • Bard in Mondstadt for their performances: Charisma + Relaxing + Wisdom
  • Cavalry Captain: Strength + Perception + Endurance + Dexterity
  • Makeup and dress up: Charisma + Fragrant + Technique
  • Good health: Constitution + Warm + Endurance

In Cycle 8, Beidou is here with her custom order. I didn't make one for her so she left and came back later at Cycle 10. But make sure you complete her order before Cycle 10 (because I don't know if you will miss her completely if you don't make her potion before Cycle 10 ends).

For the potion in cycle 8, I put lots of Charisma for our dear bard (hope it's for Venti). You can add other efficacy if you want, but I just add lots of Mushrooms and Berries. Remember that you might get a different Market News than me so read yours first!

Our 9th potion, I made one for the Cavalry Captain which is full of Dexterity. Making it full with Strength should also work. Even better if you combine both efficacies.

Now for the last cycle in Phase 10, I create a potion for Beidou. She wants a potion with Constitution efficacy and Relaxing characteristics. So I combined the Constitution ingredient with the Dexterity ingredient which has a Relaxing effect.

Done! We have completed the first 10 Cycles in the Alchemical Ascension event. Now, we need to wait for the second phase to be unlocked.


Alchemical Ascension (Phase 2)

All Market News in Phase 2

Starting in Phase 2, all the Market News you get will be randomized! So it will be even harder to follow a guide to a T. You can see the following list for the Market News in phase 2:

  1. Rare, swift-swimming fish have been spotted in Mondstadt's waters! Enthusiasts are eager to have at them: Endurance + Perception + Dexterity
  2. An exhilarating Pankration Tournament is underway in the Fortress of Meropide, and it is said there's someone(s) looking to buy a way to boost their physical capabilities no matter the price: Constitution + Dexterity + Strength
  3. The Millelith are currently clearing out monsters in order to protect miners. They want to remain calm as they do so and end the battle quickly: Strength + Dexterity + Steadying
  4. The captain of a Liyue ship wants to improve the constitution of new sailors and ameliorate the effect of seasickness: Endurance + Constitution + Healing
  5. Akademiya students are busy composing final theses and are under significant stress. Some are currently seeking a means to calm their spirits and let them focus on research: Steadying
  6. Yae Publishing House is holding a light novel contest, and authors are searching for inspiration: Wisdom + Perception + Focus
  7. There have been frequent disturbances in the desert lately, and the Guardian of Aaru Village is leading the other guards in the defense against monster attacks: Strength + Wisdom + Endurance
  8. Recently, the number of people injured by monster attacks is on the rise, and Deaconess Barbara is looking to replenish the medicine stocks of the Church of Favonius: Constitution + Steadying + Healing
  9. The Director of the Yun-Han Opera Troupe is preparing to purchase a batch of makeup products for their performances: Charisma + Fragrant
  10. Some of the Qingce Village elders are in poor health, and they hope to find a way to extend their lifespans: Constitution + Strengthening + Endurance

Cycles 11-13

In the second phase, there will be new improvements from Freda where you can improve operating efficiency. It's recommended to unlock the Sales Efficacy first before Alchemical Efficiency > Cultivation Efficiency.
Specifically, in this cycle, unlock at least the Sizeable Shop Shelf (and upgrade it once). I can only unlock and upgrade it once cause lack of funds. If you have more, unlock the Steadily Increasing Sales too.

In addition to that, you can also find decorations for your potion bottles. It doesn't really help with anything so leave this for last and buy other useful things like the remaining Alchemy Cauldron first.

Depending on your Market News, make a potion with a specific efficacy. For example, I make a potion focused on Strength. You should be able to sell 4/5 Potions since you had already unlock the Sales Efficacy from Freda.

In the 12th cycle, Sucrose will come to test your skill. For this one, everyone has the same exam requirements. Before starting, read the primary objective and make sure you have the ingredients that matches the efficacy that she wanted. You only need to complete the Primary Objective to complete the exam, the Secondary Objectives are for extra funds.

  • (Main objective) Potion of Intermediate or higher grade whose efficacies include Constitution.
  • Potion grade reaches Intermediate and potion level reaches +5.
  • Potion displayed at least 1 characteristic.
  • Use no more than 3 types of ingredients.

After you're done with the exam, you can continue with concocting potions for the 12th and 13th cycles. This time, make a potion with the combination of both main efficacies in your Market News. Example: I did one for Strength + Dexterity.

Cycles 14 -16

Once again, your Market News will be randomized. Look at the list of Market News I gave above (just below the Alchemical Ascension phase 2 header) to see the efficacies for your Market News.

In Cycle 14, Diona will come and ask for a Wisdom potion with Steadying characteristics. You can postpone and she will come again in the later cycle but I recommend to just do it now so you won't miss it accidentally. I make a Wisdom potion correctly, but accidentally remove some ingredients and the Steadying characteristic is gone. But Diona still accepts it so all is good.

For the 15th cycle, start making the potion for your Market News. By now, I already unlocked all Sizable Shop Shelf so I can sell 6 potions at once.

In Cycle 16, Sucrose will come once again for another exam. Similar to before, everyone will get the same requirements.

  • (Main objective) Potion with Strength and Dexterity with Intermediate grade or higher.
  • Potion grade reaches Intermediate and potion level reaches +8.
  • Potion displays at least 2 characteristics.
  • No more than 10 ingredients used.

After the exam is completed, make your potion for the 16th cycle. By this point, I had unlocked everything in Sales Efficacy so I got +1 Market News. This way, more of your potions will match the market news and you can get more Funds.

Cycles 17-19

Check back at Freda and use all your Funds to unlock and upgrade everything in Alchemical Efficiency. If you have more funds, unlock some options in the Cultivation Efficiency.

As usual, make a potion based on your Market News. If conveniently, you already got most of the right potions, try combining more potions with 2 efficacies that matches your Market News.

In Cycle 18, Diluc will arrive with a custom order. Once again, I recommend you completing the order in this cycle and don't let this man escapes. He wants a potion with Constitution and Wisdom efficacy + Focus and Relaxing characteristics. Sounds hard, but you can filter all the ingredients to make it easier for you to choose.
Another important information: This phase only allows you to play until Cycle 20, so if you missed him now, I don't know when he will come gain. Possibly after phase 3 is unlocked.

In Cycle 19, I unlocked and upgraded everything in the Operation Bonuses with more funds to spare. If you have spare funds, buy the decoration for your bottles since it's really plain. Nothing major happens in this cycle so make potion at ease.

Cycles 20-22

In phase 2, you can only play until cycle 20. But you can continue it later after phase 3 is unlocked. For your Market News, since there are only 10 of them in this phase, you will get a repeated Market News (one that you already got before).

If you have a new Market News, follow the recipe and make a potion that matches the efficacy. Since I got the Opera one, Charisma all the way with a pinch of Constitution to match the second Market News.


Alchemical Ascension (Phase 3)

All Market News in Phase 3

Now in the third phase, everything will become extremely repetitive so I will mention all the tips you can do while you can figure out what potions to concoct by yourself (I believe you can do it). Before that, let's see what's the Market News available in the third phase. Once again, the Market News you will get is randomized:

  1. Fontainian divers are salvaging a batch of cultural relics. They wish to move swiftly underwater so that their work can proceed more efficiently: Dexterity + Perception + Endurance
  2. An Inazuman Doushin is pursuing a swift and unpredictable ronin: Strength + Dexterity + Perception
  3. Liyue's Ministry of Civil Affairs has been terribly busy of late. A clerk wants to focus harder and clear work more quickly: Wisdom + Relaxing + Focus
  4. The Fontaine Apparel Association is preparing for a fashion show, and many models are hoping to make their mark and leave a deep impression: Charisma + Fragrant + Technique
  5. Fontaine's Maison Gardiennage is conducting tactical training, and the Gardes are hoping to improve their performance in the simulated pursuit: Strength + Dexterity + Technique
  6. Some prisoners in the Fortress of Meropide are looking to earn Credit Coupons quickly. They want to be able to process widgets more efficiently by having more strength: Strength + Dexterity + Technique
  7. Some Grand Narukami Shrine shrine maidens are feeling unwell due to the winds at night being too cold: Constitution + Warm + Strengthening
  8. A certain Fontainian celebrity is currently getting ready to host a social ball, and all the invited ladies and gentlemen are preparing themselves: Charisma + Technique + Relaxing
  9. Fontainian reporters need to spend lots of time investigating stories, and they hope to find a way to quickly replenish their stamina while on break: Constitution + Strengthening + Endurance
  10. The number of foreign visitors to Sumeru has been increasing recently, and with it, cases of individuals not being acclimatized to local conditions and food, so Bimarstan is buying a batch of medicine to relieve physical discomfort: Constitution + Strengthening + Healing

Buy everything from Freda

Freda has bought new supplies and it is a Sales Expansion Contract and some Shop Decorations. Ignore the Decorations for now and buy the Sales Expansion Contract immediately. You can buy the decorations if you have leftover Funds (you don't have any use for the Funds later so might as well buy everything).

Traveling Merchants unlocked

You will unlock Atefeh, the traveling merchant by default. This is similar to selling potions on your stall; give her 3 potions according to her intuitions (e.g: potions with Wisdom efficacy), choose the correct Distribution Strategy, and you're good to go. The only correct strategy here can be seen below, and make sure to choose the same strategy below in each cycle:

  1. Akademiya Certification
  2. Celebrity Endorsement

The Sales Expansion Contract will unlock Deyou, another traveling merchant. He works the same way as Atefehl; give him the potions and choose the right strategy. Now that you have both of them, your sales gonna goes boom. The only correct strategy here can be seen below, and make sure to choose the same strategy below in each cycle:

  1. Free Sample Delivery
  2. Hundred-Fold Guarantee

Concoct any potions you want

Starting in phase 3 (specifically from Cycle 25), you can make unlimited potions. Yes, you can concoct as many potions as you want in one cycle as long as you have the ingredients. This is why I mentioned that it will become really repetitive so I won't include any potions that I make. You can refer to the News Market above on what efficacies and characteristics the potions need.

Enhance every potion you have

Since you don't have any use of the funds, you can use them to enhance your potions instead. This way, your already completed potions can jump grade easily (e.g: from Intermediate > Advance > Expert).

Max out every ingredient

I'm sure you notice how much ingredients you have by now because all of them only need 1 cycle to be harvested. With so many of them, check the ones that have not reached the maximum level yet and max them out (can be combined with both the same ingredient and others). When the ingredient level has reached maximum, a second type of ingredient placement (the Tetris box ingredient) will be unlocked.

Alchemy Advanced Exam (Cycle 22)

In Cycle 22, Sucrose will come with another exam. As per usual, here's what she wants for the potion. You can just filter all the efficacy and characteristic that are needed:

  • (Main) Concoct a potion of Advanced or higher grade whose efficacies include Wisdom
  • Potion grade reaches Advanced and potion level reaches +8
  • Potion displays the Fragrant characteristic
  • Use at least 5 different types of ingredients

Custom Potion (Cycle 24)

In Cycle 23, Gorou and Kirara will come for another custom potion. He wants a potion with Strength efficacy or that displays Endurance characteristics. Fortunately, I already have a potion with both tags and can just give it to him. Pretty sure you will have one too by this point, but if you don't, you can just make one. Remember the infinite potion you can make (as long as you have the ingredients!

Alchemy Expert Exam (Cycle 26)

This will be the last exam to test your skills:

  • (Main) Concoct a potion of Expert grade whose efficacies include Charisma
  • Potion grade reaches Expert and potion level reaches +8
  • Potion displays the Perception and Steadying characteristics
  • Tuning Rate reaches 280%

Check your rewards page

Before every cycles end, check your reward page and make sure everything is checked out from previous phases yet. If there are still some event missions you haven't complete yet, make sure to complete them. If you already completed everything, you can stop playing the event.


Gameplay Rewards

➥ Don’t forget to manually claim your rewards from the event page. By completing all the event challenges, you will get the following rewards:

  • Primogem x1000
  • Mora x840000
  • Hero's Wit x40
  • Philosophies of Freedom x8
  • Philosophies of Resistance x8
  • Philosophies of Ballad x8
  • Adventurer's Experience x36
  • Mystic Enhancement Ore x88
  • Guide to Freedom x6
  • Guide to Resistance x6
  • Guide to Ballad x6
  • Agnidus Agate Fragment x2
  • Varunada Lazurite Fragment x2
  • Nagadus Emerald Fragment x2
  • Vajrada Amethyst Fragment x2
  • Vayuda Turquoise Fragment x2
  • Shivada Jade Fragment x2
  • Prithiva Topaz Fragment x2
  • Fragment of Decarabian's x4
  • Boreal Wolf's Broken Fang x4
  • Shackles of the Dandelion Gladiator x4
  • Debris of Decarabian's City x6
  • Boreal Wolf's Cracked Tooth x6
  • Chains of the Dandelion Gladiator x6
  • Dialogues of the Desert Sages x1
  • Crown of Insight x1
  • "Cider Lakelight" x1
  • Wanderer's Advice x12

The post Genshin Impact: Alchemical Ascension Event Guide appeared first on DotGG.

]]>
18334
Genshin Impact: Dori Quick Character Guide https://dotgg.gg/genshin-impact-dori-quick-character-guide/ Thu, 14 Mar 2024 01:12:30 +0000 https://dotgg.gg/?p=18309 Dori is a support character who uses her Electro Vision to both heal teammates and help restore Energy.

The post Genshin Impact: Dori Quick Character Guide appeared first on DotGG.

]]>

Dori is a support character who uses her Electro Vision to both heal teammates and help restore Energy.

She restores her Elemental Energy through her Elemental Skill. After Dori casts her Elemental Burst, she summons forth the Jinni within the lamp, that connects to a nearby character, helping the connected character to continuously restore HP and regenerate Energy.

This guide is based on the Community Character Builds by the Genshin Helper Team.


Talent Priorities

Burst > Skill

It is generally advised to use 2 elemental skills per burst rotation, as this helps to alleviate her otherwise extreme Energy requirements.


Constellations

Best Constellations: C2, C4 & C6

C1: Additional Investment
The number of After-Sales Service Rounds created by Troubleshooter Shots is increased by 1.

C2: Special Franchise (Nice!)
When you are in combat and the Jinni heals the character it is connected to, it will fire a Jinni Toop from that character's position that deals 50% of Dori's ATK DMG.

C3: Wonders Never Cease
Increases the Level of Alcazarzaray's Exactitude by 3.
Maximum upgrade level is 15.

C4: Discretionary Supplement (Good!)
The character connected to the Jinni will obtain the following buffs based on their current HP and Energy:
● When their HP is lower than 50%, they gain 50% Incoming Healing Bonus.
● When their Energy is less than 50%, they gain 30% Energy Recharge.

C5: Value for Mora
Increases the Level of Spirit-Warding Lamp: Troubleshooter Cannon by 3.
Maximum upgrade level is 15.

C6: Sprinkling Weight (Great!)
Dori gains the following effects for 3s after using Spirit-Warding Lamp: Troubleshooter Cannon:
● Electro Infusion.
● When Normal Attacks hit opponents, all nearby party members will heal HP equivalent to 4% of Dori's Max HP. This type of healing can occur once every 0.1s.


Recommended Weapons

  1. Favonius Greatsword (4✩)
  2. Sacrificial Greatsword (4✩)*
  3. Katsuragikiri Nagamasa (4✩)
  4. Forest Regalia (4✩)

1) Favonius Greatsword (ATK: 454 • Energy Recharge: 61.8%)

[Refinement 5] CRIT hits have a 100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 6s.

2) Sacrificial Greatsword (ATK: 565 • Energy Recharge: 30.6%)

[Refinement 5] After dealing damage to an opponent with an Elemental Skill, the skill has a 80% chance to end its own CD. Can only occur once every 16s.
Note: This weapon's passive allows Dori to cast her Elemental Skill twice while only swapping to her once per rotation.

3) Katsuragi­kiri Nagamasa (ATK: 510 • Energy Recharge: 45.9%)

[Refinement 5] Increases Elemental Skill DMG by 12%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 5 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.

4) Forest Regalia (ATK: 565 • Energy Recharge: 30.6%)

[Refinement 5] After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Consciousness will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 120 Elemental Mastery for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field. The Leaf of Consciousness' effect cannot stack.


Recommended Artifacts

  1. Noblesse Oblige (4)
  2. Deepwood Memories (4)*
  3. Instructor (4)
  4. The Exile (4)

1) 4-Pc Noblesse Oblige

2-Piece Bonus: Elemental Burst DMG +20%
4-Piece Bonus: Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.

2) Deepwood Memories

2-Piece Bonus: Dendro DMG Bonus +15%
4-Piece Bonus: After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field.
Note: This set should only be used when Dori is in a Dendro-based team composition.

3) Instructor

2-Piece Bonus: Increases Elemental Mastery by 80.
4-Piece Bonus: Upon triggering an Elemental Reaction, increases all party members' Elemental Mastery by 120 for 8s.

4) The Exile

2-Piece Bonus: Energy Recharge +20%
4-Piece Bonus: Using an Elemental Burst regenerates 2 Energy for all party members (excluding the wearer) every 2s for 6s. This effect cannot stack.



Artifact Main StatsArtifact Sub Stats
Sands - Energy Recharge / HP% / Elemental Mastery
Goblet - HP% / Elemental Mastery
Circlet - Healing Bonus / HP% / Elemental Mastery*

*A Crit Rate Circlet can be considered if running Favonius Greatsword
1. Crit Rate*
2. Energy Recharge
3. HP%
4. Elemental Mastery

*Crit Rate is useful only when using Favonius Greatsword

Team Compositions

Catalyze Team

Dori: Healer + Electro Applicant
Yae Miko: Electro Off-Field DPS
Nahida: Dendro Sub-DPS
Zhongli: Shielder // Tighnari: Dendro Quick Swap DPS

Electro-Charged Team

Dori: Healer + Electro Applicant
Kamisato Ayato: Hydro Main DPS
Kaedehara Kazuha: DMG Buff + Anemo CC
Xingqiu: Hydro Sub-DPS // Fischl: Electro Sub-DPS

Superconduct Team

Dori: Healer + Electro Applicant
Eula: Cryo Main DPS
Rosaria: Cryo Sub-DPS
Zhongli: Shield Support // Raiden Shogun: Electro Sub-DPS

Jean Hyperbloom Team

Dori: Electro Applicant
Jean: Anemo Applicant (Can't be replaced)
Nahida / Collei / Dendro MC: Dendro Applicant
Yelan / Xingqiu / Kokomi: Hydro Applicant

The post Genshin Impact: Dori Quick Character Guide appeared first on DotGG.

]]>
18309
Genshin Impact: Yun Jin Quick Guide https://dotgg.gg/genshin-impact-yun-jin-quick-guide/ Thu, 14 Mar 2024 00:52:24 +0000 https://dotgg.gg/?p=18252 Yun Jin is a support character who can increase Normal Attack DMG by all nearby party members. She can charge her power to increase the damage of her Elemental Skill.

The post Genshin Impact: Yun Jin Quick Guide appeared first on DotGG.

]]>

Yun Jin is a support character who can increase Normal Attack DMG by all nearby party members. She can charge her power to increase the damage of her Elemental Skill.
After unleashing her Elemental Burst, she can also increase the Normal Attack DMG dealt by all nearby party members based on her DEF.

This guide is based on the Community Character Builds by the Genshin Helper Team.


Talent Priorities

Elemental Burst > Elemental Skill > Normal Attack

Yun Jin is a Support character for Normal Attack-focused characters who can deal off-field damage via her Elemental Burst. Yun Jin's Elemental Burst grants nearby party members 30 stacks of additional flat damage bonus on Normal Attacks which scales with Yun Jin's current DEF. This means that external DEF buffs like Gorou's Elemental Skill and/or Burst don't provide much to Yun Jin since it only buff active characters and not off-field ones.


Constellations

Best Constellations: C1, C2 & C6

C1: Thespian Gallop
Opening Flourish's CD is decreased by 18%.

C2: Myriad Mise-En-Scène
After Cliffbreaker's Banner is unleashed, all nearby party members' Normal Attack DMG is increased by 15% for 12s.

C3: Seafaring General
Increases the Level of Cliffbreaker's Banner by 3.
Maximum upgrade level is 15.

C4: Flower and a Fighter
When Yun Jin triggers the Crystallize Reaction, her DEF is increased by 20% for 12s.

C5: Famed Throughout the Land
Increases the Level of Opening Flourish by 3.
Maximum upgrade level is 15.

C6: Decorous Harmony
Characters under the effects of the Flying Cloud Flag Formation have their Normal ATK SPD increased by 12%.


Recommended Weapons

  1. Favonius Lance (4✩)*
  2. Engulfing Lightning (5✩)
  3. "The Catch" (4✩)
    ~= Prototype Starglitter (4✩)
    ~= Kitain Cross Spear (4✩)*

1) Favonius Lance (ATK: 565 • Energy Recharge: 30.6%)

CRIT Hits have a 60/70/80/90/100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12/10.5/9/7.5/6s.
Note: With this weapon, try to aim for some Crit Rate stats to trigger the weapon passive reliably.


2) Engulfing Lightning (ATK: 608 • Energy Recharge: 55.1%)

ATK increased by 28/35/42/49/56% of Energy Recharge over the base 100%. You can gain a maximum bonus of 80/90/100/110/120% ATK. Gain 30/35/40/45/50% Energy Recharge for 12s after using an Elemental Burst.


3) "The Catch" (ATK: 510 • Energy Recharge: 45.9)

Increases Elemental Burst DMG by 16/20/24/28/32% and Elemental Burst CRIT Rate by 6/7.5/9/10.5/12%.


4) Prototype Starglitter (ATK: 510 • Energy Recharge: 45.9%)

After using an Elemental Skill, increases Normal and Charged Attack DMG by 8/10/12/14/16% for 12s. Max 2 stacks.


5) Kitain Cross Spear (ATK: 565 • Elemental Mastery: 110)

Increases Elemental Skill DMG by 6/7.5/9/10.5/12%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3/3.5/4/4.5/5 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.
Note: Although the EM main stat isn't useful for Yun Jin, the passive decreases her Energy Recharge requirements by a lot, especially at higher refinements. It can reduce her ER% reqs depending on refinement. Note that she must cast Elemental Burst first before Skill, as the passive drains 3 energy initially when Skill is cast. This weapon can be left at level 1 while still getting full effect from the passive.


Recommended Artifacts

  1. Husk of Opulent Dreams (4)
  2. Husk of Opulent Dreams (2) + Emblem of Severed Fate (2)
  3. Noblesse Oblige (4)

1) Husk of Opulent Dreams

2-Piece Bonus: DEF +30%
4-Piece Bonus: A character equipped with this Artifact set will obtain the Curiosity effect in the following conditions: When on the field, the character gains 1 stack after hitting an opponent with a Geo attack, triggering a maximum of once every 0.3s.
When off the field, the character gains 1 stack every 3s. Curiosity can stack up to 4 times, each providing 6% DEF and a 6% Geo DMG Bonus. When 6 seconds pass without gaining a Curiosity stack, 1 stack is lost.

2) Husk of Opulent Dreams (2) + Emblem of Severed Fate (2)

3) Noblesse Oblige (4)

2-Piece Bonus: Elemental Burst DMG +20%
4-Piece Bonus:
Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.


Artifact Main StatsArtifact Sub Stats
Sands - DEF% / Energy Recharge
Goblet - DEF%
Circlet - DEF% / Crit Rate*

*Crit Rate should only be considered when Yun Jin is equipping Favonius Lance to reliably proc the passive.
DEF%
Energy Recharge
Flat DEF
Crit Rate*

Team Compositions

Pyro DPS Team

Yoimiya / Hu Tao: Main DPS
Yun Jin: Buffer
Xingqiu: Sub-DPS
Zhongli: Shielder

Hydro DPS Team

Kamisato Ayato: Main DPS
Yun Jin: Buffer
Xingqiu: Sub-DPS
Kaedehara Kazuha: Crowd Control + Elemental RES Shred

Geo DPS Team

Ningguang: Main DPS
Yun Jin: Buffer
Bennett: Buffer + Healer
Fischl: Sub-DPS

Mono Geo Team

Noelle: Main DPS
Yun Jin: Buffer
Gorou: Buffer
Fischl: Sub-DPS

The post Genshin Impact: Yun Jin Quick Guide appeared first on DotGG.

]]>
18252
Genshin Impact: Gorou Quick Guide https://dotgg.gg/genshin-impact-gorou-quick-guide/ Thu, 14 Mar 2024 00:21:11 +0000 https://dotgg.gg/?p=18250 Gorou is a support character who can attack and increase party damage at the same time. His Elemental Skill and Elemental Burst can provide continuous Geo DMG Bonuses to party members.

The post Genshin Impact: Gorou Quick Guide appeared first on DotGG.

]]>

Gorou is a support character who can attack and increase party damage at the same time. His Elemental Skill and Elemental Burst can provide continuous Geo DMG Bonuses to party members.

This guide is based on the Community Character Builds by the Genshin Helper Team.


Talent Priorities

Elemental Skill > Elemental Burst > Normal Attack

Gorou is a Support character that can give increasing buffs to your party members from his Elemental Skill and Elemental Burst based on the number of Geo characters in your team (capped at 3). Casting his Elemental Skill sets up a banner that gives flat DEF (1 Geo), Interruption Resistance (2 Geo) and Geo DMG% Bonus (3 Geo) for your active character standing inside the banner radius.

Casting his Elemental Burst creates a field following the active character which deals periodic damage and offers the same bonuses given by the Skill, destroying any placed banners in the process, it also pulls in nearby Elemental Shards created by Crystallize reactions. Due to his kit focusing on buffing DEF and Geo DMG, he's a specialized support geared towards Geo DPS that scales with DEF, such as Noelle or Itto. He can see niche use at [C6] with other Geo characters as well.

[C2] extends the duration of Gorou's Elemental Burst from 9 seconds to 12 seconds if you can obtain the required Crystallize shields. This allows his teammates to gain the 3 Geo 15% Geo DMG% bonus for a longer duration, so it's preferable to use Burst as your last ability before swapping into your DPS.


Constellations

Best Constellations: C1, C2 & C6

C1: Rushing Hound: Swift as the Wind
When characters (other than Gorou) within the AoE of Gorou's General's War Banner or General's Glory deal Geo DMG to opponents, the CD of Gorou's Inuzaka All-Round Defense is decreased by 2s. This effect can occur once every 10s.

C2: Sitting Hound: Steady as a Clock
While General's Glory is in effect, its duration is extended by 1s when a nearby active character obtains an Elemental Shard from a Crystallize reaction. This effect can occur once every 0.1s. Max extension is 3s.

C3: Mauling Hound: Fierce as Fire
Increases the Level of Inuzaka All-Round Defense by 3.
Maximum upgrade level is 15.

C4: Lapping Hound: Warm as Water
When General's Glory is in the "Impregnable" or "Crunch" states, it will also heal active characters within its AoE by 50% of Gorou's own DEF every 1.5s.

C5: Striking Hound: Thunderous Force
Increases the Level of Juuga: Forward Unto Victory by 3.
Maximum upgrade level is 15.

C6: Valiant Hound: Mountainous Fealty
For 12s after using Inuzaka All-Round Defense or Juuga: Forward Unto Victory, increases the CRIT DMG of all nearby party members' Geo DMG based on the buff level of the skill's field at the time of use:
"Standing Firm": +10%
"Impregnable": +20%
"Crunch": +40%
This effect cannot stack and will take reference from the last instance of the effect that is triggered.


Recommended Weapons

  1. Favonius Warbow (4✩)
  2. Sacrificial Bow (4✩)
  3. Elegy for the End (5✩)*

1) Favonius Warbow (ATK: 454 • Energy Recharge: 61.3%)

CRIT Hits have a 60/70/80/90/100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12/10.5/9/7.5/6s.


2) Sacrificial Bow (ATK: 565 • Energy Recharge: 30.6)

After damaging an opponent with an Elemental Skill, the skill has a 40/50/60/70/80% chance to end its own CD. Can only occur once every 30/26/22/19/16s.


3) Elegy for the End (ATK: 608 • Energy Recharge: 55.1)

A part of the "Millennial Movement" that wanders amidst the winds. Increases Elemental Mastery by 60/75/90/105/120. When the Elemental Skills or Elemental Bursts of the character wielding this weapon hit opponents, that character gains a Sigil of Remembrance. This effect can be triggered once every 0.2s and can be triggered even if said character is not on the field. When you possess 4 Sigils of Remembrance, all of them will be consumed and all nearby party members will obtain the "Millennial Movement: Farewell Song" effect for 12s. "Millennial Movement: Farewell Song" increases Elemental Mastery by 100/125/150/175/200 and increases ATK by 20/25/30/35/40%. Once this effect is triggered, you will not gain Sigils of Remembrance for 20s. Of the many effects of the "Millennial Movement," buffs of the same type will not stack.
Note: Elegy offers a helpful ER substat alongside an EM and ATK% buff for your teammates. While not directly useful in teams centered around Noelle or Itto, this could possibly be a good choice for future Geo DPS characters, or in a team which utilizes Geo Resonance.



Recommended Artifacts

  1. The Exile (4)*
  2. Noblesse Oblige (4)*
  3. Emblem of Severed Fate (2) +20% ER set (2)

1) The Exile

2-Piece Bonus: Energy Recharge +20%
4-Piece Bonus:
Using an Elemental Burst regenerates 2 Energy for all party members (excluding the wearer) every 2s for 6s. This effect cannot stack.
Note: Casting Elemental Burst regenerates a total of 6 Energy for each of your party members. This set reduces your Energy Requirements by a bit for all of your party members, which can be quite beneficial. Do note that this is a 4-star set so you're potentially missing out on 5-star stat scaling, which is a 34% difference in main stat value and 25% difference in individual sub stat value.

2) Noblesse Oblige

2-Piece Bonus: Elemental Burst DMG +20%
4-Piece Bonus:
Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
Note: The effectiveness of this set increases if you've already met the ER requirement for Gorou. At that point, you'd no longer need to run the recommended ER% sets, which means you can opt for this instead.

3) Emblem of Severed Fate (2) +20% ER set (2)


Artifact Main StatsArtifact Sub Stats
Sands - Energy Recharge
Goblet - Geo DMG / DEF%*
Circlet - Crit Rate / DEF%* / Healing Bonus*
Energy Recharge
DEF%*
Crit Rate*

*DEF% main stats and sub stats (and potentially a Healing Bonus main stat on Circlet) can be considered at [C4] due to being able to heal the active character based on his DEF during Burst. This is useful if you plan to use him as a solo healer.
*Crit Rate circlet and substats can be considered when Gorou is using Favonius Warbow to trigger the passive comfortably.
*ER% sub stats can usually be more important than getting the right main stat, as Gorou's damage contribution to a team is negligible while being able to get Energy for his Burst is a lot more important.


Team Compositions

Mono-Geo Team

Chiori: Off-field DPS
Arataki Itto / Noelle / Ningguang: Main DPS
Gorou: Buffer
Zhongli / Albedo: Shielder / Geo construct ally (For 2 Tamoto dolls) || Bennett: Buffer + Healer (Only 1 Tamoto doll for C0 Chiori)

The post Genshin Impact: Gorou Quick Guide appeared first on DotGG.

]]>
18250
Genshin Impact: Arataki Itto Quick Guide https://dotgg.gg/genshin-impact-arataki-itto-quick-guide/ Wed, 13 Mar 2024 23:33:24 +0000 https://dotgg.gg/?p=18248 Arataki Itto is a Geo damage dealer who deals damage mainly using his Charged Attacks.

The post Genshin Impact: Arataki Itto Quick Guide appeared first on DotGG.

]]>

Arataki Itto is a Geo damage dealer who deals damage mainly using his Charged Attacks.

His Normal Attacks and Elemental Skill grant him stacks of Superlative Superstrength. He can use this effect to unleash consecutive Arataki Kesagiri slashes, continuously dealing a high amount of DMG against his enemy. In his Elemental Burst state, he will able to increase his damage output.

This guide is based on the Community Character Builds by the Genshin Helper Team.


Skills Overview

Normal Attack: Fight Club Legend

Normal Attack
Performs up to 4 consecutive strikes.
When the 2nd and 4th strikes hit opponents, Itto will gain 1 and 2 stacks of Superlative Superstrength, respectively.
Max 5 stacks. Triggering this effect will refresh the current duration of any existing stacks.

Additionally, Itto's Normal Attack combo does not immediately reset after sprinting or using his Elemental Skill, "Masatsu Zetsugi: Akaushi Burst!"

Charged Attack
When holding to perform a Charged Attack, Itto unleashes a series of Arataki Kesagiri slashes without consuming Stamina. Instead, each Arataki Kesagiri slash consumes 1 stack of Superlative Superstrength. When the final stack is consumed, Itto delivers a powerful final slash.

If no stacks of Superlative Superstrength are available, Itto will perform a single Saichimonji Slash.

Plunging Attack
Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.

Superlative Superstrength, Max Stacks


Elemental Skill: Masatsu Zetsugi: Akaushi Burst!

Hurls Ushi, the young akaushi bull and auxiliary member of the Arataki Gang, dealing Geo DMG to opponents on hit.
When Ushi hits opponents, Arataki Itto gains 1 stack of Superlative Superstrength.

Ushi will remain on the field and provide support in the following ways:

  • Taunts surrounding opponents and draws their attacks.
  • Inherits HP based on a percentage of Arataki Itto's Max HP.
  • When Ushi takes DMG, Arataki Itto gains 1 stack of Superlative Superstrength. Only 1 stack can be gained in this way every 2s.
    Ushi will flee when its HP reaches 0 or its duration ends. It will grant Arataki Itto 1 stack of Superlative Superstrength when it leaves.

Hold
Adjust throwing angle.

Ushi is considered a Geo construct. Arataki Itto can only deploy 1 Ushi on the field at any one time.


Elemental Burst: Royal Descent: Behold, Itto the Evil!

Time to show 'em the might of the Arataki Gang! For a time, Itto lets out his inner Raging Oni King, wielding his Oni King's Kanabou in battle.
This state has the following special properties:

  • Converts Itto's Normal, Charged, and Plunging Attacks to Geo DMG. This cannot be overridden.
  • Increases Itto's Normal Attack SPD. Also increases his ATK based on his DEF.
  • On hit, the 1st and 3rd strikes of his attack combo will each grant Arataki Itto 1 stack of Superlative Superstrength.
  • Decreases Itto's Elemental and Physical RES by 20%.

The Raging Oni King state will be cleared when Itto leaves the field.


Ascension 1: Arataki Ichiban

When Arataki Itto uses consecutive Arataki Kesagiri, he obtains the following effects:
Each slash increases the ATK SPD of the next slash by 10%. Max ATK SPD increase is 30%.
Increases his resistance to interruption.
These effects will be cleared once he stops performing consecutive slashes.


Ascension 4: Bloodline of the Crimson Oni

Arataki Kesagiri DMG is increased by 35% of Arataki Itto's DEF.


Passive Talent: Woodchuck Chucked

When a party member uses attacks to obtain wood from a tree, they have a 25% chance to get an additional log of wood.


Talent Priorities

Normal Attack > Elemental Burst > Elemental Skill

Arataki Itto is a Geo DPS Character who takes advantage of his Elemental Burst's ATK boost and Geo infusion to deal significant damage during its uptime. His combos involve stacking and unleashing his Charged Attacks, named Arataki Kesagiri.

Arataki Kesagiri consumes no stamina and can be cast continuously as long as he has Superlative Superstrength stacks. Superlative Superstrength is capped at 5 stacks at any given time, and Itto gets those stacks when his 2nd and 4th Normal Attack string hits an enemy.

Activating his Elemental Burst allows his 1st and 3rd Normal Attack to also generate stacks. Itto's Elemental Skill deals damage to enemies on cast and summons a taunt, Ushi, which is considered a Geo Construct. This initial cast damage grants Itto 1 Superlative Superstrength stack, and upon Ushi leaving the field, Itto is granted another stack. When Ushi takes damage, Itto gains a stack (capped at 1 stack per 2 seconds). Itto's Elemental Burst converts his Normal and Charged Attacks into Geo DMG, increases Itto's Normal Attack Speed and converts a portion of Itto's current DEF to ATK.


Constellations

Best Constellations: C1, C2, C5 & C6

C1: Stay a While and Listen Up
After using Royal Descent: Behold, Itto the Evil!, Arataki Itto gains 2 stacks of Superlative Superstrength. After 1s, Itto will gain 1 stack of Superlative Superstrength every 0.5s for 1.5s.

C2: Gather 'Round, It's a Brawl!
After using Royal Descent: Behold, Itto the Evil!, each party member whose Element is Geo will decrease that skill's CD by 1.5s and restore 6 Energy to Arataki Itto.
CD can be decreased by up to 4.5s in this manner. Max 18 Energy can be restored in this manner.

C3: Horns Lowered, Coming Through
Increases the Level of Masatsu Zetsugi: Akaushi Burst! by 3.
Maximum upgrade level is 15.

C4: Jailhouse Bread and Butter
When the Raging Oni King state caused by Royal Descent: Behold, Itto the Evil! ends, all nearby party members gain 20% DEF and 20% ATK for 10s.

C5: 10 Years of Hanamizaka Fame
Increases the Level of Royal Descent: Behold, Itto the Evil! by 3.
Maximum upgrade level is 15.

C6: Arataki Itto, Present!
Arataki Itto's Charged Attacks deal +70% Crit DMG. Additionally, when he uses Arataki Kesagiri, he has a 50% chance to not consume stacks of Superlative Superstrength.


Recommended Weapons

  1. Redhorn Stonethresher (5✩)
  2. Serpent Spine (4✩)*
  3. Skyward Pride (5✩)*
  4. Whiteblind (4✩)*

1) Redhorn Stonethresher (ATK: 542 • Crit DMG: 88.2%)

DEF is increased by 28/35/42/49/56%. Normal and Charged Attack DMG is increased by 40/50/60/70/80% of DEF.


2) Serpent Spine (ATK: 510 • Crit Rate: 27.6)

Every 4s a character is on the field, they will deal 6/7/8/9/10% more DMG and take 3/2.7/2.4/2.1/1.8% more DMG. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be reduced by 1 stack when the character takes DMG.
Note: When using Husk of Opulent Dreams, Serpent Spine stacks are prioritized over Husk of Opulent Dreams stacks due to their conflicting nature in gaining stacks (Off-field and on-field).


3) Skyward Pride (ATK: 674 • Energy Recharge: 36.8)

Increases all DMG by 8/10/12/14/16%. After using an Elemental Burst, Normal or Charged Attack, on hit, creates a vacuum blade that does 80/100/120/140/160% of ATK as DMG to opponents along its path. Lasts for 20s or 8 vacuum blades.
Note: Can be a great or bad weapon for Itto depending on your ER needs. The less Energy Recharge you need (due to particle generation from your party members or ER from subs), the less useful this weapon becomes.


4) Whiteblind (ATK: 510 • DEF: 51.7)

On hit, Normal or Charged Attacks increase ATK and DEF by 6/7.5/9/10.5/12% for 6s. Max 4 stacks. Can only occur once every 0.5s.
Note: Your rotations often start with 1 stack of this weapon, and due to Itto's Burst snapshotting DEF on cast, you're unable to take advantage of further DEF% from the stacks.



Recommended Artifacts

  1. Husk of Opulent Dreams (4)
  2. Desert Pavilion Chronicle (4)
  3. Retracing Bolide (4)*
  4. Husk of Opulent Dreams (2) / Archaic Petra (2) / Emblem of Severed Fate (2) / Marechaussee Hunter (2) [Choose Two]

1) Husk of Opulent Dreams

2-Piece Bonus: DEF +30%
4-Piece Bonus:
A character equipped with this Artifact set will obtain the Curiosity effect in the following conditions: When on the field, the character gains 1 stack after hitting an opponent with a Geo attack, triggering a maximum of once every 0.3s.
When off the field, the character gains 1 stack every 3s. Curiosity can stack up to 4 times, each providing 6% DEF and a 6% Geo DMG Bonus. When 6 seconds pass without gaining a Curiosity stack, 1 stack is lost.

2) Desert Pavilion Chronicle

2-Piece Bonus: Anemo DMG Bonus +15%
4-Piece Bonus:
When Charged Attacks hit opponents, the equipping character's Normal Attack SPD will increase by 10% while Normal, Charged, and Plunging Attack DMG will increase by 40% for 15s.
Note: The 2-pc set bonus is obviously a bad bonus for Itto but we're looking at the 4-pc bonus.

3) Retracing Bolide

2-Piece Bonus: Increases Shield Strength by 35%
4-Piece Bonus:
Gain an additional 40% Normal and Charged Attack DMG while under the protection of a shield.
Note: This set grants you an additional 40% Normal and Charged Attack DMG when shielded. Crystallize can be unreliable so a consistent shielder is preferred, such as Zhongli.

4) Husk of Opulent Dreams (2) / Archaic Petra (2) / Emblem of Severed Fate (2) / Marechaussee Hunter (2)


Artifact Main StatsArtifact Sub Stats
Sands - DEF%
Goblet - Geo DMG
Circlet - Crit Rate / DMG
Crit Rate / DMG
DEF%
Energy Recharge
ATK%
Flat DEF
Flat ATK

Team Compositions

Mono-Geo Team

Chiori: Off-field DPS
Arataki Itto: Main DPS
Gorou: Buffer
Zhongli / Albedo: Shielder / Geo construct ally (For 2 Tamoto dolls)

Trio-Geo Team

Arataki Itto: Main DPS
Gorou: Buffer
Chiori / Zhongli / Albedo: Flex
Bennett
: Buffer + Healer

The post Genshin Impact: Arataki Itto Quick Guide appeared first on DotGG.

]]>
18248
Genshin Impact: Chiori Quick Character Guide https://dotgg.gg/genshin-impact-chiori-quick-character-guide/ Wed, 13 Mar 2024 15:21:48 +0000 https://dotgg.gg/?p=18120 Chiori is a damage dealer who can flexibly choose offensive tactics based on the party composition.

The post Genshin Impact: Chiori Quick Character Guide appeared first on DotGG.

]]>

Chiori is a damage dealer who can flexibly choose offensive tactics based on the party composition.

After using her Elemental Skill, Chiori will summon "Tamoto" to attack opponents, dealing Geo DMG, and execute an upward sweep. While "Tamoto" persists, if any Geo Constructs exist nearby or a Geo Construct is created, up to one additional "Tamoto" will be summoned.

Chiori's Elemental Burst deals Geo DMG to nearby opponents. In addition, for a short time after upward sweep attack, one of the following effects may be triggered based on the next action:
- Tap her Elemental Skill to cause the next character to take the field, and have "Tamoto" execute Coordinated Attacks for a duration.
- Tap her Normal Attack for her to gain Geo infusion for a certain duration.

This guide is based on the Community Character Builds by the Genshin Helper Team.


Skills Overview

Normal Attack: Weaving Blade

Normal Attack
Performs up to 4 rapid strikes.

Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.


Elemental Skill: Fluttering Hasode

Dashes nimbly forward with silken steps. Once this dash ends, Chiori will summon the automaton doll "Tamoto" beside her and sweep her blade upward, dealing AoE Geo DMG to nearby opponents based on her ATK and DEF.
Holding the Skill will cause it to behave differently.

Hold
Enter Aiming Mode to adjust the dash direction.

Tamoto
Will slash at nearby opponents at intervals, dealing AoE Geo DMG based on Chiori's ATK and DEF.
While active, if there are nearby Geo Construct(s) or Geo Construct(s) are created nearby, an additional Tamoto will be summoned next to your active character. Only 1 additional Tamoto can be summoned in this manner, and its duration is independently counted.

Duration: 17 seconds
Attack Interval: 3.6 seconds
Cooldown: 16 seconds


Elemental Burst: Hiyoku: Twin Blades

Twin blades leave their sheaths as Chiori slices with the clean cuts of a master tailor, dealing AoE Geo DMG based on her ATK and DEF.

Cooldown: 13.5 seconds
Energy Cost: 50 seconds


Ascension 1: Tailor-Made

Gain different effects depending on the next action you take within a short duration after using Fluttering Hasode's upward sweep. If you (Press/Tap) the Elemental Skill, you will trigger the Tapestry effect. If you (Press/Tap) your Normal Attack, the Tailoring effect will be triggered instead.

Tapestry
Switches to the next character in your roster.
Grants all your party members "Seize the Moment": When your active party member's Normal Attacks, Charged Attacks, and Plunging Attacks hit a nearby opponent, "Tamoto" will execute a coordinated attack, dealing 100% of Fluttering Hasode's upward sweep DMG as AoE Geo DMG at the opponent's location. DMG dealt this way is considered Elemental Skill DMG.
"Seize the Moment" lasts 8s, and 1 of "Tamoto"'s coordinated attack can be unleashed every 2s. 2 such coordinated attacks can occur per "Seize the Moment" effect duration.

Tailoring
Chiori gains Geo infusion for 5s.

When on the field, if Chiori does not either (Press/Tap) her Elemental Skill or use a Normal Attack within a short time after using Fluttering Hasode's upward sweep, the Tailoring effect will be triggered by default.


Ascension 4: The Finishing Touch

When a nearby party member creates a Geo Construct, Chiori will gain 20% Geo DMG Bonus for 20s.


Passive Talent: Brocaded Collar's Beauteous Silhouette

When any party member is wearing an outfit apart from their default outfit, or is wearing a wind glider other than the Wings of First Flight, your party members will obtain the Swift Stride effect: Movement SPD is increased by 10%.
This effect does not take effect in Domains, Trounce Domains, and the Spiral Abyss. Swift Stride does not stack.


Talent Priorities

Elemental Skill > Elemental Burst > Normal Attack


Constellations

Best Constellations: C1, C2 & C6

C1: Six Paths of Sage Silkcraft
The AoE of the automaton doll "Tamoto" summoned by Fluttering Hasode is increased by 50%.
Additionally, if there is a Geo party member other than Chiori, Fluttering Hasode will trigger the following after the dash is completed:
Summon an additional Tamoto. Only one additional Tamoto can exist at the same time, whether summoned by Chiori this way or through the presence of a Geo Construct.
Triggers the Passive Talent "The Finishing Touch." This effect requires you to first unlock the Passive Talent "The Finishing Touch."

C2: In Five Colors Dyed
For 10s after using Hiyoku: Twin Blades, a simplified automaton doll, "Kinu," will be summoned next to your active character every 3s. Kinu will attack nearby opponents, dealing AoE Geo DMG equivalent to 170% of Tamoto's DMG. DMG dealt this way is considered Elemental Skill DMG.
Kinu will leave the field after 1 attack or after lasting 3s.

C3: Four Brocade Embellishments
Increases the Level of Fluttering Hasode by 3.
Maximum upgrade level is 15.

C4: A Tailor's Three Courtesies
For 8s after triggering either follow-up effect of the Passive Talent "Tailor-Made," when your current active character's Normal, Charged, or Plunging Attacks hit a nearby opponent, a simplified automaton doll, "Kinu," will be summoned near this opponent. You can summon 1 Kinu every 1s in this way, and up to 3 Kinu may be summoned this way during each instance of "Tailor-Made"'s Seize the Moment or Tailoring effect. The above effect can be triggered up to once every 15s.
Must unlock the Passive Talent "Tailor-Made" first.

C5: Two Silken Plumules
Increases the Level of Hiyoku: Twin Blades by 3.
Maximum upgrade level is 15.

C6: Sole Principle Pursuit
After triggering a follow-up effect of the Passive Talent "Tailor-Made," Chiori's own Fluttering Hasode's CD is decreased by 12s. Must unlock the Passive "Tailor-Made" first.
In addition, the DMG dealt by Chiori's own Normal Attacks is increased by an amount equal to 235% of her own DEF.


Recommended Weapons

  1. Uraku Misugiri (5✩)
  2. Cinnabar Spindle (4✩)
  3. Primordial Jade Cutter (5✩)
  4. Harbinger of Dawn (3✩)
  5. Wolf-Fang (4✩)

1) Uraku Misugiri (ATK: 542 • Crit DMG: 88.2%)

Normal Attack DMG is increased by 16/20/24/28/32% and Elemental Skill DMG is increased by 24/30/36/42/48%. After a nearby active character deals Geo DMG, the aforementioned effects increase by 100% for 15s. Additionally, the wielder's DEF is increased by 20/25/30/35/40%.


2) Cinnabar Spindle (ATK: 454 • DEF: 69%)

Elemental Skill DMG is increased by 40/50/60/70/80% of DEF. The effect will be triggered no more than once every 1.5s and will be cleared 0.1s after the Elemental Skill deals DMG.


3) Primordial Jade Cutter (ATK: 542 • Crit Rate: 44.1%)

HP increased by 20/25/30/35/40%. Additionally, provides an ATK bonus based on 1.2/1.5/1.8/2.1/2.4% of the wielder's max HP.


4) Harbinger of Dawn(ATK: 401 • Crit DMG: 46.9)

When HP is above 90%, increases Crit Rate by 14/17.5/21/24.5/28%.


5) Wolf-Fang (ATK: 510 • Crit Rate: 27.6%)

DMG dealt by Elemental Skill and Elemental Burst is increased by 16/20/24/28/32%. When an Elemental Skill hits an opponent, its CRIT Rate will be increased by 2/2.5/3/3.5/4%. When an Elemental Burst hits an opponent, its CRIT Rate will be increased by 2/2.5/3/3.5/4%. Both of these effects last 10s separately, have 4 max stacks, and can be triggered once every 0.1s.



Recommended Artifacts

  1. Golden Troupe (4)
  2. Husk of Opulent Dreams (4)
  3. Golden Troupe (2) / Archaic Petra (2) / Husk of Opulent Dreams (2) / +18% ATK (2)

1) Golden Troupe (4)

2-Piece Bonus: Increases Elemental Skill DMG by 20%.
4-Piece Bonus: Increases Elemental Skill DMG by 25%. Additionally, when not on the field, Elemental Skill DMG will be further increased by 25%. This effect will be cleared 2s after taking the field.

2) Husk of Opulent Dreams (4)

2-Piece Bonus: DEF +30%
4-Piece Bonus:
A character equipped with this Artifact set will obtain the Curiosity effect in the following conditions:
When on the field, the character gains 1 stack after hitting an opponent with a Geo attack, triggering a maximum of once every 0.3s.
When off the field, the character gains 1 stack every 3s.
Curiosity can stack up to 4 times, each providing 6% DEF and a 6% Geo DMG Bonus.
When 6 seconds pass without gaining a Curiosity stack, 1 stack is lost.

3) Golden Troupe (2) / Archaic Petra (2) / Husk of Opulent Dreams (2) / +18% ATK (2)


Artifact Main StatsArtifact Sub Stats
Sands - DEF%
Goblet - Geo DMG% > DEF%
Circlet - CRIT > DEF%
Crit Rate / DMG
DEF%
ATK%
Energy Recharge

Team Compositions

Remember that Chiori’s Skill has the teammate swap mechanic, so make sure your party is in the correct order.
Example: If you want to swap to your main DPS after using Chiori, she could be in Slot 1 and the main DPS should be in Slot 2.

Mono-Geo Team

Chiori: Off-field DPS
Arataki Itto / Noelle: Main DPS
Gorou: Buffer
Zhongli / Albedo: Shielder / Geo construct ally (For 2 Tamoto dolls) || Bennett: Buffer + Healer (Only 1 Tamoto doll for C0 Chiori)

Crystallize Team

Chiori: Off-field DPS
Navia: Main DPS
Bennett: Buffer + Healer (Only 1 Tamoto doll for C0 Chiori)
Fischl / Xiangling: Sub-DPS

Duo-Geo Team

Chiori: Off-field DPS
Ningguang: Main DPS + Geo construct ally (For 2 Tamoto dolls)
Furina: Sub-DPS + Buffer
Bennett: Buffer + Healer (Use universal healer like Xianyun or Jean if your Chiori uses Harbinger of Dawn)

The post Genshin Impact: Chiori Quick Character Guide appeared first on DotGG.

]]>
18120
Genshin Impact: Lynette Hangout Event Guide https://dotgg.gg/genshin-impact-lynette-hangout-event-guide/ Wed, 13 Mar 2024 04:55:10 +0000 https://dotgg.gg/?p=18126 Lynette finally has her own Hangout Event in Genshin Impact version 4.5 titled ‘Checks & Cat.' Please be mindful that there will spoiler in the shape of the memories that you will get at the end after completing the ending. Remember that there will also be secret achievements in certain routes, and I will be […]

The post Genshin Impact: Lynette Hangout Event Guide appeared first on DotGG.

]]>

Lynette finally has her own Hangout Event in Genshin Impact version 4.5 titled ‘Checks & Cat.' Please be mindful that there will spoiler in the shape of the memories that you will get at the end after completing the ending.

Remember that there will also be secret achievements in certain routes, and I will be covering that too, don’t worry! The total of Primogems you will get here is 90 Primogems. You only need to select certain important dialogues to change the course of the story.


Lynette Hangout Event

Ending 1 - A Roaring Success

A Decision - (When Lynette uses the Fateometer)

Choose the option: I think you should head back to the drinks reception...

That's All, Folks - (When the show is finished and Ginna wants to talk to Lynette)

Choose the option: [Performance] What's she talking about? Never heard of it.
Then, get a card above 6.


Ending 2 - A Seat in the Audience

➥ You can start from the That's All, Folks checkpoint to choose the different important choices.

That's All, Folks - (When the show is finished and Ginna wants to talk to Lynette)

Choose the option: (Wait and see how things play out.)


Ending 3 - Adventurers, Investigators, and Cats

A Decision - (When Lynette uses the Fateometer)

Choose the option: I think you should help Bonnie...

Pierre's Lost Base - (When you swim underwater after Lynette suggested it)

If after swimming around, and this place isn't navigated, try to relog the game.
If it still hasn't been marked, change your in-game time to 15:30 (This is the current time when I find the area)

Detective Game #1

Falling Into Layers of Fog - (When you catch up to Bernand)

Make sure to talk to Lynette first to start the detective games and uncover everything.

You will play a detective game with Lynette. For the first one where you'll choose the option 'About what we found in Poisson...'

1. Interpret everything until you can Associate 'The end of "Lefevere" and 'The pet handoff.'
2. Interpret and Submit Conclusion 'Initial suspicions.'

Detective Game #2

After that, choose the option 'About Bernard's letter...' for a second round of detective games.

1. Interpret and Submit Conclusion 'The letter's delivery method.'

Detective Game #3

Lastly, choose the option 'There's an unexplained part in the operations of this trafficking ring...'

1. Interpret and Submit Conclusion 'Ingredients.'

Detective Game #4

1. Interpret everything and Associate 'Does Pierre have multiple personalities?' and 'The accomplice that was never met.'

2. Submit Conclusion 'There's still a third person out there.'


Ending 4 - Save The Kitty!

➥ You can start from the Falling Into Layers of Fog checkpoint to choose the different important choices.

Falling Into Layers of Fog - (When you catch up to Bernand)

Talk to Elodie without talking to Lynette first. You will have a lack of evidence to further investigate and won't be able to reach the Check Objective when using Fateometer.


Ending 5 - "Standby Mode"

A Decision - (When Lynette uses the Fateometer)

Choose the option: How about... you do neither?

After that, make sure to get a card above 10. Retry this until you get it since it's really just based on luck. Then, you will get the ending.


All Achievements

1) Indicators of Fate
Complete the whole event and get all 5 endings.

2) Speedrun
Get ending 5 "Standby Mode" and you will get this achievement.

3) Decks & Detectives
Get ending 3 "Adventurers, Investigators, and Cats" and you will get this achievement.

The post Genshin Impact: Lynette Hangout Event Guide appeared first on DotGG.

]]>
18126
Genshin Impact: Version 4.4 Tier List (March 2024) https://dotgg.gg/genshin-impact-tier-list/ Thu, 07 Mar 2024 09:25:46 +0000 https://dotgg.gg/?p=17170 Remember that Genshin Impact is a game where you need to take account of weapons, artifacts, constellations, and team building. Each of them can affect the outcome of your team, whether it's good or not. The tier list below tries to take the optimal setup into account, but a lot of characters can work well […]

The post Genshin Impact: Version 4.4 Tier List (March 2024) appeared first on DotGG.

]]>

Remember that Genshin Impact is a game where you need to take account of weapons, artifacts, constellations, and team building. Each of them can affect the outcome of your team, whether it's good or not. The tier list below tries to take the optimal setup into account, but a lot of characters can work well - even those ranked lower - if you invest in them.
Disagreeing with the tier list is normal as we have our own opinions, calculations, and biases toward certain characters. But if you want to prove your point, write it in a respectful manner.


Tier List Explanation

SS-Tier: Cream of the crop. Put them in any suitable team and they could demolish the difficult content quite easily (not limited to speedrun). Each character has its own best points that can shine greatly in the end-game once invested.

S-Tier: Strong characters who excel in their specific roles. Some can also easily become core party members with the correct investment in artifacts or constellations. Can enter the SS Tier with a small nudge.

A-Tier: Requires higher investment either into getting the specific artifacts/weapons/team members to achieve performance akin to other characters in the upper tiers. If not, they may deal decent damage/support only instead of a wow-worthy number.

B-Tier: Characters that are great in their role. But, they shine the most only when they are equipped in certain team configurations, but not as well by themselves. In other words, they are dependent (a lot) on other characters in the upper tier.

C-Tier: They can do their jobs, but can easily be replaced with other characters in the upper tier because of their lack of certain skills, stats, or other attributes. In addition, they may need buffs or specific strategies to be effective in combat.

D-Tier: Have a limited role and can only shine when they are highly invested. Even so, can't compete with other characters (and often overshadowed) in the upper tier that only require small to mid-investment. Highly recommend replacing them with better characters once you have them.


TierMain DPSSub-DPSSupport
SS Tier• Neuvillette
• Alhaitham
• Hu Tao
• Raiden Shogun
Navia
• Lyney
• Nahida
Furina
• Xingqiu
• Yelan
• Xiangling
• Kaedehara Kazuha
Bennett
• Zhongli
• Baizhu
• Sangonomiya Kokomi
S TierKamisato Ayaka
Gaming
• Kamisato Ayato
• Tartaglia
• Wriothesley
• Tighnari
• Diluc
• Ganyu
• Fischl
Yae Miko
• Nilou
• Kuki Shinobu
• Albedo
• Mona
Xianyun
• Shenhe
• Jean
Chevreuse
Sucrose
Faruzan
A TierXiao
• Wanderer
• Arataki Itto
Yoimiya
• Cyno
• Keqing
Noelle
• Eula
• Venti
• Beidou
Rosaria
• Collei
• Gorou
• Diona
• Yun Jin
Kujou Sara
Yaoyao
• Charlotte
B Tier• Yanfei
• Shikanoin Heizou
• Klee
• Kaveh
Ningguang
• Freminet
• Thoma
• Kirara
• Dendro Traveler
• Lynette
• Kaeya
• Dehya
• Lisa
• Mika
• Sayu
• Layla
C Tier• Razor• Chongyun
Xinyan
Candace
• Qiqi
• Barbara
• Electro Traveler
• Dori
D Tier• Aloy• Geo Traveler
• Anemo Traveler
• Amber
• Hydro Traveler
The list in each tier is not in any particular order.

SS Tier

Main DPS

Neuvillette
One of the best Hydro characters in the game. His Charged ATK (main damage output) dish out so much damage it's not even funny. A one-man army, but with the downside of easily being interrupted by enemies. Don't fret though as his C1 can remove said (major) weakness.

Alhaitham
The self-proclaimed feeble scholar hides his strong ability behind his kit. Since both his Elemental Skill and Burst scale to Elemental Mastery, his reaction damage and even normal damage are very powerful. Alhaitham can deal with both single and multi-target DMG, making him suitable for fighting mobs or bosses (Although it depends on the Chisel-Mirror Stacks).

Hu Tao
Powerful and consistent damage through Elemental Skill that buffs her Charged Attack, and high multipliers that go even higher when she has below 50% HP. Her Elemental Burst deals considerable damage (better with buffs and reactions) and heals herself, making her a safer pick for a no-healer team.
But it's challenging to use her at C0 because you need to use animation canceling to get her optimal damage number. However, this can be solved by bringing Xianyun as support or getting her C1.

Raiden Shogun
A ridiculously overpowered character even with a forgable 4-star weapon "The Catch." Elemental Skill provides free-field damage, Electro applicant, increased Burst damage, and Energy particles.
While her Elemental Burst is extremely strong with almost 100% uptime, especially when she is built fully Energy Recharge. Her most famous team would be the National Team - where all of the members (excluding her) are 4-star characters with superb supporting skills.
If you're willing to spend some $, go for her C2 as she will gain DEF ignore which is extremely powerful.

Navia
That one Geo character who is different than the others as she wants as many different elements as possible in her team (very flexible in different teams). She shines the most with Crystallize and her Elemental Skill can deal buckshot of damage from small mob to bosses.

Lyney
Unlike Navia, this magician prefers to be in a team full of only his element. But thankfully, his passive talents save his mono-Pyro team. His Charged ATK can deal high damage while also making his Grin-Malkin Hat (one summoned while doing Charge Level 2) taunt enemies. Since he is easily interrupted, taunting enemies with his Grin-Malkin Hat is really time and self-saving. Once he gets sufficient Prop Surplus stacks, his Elemental Skill deals tons of damage.
This is where you can find the problem as Charged ATK decreased his HP and he can only gain a stack when his HP is above 60%. So you're gonna need a healer (Bennett) to help Lyney get his HP back.


Sub-DPS

Nahida
True to her position as a Dendro Archon, Nahida is a diamond in every Dendro team. Similar to Raiden Shogun, if you're willing to spend $ on her, go for Nahida's C2 as it can provide massive Crit Rate and Crit DMG for the Burning, Bloom, Hyperbloom, and Burgeon team while decreasing enemies' DEF for Quicken, Aggravate and Spread team.
Her Elemental Skill has great off-field damage and can apply Dendro multiple times. The duration of Elemental Skill is extremely long, with an extremely short cooldown. Elemental Burst has a wide AoE with a low Burst cost, providing a huge Elemental Mastery bonus to characters within.

Furina
The other half of 'one of the best Hydro characters' in the game. Her Elemental Skill basically has an infinite duration as her cooldown is much shorter than her skill duration. Not only that, her (Ousia) damage is no joke as the Salon Members is akin to having 3 main DPS on the field. But the downside is their attacks are not as fast as the Hydro application of Xingqiu or Yelan, which is still acceptable.

Xingqiu
A precious 4-star character with superb off-field supporting skills. In a nutshell, his Elemental Skill deals decent damage and tons of particles, in addition to generate Rain Swords that reduce the amount of damage taken and increase the character's resistance to reduction. Minor healing from when a Rain Sword is shattered or when its duration expires. Elemental Burst is his greatest skill, dealing Hydro damage off-field and allowing active character to trigger elemental reactions.

Yelan
5-Star Xingqiu. Powerful and consistent off-field Hydro application from her fairly high-cost Elemental Burst, in addition to providing bonus damage to active character. Elemental Skill can take care of the energy gathering, especially when equipped with an ER bow, also while dealing high damage to enemies. Easy to build as most her skills are scaled off her HP.
Bonus: Her Elemental Skill is extremely useful in exploration as it does not consume stamina.

Xiangling
This small chef has an average Elemental Skill, but a devastating Elemental Burst damage that can be utilized in most elemental reaction teams. Elemental Skill summon Guoba to deal off-field Pyro damage and generate energy for her high Burst energy cost. Elemental Burst (can be snapshotted) then comes in surrounding the active character with Pyronado that deals continuous Pyro damage to enemies.
Unfortunately, she's very energy-hungry so it's best if she is paired with another Pyro character (Bennett).

Kaedehara Kazuha
Top-tier Anemo support (arguably the best) with easy access to activate the Viridescent Venerer artifact. Elemental Skill can group enemies and Elemental Burst can change type when coming in contact with Hydro/Pyro/Cryo/Electro which will make elemental reactions easier. Every time he triggers Swirl, all party members gain an Elemental Damage bonus.


Support

Bennett
If Kazuha is the best 5-star support, then Bennett is the best 4-star support. His Elemental Skill has a short cooldown (if you use Charge Level 1, which is the recommended level), providing lots of Particles with the help of his Energy Recharge ascension stat. Elemental Burst is the main attraction, allowing him to buff ATK and heal teammates inside the AoE while also dealing decent damage.

Zhongli
Old but gold. Ultimate defense unit. Elemental Skill will create a formidable shield and Stone Seele that deals AoE Geo damage and can be chained with other Geo constructs to largen the AoE. Furthermore, characters protected by the shield will decrease opponents' Elemental RES and Physical RES. Elemental Burst will deal solid damage in an AoE and petrifies enemies in place for a few seconds, in addition to having a low Burst cost.

Baizhu
A healer that is often overlooked but is actually a diamond in a rough. He provides high healing and buffing Dendro reactions. Although his shield is paper-thin, it has a decent resistance to interruption that is beneficial for certain DPS. Baizhu is not suitable as a DPS because of his extremely short-range attacks, where he needs to be really close to the enemy for his attacks to properly hit them.

Sangonomiya Kokomi
If you're a veteran player, I'm sure you're aware of the drama when Kokomi was first released. But once the Dendro element is added to the game, it pushes her from the bottom to the top of the tier list, specifically in the Bloom and Hyperbloom teams.
Her Elemental Skill can heal party members, apply Hydro, and stay on the field even after switching characters. Her Elemental Burst will heal the whole team. But if she is not in any Dendro-related team, her skill is rather mediocre as her raw damage is low and her E is stationary.


Main DPS

Kamisato Ayaka
One of the most powerful and consistent DPS units as her Cryo infusion is tied to her sprinting, which is nearly permanent. While her Normal Attacks are basic, it's reliable. Short Elemental Skill cooldown and high-scale Elemental Burst with the downside of high Energy cost. In addition, she requires high investment not only for herself but also for her whole team (usually comprised of all 5-star characters).

Gaming
One may say he is a 4-star Xiao as his main damage output also depends on Plunging Attack. For a low-rarity unit, he has such high base scalings that it allows him to stand alongside 5-star DPS (A hidden 5-star if you have C6 Gaming).
Gaming is self-sufficient enough as he can heal himself from both his Elemental Skill and Burst, which lets him utilize Marechaussee Hunter even without Furina.

Kamisato Ayato
Great DPS that utilizes Elemental Skill to convert his Normal Attack to AoE Hydro damage, hitting single and multi-target enemies. Although his damage couldn't compete against other DPS (cough Neuvillette cough), he is still powerful in various teams. Has a minor support skill that increases the Normal Attack damage of characters within his Elemental Burst AoE.

Tartaglia
High raw damage but is quite difficult to learn and play optimally. Elemental Skill can swap between ranged stance and melee stance, but high cooldown the longer it's used. Elemental Burst also depends on the two stances, with the melee stance bringing out the best of him. He is great at a group of enemies rather than a single target.

Wriothesley
His true potential is locked behind C1. If you have C1 Wrio, then he has the potential to stand in SS rank (only when he's facing a single-target enemy). For a catalyst-user, the Duke depends on close combat and no other options. In addition, he's suitable only when fighting single-target and will really struggle against spread-out mobs.

Tighnari
Some may think Tighnari is not that much of a great character since he's in the standard banner, and they cannot be more wrong. This veteran Forest Ranger is almost as good as Lyney (and similar too) with his main damage output coming from Charge Level 2 Charged Attack and Elemental Burst with an extremely low Energy cost. His team is a bit limited to Spread team to ensure he deals consistent big damage, but it's worth it.

Diluc
The Darknight Hero would be almost forgotten if not for the meta-changing character Xianyun. Diluc having the highest Plunging Attack ratio synergizes too well with the Xianyun that he rises up the rank like the phoenix he is.
Because he can trigger the reaction for each plunge, his strongest team comps can significantly outperform average Vaporize teams. Diluc at C0 can shine even better compared to C0 Gaming, but will get overshadowed if Gaming is at C6.

Ganyu
Another bow-user who favors using Charged ATK. Her best trait is Charged ATK which deals huge damage and is a safer option that can be used far from enemies. Ganyu relies quite a lot on a shielder because she is easy to get interrupted if enemies manage to get close. Her Elemental Skill is a handy taunt and Elemental Burst deals continuous Cryo damage in an extremely huge AoE, making her a great sub-DPS to apply Cryo off-field. Her Aimed Shot also helps hunt animals from afar when exploring.


Sub-DPS

Fischl
Performs well as Main DPS (Physical) but even better as Sub-DPS because her Elemental Skill stays on the field even after being switched, allowing the team to trigger reactions easily. Elemental Burst is not particularly powerful, but it is mainly used to reset Elemental Skill. Gets even better with higher constellation, but still does her job even at C0.

Yae Miko
Great off-field Electro DPS. Elemental Skill has an extremely low cooldown and can also be used to dodge enemies. The summoned Sesshou Sakura has quite a wide targeting area, but the downside is it is quite a lengthy setup. She needs a LOT of energy (the highest Energy cost character in Genshin Impact alongside Raiden Shogun) so there should definitely be a second Electro character as a battery if you are planning to use her Elemental Burst. It is worth it in the end as her Burst deals huge tons of AoE Electro damage.

Nilou
Exclusively limited to the Dendro Bloom team to maximize her damage output, in addition to the need for a healer because of the Dendro Core explosion. But once she is in her element, she can proc extremely huge bombastic powerful Bloom reaction from both Elemental Skill and Burst, with a great passive skill that increases party members' Elemental Mastery.

Kuki Shinobu
If you're trying to create a Hyperbloom team, look no further as Kuki is the best character to be invited. She is simply awesome when being utilized as Electro support in a Dendro-related team. Her Elemental Skill provides consistent off-field Electro applicant, while also healing teammates which is perfect for the Hyperbloom team. Elemental Burst also has a low cost so she can easily trigger once the cooldown ends, dealing respectable Electro damage in an AoE.

Albedo
An excellent Sub-DPS and off-field Geo damage. Can fit onto most teams, giving out an Elemental Mastery bonus. The downside that can't be fixed is when Solar Isotoma (his Elemental Skill) is placed on the field, it may disrupt melee character's movement by lifting said character to a certain height.


Support

Mona
Elemental Skill creates Phantom of Fate, taunting enemies nearby and continuously dealing Hydro damage, even after being switched out. Elemental Burst creates an Illusory Bubble that deals Hydro damage, traps opponents, makes them take more damage, all the while hits extremely hard on its own. Her Alternate Sprint also allows her to move swiftly and dodge most attacks, while also applying Wet status to nearby opponents when reappear.

Xianyun
An Adeptus that can turn everyone into Xiao. Jokes aside (not really), she can open a gate to a new meta where you depend on your main DPS' Plunging Attack. Aside from providing buffs for plunges, she can also heal the whole party, which synergizes really well with Furina and her Elemental Burst. The best part is she's quite easy to build as you can focus on her ATK.

Shenhe
Premiere support for the Cryo team exclusively. Elemental Skill provides huge support for party members, from Elemental Skill and Burst damage boost, to Normal, Charged, and Plunging Attack boost. Elemental Burst decreases opponents' Cryo RES and Physical RES at the cost of high energy requirements.

Jean
A bit of a rare character that can cleanse debuff with Elemental Burst, in addition to healing party members and inflicting continuous Anemo damage to enemies within AoE. Elemental Skill can gather enemies and send smaller ones to experience heavy fall damage. Fall behind other Anemo supports in terms of crowd control, but has powerful constellations that make her even better.

Chevreuse
If you don't have enough Anemo characters to abuse the VV set with, you can use the snack-loving character with her powerful Electro and Pyro RES Shred debuff. Other than that, she can also buff ATK and healing even with C0. She got massively better with C6 and can completely replace an Anemo character in the Overload team. But only in the Overload team though.

Sucrose
Great 4-star Anemo support with Crowd-Control and Elemental Mastery bonuses for the team. Both Elemental Skill and Burst can gather enemies, directly triggering the Viridescent Venerer artifact to shred resistance from enemies. Although her Burst requires high energy cost, her Elemental Skill can cover it up, especially with the help of C1 and Sacrificial Fragment.

Faruzan
Can only be utilized as Anemo support with her rare Anemo damage buff and Anemo RES shred. Her gathering from Elemental Skill (Pressurized Collapse) is pretty weak and can only pull small and lightweight enemies. The downside is she has massive ER problems because of the high Energy Cost for Elemental Burst and is extremely dependent on her Constellation (especially C6) to fix the problems.


Main DPS

Xiao
An Adeptus that is not so rare (in terms of Plunging DPS with the arrival of Xianyun that can make everyone a Plunging DPS) anymore but still deals tons of powerful and consistent AoE damage through Burst alone without any help of elemental reactions.
Quite depended on another Anemo character in the team to help him generate energy for Elemental Burst which his Skill lacks. Another reason he falls into A Tier and not above is because this little birdie requires support for offensive and healing to perform optimally.

Wanderer
A complete DPS without any supporting skills. Since he's a catalyst, every attack can provide consistent Anemo damage and Swirl. Elemental Skill has a short cooldown and dramatically increases his damage. However, he is quite dependent on a shield because once hovering, he's very vulnerable to interruption and can be staggered easily once hit. Elemental Burst is not that big of a deal but has decent Energy Cost and can be spammed IF you have another Anemo character to generate more particles. Similar to Xiao, our Hat Guy also wants dedicated support to perform well at lower constellations.

Arataki Itto
Solid Geo DPS that centers around the Mono-Geo team and is easy to build as most skills are scaled off his defense. Elemental Skill packs a punch and also taunts enemies. His Elemental Burst has a high cost but makes it up with devastating Geo damage by her Charged Attack and stacks of Superlative Superstrength. Requires high investment and is dependent on certain team comps to deal top-tier damage.
Bonus: The only character with exploration skill that gave additional logs of wood when farming woods (if you're still playing with the Serenitea Pot, that is).

Yoimiya
In a way, Yoimiya performs similarly to Hu Tao, but her performance is still below said director of a funeral parlor. Suffers from targeting issues, is prone to interruption, and lacks AoE damage. But once she got some of those problems covered with a shielder and other off-field element applicants, she can melt enemies in a single target situation. Her only support skill is increasing party members' Attack after using her Elemental Burst, also dealing AoE Pyro damage when other characters hit the marked enemy, which is rarely utilized.

Cyno
Hyper carry DPS that only know how to be a weapon. Activating Elemental Burst allows him to deal high damage for up to 18 seconds, and you need teammates that can keep up with providing buff for those seconds like Nahida or Baizhu. Dendro can amplify his damage even further with Aggravate reaction due to his fast attacks, EM bonus, and low-cooldown Elemental Skill.

Keqing
A starter character who would struggle in the tier list if not for the existence of the Dendro element, which bumps her position to the higher tier. Elemental Skill can hit weak points and has a low cooldown. Using it twice in a row will infuse her attack to Electro, making it easier for her to trigger an elemental reaction. Her Elemental Burst has a low energy cost, but also a low damage multiplier that places her very low in the DPS tier. Her damage can be maximized with Quicken/Aggravate reactions that will increase her Electro damage.

Noelle
Another starting character but still holds her grounds in the upper-tier list despite being a 4-star character. This lovely maid can be utilized as a DPS, shielder, and healer all at once, depending on the build. Her Elemental Skill creates a sturdy shield that scales off her Defense and has a chance to heal allies (the chance will be guaranteed if you have her constellations). Elemental Burst has 100% uptime with a decent energy cost, but you will need a battery to sustain her energy.

Eula
Arguably the best Physical DPS in the game. Her Elemental Skill decreases enemies' Physical RES and Cryo RES, and can further be maximized by bringing Electro to trigger Superconduct. Elemental Burst has a huge AoE Burst damage but requires timing as it has a chance to miss upon exploding against agile enemies. That is #1 reason why Eula missed her spot to be in an even upper tier.


Sub-DPS

Venti
The only Archon that is not in the SS Tier. The reason is because while he is useful in end-game content like Spiral Abyss even until now with his Elemental Skill and Burst, he is outperformed by Kazuha and Sucrose who can do the same while also providing a buff to the team.
On the bright side, with a low energy cost for Elemental Burst that can easily be acquired from Skill, he can spam black hole that gather enemies together for tons of AoE damage while causing Swirl reactions. Another downside is we are getting many new enemies that are heavier and can't be sucked into the hole.

Beidou
Many missed out on using Beidou thinking her parry kit might ruin the tempo of a team rotation. But honestly, she's best being utilized as a Sub-DPS in the Taser team. Her Elemental Burst deals constant Electro damage to enemies around the active character. In the meantime, the Main DPS will dish out other elemental to proc reactions. Unfortunately, miss captain has a huge Energy cost so you better pair her up with another Electro character on the team.

Rosaria
An angry nun who excels in several areas either as DPS or support. Her Elemental Skill, while simple, can generate a decent amount of particles, charging her powerful Elemental Burst. And it's not the damage that was paid attention to for her Burst, but instead the continuous Cryo application and bonus Crit Rate for the whole party members which makes her a great option for any Freeze or Melt team.

Collei
A decent Dendro support and off-field applicator. Elemental Skill and Burst deal little to no damage, but consistent Dendro applicant to trigger other reactions. Her Burst's AoE is small though so enemies can easily get out from the AoE.


Support

Gorou
An exclusive Geo support and works exceptionally well in the Mono-Geo team. But that's what ranks him in A Tier, his team option is extremely limited. Personal damage from Elemental Skill and Burst is incredibly low, but obviously, because he's a support and his job is to make sure the main DPS is in tip-top condition and can deal out damage in his stead. He can get better with higher constellations.

Diona
Fully support kits that scale off HP, which makes her easy to build. Her Elemental Skill can generate lots of Particles, a strong shield, increase movement speed, and decrease stamina consumption. Equipped with Sacrificial Bow, she can be a great battery to Cryo DPS. Elemental Burst creates an AoE to heal teammates and deal continuous Cryo damage on opponents inside it. With C6, the cute bartender can even buff the team's Elemental Mastery with a loose condition.

Yun Jin
A Geo unit that works well even with a party that has various Elemental Types. While Elemental Skill does not provide any support, it allows her to recharge Elemental Burst where her true potential lies. Her Burst will boost party members' Normal Attack Damage based on her current Defense. The bonus is further increased when the party contains at most 4 different Elemental Types. If you get her C6, she can even boost Normal ATK SPD, which is exceptional for Normal ATK DPS like Yoimiya, Kazuha, Wanderer, etc.

Kujou Sara
Designed as an Electro support rather than a DPS, and requires a lot of energy for her Elemental Burst (on the bright side, her Burst also deals tons of damage). She is dependent on her constellations, but once at C6, an extremely great support for Electro DPS like Raiden Shogun and Yae Miko. Both Elemental Skill and Burst will provide an Attack bonus to the party members.

Yaoyao
In a way, budget Nahida plus healing. Her Elemental Skill deals off-field Dendro damage or healing the active character that has below 70% HP. However, Yuegui sometimes have a bad aim and the White Jade Radishes won't hit the enemies and just stay on the floor.
On the other hand, her Elemental Burst provides even more healing but at the cost of Yaoyao needs to be on the field for 5 seconds to fully take advantage of the Burst, but this will result in a DPS loss. One thing that people often miss, her Burst heals the whole party, not the active character only.

Charlotte
For a healer, she has a consistent Cryo application from her Elemental Skill - which helps in creating reactions. Honestly, she can be a Sub-DPS or a support unit depending on how you build her, she's versatile like that. Another universal healing like Yaoyao, but also has a small AoE so enemies have a high chance to get out from the AoE.


Main DPS

Yanfei
Consistent and strong Pyro damage with high base attack for a 4-star character, but low enough to be in the B Tier. As a catalyst, she can trigger elemental reaction easily, which helps in damage output. Normal and Charged Attacks are long-ranged and can lock on targets but Elemental Skill and Burst are short-ranged for enemies near her only. Since her main output is from Charged ATK, she consumes lots of stamina. But things would get easier if you get her C1.

Shikanoin Heizou
One of the rare Anemo characters that focuses on dealing damage rather than supporting the team. Normal Attack can rapidly apply Anemo to trigger elemental reactions. Elemental Skill can be charged to unleash burst-level damage, while Elemental Burst does ranged damage and light grouping. Not suitable as support because lack of a support kit and the gathering from Elemental Burst is lacking compared to Sucrose, another 4-star Anemo.

Klee
Elemental Skill and Burst can deal huge damage on enemies, especially with her high base attack, extra Pyro ascension stat, and catalyst-user that can inflict continuous Pyro element. But it can all go down to drain if she is not in range of her enemies, and that is fairly a tricky task to do considering she has a small build and consumes more stamina when sprinting.

Kaveh
In a way, budget Nilou with self-heal ability. His best team is Bloom-related team comps, although it is possible to insert him outside of Bloom teams so his Elemental Skill can instantly make the Dendro Cores explode (not really recommended). When in any Bloom team, he is definitely the DPS as his kit does not have any support ability. Although he has self-healing to tank Bloom Core explosion damage, that doesn't mean he doesn't need a healer.

Ningguang
Elemental Skill creates a Jade Screen that blocks active characters from ranged attacks. Characters that pass through the Jade Screen will gain a Geo damage bonus. While her Normal Attack is slow, she makes it up with a powerful damage multiplier from Star Jade/Charged Attack, in addition to the mini meteor shower from her Elemental Burst. Oh yes, her Auto-Target Normal Attacks are not great against multiple enemies.

Freminet
He can utilize Frozen, Shatter, and Superconduct depending on what builds you gave him. Even better, he can deal with both Physical and Cryo DMG simultaneously. That is also his downside as there is currently no support that could help with the pseudo-element.


Sub-DPS

Thoma
Less synergy with other teams except Mono-Pyro and Burgeon. Elemental Skill deals Pyro damage and creates a decent shield, while Elemental Burst will deal AoE damage periodically which is perfect for Burgeon. But it comes with a cost of high energy cost and needs the help of artifacts and weapon to take care of it.
Bonus: Exploration skill grants him a chance of scoring a double catch.

Kirara
Her Shield only lasts for a while but can be reinforced if a new one is created. Overall, she's decent with low constellations. But once she gains C4 or C6, Kirara gains more utility and gives bonuses that are beneficial for a lot of characters.
Bonus: Her exploration (Hold Elemental Skill to turn into Urgent Neko Parcel state) to scale cliffs easily.

Dendro Traveler
The best element for our Traveler since it has the better kits out of every other element. Great off-field Dendro applicant. Elemental Skill deals decent damage and energy, especially with a low cooldown. Elemental Burst needs lots of energy but is worth the price with the long-lasting off-field Dendro application.

Lynette
Not too shabby but not that great either. You can expect how mediocre she is for a free character. Like normal Anemo support, she provides support from Swirl reactions, mainly from her Elemental Burst that can stay on the field even when she's switched out.

Kaeya
Decent Physical DPS for the early game, but even better as Cryo sub-DPS in the end game as his Elemental Skill has short cooldowns, deals respectable damage, and generates Particles. Elemental Burst also stays on the field after being switched, allowing active characters to trigger elemental reactions easily.

Dehya
Most controversial character (?) in Genshin Impact. One of Dehya's main strengths is her ability to provide consistent off-field Pyro DMG that can be repositioned, in addition to her high base HP, making her a decent Pyro support. However, her DPS and Elemental Particle generation are below-average (especially with low investment). Even with high investment, she's not recommended to be the main DPS because of the below-average damage without buffs, especially with low constellations.

Lisa
Elemental Burst has a large AoE, long duration, decreases Defense resistance on enemies, and inflicts Electro to enemies even when switching characters, but requires a lot of energy. Elemental Skill took too long to charge, making her vulnerable to attacks. The damage is also relatively small unless highly invested in talents, artifacts, and weapons.


Support

Mika
Mika is explicitly for the Physical Team since his whole kit only provides support for said attacks. He can increase Movement SPD and Physical DMG Buff, at the cost of high Elemental Burst cost and long Elemental Skill cooldown. His kits are not very effective with low constellations, and his best stats are during C4 or C6. C4 grants him more Energy while C6 increases 60% Physical Crit DMG for the active character.

Sayu
Although the little ninja is an Anemo character, her kit is more of a healer than a crowd-control. Her Elemental Skill will let her roll in the area dealing Anemo damage and can be converted to other elements that she comes into contact with. Elemental Burst has a high cost but decent skills: either healing characters or attacking nearby opponents with Anemo damage.

Layla
Amazing uptime for both Elemental Skill and Burst, in addition to having a decent particle and low energy cost. Both skill and burst are scaled off her HP, making her easy to build. It is also capable of applying consistent Cryo when she's off-field while activating various support artifacts.


Main DPS

Razor
Specialized in Physical team with the help of Cryo character to proc Superconduct. His Elemental Skill helps in generating particles for his high energy cost Elemental Burst, which is his main damage output. Elemental Burst converts his Normal Attack to Electro damage, increasing Attack Speed and resistance to interruption, but lacking in AoE damage for a group of enemies.


Sub-DPS

Chongyun
Honestly, the little exorcist can be played as both Main DPS or Sub-DPS depending on your build. But he has a really slow Normal Attack even for a Claymore character. That's why he's in the Sub-DPS in the tier list.
As a sub-DPS, he shines in either the Freeze or Melt team. Not a bad character, but needs great teammates to support him or vice versa. He has a low Elemental Burst energy cost for quick swap Burst.

Xinyan
Elemental Skill provides a decent shield that gets better the more enemies she hits, and scales off her Defense which clashes with her ascension stats that provide Attack. Elemental Burst deals both Physical and Pyro damage, but the damage itself is mediocre.

Candace
The only character that provides Hydro infusion to Normal Damage for teammates after using Elemental Burst. But very little DPS can utilize the said skill.


Support

Qiqi
Our beloved zombie's Elemental Skill heals a great deal of HP to active characters while inflicting Cryo on nearby enemies even when switching characters. But the downside is it doesn't generate any Particle and has a long cooldown, which makes her less favorable than other Cryo characters. Elemental Burst also requires a lot of energy, even if it does not provide additional damage.

Barbara
A great support that provides a lot of healing and applying Hydro on enemies with her Elemental Skill, even when she's off-field. It comes with a cost of her providing nothing else other than healing and Hydro applications, in addition to constant Wet status on an active character that may be dangerous at times if enemies manage to proc elemental reactions. Her C6 is worth glancing over as she can revive downed teammates to 100% health; which is perfect for Spiral Abyss.

Electro Traveler
Both Elemental Skill and Burst are average, providing a decent amount of energy for teammates but dealing low damage to enemies. One great passive talent comes from C2 (which everyone can get) that decreases enemies' Electro RES after being hit by Falling Thunder.

Dori
Elemental Skill deals meager Electro damage but with considerably decent Particle with the support build. Elemental Burst heals teammates, continuously regenerates Energy, and affects enemies with Electro but only if the opponents are between the Jinni and active character which is a liability.


Main DPS

Aloy
As a welfare unit, she behaves like one where her overall kit is too average. Elemental Skill has a long duration, but her Burst does a respectable amount of damage if built properly.


Sub-DPS

Geo Traveler
Decent and spammable Elemental Skill and Burst. The former creates a Geo construct that is often used to block enemies' movement or attacks. Elemental Burst deals AoE Geo damage and Geo Construct that's better than Skill in terms of blocking attacks. Passive skill from C1 increases party members' Crit Rate within the radius of Geo Construct AoE from Elemental Burst.

Anemo Traveler
Useful for new players, but any other Anemo characters will surpass them. Elemental Skill deals decent Anemo damage and Swirl, but won't be able to move and be vulnerable when casting. Elemental Burst groups smaller enemies but pushes them far away, while ignoring the larger enemies.

Amber
Elemental Skill has a long cooldown and takes too long to explode, in addition to low damage output for both Skill and Burst. Triggering the explosion manually from Baron Bunny is not worth it either.

Hydro Traveler
The element that Traveler can't get hang to use so they can only release 2 dollars Neuvillette's Charged Attacks. Jokes aside, there's really nothing to use from Hydro Traveler's kits unless you're challenging yourself.

The post Genshin Impact: Version 4.4 Tier List (March 2024) appeared first on DotGG.

]]>
17170
Genshin Impact: Primogems Calculation for Version 4.5 https://dotgg.gg/genshin-impact-primogems-calculation-for-version-4-5/ Sun, 03 Mar 2024 05:09:44 +0000 https://dotgg.gg/?p=16999 This guide will show you how many Primogems you will get in Genshin Impact version 4.5 and also how that calculation is achieved!

The post Genshin Impact: Primogems Calculation for Version 4.5 appeared first on DotGG.

]]>

Here is the estimation for Primogems one can obtain in Genshin Impact version 4.5! The first thing you need to know is that version 4.5 will have a duration of 42 days, starting from March 13 to April 24 Remember that this is speculation based on the previous versions’ events and gameplay, and by no means official!


How to Get 7950/12410 Primogems in Genshin Impact Version 4.5

From the infographic I created above, F2P players will get 7950 Primogems, 5 Acquaint Fates, and 10 Intertwined Fates. On the other hand, P2P players will get even more with the addition of Gnostic Hymn and Welkin, resulting in a total of 12410 Primogems, 9 Acquaint Fates, and 10 Intertwined Fates.


Game Update Compensation

The update maintenance for version 4.5 will begin on March 13 at 06:00 AM (UTC+8) based on the previous maintenance update, and once the maintenance is complete, all players will get 600 Primogems from their in-game mail. You have lots of time to claim it because it will expire in 29 days.


Daily Commissions

Now for the usual stuff, since we will have 42 days in version 4.5, multiply that by 60 Primogems per day, and you will get a total of 2520 Primogems. Of course, that is if you manage to do all the commissions without skipping a day.


Paimon's Bargain

For Paimon's Bargain, I include the Fates you can buy only from April since you probably already bought those that are in March, so you can get a total of 5 Acquaint Fates and 5 Intertwined Fates from Paimon's Bargain Shop.


Spiral Abyss

The bane of our existence- the Spiral Abyss. There are 3 cycles in version 4.5 and if you manage to get full stars for all cycles, you can get 1800 Primogems (600 Primogems in a cycle).
✦ 1st cycle of version 4.5 - March 16
✦ 2nd cycle of version 4.5 - April 1
✦ 3rd cycle of version 4.5 - April 16


Battle Pass

There are 2 types of Battle Pass here: Sojourner's Battle Pass (Free) and Gnostic Hymn (Paid). Obviously, both give different rewards.
✦ Sojourner's Battle Pass - 5 Acquaint Fates
✦ Gnostic Hymn - 4 Intertwined Fates & 680 Primogems


Blessing of the Welkin Moon

Another P2P option is where you will get 90 Primogems daily for 30 days. If you continuously have the Welkin Moon for the entire version 4.5, you will get a total of 3780 Primogems (Not including the Genesis Crystal).


Story Quest

Chiori will have her own Story Quest in version 4.5, and by completing it, you can get a total of 60 Primogems (does not include Primogems from treasure chests in a possible domain).


Hangout Event

Hangout Event is finally here after a whole year (I think), with the new one featuring Lynette. Similar to the Story Quest, you will also get 60 Primogems by completing all endings in the Hangout Event.


New Achievements

There are no new areas so it's hard to tell whether there will be new achievements or not. But, you are confirmed to get achievements by completing certain hidden tasks in Lynette's Hangout Event, just like any other previous hangout events. In 1 Hangout Event, you are guaranteed to get at least 30 Primogems.


Character Test Runs

There are 4 5-star characters in version 4.5, meaning there will be 4 character test runs that provide 20 Primogems per character. You will get a total of 80 Primogems by completing all test runs.


New Events

There are 4 new events in version 4.5 that give out Primogems, totaling up to 2260 Primogems. Here’s how you get that number:
1. Alchemical Ascension: ~1000 Primogems
2. The Great Fayz Reaction: 420 Primogems
3. Feline Fortres Furrdyssey: 420 Primogems
4. Rolling Crossfire: 420 Primogems


HoYoLAB Daily Check-In

There will be only 4 times when you will get Primogems from the Daily Check-In, which are on March 18, April 4, April 11, and April 18 (If you check-in everyday without missing a day). In total, you will get 80 Primogems.


HoYoLAB Web Events

There will usually be 1-3 web events in the duration of one version of Genshin Impact. The thing is, it is mostly random and cannot be predicted. So, the only way you can notice these kinds of events is by keeping up with the Genshin Impact announcements.
Long story short, you may get more or less 100 Primogems by playing any web events available whenever it’s released.


V4.6 Livestream Redeem Codes

As usual, there will be a Special Program 2 weeks before the update maintenance, and version 4.6 is not excluded from the trend. In the live stream, you will get 300 Primogems after claiming three new redemption codes.


New Version Code

After a few hours of update maintenance, one new redemption code will be available for you to redeem. This occurs every version and I don't think the developer will stop anytime soon. The said code will give you 60 Primogems and usually will stay available until the end of the said version.


And with that, you can obtain the number of Primogems I calculate for Genshin Impact 4.5. Once again I want to stress that this calculation is merely an estimation of how many Primogems and Fates you will get in the next update. It is by no means official!

The post Genshin Impact: Primogems Calculation for Version 4.5 appeared first on DotGG.

]]>
16999
Genshin Impact 4.5 Special Program Livestream Overview https://dotgg.gg/genshin-impact-4-5-special-program-livestream-overview/ Fri, 01 Mar 2024 12:13:33 +0000 https://dotgg.gg/?p=16438 There are many Travelers who miss the 4.5 live stream because they’ve been busy with real life, but don’t worry. This post will include all the information shared in the recent livestream. Those who do not have the time to watch the program can read this instead to not miss out on any valuable information! […]

The post Genshin Impact 4.5 Special Program Livestream Overview appeared first on DotGG.

]]>

There are many Travelers who miss the 4.5 live stream because they’ve been busy with real life, but don’t worry. This post will include all the information shared in the recent livestream. Those who do not have the time to watch the program can read this instead to not miss out on any valuable information!


Wish Banner

Phase 1 (2 Banners)

➥ There are 2 Event Wish in Phase 1:
1. Chiori
2. Arataki Itto

Phase 2 (2 Banners)

➥ There are 2 Event Wish in Phase 2:
1. Neuvillette
2. Kazuha


New Event Wish: Chronicled Wish

  • A new type of banner: Allows you to get specific character & weapon once you choose a specific course.
  • Need a maximum of 1 Fate Point to get the guaranteed target. Also guaranteed to get the item that matches your target type. Example: If you choose a course to get a specific 5-star character, whatever you're pulling is guaranteed to get a character and not a weapon (and vice versa).
  • These new banners will only feature 5-star characters that have had at least three character event wishes and have not appeared on any recent banners.
  • Genshin Impact has recently made an announcement regarding the FAQ of this new wish banner, and you can see it here: “Chronicled Wish” Rules & FAQ

New Characters

1) Chiori

Rarity: ⭐⭐⭐⭐⭐
Vision: Geo
Weapon: Sword

Elemental Skill: During her Elemental Skill, Chiori summons "Tamoto" to attack her opponents. She also performs an upward strike and deals DMG to her enemies based on her ATK and DEF stats. When her Elemental Skill is held, Chiori can adjust the direction of her dash to attack enemies from multiple angles.
Chiori will summon an additional automaton when Tamoto is active and there are other Geo Constructs on the field
Exploration Talent: When Chiori is in your active party and any of your characters are wearing a unique outfit or a non-default wind glider, the whole team will have their Movement SPD increased.
Talent: Chiori can trigger special effects when using her skill or Normal Attack during the upward strike on her Elemental Skill (Not mentioned in the livestream what kind of effect).


New Weapons

1) Uraku Misugiri

A new 5-star sword, Uraku Misugiri, will be featured on the Weapon Event banner. The new 5-star sword comes with a defense bonus.

2) Dialogues of the Desert Sages

A new 5-star sword, Uraku Misugiri, will be featured on the Weapon Event banner


New Quests

1) Story Quest

Chiori's Story Quest, the "Cisoria Chapter" will become available in Version 4.5. Travelers will be able to accompany Chiori as she confronts unexpected challenges during Fontaine Fashion Week.

2) Lynette Hangout Event

Lynette's Hangout Event will also be available in Version 4.5. After Travelers complete her quest, they'll receive a special reward — the Fateometer! You can draw a random number from a hat when you interact with the Fateometer.


New Events

1) Alchemical Ascension

In the "Alchemical Ascension" event Travelers will need to cultivate herbs, brew potions, and sell their products To increase the shop's revenue and expand their business

Travelers who build up the revenue and run the shop smoothly will be able to earn various rewards. These include Primogems and a 4-star polearm, "Dialogues of the Desert Sages." Travelers can also look forward to meeting familiar companions at the shop.

2) The Great Fayz Reaction Debate

In previous Fayz Trial event, you had to wait for the potion to take effect. This time, Travelers will automatically enter Time Dilation mode when you enter the challenge arena. You can even take pictures when this mode is active!
Time will resume when you move or use any type of skill. You'll enter Time Dilation mode again once you stop moving or using your skills.

3) Feline Fortress Furrdyssey

Travelers simply need to set up "Fluffy Feline Homes" for the cats, satisfy specific target requirements and provide the cats with their favorite food.

Only then will Travelers be able to play with their furry friends at the "Throne of Meower." But playing with cats can be a little tricky. They'll get angry if you do something that makes them uncomfortable!

4) Rolling Crossfire

In Version 4.5, Travelers will meet two Garde members in Fontaine. One of them is a genius inventor who rejected an invitation from the Fontaine Research Institute three times. This "genius inventor" will lend the Traveler a remote cannon that he invented to take down Slimes.

In this event, Travelers will remotely operate a turret to fire elemental shells at an endless horde of Slimes. Try to defeat as many Slimes as you can by triggering Elemental Reactions. The more points you earn, the more rewards that you can obtain.

5) Ley Line Overflow


New Adjustments

1) New Training Guide

This has been announced in the recent Developers Discussion.

A new feature is coming to Version 4.5 is the Training Guide. Travelers who are Adventure Rank 12 or higher and have completed the quest "Welcome to the Adventurers' Guild" will be able to refer to this guide by accessing the Paimon Menu, or pause men.
This guide will provide enhancement goals and suggestions based on the Levels, Weapons, Artifacts, and Talents of your characters. It also takes your maximum World Level into account.

2) Can see the character's required materials

After Version 4.5, Travelers will be able to view a character's Talent Upgrade Materials on the Character Talent interface menu.


TCG Addition

1) New Cards: Charlotte, Kirara, Neuvillette & Fatui Electro Cicin Mage


Extra

1) Collaboration with Discovery

During Version 4.5, Genshin Impact will be teaming up with the Discovery Channel to launch benefit events that raise awareness about environmental conservation. Genshin characters will serve as ambassadors for specific natural landscapes, and they'll be embarking on a journey with all the Travelers out there!

2) Chenyu Vale BMG + Songs from 4.4

During Version 4.5, Travelers can also look forward to the release of the Chenyu Vale OST album, "Jadeite Redolence." The album will be comprised of 2 discs, which feature over 50 tracks by the HOYO-MiX team. It will contain music from Version 4.4. It even includes the music featured in the Lantern Rite Festival and Xianyun's Story Quest!

The post Genshin Impact 4.5 Special Program Livestream Overview appeared first on DotGG.

]]>
16438
Genshin Impact: 3 New Redemption Codes from 4.5 Special Program https://dotgg.gg/genshin-impact-3-new-redemption-codes-from-4-5-special-program/ Fri, 01 Mar 2024 12:03:44 +0000 https://dotgg.gg/?p=16436 There are 3 new redemption codes released during the 4.5 Special Program and 1 redemption code that has been available ever since the Genshin Impact 4.4 update.

The post Genshin Impact: 3 New Redemption Codes from 4.5 Special Program appeared first on DotGG.

]]>

There are 3 new redemption codes released during the 4.5 Special Program and 1 redemption code that has been available ever since the Genshin Impact 4.4 update. If you still did not claim it, you can click on the codes below for the direct link to the official redemption website.


3 Redemption Codes from Genshin Impact 4.5 Special Program

Keep in mind that these codes will expire after March 1 at 23:00 (UTC+8). If you’re done with these three codes, you can redeem another code below that will stay available until the last day of Genshin Impact version 4.4.

Code 1) DAKTDBWTZTYR

Rewards: 100 Primogems & 10 Mystic Enhancement Ores

Code 2) AT3BDSWTYBKD

Rewards: 100 Primogems & 5 Hero’s Wit

Code 3) 5TKAUAWAGBJR

Rewards: 100 Primogems & 50000 Mora


1 Redemption Code since Genshin Impact 4.4 Update

Code 4) CT2BDW7JD38M

Rewards: 60 Primogems & 5 Adventurer’s Experience

Some players may have claimed it, and some players probably still did not claim it yet. This code will be available until the end of version 4.4.

There are 2 methods you can use to claim redemption codes. The first one is by the in-game section from Paimon Menu > Settings > Account > Redeem Code. But some players (Mostly iOS), may not have this option on their device, so they can opt for the second method which is by the official Genshin Impact redemption website here.

The post Genshin Impact: 3 New Redemption Codes from 4.5 Special Program appeared first on DotGG.

]]>
16436
Genshin Impact: Journey Through Hilinigmatic Terrain Event Guide https://dotgg.gg/genshin-impact-journey-through-hilinigmatic-terrain-event-guide/ Thu, 29 Feb 2024 03:32:14 +0000 https://dotgg.gg/?p=16486 Mysterious statues have suddenly appeared in Dadaupa Gorge, and in their villages, the hilichurl tribes are behaving strangely. There must be some secret in the depths of these places for adventurers to discover...

The post Genshin Impact: Journey Through Hilinigmatic Terrain Event Guide appeared first on DotGG.

]]>

Mysterious statues have suddenly appeared in Dadaupa Gorge, and in their villages, the hilichurl tribes are behaving strangely. There must be some secret in the depths of these places for adventurers to discover...


Gameplay Overview

Event Gameplay Duration:
➥ 2024/02/29 10:00:00 – 2024/03/11 03:59:59

Eligibility:
➥ Adventure Rank 20 or above
➥ Complete Archon Quest Prologue: Act III “Song of the Dragon and Freedom”

Event Overview:
➥ This event is divided into two types of gameplay: “Exploratory Journey” and “Hilinigmatic Duel.”
➥ After the event begins, new challenges will unlock with time. Complete Exploratory Journeys to unlock the subsequent Hilinigmatic Duels.
➥ In the “Exploratory Journey” gameplay, Travelers must use the Eye of Upano and plan the route wisely to infiltrate the hilichurl camps and conduct secret investigations.
➥ In the “Hilinigmatic Duel” gameplay, Travelers can challenge formidable opponents within the Domain. Take advantage of the opponents’ attacks and make use of stage effects to complete the challenge faster.
➥ The “Exploratory Journey” gameplay can only be completed in Single-Player Mode, whereas the “Hilinigmatic Duel” gameplay can be done in Co-Op Mode.


Gameplay Tutorial

The Eye of Upano takes the shape of a floating mask and comes from moving components of the Strange Samachurl Statues. It can remotely transmit images of what it is seeing back.
The Eye of Upano can bind itself to a targeted hilichurl or Anemo Slime and move along with them while remaining undetected.
However, samachurls seem capable of seeing through this disguise…

The Eye of Upano can affect certain objects from a certain range, such as Sunsettias, smoke launchers, Hydro Ambers, and bonfires.
Use this ability well to access the deepest parts of the camp more easily…

For some unknown reason, all samachurls are capable of detecting the Eye of Upano and chasing it far away. As such, you must avoid their line of sight.
Use smoke launchers to block their line of sight.

Use the Eye of Upano to infiltrate the hilichurl camps and search for the target in the deepest reaches and search for similar Strange Samachurl Statues. You may be able to find key clues this way…


Journey Through Hilinigmatic Terrain

There are many methods to win each stage as many Hilichurls are loitering around in the area so you don't have to follow the guide to a T. But some may get confused with the terrains so just follow the guide to complete it in one go.

Stage 1 (Part 1)

  1. Go to the hilichurl in front of you.
  2. Drop the fruit on top of the sleeping hilichurl.
  3. Go to the now awaken hilichurl.

4. Go to the 2 hilichurls in front of you.
5. When near the Samachurl, interact with the smoke launcher beside it.
6. Go to the hilichurl that will walk behind the samachurl.

7. Interact with the Hydro Ambers to make the sitting hilichurl stand.
8. Go to the now-standing hilichurl and then to the hilichurl walking near the obstacle.

At this point, there will be many routes you can go, but I'll just write the one I used:
9. Go to the 2 hilichurls on your right side.
10. Then interact with the bonfire to ignite the fire.

11. Go to the hilichurl that walk near the bonfire.
12. Interact with the fruit to wake the sleeping hilichurl.
13. Latch to the now awakened hilichurl.

14. Interact with the Hydro Amber to make the hilichurl beside the Amber to get near platform on the right.
15. Go to the hilichurl on top of the platform.

16. After that, just go in a straight line and hold your [Left-Mouse Button] until the circle bar is filled.

Stage 1 (Part 2)

The Mystifying Megachurl will use Sextuple-Sized Sunsettias to attack in battle.
However, after you use Normal Attacks or Charged Attacks to burst these large fruits, juice will be left on the ground, and this juice can be used to cause the Mystifying Megachurl to slip and fall.

  • Climb on the hill on top of the strange hilichurl statue to find a new domain (will be available only after you completed the previous stage (part 1).
  • In this stage, the Megachurl will have the ability to summon huge Sunsettias. Hit the Sunsettia with a Normal or Charged Attack to explode it and leave the juice behind.
  • Then, lure the Megachurl on top of the juice to make it slip.
  • After that, spam attacks until it comes back up and repeats this method.

Stage 2 (Part 1)

1. Go to the first Hilichurl right in front of you and it will start moving in one direction.

2. Go to the Hilichurl on top of a box and look to your right.
3. Drop the Sunsettia on top of the sleeping Hilichurl and go to him after that. It will walk in one direction.

4. Go to the Hilichurl that is hitting a rock to the ground and wait for an Anemo Slime to float down.
5. Go to the Anemo Slime and then to the Hilichurl to your right.

6. Go to the Hilichurls in front of you until the one in front of the boar. Wait until a walking Hilichurl passes by.
7. Latch to the walking Hilichurl and wait until it gets near an Anemo Slime that was spinning around the pole.

8. Go to the (slowly) walking Hilichurl and wait for the first Anemo Slime to float down before you latch onto it.
9. From the first Slime, go to the second Slime that will stay floating in the air.

10. On the Slime, wait until a running Hilichurl comes by.
11. After that, wait until this Hilichurl runs around this area until it reaches a Hilichurl by the 'gate.' There will be a Samachurl here but you don't have to do anything since the Hilichurl is walking pretty fast.

12. After that, just keep choosing the Hilichurl in front of you until you reach the strange statue.

Stage 2 (Part 2)

The Mystifying Megachurl will summon plummeting Cabbaes to strike its foes. However, Normal Attacks or Charged Attacks can be used to deflect the Cabbages back at it and knock it down.

  • Teleport to the same domain as the previous stage and choose to enter stage 2 "Domu a dada!"
  • In this stage, the Megachurl will summon Cabbages from the sky while also making the platforms drop. You need to quickly use Normal or Charged Attacks to deflect the cabbages back to the Megachurl and knock it down. Once it's knocked, all the platforms will rise back up so you can hit it peacefully.

Stage 3 (Part 1)

1. Go to the walking Hilichurl in front of you, then the one on top of the box.
2. Hit the Sunsettia to wake up the Hilichurl under the tree and hitch a hike from that Hilichurl.

3. Go to the red Hilichurl on top of the platform before waiting for the Slime to get within your reach.

4. Go to the purple Hilichurl on top of the platform, then activate the smoke machine beside the Samachurl.
5. Go to the 2 walking Hilichurls and look to your left.

6. Go to the Hilichurl beside the box before hitting the Hydro Amber to make it rain.
7. Latch onto the Hilichurl digging near the carrots and it will stand and walk to the group in the pond.

8. Look to your right and go to the floating Slime above before going to the Hilichurl on top of the box.

9. Destroy the Hydro Amber and wait until the Hilichurl walks to the other side.
10. Then, just keep latching until you reach the Hilichurl beside the barrel.

11. Light up the torch and wait until the Hilichurl walks near the fire.
12. Go to the Hilichurl walking back and fro near the boxes.

13. Go to the Hilichurl near the Hydro Amber and destroy said amber to make the Hilichurl move. It will move towards the strange statue so just keep moving to nearby Hilichurl until you reach it.

Stage 3 (Part 2)

The Mystifying Megachurl has come up with a way to summon the winds and generating large Wind Currents in the Domain.
When it is generating Wind Currents, use shockwaves from Plunging Attacks to more easily defeat the Megachurl.

  • In the Domain, wait until the Megachurl has a red shield around it before you do the plunge attack and inflict damage to said shield. Once it's down, spam all your attacks until it stands back up.

Gameplay Rewards

➥ Don’t forget to manually claim your rewards from the event page. By completing all the event challenges, you will get the following rewards:

  • Primogem x420
  • Mora x330000
  • Debris of Decarabian's City x6
  • Boreal Wolf's Cracked Tooth x6
  • Chains of the Dandelion Gladiator x6
  • Hero's Wit x20
  • Mystic Enhancement Ore x20
  • Mega Mystifying Samachurl Statue x1

The post Genshin Impact: Journey Through Hilinigmatic Terrain Event Guide appeared first on DotGG.

]]>
16486
Genshin Impact 4.5 Livestream Countdown https://dotgg.gg/genshin-impact-4-5-livestream-countdown/ Wed, 28 Feb 2024 11:16:49 +0000 https://dotgg.gg/?p=16349 Here’s a countdown for the Genshin Impact 4.5 Special Program.

The post Genshin Impact 4.5 Livestream Countdown appeared first on DotGG.

]]>

Converting the timezone is always a hassle, especially if there is a possibility of misinformation, making you miss out on the live stream completely. So here’s a countdown for the Genshin Impact 4.5 Special Program.

There will be 4 languages of the live stream: English, Chinese, Japanese, and Korean. Each will broadcast at the same time so you can only choose one that you want to watch. However, beware that there are no English subtitles for the CN, JP, and KR versions.


All Links for Genshin Impact 4.5 Special Program

English Version

For the English version, you can watch it on the official Twitch channel by clicking here. You don’t need a Twitch account to view the live stream but you’ll need one for commenting.


Chinese Version

You can stream the CN Special Program on the official Bilibili channel here. But remember that there is no English subtitle here.


Japanese Version

You can find out more by watching the live stream that will be broadcast on their own JP YouTube channel here.


Korean Version

The last language is Korean. You can watch the KR version on the official YouTube channel.

The post Genshin Impact 4.5 Livestream Countdown appeared first on DotGG.

]]>
16349
Genshin Impact: Xinyan Quick Character Guide https://dotgg.gg/genshin-impact-xinyan-quick-character-guide/ Wed, 28 Feb 2024 06:06:05 +0000 https://dotgg.gg/?p=16143 She rebels against ossified prejudices, using her music and passionate singing to awaken dazed souls fatigued by worldly matters.

The post Genshin Impact: Xinyan Quick Character Guide appeared first on DotGG.

]]>

Rock 'n' roll is an avant-garde art in Liyue Harbor and Xinyan is the pioneer in this field.
She rebels against ossified prejudices, using her music and passionate singing to awaken dazed souls fatigued by worldly matters.
If you get the chance, do not miss out on her next performance!

This guide is based on the Community Character Builds by the Genshin Helper Team.
There are multiple roles that Xinyan can play; namely Physical DPS, Pyro DPS, and Support. However, this quick guide will only cover the Physical DPS role as it is arguably the 'best' role for Xinyan and her kit.


Talent Priorities

Normal Attack > Burst > Skill

This build focuses primarily on her Physical Damage as an On-Field DPS. At [C2], she can build a 1:3 Crit Rate:Crit DMG ratio, instead of the usual 1:2 Crit Rate:Crit DMG ratio.


Constellations

Best Constellations: C2, C4 & C6

C1: Fatal Acceleration
Upon scoring a CRIT Hit, increases ATK SPD of Xinyan's Normal and Charged Attacks by 12% for 5s.
Can only occur once every 5s.

C2: Impromptu Opening
Riff Revolution's Physical DMG has its CRIT Rate increased by 100%, and will form a shield at Shield Level 3: Rave when cast.

C3: Double-Stop
Increases the Level of Sweeping Fervor by 3.
Maximum upgrade level is 15.

C4: Wildfire Rhythm
Sweeping Fervor's swing DMG decreases opponent's Physical RES by 15% for 12s.

C5: Screamin' for an Encore
Increases the Level of Riff Revolution by 3.
Maximum upgrade level is 15.

C6: Rockin' in a Flaming World
Decreases the Stamina Consumption of Xinyan's Charged Attacks by 30%. Additionally, Xinyan's Charged Attacks gain an ATK Bonus equal to 50% of her DEF.


Recommended Weapons (Physical DPS)

  1. Redhorn Stonethresher (5✩)
  2. Skyward Pride (5✩)
  3. Serpent Spine (4✩)*
  4. The Unforged (5✩)*
  5. Song of Broken Pines (5✩)
  6. Wolf's Gravestone (5✩)
  7. Luxurious Sea-Lord (4✩)
  8. Snow-Tombed Starsilver (4✩)
  9. Prototype Archaic (4✩)*

1) Redhorn Stonethresher (ATK: 542 • Crit DMG: 88.2)

DEF is increased by 28/35/42/49/56%. Normal and Charged Attack DMG is increased by 40/50/60/70/80% of DEF.


2) Skyward Pride (ATK: 674 • Energy Recharge: 36.8%)

Increases all DMG by 8/10/12/14/16%. After using an Elemental Burst, Normal or Charged Attack, on hit, creates a vacuum blade that does 80/100/120/140/160% of ATK as DMG to opponents along its path. Lasts for 20s or 8 vacuum blades.


3) Serpent Spine (ATK: 510 • Crit Rate: 27.6%)

Every 4s a character is on the field, they will deal 6/7/8/9/10% more DMG and take 3/2.7/2.4/2.1/1.8% more DMG. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be reduced by 1 stack when the character takes DMG.
Note: At [R5], this weapon performs better than Skyward Pride.


4) The Unforged (ATK: 608 • ATK: 49.6%)

Increases Shield Strength by 20/25/30/35/40%, scoring hits on opponents increases ATK by 4/5/6/7/8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield this ATK increase effect is increased by 100%.
Note: This ranking is based on unshielded performance, while shielded this weapon performs better than low refinement Serpent Spine.


5) Song of Broken Pines (ATK: 741 • Physical DMG: 20.7%)

A part of the "Millennial Movement" that wanders amidst the winds. Increases ATK by 16/20/24/28/32%, and when Normal or Charged Attacks hit opponents, the character gains a Sigil of Whispers. This effect can be triggered once every 0.3s.
When you possess four Sigils of Whispers, all of them will be consumed and all nearby party members will obtain the "Millennial Movement: Banner-Hymn" effect for 12s. "Millennial Movement: Banner-Hymn" increases Normal ATK SPD by 12/15/18/21/24% and increases ATK by 20/25/30/35/40%.
Once this effect is triggered, you will not gain Sigils of Whispers for 20s. Of the many effects of the "Millennial Movement, " buffs of the same type will not stack.


6) Wolf's Gravestone (ATK: 608 • ATK: 49.6%)

Increases ATK by 20/25/30/35/40%. On hit, attacks against opponents with less than 30% HP increase all party members' ATK by 40/50/60/70/80% for 12s. Can only occur once every 30s.


7) Luxurious Sea-Lord (ATK: 454 • ATK: 55.1%)

Increases Elemental Burst DMG by 12/15/18/21/24%. When Elemental Burst hits opponents, there is a 100% chance of summoning a huge onrush of tuna that deals 100/125/150/175/200% ATK as AoE DMG. This effect can occur once every 15s.


8) Snow-Tombed Starsilver (ATK: 565 • Physical DMG: 34.5%)

Hitting an opponent with Normal and Charged Attacks has a 60/70/80/90/100% chance of forming and dropping an Everfrost icicle above them, dealing 80/95/110/125/140% AoE ATK DMG. opponents affected by Cryo are dealt 200/240/280/320/360% ATK DMG. Can only occur once every 10s.


9) Prototype Archaic (ATK: 565 • ATK: 27.6%)

On hit, Normal or Charged Attacks have a 50% chance to deal an additional 240/300/360/420/480% ATK DMG to opponents within a small AoE. Can only occur once every 15s.
Note: At [R5], this weapon performs better than Snow-Tombed Starsilver [R5].



Recommended Artifacts (Physical DPS)

  1. Pale Flame (2) + Bloodstained Chivalry (2)
  2. Pale Flame (4)
  3. Emblem of Severed Fate (2) +25% Physical DMG set (2)
  4. +25% Physical DMG set (2) / +18% ATK set (2) / Noblesse Oblige (2) / Husk of Opulent Dreams (2) [Choose Two]

1) Pale Flame (2) + Bloodstained Chivalry (2)

Pale Flame 2-Piece Bonus: Physical DMG Bonus +25%
Bloodstained Chivalry 2-Piece Bonus:
Physical DMG Bonus +25%

2) Pale Flame (4)

2-Piece Bonus: Physical DMG Bonus +25%
4-Piece Bonus:
When an Elemental Skill hits an opponent, ATK is increased by 9% for 7s. This effect stacks up to 2 times and can be triggered once every 0.3s. Once 2 stacks are reached, the 2-set effect is increased by 100%.

3) Emblem of Severed Fate (2) +25% Physical DMG set (2)

4) +25% Physical DMG set (2) / +18% ATK set (2) / Noblesse Oblige (2) / Husk of Opulent Dreams (2) [Choose Two]


Artifact Main StatsArtifact Sub Stats
Sands - ATK% / Energy Recharge
Goblet - Physical DMG
Circlet - Crit Rate / DMG
Crit Rate / DMG
ATK%
Energy Recharge
DEF%

Team Compositions

Physical Team

Xinyan: Physical DPS
Bennett: Pyro Resonance + Healer + Buffer
Fischl / Raiden Shogun: Sub-DPS + Electro Applicant for Superconduct
Rosaria: Cryo Applicant for Superconduct

The post Genshin Impact: Xinyan Quick Character Guide appeared first on DotGG.

]]>
16143
Genshin Impact: Yaoyao Quick Character Guide https://dotgg.gg/yaoyao-quick-character-guide/ Wed, 28 Feb 2024 05:33:36 +0000 https://dotgg.gg/?p=16141 Yaoyao is a Dendro support character who can heal one or several teammates as needed.

The post Genshin Impact: Yaoyao Quick Character Guide appeared first on DotGG.

]]>

Yaoyao is a Dendro support character who can heal one or several teammates as needed.
She can use her Elemental Skill and Elemental Burst to summon "Yuegui: Throwing Mode" or "Yuegui: Jumping Mode" which will continuously throw exploding White Jade Radishes that will heal characters or deal Dendro DMG to opponents.

This guide is based on the Community Character Builds by the Genshin Helper Team.


Talent Priorities

Burst > Skill*

*Prioritize her Elemental Skill if you do not spend time on-field with Yaoyao after using her Burst.

The additional Yueguis summoned by the Burst are removed when Yaoyao leaves the field.
If using Favonius Lance, you can perform Skill followed by two Normal Attacks in order to trigger the passive.


Constellations

Best Constellations: C1, C2, C4 & C6

C1: Adeptus' Tutelage
When White Jade Radishes explode, active characters within their AoE will gain 15% Dendro DMG Bonus for 8s and have 15 Stamina restored to them. This form of Stamina Restoration can only be triggered every 5s.

C2: Innocent
While affected by the Adeptal Legacy state caused by Moonjade Descent, if White Jade Radish explosions damage opponents, 3 Energy will be restored to Yaoyao. This form of Energy regeneration can occur once every 0.8s.

C3: Loyal and Kind
Increases the Level of Raphanus Sky Cluster by 3.
Maximum upgrade level is 15.

C4: Winsome
After using Raphanus Sky Cluster or Moonjade Descent, Yaoyao's Elemental Mastery will be increased based on 0.3% of her Max HP for 8s. The maximum Elemental Mastery she can gain this way is 120.

C5: Compassionate
Increases the Level of Moonjade Descent by 3.
Maximum upgrade level is 15.

C6: Beneficent
For every 2 White Jade Radishes Yuegui: Throwing Mode throws out, it will also throw a Mega Radish that will have a larger AoE than the standard White Jade Radish and have the following effects upon exploding:
- Deals AoE Dendro DMG based on 75% of Yaoyao's ATK.
- Restores HP for the active character based on 7.5% of Yaoyao's Max HP.
Every Yuegui: Throwing Mode can throw out a maximum of 2 Mega Radishes.


Recommended Weapons

  1. Favonius Lance (4☆)*
  2. Black Tassel (3☆)
    ~= Rightful Reward (4☆)*
  3. Moonpiercer (4☆)
  4. Kitain Cross Spear (4☆)*

1) Favonius Lance (ATK: 565 • Energy Recharge: 30.6%)

CRIT Hits have a 60/70/80/90/100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12/10.5/9/7.5/6s.
Note: This weapon is a good generalist option for Yaoyao, providing Energy Recharge with a useful passive.

2) Black Tassel (ATK: 354 • HP: 46.9)

Increases DMG against slimes by 40/50/60/70/80%.


3) Moonpiercer (ATK: 565 • Elemental Mastery: 110)

After triggering Burning, Quicken, Aggravate, Spread, Bloom, Hyperbloom, or Burgeon, a Leaf of Revival will be created around the character for a maximum of 10s. When picked up, the Leaf will grant the character 16/20/24/28/32% ATK for 12s. Only 1 Leaf can be generated this way every 20s. This effect can still be triggered if the character is not on the field.
Note: This weapon can be better than Favonius Lance in teams where Yaoyao has a significant amount of Bloom ownership.


4) Kitain Cross Spear (ATK: 565 • Elemental Mastery: 110)

Increases Elemental Skill DMG by 6/7.5/9/10.5/12%. After Elemental Skill hits an opponent, the character loses 3 Energy but regenerates 3/3.5/4/4.5/5 Energy every 2s for the next 6s. This effect can occur once every 10s. Can be triggered even when the character is not on the field.



Recommended Artifacts

  1. Deepwood Memories (4)*
  2. Tenacity of the Millelith (4)*
  3. Instructor (4)*
  4. Ocean-Hued Clam (4)*
  5. Maiden Beloved (4)
  6. +15% Healing Bonus set (2) / +20% HP set (2) / Emblem of Severed Fate (2) [Choose Two]
  7. Flower of Paradise Lost (4)*
  8. Gilded Dreams (4)*
  9. 80 EM (2) + 80 EM (2)*

1) 4-Pc Deepwood Memories

2-Piece Bonus: Dendro DMG Bonus +15%
4-Piece Bonus:
After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field.
Note: This set is the default option in teams where you care about reducing Dendro resistance and nobody else on the team is using it.

2) 4-Pc Tenacity of the Millelith

2-Piece Bonus: HP +20%
4-Piece Bonus:
When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field.
Note: This set is a good option in teams where reducing Dendro resistance is not important, such as Yaoyao, Anemo, two Electro damage dealers (Aggravate).

3) 4-Pc Instructor

2-Piece Bonus: Increases Elemental Mastery by 80.
4-Piece Bonus:
Upon triggering an Elemental Reaction, increases all party members' Elemental Mastery by 120 for 8s.
Note: Similarly to Tenacity, this set can be a good option in teams where reducing Dendro resistance is not important, or if someone else on the team is already using Deepwood Memories. Do note that Yaoyao has to trigger a reaction on-field to provide the 4pc bonus. Additionally, your stat potential on this set will be limited as it does not come in 5* rarity.

4) Ocean-Hued Clam

2-Piece Bonus: Healing Bonus +15%.
4-Piece Bonus:
When the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing (including overflow healing).
At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing.
(This DMG is calculated similarly to Reactions such as Electro-Charged, and Superconduct, but it is not affected by Elemental Mastery, Character Levels, or Reaction DMG Bonuses).
Only one Sea-Dyed Foam can be produced every 3.5 seconds.
Each Sea-Dyed Foam can accumulate up to 30,000 HP (including overflow healing).
There can be no more than one Sea-Dyed Foam active at any given time.
This effect can still be triggered even when the character who is using this artifact set is not on the field.
Note: This set is a good option in teams where you on-field Yaoyao and a supportive set is not needed.

5) Maiden Beloved

2-Piece Bonus: Character Healing Effectiveness +15%
4-Piece Bonus:
Using an Elemental Skill or Burst increases healing received by all party members by 20% for 10s.

6) +15% Healing Bonus set (2) / +20% HP set (2) / Emblem of Severed Fate (2) [Choose Two]

7) Flower of Paradise Lost

2-Piece Bonus: Elemental Mastery +80
4-Piece Bonus:
The equipping character's Bloom, Hyperbloom, and Burgeon reaction DMG are increased by 40%. Additionally, after the equipping character triggers Bloom, Hyperbloom, or Burgeon, they will gain another 25% bonus to the effect mentioned prior. Each stack of this lasts 10s. Max 4 stacks simultaneously. This effect can only be triggered once per second. The character who equips this can still trigger its effects when not on the field.

8) Gilded Dreams

2-Piece Bonus: Increases Elemental Mastery by 80.
4-Piece Bonus: Within 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members. ATK is increased by 14% for each party member whose Elemental Type is the same as the equipping character, and Elemental Mastery is increased by 50 for every party member with a different Elemental Type. Each of the aforementioned buffs will count up to 3 characters. This effect can be triggered once every 8s. The character who equips this can still trigger its effects when not on the field.

9) 80 EM (2) + 80 EM (2)*


Artifact Main StatsArtifact Sub Stats
Sands - HP% / Energy Recharge%
Goblet - HP%
Circlet - Healing Bonus%
Energy Recharge% until requirement is met
HP%
Crit Rate*
Flat HP

*Try to build some Crit Rate through substats if using Favonius Lance. Crit Rate is not important on other weapons.

Team Compositions

Yaoyao focuses on healing and applying Dendro with her Elemental Skill and Burst. She can be used in a wide range of team archetypes, but do note her Dendro application from her Elemental Skill alone is generally insufficient for Bloom/Hyperbloom/Burgeon teams as a solo Dendro option.

Hyperbloom Team

Yaoyao: Healer + Dendro Application
Kuki Shinobu / Raiden Shogun: AoE Electro Application
Xingqiu: Sub-DPS
Flex (DMC / Nahida / Alhaitham): Dendro DPS / Application

Quicken Team

Yaoyao: Healer + Dendro Application
Fischl: Battery + Sub-DPS
Keqing / Raiden Shogun / Yae Miko: Main DPS
Flex (Kazuha / Sucrose / Venti / Zhongli): Elemental RES Shred

Burgeon Team

Yaoyao: Healer + Dendro Application
Thoma: Pyro Application
Tartaglia / Xingqiu / Yelan / Ayato / Kokomi: Main DPS / Driver
Nahida / DMC: Dendro Application

Nilou Bloom Team

Yaoyao: Healer + Dendro Application
Nilou: Big Boss
Kokomi: Healer
Nahida / DMC: Dendro Application

In a Bloom team where Yaoyao has a significant amount of Bloom ownership, Elemental Mastery is preferred as a mainstat on your Goblet and Circlet, Elemental Mastery can also be used on your Sands if an Energy Recharge Sands is not required. Additionally, Elemental Mastery substats become good.

The post Genshin Impact: Yaoyao Quick Character Guide appeared first on DotGG.

]]>
16141
Genshin Impact: Ningguang Quick Character Guide https://dotgg.gg/ningguang-quick-character-guide/ Wed, 28 Feb 2024 04:49:52 +0000 https://dotgg.gg/?p=16139 Owner of the Jade Chamber in the skies above Liyue, there are stories abound about Ningguang, with her elegance and mysterious smile.

The post Genshin Impact: Ningguang Quick Character Guide appeared first on DotGG.

]]>

Owner of the Jade Chamber in the skies above Liyue, there are stories abound about Ningguang, with her elegance and mysterious smile.
As a Tianquan of the Liyue Qixing, not only does she embody law and order, she also represents fortune and wit.

This guide is based on the Community Character Builds by the Genshin Helper Team.


Talent Priorities

Burst > Normal Attack > Skill

Ningguang's Elemental Skill has a 6-second internal cooldown on generating energy, so for the sake of maintaining Elemental Burst uptime, wait 6 seconds to cast again if you need energy. It also breaks when cast on top of another Geo Structure, you can intentionally use a structure to break your first screen.


Constellations

Best Constellations: C2, C3 & C6

C1: Piercing Fragments
When a Normal Attack hits, it deals AoE DMG.

C2: Shock Effect
When Jade Screen is shattered, its CD will reset.
Can occur once every 6s.

C3: Majesty Be the Array of Stars
Increases the Level of Starshatter by 3.
Maximum upgrade level is 15.

C4: Exquisite be the Jade, Outshining All Beneath
Jade Screen increases nearby characters' Elemental RES by 10%.

C5: Invincible Be the Jade Screen
Increases the Level of Jade Screen by 3.
Maximum upgrade level is 15.

C6: Grandeur Be the Seven Stars
When Starshatter is used, Ningguang gains 7 Star Jades.


Recommended Weapons

  1. Lost Prayer to the Sacred Winds (5✩)
  2. Kagura's Verity (5✩)
  3. Skyward Atlas (5✩)*
  4. Memory of Dust (5✩)*
  5. Solar Pearl (4✩)*
  6. The Widsith (4✩)*
  7. Flowing Purity (4✩)*
  8. Eye of Perception (4✩)
  9. Dodoco Tales (4✩)
  10. Wine and Song (4✩)
  11. Mappa Mare (4✩)
  12. Hakushin Ring (4✩)*

1) Lost Prayer to the Sacred Winds (ATK: 608 • Crit Rate: 33.1%)

Increases Movement SPD by 10%. When in battle, gain an 8/10/12/14/16% Elemental DMG Bonus every 4s. Max 4 stacks. Lasts until the character falls or leaves combat.


2) Kagura's Verity (ATK: 608 • Crit DMG: 66.2%)

Gains the Kagura Dance effect when using an Elemental Skill, causing the Elemental Skill DMG of the character wielding this weapon to increase by 12/15/18/21/24% for 16s. Max 3 stacks. This character will gain 12/15/18/21/24% All Elemental DMG Bonus when they possess 3 stacks.


3) Skyward Atlas (ATK: 674 • ATK: 33.1%)

Increases Elemental DMG Bonus by 12/15/18/21/24%. Normal Attack hits have a 50% chance to earn the favor of the clouds. which actively seek out nearby opponents to attack for 15s, dealing 160/200/240/280/320% ATK DMG. Can only occur once every 30s.
Note: Without Bennett, this weapon performs better than Lost Prayer to the Sacred Winds.


4) Memory of Dust (ATK: 608 • ATK: 49.6%)

Increases Shield Strength by 20/25/30/35/40%. Scoring hits on opponents increases ATK by 4/5/6/7/8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
Note: Without Bennett, this weapon performs better than Lost Prayer to the Sacred Winds and Skyward Atlas.


5) Solar Pearl (ATK: 510 • Crit Rate: 27.6%)

Normal Attack hits increase Elemental Skill and Elemental Burst DMG by 20/25/30/35/40% for 6s. Likewise, Elemental Skill or Elemental Burst hits increase Normal Attack DMG by 20/25/30/35/40% for 6s.
Note: At [R5] this weapon performs better than The Widsith [R5] and Kagura's Verity. It is recommended to add a Normal Attack before casing Ningguang's other abilities.


6) The Widsith (ATK: 510 • Crit DMG: 55.1%)

When a character takes the field, they will gain a random theme song for 10s. This can only occur once every 30s.
Recitative: ATK is increased by 60/75/90/105/120%.
Aria: Increases all Elemental DMG by 48/60/72/84/96%.
Interlude: Elemental Mastery is increased by 240/300/360/420/480.
Note: At [R5] this weapon performs better than Kagura's Verity on average.


7) Flowing Purity (ATK: 565 • ATK: 27.6%)

When using an Elemental Skill, All Elemental DMG Bonus will be increased by 8/10/12/14/16% for 15s, and a Bond of Life worth 24% of Max HP will be granted. This effect can be triggered once every 10s. When the Bond Of Life is cleared, every 1,000 HP cleared in the process will provide 2/2.5/3/3.5/4% All Elemental DMG Bonus, up to a maximum of 12/15/18/21/24%. This effect lasts 15s.
Note: Ningguang's best F2P weapon. Becomes stronger if you can clear the Bond of Life every rotation, which makes a healer more valuable in her team.


8) Eye of Perception (ATK: 454 • ATK: 55.1%)

Normal and Charged Attacks have a 50% chance to fire a Bolt of Perception, dealing 240/270/300/330/360% ATK as DMG. This bolt can bounce between opponents a maximum of 4 times. This effect can occur once every 12/11/10/9/8s.


9) Dodoco Tales (ATK: 454 • ATK: 55.1%)

Normal Attack hits on opponenets increase Charged Attack DMG by 16/20/24/28/32% for 6s. Charged Attack hits on opponents increase ATK by 8/10/12/14/16% for 6s.


10) Wine and Song (ATK: 565 • Energy Recharge: 30.6%)

Hitting an opponent with a Normal Attack decreases the stamina consumption of sprint or alternate sprint by 14/16/18/20/22% for 5s. Additionally, using a sprint or alternate sprint ability increases ATK by 20/25/30/35/40% for 5s.


11) Mappa Mare (ATK: 565 • Elemental Mastery: 110)

Triggering an Elemental reaction grants a 8/10/12/14/16% Elemental DMG Bonus for 10s. Max 2 stacks.


12) Hakushin Ring (ATK: 565 • Energy Recharge: 30.6%)

After the character equipped with this weapon triggers an electro elemental reaction, nearby party members of an Elemental Type involved in the elemental reaction receive a 10/12.5/15/17.5/20% Elemental DMG Bonus for their element, lasting 6s. Elemental Bonuses gained in this way cannot be stacked.
Note: This weapon performs better than Mappa Mare when an Electro character is in the party.



Recommended Artifacts

  1. Nighttime Whispers in the Echoing Woods (4)*
  2. Archaic Petra (2) and [Choose Two] Noblesse Oblige (2) / +18% ATK set (2) / Emblem of Severed Fate (2)*
    ~= Husk of Opulent Dreams (4)*
  3. Thundersoother (4)*
    ~= Lavawalker (4)*
  4. Archaic Petra (4)*
  5. Emblem of Severed Fate (4)*

1) Nighttime Whispers in the Echoing Woods (4)*

2-Piece Bonus: ATK +18%
4-Piece Bonus: After using an Elemental Skill, gain a 20% Geo DMG Bonus for 10s. While under a shield granted by the Crystallize reaction, the above effect will be increased by 150%, and this additional increase disappears 1s after that shield is lost.
Note: This ranking assumes Ningguang consistently has a crystallize shield.

2) Archaic Petra (2) and [Choose Two] Noblesse Oblige (2) / +18% ATK set (2) / Emblem of Severed Fate (2)*

Emblem of Severed Fate (2): This set performs worse than other options when Ningguang does not need to build Energy Recharge%.

3) Thundersoother

2-Piece Bonus: Electro RES increased by 40%
4-Piece Bonus: Increases DMG against opponents affected by Electro by 35%.
Note: This set performs better than Archaic Petra (2) Emblem of Severed Fate (2) if (IF) an Electro aura is always present on the enemy.

3) Lavawalker

2-Piece Bonus: Pyro RES increased by 40%
4-Piece Bonus: Increases DMG against opponents that are Burning or affected by Pyro by 35%.
Note: This set performs better than Archaic Petra (2) Emblem of Severed Fate (2) if a Pyro aura is always present on the enemy.

4) Archaic Petra

2-Piece Bonus: Geo DMG Bonus +15%
4-Piece Bonus: Upon obtaining a crystal created through a Geo Elemental reaction, all party members gain 35% damage bonus for that particular element for 10s. Only one form of elemental DMG can be gained in this manner at any one time.
Note: This set tends to be the best set for overall team damage in many cases. However, Archaic Petra is extremely resin-inefficient to farm and is therefore only recommended to be farmed over time from the artifact strongbox.

5) Emblem of Severed Fate

2-Piece Bonus: Energy Recharge +20%
4-Piece Bonus:
Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way.
Note: This set will perform better than Archaic Petra (2) +18% ATK set (2) if you need the Energy Recharge and you do not use Charge Attacks more than normal.


Artifact Main StatsArtifact Sub Stats
Sands - ATK%
Goblet - Geo DMG
Circlet - Crit Rate / DMG
Crit Rate / DMG
ATK%
Energy Recharge
Flat ATK

Team Compositions

Due to Ningguang having a really low Base ATK and no ATK conversion mechanics, external ATK buffers such as Bennett are recommended as a support for Ningguang to bump up her ATK stat.

Geo Resonance Team #1

Ningguang: Main DPS
Zhongli: Shielder + Elemental RES Shred
Albedo: Sub-DPS + Battery || Yae Miko: Electro Resonance + Sub-DPS
Fischl: Sub-DPS + Battery

Geo Resonance Team #2

Ningguang: Main DPS
Albedo: Sub-DPS + Battery
Bennett: Pyro Resonance + Healer + Buffer
Xiangling: Sub-DPS

The post Genshin Impact: Ningguang Quick Character Guide appeared first on DotGG.

]]>
16139
Genshin Impact: Yae Miko Quick Character Guide https://dotgg.gg/genshin-impact-yae-miko-quick-character-guide/ Fri, 23 Feb 2024 13:15:25 +0000 https://dotgg.gg/?p=15540 Yae Miko is an Electro damage dealer who deals both constant damage off-field and burst damage. Miko's Elemental Skill allows her to leave behind Sesshou Sakura that deal continuous Electro DMG. When she unleashes her Elemental Burst, Sesshou Sakura on the field will be destroyed, causing Burst DMG.

The post Genshin Impact: Yae Miko Quick Character Guide appeared first on DotGG.

]]>

Yae Miko is an Electro damage dealer who deals both constant damage off-field and burst damage. Miko's Elemental Skill allows her to leave behind Sesshou Sakura that deal continuous Electro DMG. When she unleashes her Elemental Burst, Sesshou Sakura on the field will be destroyed, causing Burst DMG.

This guide is based on the Community Character Builds by the Genshin Helper Team.


Skills Overview

Normal Attack: Spiritfox Sin-Eater

Normal Attack
Summons forth kitsune spirits, initiating a maximum of 3 attacks that deal Electro DMG.

Charged Attack
Consumes a certain amount of Stamina to deal Electro DMG after a short casting time.

Plunging Attack
Plunges towards the ground from mid-air, damaging all opponents in her path with thunderous might. Deals AoE Electro DMG upon impact with the ground.


Elemental Skill: Yakan Evocation: Sesshou Sakura

To Yae, such dull tasks as can be accomplished by driving spirits out need not be done personally.
Moves swiftly, leaving a Sesshou Sakura behind.

Sesshou Sakura
Has the following properties:

  • Periodically strikes one nearby opponent with lightning, dealing Electro DMG
  • When there are other Sesshou Sakura nearby, their level will increase, boosting the DMG dealt by these lightning strikes.

This skill has three charges.
A maximum of 3 Sesshou Sakura can exist simultaneously. The initial level of each Sesshou Sakura is 1, and the initial highest level each sakura can reach is 3. If a new Sesshou Sakura is created too close to an existing one, the existing one will be destroyed.


Elemental Burst: Great Secret Art: Tenko Kenshin

Legends of "kitsunetsuki," or the manifestations of a kitsune's might, are common in Inazuma's folktales. One that particularly captures the imagination is that of the Sky Kitsune, said to cause lightning to fall down upon the foes of the Grand Narukami Shrine. Summons a lightning strike, dealing AoE Electro DMG.

When she uses this skill, Yae Miko will unseal nearby Sesshou Sakura, destroying their outer forms and transforming them into Tenko Thunderbolts that descend from the skies, dealing AoE Electro DMG. Each Sesshou Sakura destroyed in this way will create one Tenko Thunderbolt.


Ascension 1: The Shrine's Sacred Shade

When casting Great Secret Art: Tenko Kenshin, each Sesshou Sakura destroyed resets the cooldown for 1 charge of Yakan Evocation: Sesshou Sakura.


Ascension 4: Enlightened Blessing

Every point of Elemental Mastery Yae Miko possesses will increase Sesshou Sakura DMG by 0.15%.


Passive Talent: Meditations of a Yako

Has a 25% chance to get 1 regional Character Talent Material (base material excluded) when crafting. The rarity is that of the base material.


Talent Priorities

Skill > Burst > Normal ATK

Regarding Talent Priority: Do note that Yae's Elemental Burst does more damage than her Elemental Skill when it hits multiple enemies, and in some setups requiring high ER its more efficient to simply ult every second rotation rather than try to stack enough ER substats.

Start your rotations with Yae's Elemental Skill to amplify her Elemental Burst damage.
Burst combo: Skill > Skill > Skill > Burst > Skill > Skill > Skill
(After the first set of EEE you usually swap out and go through your buff rotation before swapping back to burst)
Take note that none of Yae Miko's abilities snapshot.


Constellations

Best Constellations: C1, C2, C3, C4 & C6

C1: Yakan Offering
Each time Great Secret Art: Tenko Kenshin activates a Tenko Thunderbolt, Yae Miko will restore 8 Elemental Energy for herself.

C2: Fox's Mooncall
Sesshou Sakura start at Level 2 when created, their max level is increased to 4, and their attack range is increased by 60%.

C3: The Seven Glamours
Increases the Level of Yakan Evocation: Sesshou Sakura by 3.
Maximum upgrade level is 15.

C4: Sakura Channeling
When Sesshou Sakura lightning hits opponents, the Electro DMG Bonus of all nearby party members is increased by 20% for 5s.

C5: Mischievous Teasing
Increases the Level of Great Secret Art: Tenko Kenshin by 3.
Maximum upgrade level is 15.

C6: Forbidden Art: Daisesshou
The Sesshou Sakura's attacks will ignore 60% of the opponent's DEF.


Role 1: Off-Field DPS

Recommended Weapons

  1. Kagura's Verity (5✩)
  2. Skyward Atlas (5✩)
  3. Lost Prayer to the Sacred Winds (5✩)
  4. Memory of Dust (5✩)
  5. Solar Pearl (4✩)
    ~= A Thousand Floating Dreams (5✩)
  6. Oathsworn Eye (4✩) [R5]
    ~= The Widsith (4✩)*
  7. Hakushin Ring (4✩)*
  8. Mappa Mare (4✩)

1) Kagura's Verity (ATK: 608 • Crit DMG: 66.2%)

Gains the Kagura Dance effect when using an Elemental Skill, causing the Elemental Skill DMG of the character wielding this weapon to increase by 12/15/18/21/24% for 16s. Max 3 stacks. This character will gain 12/15/18/21/24% All Elemental DMG Bonus when they possess 3 stacks.


2) Skyward Atlas (ATK: 674 • ATK: 33.1%)

Increases Elemental DMG Bonus by 12/15/18/21/24%. Normal Attack hits have a 50% chance to earn the favor of the clouds. which actively seek out nearby opponents to attack for 15s, dealing 160/200/240/280/320% ATK DMG. Can only occur once every 30s.


3) Lost Prayer to the Sacred Winds (ATK: 608 • Crit Rate: 33.1%)

Increases Movement SPD by 10%. When in battle, gain an 8/10/12/14/16% Elemental DMG Bonus every 4s. Max 4 stacks. Lasts until the character falls or leaves combat.


4) Memory of Dust (ATK: 608 • ATK: 49.6%)

Increases Shield Strength by 20/25/30/35/40%. Scoring hits on opponents increases ATK by 4/5/6/7/8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.


5) Solar Pearl (ATK: 510 • Crit Rate: 27.6%)

Normal Attack hits increase Elemental Skill and Elemental Burst DMG by 20/25/30/35/40% for 6s. Likewise, Elemental Skill or Elemental Burst hits increase Normal Attack DMG by 20/25/30/35/40% for 6s.
Note: This weapon benefits a lot from refines and attack buffs like Bennett. [R5] Solar Pearl without buffs, or a low refine Solar Pearl with Bennett buff can perform similar to Skyward Atlas. Note that you should do a Normal Attack when you swap in and before you swap out of Yae Miko to keep good uptime on the passive.


6) Oathsworn Eye (ATK: 565 • ATK: 27.6%)

Increases Energy Recharge by 24/30/36/42/48% for 10s after using an Elemental Skill


7) Hakushin Ring (ATK: 565 • Energy Recharge: 30.6%)

After the character equipped with this weapon triggers an electro elemental reaction, nearby party members of an Elemental Type involved in the elemental reaction receive a 10/12.5/15/17.5/20% Elemental DMG Bonus for their element, lasting 6s. Elemental Bonuses gained in this way cannot be stacked.
Note: This weapon's passive can buff your other team members, which may be more beneficial than Yae Miko's personal damage depending on the team and rotation used. Note that the passive cannot be triggered when off-field.


8) Mappa Mare (ATK: 565 • Elemental Mastery: 110)

Triggering an Elemental reaction grants a 8/10/12/14/16% Elemental DMG Bonus for 10s. Max 2 stacks.



Recommended Artifacts

  1. Golden Troupe (4)*
    ~= Emblem of Severed Fate (4)*
  2. +18% ATK set (2) / Thundering Fury (2) / Emblem of Severed Fate (2)* [Choose Two]
  3. Thundersoother (4)*
  4. Tenacity of the Millelith (4)*

1) Golden Troupe

2-Piece Bonus: Increases Elemental Skill DMG by 20%.
4-Piece Bonus:
Increases Elemental Skill DMG by 25%. Additionally, when not on the field, Elemental Skill DMG will be further increased by 25%. This effect will be cleared 2s after taking the field.
Note: Yae's best artifact set in single target. It is also the preferred choice if Yae does not Burst.

2) +18% ATK set (2) / Thundering Fury (2) / Emblem of Severed Fate (2)* [Choose Two]

3) Thundersoother

2-Piece Bonus: Electro RES increased by 40%.
4-Piece Bonus:
Increases DMG against opponents affected by Electro by 35%.
Note: Assuming you are able to maintain 100% uptime on its passive, this is competitive to be Yae's BiS set. This set works best for Yae in Electro-charged teams.

4) Tenacity of the Millelith

2-Piece Bonus: HP +20%
4-Piece Bonus:
When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field.
Note: This set trades off a portion of Yae's damage in return for a party wide 20 ATK% buff. If you have good pieces as a result of farming Pale Flame (4) (for Eula or otherwise) this can be a good option for her. Not recommended to specifically farm this set for Yae.


Artifact Main StatsArtifact Sub Stats
Sands - Energy Recharge / ATK%
Goblet - Electro DMG
Circlet - Crit Rate / DMG
Crit Rate / DMG
ATK%
Energy Recharge
Elemental Mastery
Flat ATK

Role 2: Off-Field Aggravate DPS

Recommended Weapons

  1. Kagura's Verity (5✩)
  2. A Thousand Floating Dreams (5✩)*
  3. Tome of the Eternal Flow (5✩)
  4. Lost Prayer to the Sacred Winds (5✩)
    ~= Skyward Atlas (5✩)
    ~= The Widsith (4✩)*
    ~= Tulaytullah's Remembrance (5✩)
  5. Solar Pearl (4✩)*
  6. Oathsworn Eye R5 (4✩)
  7. Hakushin Ring (4✩)*
  8. Mappa Mare (4✩)

1) Kagura's Verity (ATK: 608 • Crit DMG: 66.2%)

Gains the Kagura Dance effect when using an Elemental Skill, causing the Elemental Skill DMG of the character wielding this weapon to increase by 12/15/18/21/24% for 16s. Max 3 stacks. This character will gain 12/15/18/21/24% All Elemental DMG Bonus when they possess 3 stacks.


2) A Thousand Floating Dreams (ATK: 542 • Elemental Mastery: 265)

Party members other than the equipping character will provide the equipping character with buffs based on whether their Elemental Type is the same as the latter or not. If their Elemental Types are the same, increase Elemental Mastery by 32/40/48/56/64. If not, increase the equipping character's DMG Bonus from their Elemental Type by 10/14/18/22/26%. Each of the aforementioned effects can have up to 3 stacks. Additionally, all nearby party members other than the equipping character will have their Elemental Mastery increased by 40/42/44/46/48. Multiple such effects from multiple such weapons can stack.
Note: The team EM buff this weapon provides may make it desirable over other options.


3) Tome of the Eternal Flow (ATK: 542 • Crit DMG: 88.2%)

HP is increased by 16/20/24/28/32%. When current HP increases or decreases, Charged Attack DMG will be increased by 14/18/22/26/30% for 4s. Max 3 stacks, can be triggered once every 0.3s. When you have 3 stacks or refresh a third stack's duration, 8/9/10/11/12 Energy will be restored. This Energy restoration effect can be triggered once every 12s.


4) Lost Prayer to the Sacred Winds (ATK: 608 • Crit Rate: 33.1%)

Increases Movement SPD by 10%. When in battle, gain an 8/10/12/14/16% Elemental DMG Bonus every 4s. Max 4 stacks. Lasts until the character falls or leaves combat.


5) Solar Pearl (ATK: 510 • Crit Rate: 27.6%)

Normal Attack hits increase Elemental Skill and Elemental Burst DMG by 20/25/30/35/40% for 6s. Likewise, Elemental Skill or Elemental Burst hits increase Normal Attack DMG by 20/25/30/35/40% for 6s.
Note: At [R5] this weapon is better than Tome of the Eternal Flow.


6) Oathsworn Eye (ATK: 565 • ATK: 27.6%)

Increases Energy Recharge by 24/30/36/42/48% for 10s after using an Elemental Skill


7) Hakushin Ring (ATK: 565 • Energy Recharge: 30.6%)

After the character equipped with this weapon triggers an electro elemental reaction, nearby party members of an Elemental Type involved in the elemental reaction receive a 10/12.5/15/17.5/20% Elemental DMG Bonus for their element, lasting 6s. Elemental Bonuses gained in this way cannot be stacked.
Note: This weapon's passive can buff your other team members, which may be more beneficial than Yae Miko's personal damage depending on the team and rotation used. Note that the passive cannot be triggered when off-field.


8) Mappa Mare (ATK: 565 • Elemental Mastery: 110)

Triggering an Elemental reaction grants a 8/10/12/14/16% Elemental DMG Bonus for 10s. Max 2 stacks.



Recommended Artifacts

  1. Gilded Dreams (4)
    ~= Emblem of Severed Fate (4)*
    ~= Golden Troupe (4)*
  2. Thundering Fury (2) and +80 EM set (2) / +18% ATK set (2) / Golden Troupe (2) / Noblesse Oblige (2) [Choose One]
  3. Thundersoother (4)
  4. Tenacity of the Millelith (4)*

1) Gilded Dreams

2-Piece Bonus: Increases Elemental Mastery by 80.
4-Piece Bonus:
Within 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members. ATK is increased by 14% for each party member whose Elemental Type is the same as the equipping character, and Elemental Mastery is increased by 50 for every party member with a different Elemental Type. Each of the aforementioned buffs will count up to 3 characters. This effect can be triggered once every 8s. The character who equips this can still trigger its effects when not on the field.

2) Thundering Fury (2) and +80 EM set (2) / +18% ATK set (2) / Golden Troupe (2) / Noblesse Oblige (2) [Choose One]

3) Thundersoother

2-Piece Bonus: Electro RES increased by 40%.
4-Piece Bonus:
Increases DMG against opponents affected by Electro by 35%.

4) Tenacity of the Millelith

2-Piece Bonus: HP +20%
4-Piece Bonus:
When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field.


Artifact Main StatsArtifact Sub Stats
Sands - Energy Recharge / Elemental Mastery / ATK%
Goblet - Electro DMG
Circlet - Crit Rate / DMG
Crit Rate / DMG
Elemental Mastery
ATK%
Energy Recharge
Flat ATK

Team Compositions

Taser Team

Yae Miko: Off-Field DPS
Raiden Shogun / Fischl: Off-Field DPS + Battery
Kokomi: Enabler + Healer
Kazuha: Anemo CC + Elemental RES Shred w/ VV set || Heizou / Sucrose: Driver

Overload Team

Yae Miko: Off-Field DPS
Raiden Shogun: Off-Field DPS + Battery
Bennett: Buffer + Healer
Xiangling: Sub-DPS

Aggravate Team

Yae Miko: Off-Field DPS
Tighnari / Nahida: Dendro Enabler
Fischl: Off-Field DPS + Battery
Zhongli: Shielder + Elemental RES Shred

Hyperbloom Team

Yae Miko: Off-Field DPS
Kokomi: Hydro Enabler
Nahida: Dendro Enabler
Kazuha: Anemo CC + Elemental RES Shred w/ VV set

The post Genshin Impact: Yae Miko Quick Character Guide appeared first on DotGG.

]]>
15540
Genshin Impact: Xiao Quick Character Guide https://dotgg.gg/genshin-impact-xiao-quick-character-guide/ Fri, 23 Feb 2024 11:55:31 +0000 https://dotgg.gg/?p=15469 Xiao is a highly mobile burst damage dealer. He can sacrifice HP to obtain increased DMG and jumping power for a short time.

The post Genshin Impact: Xiao Quick Character Guide appeared first on DotGG.

]]>

Xiao is a highly mobile burst damage dealer. He can sacrifice HP to obtain increased DMG and jumping power for a short time.

This guide is based on the Community Character Builds by the Genshin Helper Team.


Skills Overview

Normal Attack: Whirlwind Thrust

Normal Attack
Performs up to 6 consecutive spear strikes.

Charged Attack
Consumes a certain amount of Stamina to perform an upward thrust.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
Xiao does not take DMG from performing Plunging Attacks.


Elemental Skill: Lemniscatic Wind Cycling

Xiao lunges forward, dealing Anemo DMG to opponents in his path.
Can be used in mid-air.
Starts with 2 charges.


Elemental Burst: Bane of All Evil

Xiao dons the Yaksha Mask that set gods and demons trembling millennia ago.

Yaksha's Mask
Greatly increases Xiao's jumping ability.
Increases his attack AoE and attack DMG.
Converts attack DMG into Anemo DMG, which cannot be overridden by any other elemental infusion.

In this state, Xiao will continuously lose HP.
The effects of this skill end when Xiao leaves the field.


Ascension 1: Conqueror of Evil: Tamer of Demons

While under the effects of Bane of All Evil, all DMG dealt by Xiao increases by 5%. DMG increases by a further 5% for every 3s the ability persists. The maximum DMG Bonus is 25%.


Ascension 4: Dissolution Eon: Heaven Fall

Using Lemniscatic Wind Cycling increases the DMG of subsequent uses of Lemniscatic Wind Cycling by 15%. This effect lasts for 7s, and has a maximum of 3 stacks. Gaining a new stack refreshes the effect's duration.


Passive Talent: Transcension: Gravity Defier

Decreases climbing Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.


Talent Priorities

Normal ATK > Burst > Skill

Regarding Xiao's Optimal Skill Rotation:
Skill -> Skill -> Burst -> Plunge Combo

Regarding Xiao's Plunge Combo:
Best combo for Xiao when fighting a single target:
1) Normal Attack -> Charged Attack -> High Plunge (no collision possible)
2) Normal Attack -> Charged Attack -> Low Plunge (collision only possible on Low Plunge)
3) High Plunge spam (collision possible on High Plunge)

Best combo for Xiao when fighting multiple enemies:
High Plunge spam


Constellations

Best Constellations: C1 & C6

C1: Dissolution Eon: Destroyer of Worlds
Increases Lemniscatic Wind Cycling's charges by 1.

C2: Annihilation Eon: Blossom of Kaleidos
When in the party and not on the field, Xiao's Energy Recharge is increased by 25%.

C3: Conqueror of Evil: Wrath Deity
Increases the Level of Lemniscatic Wind Cycling by 3.
Maximum upgrade level is 15.

C4: Transcension: Extinction of Suffering
When Xiao's HP falls below 50%, he gains a 100% DEF Bonus.

C5: Evolution Eon: Origin of Ignorance
Increases the Level of Bane of All Evil by 3.
Maximum upgrade level is 15.

C6: Conqueror of Evil: Guardian Yaksha
While under the effects of Bane of All Evil, hitting at least 2 opponents with Xiao's Plunging Attack will immediately grant him 1 charge of Lemniscatic Wind Cycling, and for the next 1s, he may use Lemniscatic Wind Cycling while ignoring its CD.


Recommended Weapons

  1. Primordial Jade Winged-Spear (5✩)
  2. Staff of Homa (5✩)
  3. Vortex Vanquisher (5✩)*
    ~= Calamity Queller (5✩)*
    ~= Staff of the Scarlet Sands (5✩)
  4. Deathmatch (4✩)*
    ~= Lithic Spear (2 stacks) (4✩)*
  5. Skyward Spine (5✩)*
    ~= Engulfing Lightning (5✩)*
    ~= Missive Windspear (passive on) R5
    ~= Blackcliff Pole (0 stacks) (4✩)*
  6. Wavebreaker's Fin (4✩)
  7. Favonius Lance (4✩)*
  8. White Tassel (3✩)

IMPORTANT NOTE: Weapon rankings do not assume an Energy Recharge minimum. This means that weapons such as Skyward Spine, Engulfing Lightning, and Favonius Lance may be stronger than reflected in this ranking. Xiao's Energy Recharge requirements will fluctuate significantly depending on your team and clear times. Please use the Energy Recharge Calculator for your own team.


1) Primordial Jade Winged-Spear (ATK: 674 • CRIT Rate: 22.1%)

On hit, increases ATK by 3.2/3.9/4.6/5.3/6.0% for 6s. Max 7 stacks. This effect can only occur once every 0.3s. While in possession of the maximum possible stacks, DMG dealt is increased by 12/15/18/21/24%.

2) Staff of Homa (ATK: 608 • Crit Damage: 66.2%)

HP increased by 20/25/30/35/40%. Additionally, provides an ATK bonus based on 0.8/1/1.2/1.4/1.6% of the wielder's max HP. When the wielder's HP is less than 50%, this ATK bonus is increased by an additional 1/1.2/1.4/1.6/1.8% of max HP.

3) Vortex Vanquisher (ATK: 608 • ATK: 49.6%)

Increases Shield Strength by 20/25/30/35/40%. Scoring hits on opponents increases ATK by 4/5/6/7/8% for 8s. Max 5 stacks. Can only occur once every 0.3s. While protected by a shield, this ATK increase effect is increased by 100%.
Note: In teams with fewer ATK Buffs such as from Bennett / TTDS this weapon will perform slightly better than Calamity Queller, or when using Marechaussee Hunter (4) while shielded and fully stacked it can even perform slightly better than Staff of Homa in teams with Bennett and Faruzan.

4) Deathmatch (ATK: 454 • Crit Rate: 36.8%)

If there are at least 2 opponents nearby, ATK is increased by 16/20/24/28/32% and DEF is increased by 16/20/24/28/32%. If there are less than 2 opponents nearby, ATK is increased by 24/30/36/42/48%.
Note: At [R5] this weapon performs similarly to Staff of the Scarlet Sands.

5) Skyward Spine (ATK: 674 • Energy Recharge: 36.8%)

Increases CRIT Rate by 8/10/12/14/16% and increases Normal ATK SPD by 12%. Additionally, Normal and Charged Attacks hits on opponents have a 50% chance to trigger a vaccuum blade that deals 40/55/70/85/100% of ATK as DMG in a small AoE. This effect can occur no more than once every 2s.

6) Wavebreaker's Fin (ATK: 620 • ATK: 13.8%)

For every point of the entire party's combined maximum energy capacity, the Elemental Burst DMG of the character equipping this weapon is increased by 0.12/0.15/0.18/0.21/0.24%. A maximum of 40/50/60/70/80% increased Elemental Burst DMG can be achieved this way.

7) Favonius Lance (ATK: 565 • Energy Recharge: 30.6%)

CRIT Hits have a 60/70/80/90/100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12/10.5/9/7.5/6s.
Note: In teams with higher Energy Recharge Requirements, this weapon is slighty worse than Deathmatch.

8) White Tassel (ATK: 401 • Crit Rate: 23.4%)

Increased Normal Attack DMG by 24/30/36/42/48%.



Recommended Artifacts

  1. Vermillion Hereafter (4)
  2. Marechaussee Hunter (4)*
    ~= Desert Pavilion Chronicle (4)*
  3. +15% Anemo DMG set (2) / +18% ATK set (2) / Emblem of Severed Fate (2) [Choose Two]*

1) Vermillion Hereafter (4)

2-Piece Bonus: ATK +18%.
4-Piece Bonus: After using an Elemental Burst. this character will gain the Nascent Light effect, increasing their ATK by 8% for 16s. When the character's HP decreases, their ATK will further increase by 10%. This increase can occur this way maximum of 4 times. This effect can be triggered once every 0.8s. Nascent Light will be dispelled when the character leaves the field. If an Elemental Burst is used again during the duration of Nascent Light, the original Nascent Light will be dispelled.

2) Marechaussee Hunter

2-Piece Bonus: Normal and Charged Attack DMG +15%.
4-Piece Bonus: When current HP increases or decreases, CRIT Rate will be increased by 12% for 5s. Max 3 stacks.
Note: This set is generally worse than Vermillion Hereafter (4). However, it gains significant value with ATK% and Flat DMG buffs such as Bennett, TTDS, and Xianyun. MH provides a significant amount of Crit Rate. Do keep in mind that due to Xiao's ascension stat being Crit Rate, it may be difficult to optimize around this set if using Crit Rate weapons.

3) +15% Anemo DMG set (2) / +18% ATK set (2) / Emblem of Severed Fate (2) [Choose Two]*

Note: Prioritize +15% Anemo DMG set (2) over the other +18% ATK set (2) sets if there are external ATK% buff sources on your team. Emblem of Severed Fate (2) can be used if you lack Energy Recharge substats while using a non-Energy Recharge weapon.


Artifact Main StatsArtifact Sub Stats
Sands - ATK%
Goblet - Anemo DMG / ATK%*
Circlet - Crit Rate / DMG

*Anemo DMG% goblets are recommended for Xiao. ATK% goblets serve as a good alternative for him. If using Desert Pavilion Chronicle (4) ATK% Goblet may be preferred in teams without Bennett.
Energy Recharge (until requirement is met)
Crit Rate/DMG
ATK%
Elemental Mastery
~= Flat ATK

Team Compositions

Xiao has issues with energy generation because he cannot generate any particles with his Elemental Skill while his Burst is active, so it is not suggested to use his Elemental Skill during Elemental Burst.
Before swapping to Xiao, often you would cast the Skill of your Anemo battery (e.g Sucrose) and then cast his Skill twice followed by Burst. You will want to be halfway through your Burst animation before the particles reach you, so this way you can start off your burst with a portion of the energy gauge already filled.
You'll want to pair Xiao with a battery, which would often be another Anemo character (e.g C6 Faruzan, Sucrose, Jean) to help with energy generation. Xiao's Elemental Burst ends when you swap to another character. Although he has two charges of his Elemental Skill, only ONE charge comes back per cooldown.

The Best Xiao Team

Xiao: Main DPS
Furina: Sub-DPS + Buffer
Xianyun: Buffer + Healer
Faruzan: Buffer

Hypercarry Team

Xiao: Main DPS
Faruzan: Buffer
Bennett: Buffer + Healer
Zhongli: Shielder + Elemental RES Shred

Xiao + Furina Core Team

Xiao: Main DPS
Furina: Sub-DPS + Buffer
Xianyun / Jean / Bennett: Healer
Faruzan / Zhongli / Yelan: Flex

Xiao + Faruzan Core Team

Xiao: Main DPS
Faruzan: Buffer
Xianyun / Jean / Kazuha / Sucrose / Venti: Anemo Character
Zhongli / Bennett / Yelan: Flex

The post Genshin Impact: Xiao Quick Character Guide appeared first on DotGG.

]]>
15469
Genshin Impact: Triumphant Frenzy Event Guide https://dotgg.gg/genshin-impact-triumphant-frenzy/ Mon, 19 Feb 2024 02:10:19 +0000 https://dotgg.gg/?p=13909 In the depths of a mysterious Domain, treacherous foes of even more mysterious origins are preparing for battle... Carefully analyze the opposing lineup and adapt to swiftly dispatch your foes!

The post Genshin Impact: Triumphant Frenzy Event Guide appeared first on DotGG.

]]>

In the depths of a mysterious Domain, treacherous foes of even more mysterious origins are preparing for battle... Carefully analyze the opposing lineup and adapt to swiftly dispatch your foes!


Gameplay Overview

Event Gameplay Duration:
➥ 2024/02/15 10:00:00 – 2024/02/26 03:59:59

Eligibility:
➥ Adventure Rank 20 or above

Event Overview:
➥ For 5 days after the start of the event, a new challenge will become available each day.
➥ Each challenge will have four rounds of battle. Before the first round of every challenge, you can select four characters to form a team, and before each following challenge round, you can select two characters to join the team.
➥ Every character starts with 2 Resolve. Each time a character takes part in a combat round, they will lose 1 Resolve. Characters who run out of Resolve cannot continue to be deployed.
➥ Each challenge will have a unique type of “Roiling Resolve”: Special effects will be obtained based on the total Resolve of the team members. Pay attention to these effects and use them effectively to obtain their benefits in battle.
➥ The trial characters available in this gameplay mode will inherit the same Constellation levels of the characters owned by the Traveler.


Gameplay Tutorial

You must complete a number of battle rounds within the time limit to complete Triumphant Frenzy challenges. Before the first round of every challenge, you can select four characters to form a team, and before each following round, you can select two characters to join the team.
Trial characters in this gameplay mode will inherit the actual Constellations you own for them.

Every character starts with 2 Resolve. Each time a character takes part in a combat round, they will lose 1 Resolve. Characters who run out of Resolve cannot continue to be deployed.

Each challenge has its own unique Roiling Resolve mechanism, which will confer buffs that correspond to the party's total Resolve.
The higher the party members' total Resolve, the more powerful the buffs. Make effective use of these buffs to complete challenges more easily.


Triumphant Frenzy

Stage 1 - Rhythmic Quickstep

Combat Buff

Roiling Resolve will grant levels of buffs that correspond to your party members' total Resolve.
When a character's current HP increases or decreases, the active character's Crit Rate will increase by 3%/10% for 8s. This can be triggered once every 0.5s. Max 6 stacks. Each stack's duration is counted independently. This effect will be canceled out the character leaves the field.

Opponents Detail

Strategy

In the first round, choose Kazuha | Yae Miko | Neuvillette | Bennett and include them all in one team. There are many enemies in each round so Kazuha and his CC are really important. Bennett and Miko can cause Overload and throw light enemies away so remember that when you want to use Bennett Skill.
My rough rotation is: Yae Miko Skill x3 > Kazuha Skill & Burst > Neuvillette Burst, Skill & Charged ATK. Insert Miko's Burst and Bennett's Burst whenever you want.

In the second round, choose Lyney | Dehya | Kazuha | Bennett for the mono pyro team since there are many Hydro/Cryo enemies here. There are not many enemies per wave here so Kazuha's CC is not needed but Elemental RES is always welcomed.
The rough rotation is: Dehya Skill > Kazuha Skill, Burst & Skill > Bennett Burst & Skill > Lyney Burst, Charged ATK until his stack is full & Skill. When using Lyney's Charged ATK, don't get too close to enemies' attacks or he will be staggered.

In the third round, choose Wriothesley | Yelan | Yae Miko | Dehya. There are no healers in this team (except Wrio's self-healing) so be careful when you get near the enemies. Although most enemies here are easily staggered with Miko and Dehya's Overload, so they don't have much opportunity to hit you. Nevertheless, try to make your Wriothesley the most active character on the field and use his Charged ATK to heal himself when his HP is less than 60%.
The rough rotation: Yae Miko Skill x3 > Dehya Skill > Yelan Burst & Skill > Wriothesley Skill, Spam NA & Charged ATK. Use Miko's Burst whenever she has enough energy, but I never use Dehya's Burst because of the not-so-high damage and long uptime on the field.

In the fourth round, choose Navia | Furina | Yelan | Neuvillette. Honestly, Neuvillette is just here as a filler to make sure we fill the Roiling Resolve bar to get the maximum buffs. You can either choose to use the Navia Furina Yelan trio with Navia as the active character, or focus on the Neuvillette Furina duo. Or just all characters if you can manage to rotate them nicely. Everyone in this team is strong.
The rough rotation: Furina Burst & Skill > Yelan Burst & Skill > Navia Burst, Hold Skill & Spam NA to generate Crystal. If you want to use Neuvillette, you can use his Burst, Skill & Charged ATK after Furina. His raw damage + buff from Furina is enough to kill all enemies honestly.


Stage 2 - A Blade From Above

Combat Buff

Roiling Resolve will grant levels of buffs that correspond to your party members' total Resolve.
When the current active character's Plunging Attack hits an opponents, a shockwave will be unleashed at the opponent's position, dealing a certain amount of/a greater amount of True DMG. This effect can be triggered once every 5s.

Opponents Detail

Strategy

In the first round, choose Xianyun | Diluc | Xingqiu | Bennett and include them all in one team. In the first wave, go to the most left/right enemy so the others can come to you. Since there are no CC characters here, there's a possibility some of the enemies will stray quite far from you. But don't worry too much as they will come back to you later since all of them are melee type. During the last wave with 2 lady Eremites, focus on the Floral Ring-Dancer since she will mostly stay put, while the Loremaster keep teleporting away.
My rough rotation is: Bennett Burst & Skill > Xingqiu Burst & Skill > Xianyun Burst & Skill > Diluc Burst, Normal ATK & Plunge ATK.

In the second round, choose Xianyun | Wriothesley | Ayaka | Xingqiu for the Freeze team. The one who will take advantage of Xianyun's Burst will be Wriothesley since he's a catalyst user so he can deal Cryo damage easily (while Ayaka can also deal consistent Cryo DMG, you need to make sure she's infused properly before jumping so it consumes more time). Ayaka's role here is her Burst during the wave with Phantasm.
The rough rotation: Ayaka Skill > Xianyun Burst & Skill > Wriothesley Burst, Skill & Plunge ATK. I didn't use Xingqiu since the first wave already features Hydro enemies, but you can use him if you want (possibly after Xianyun).

In the third round, choose Gaming | Kazuha | Bennett | Diluc. Diluc is just there for the Resolve stack and we'll use Gaming as the main DPS since his whole kit is about plunging and you want to activate the Resolve buff. In the second wave with the Lawachurl, make sure to wait until it's done with its lunge before you use your Bursts or it will stray far away from Bennett and Kazuha's AoE Burst (you can see in my video above at 2:41).
The rough rotation: Bennett Burst & Skill > Kazuha Burst & Skill > Gaming Skill, Burst & spam your Skills whenever the CD ends. As you can see, I didn't use Diluc since he can't really do plunging without Xianyun (I'm not good with 'Dragon Strikes,' but if you are, feel free to use him as the main DPS instead of Gaming).

In the fourth round, choose Xiao | Kazuha | Faruzan | Gaming for the Mono-Anemo (yeah, as you can guess, Gaming is there for the Resolve stack). Honestly, since the first 3 waves feature Slimes, you can just use Kazuha's Hold Skill and Burst to take care of them. Only when the last wave with the Abyss Mage did I use Xiao and his Plunge ATK. But maybe it's possible because of my Kazuha's constellation, and it might be a bit hard for C0 Kazuha to pull through, so depending on Xiao from the start is also a-okay!
The rough rotation: Kazuha Hold Skill & Burst (& Hold Skill again if possible) > Faruzan Burst, Skill & Charged ATK > Xiao Skill, Burst & Plunge ATK.


Stage 3 - Blazing Like a Flaming Flower

Combat Buff

Roiling Resolve will grant levels of buffs that correspond to your party members' total Resolve.
Within 6s after a character triggers a Vaporize or Melt reaction, the DMG dealt by that character through Vaporize or Melt reactions will be increased by 35%/100%.

Opponents Detail

Strategy

In the first round, choose Furina | Yelan | Xingqiu | Bennett. The first 2 waves feature Pyro-shielded enemies, so Bennett won't really be used there. But he will be utilized in the last wave against Abyss Lectors to heal your team. Pro tip: When using Xingqiu Burst, stand in front of 1 Abyss Lector and make sure his back is against another Lector. This way, when Xingqiu uses his Burst, the Lector will stagger a little bit and get closer to the other one (You can see in my video above at 0:53).
The rough rotation: Furina Burst & Skill > Yelan Burst & Skill > Xingqiu Burst & Skill > Keep using anyone's Normal ATK to trigger the rain swords while also using Skills for anyone whose CD has ended. When Abyss Lectors appear, don't forget to use Bennett's Skill and Burst to apply Pyro on them in addition to healing your team.

In the second round, choose Ayato | Furina | Xingqiu | Xiangling. During the first 2 waves, you don't really need to use Ayato's Burst as the last three characters in the team above are enough to deal with the mobs (Treasure Hoarders and Electro Cicin Mage) since their HP is not that high. It's not like you can't use Ayato's Burst, I just want to save his Energy until the last wave. In the last wave, same as the first round, try to use Xingqiu's Burst in front of one of the Pyro Agents to stagger him a little bit towards the other agent. This way, you can deal damage to both of them.
The rough rotation: Furina Burst & Skill > Xiangling Burst & Skill > Xingqiu Burst & Skill > Ayato Burst, Skill & Normal ATK. Early reminder that it's quite hard to gain energy for Xiangling cause she consumes a lot of them.

In the third round, choose Yoimiya | Yelan | Ayato | Ayaka. Yeah, there's a lot of potential main DPS here but what I'm after is their capabilities of off-field Burst. Beware that you don't have any healer or shielder here so pay attention to your health (Yoimiya also can get staggered easily since there's no shield so dodge at the right time).
My rough rotation: Ayato Burst > Yelan Burst & Skill > Yoimiya Skill & Spam Normal ATK. Aside from the Hydro duo, it's quite hard to get energy for Yoimiya and Ayaka, so I recommend using their Bursts on the second wave with the Ruin Drake. If you gain enough energy for Ayaka, you can use it again at the last wave.

In the fourth round, choose Ganyu | Bennett | Xiangling | Layla. Layla is replaceable with Dehya, but I prefer the former since she can create a shield and make the Vishap stumble when attacking a shielded character. Having 2 characters of respective elements also helps (a little) with both of their Energy. Usually, when fighting Vishaps, I would suggest going to the wall to corner them. But in this event, just go to one of the Vishap and let the other one come to you. It's because we're really strict on time and sprinting to another spot and waiting for all the enemies to chase after you is too RNG and time-consuming.
The rough rotation: Ganyu Burst & Skill > Bennett Burst & Skill > Xiangling Burst & Skill > Layla Burst & Skill > Ganyu Charged ATK. Although I lay it out like this, I also can't 100% follow the rotation because some characters don't have enough energy to use their Burst (*cough* Xiangling *cough*) so I'll just skip the Bursts and keep spamming Skills until all of them has enough Energy.


Stage 4 - Law of Concentrated

Combat Buff

Roiling Resolve will grant levels of buffs that correspond to your party members' total Resolve.
When a character deals Elemental DMG to an opponent, all party members' Elemental Mastery will be increased by 100/300 for 6s.

Opponents Detail

Strategy

In the first round, choose Yae Miko | Raiden Shogun | Kuki Shinobu | Xingqiu for the team. Kuki is not a core member in this round but for the next round with Nahida, but I still include her here to use her Burst for Raiden. In the last wave with 2 Hydrogunners and Wind Operative, focus on the Hydrogunners first so they can't heal the Operative and preferably before they even put up their Hydro shields. Although even if they did, your 3 Electro characters are more than enough to destroy those shields.
The rough rotation: Raiden Skill > Yae Miko Skill x3 > Xingqiu Burst & Skill > Yae Miko Burst & Skill x3 > Kuki Shinobu Skill & Burst > Raiden Burst. Yae Miko has the highest energy requirement in the game (90 like Raiden but the Electro Archon can restore her energy fast) so it might look hard to refill her Burst back, but if you keep using everyone's Skill, it should be enough to refill her Burst.

In the second round, choose Nahida | Kuki Shinobu | Xingqiu | Bennett. For those who have Nahida, I'm sure you know how strong this team is for her. The core here is the first 3 characters for Hyperbloom, but I added Bennett for the extra Burgeon and healing because why not. In the second wave with Mirror Maiden and Kairagi, I suggest focusing on the Mirror Maiden and letting the 2 Kairagi chase after you. However, if one of the Kairagi is down because of collateral damage, immediately go to the remaining Kairagi and defeat him before he can restore half of his energy.
The rough rotation: Nahida Hold Skill & Burst > Kuki Skill > Xingqiu Burst & Skill > Bennett Burst & Skill > Nahida Normal ATK. You can use Kuki Burst whenever you like since it's not that crucial, but the extra damage is always welcome.

In the third round, choose Keqing | Nahida | Fischl | Bennett. It's nice to use Keqing here since her Burst is AoE so she can hit enemies even when they're not grouped together (like in the second wave with Hilichurl Rouge). Overall, as long as you get Nahida's Seed of Skandha to all enemies and Fischl's Skill, Keqing should be able to deal decent damage to everyone. And there are no enemies that you have to pay special attention to.
The rough rotation: Fischl Skill > Nahida Skill & Burst > Bennett Burst & Skill > Keqing Skill & Burst. Everyone here should have enough energy for their Burst in each rotation since all of them have low energy requirements (40 for Keqing hecc yeah!).

In the fourth round, choose Ayato | Fischl | Yae Miko | Kazuha. In the first wave, make sure to use Kazuha and his Hold Skill to gather all Specters in one spot and his Burst will do all the work. Since there are no Pyro and Dendro elements in your team, they won't be immune to anything this time. In the last wave, focus on the Abyss Lector since Kazuha's Burst and the ladies' Electro partners should be enough to destroy their Pyro shield and defeat them while you're busy with Lector. Speaking of Lector, when he is in the second phase, make sure to always destroy any Darkfire Furnace (the thing that was left behind and he summons a meteor) because by doing so, you will deplete ~25% of its Pyro shield.
The rough rotation: Yae Miko Skill x3 > Fischl Skill > Kazuha Hold Skill & Burst (& Skill again if possible) > Ayato Burst, Skill & Normal ATK. There's no healer in this team so don't forget to dodge at the important time (like when Abyss Lector enters his second phase).


Stage 5 - The Shimmering Tree-Shadows

Combat Buff

Roiling Resolve will grant levels of buffs that correspond to your party members' total Resolve.
When a character triggers a Dendro-related reaction, all party members' Elemental Mastery will be increased by 100/300 for 6s.

Opponents Detail

Strategy

In the first round, choose Nahida | Furina | Nilou | Barbara. If you don't have Nilou, enjoy all the Bloom bursting and killing your enemies in an instant. If you already have her, well, I'm sure you know how dangerous she is in her Bounty Bloom team. But don't forget that your team will also take damage so use Barbara to heal the team.
The rough rotation: Nilou Skill x3 > Nahida Hold Skill & Burst > Furina Skill & Burst > Barbara Skill > Nahida spam Normal ATK. Whenever you see Nilou's Whirling Steps disappear, switch to her again and use her Skill to activate it again. That's where all your upgraded Dendro bombs come from. While if your whole team is almost in critical health (because of Furina's Skill and Dendro damage, use Barbara's Burst to immediately heal the whole team.

In the second round, choose Nahida | Nilou | Yelan | Yaoyao. This team is not much different from the previous team, as Nilou's Bounty Bloom will do all the work. All you have to do is make sure Nilou's Whirling Steps is available, your allies are in great health, and Nahida keeps inflicting Dendro on enemies.
The rough rotation: Nilou Skill x3 > Nahida Hold Skill & Burst > Yelan Burst & Skill > Yaoyao Skill > Nahida spam Normal ATK. If your team is in critical health, after Yelan's Burst, use Yaoyao Burst and spam her Normal ATK for a few seconds to let Yuegui heals the whole party members.

In the third round, choose Alhaitham | Yelan | Kuki Shinobu | Yaoyao. When you have the first three, you know it's the Hyperbloom time. In the first wave, the Rifthounds will keep teleporting so if you want to use your Burst, make sure to do it after they are done teleporting, or it will just go to waste.
The rough rotation: Yaoyao Skill > Yelan Burst & Skill > Kuki Shinobu Skill > Alhaitham Skill, Burst & Normal ATK. With two healers on the field, I'm confident your team can survive just fine, especially with Alhaitham defeating the enemies before they can even hit him.

In the fourth round, choose Keqing | Collei | Furina | Kuki Shinobu. This is another Hyperbloom team. There's nothing much to say since none of the enemies are extremely dangerous and you can survive + deal huge damage as long as your rotation is fine. At most, the annoying one would be in wave 2 where there are 3 enemies and 2 of them may launch themselves to get far away from you. But all you have to do is stand beside one of the Ruin Cruisers and make sure its back is against the other 2 enemies. This way, if they back up, they will reverse in the direction of other enemies.
The rough rotation: Furina Burst & Skill > Collei Burst & Skill > Kuki Shinobu Skill > Keqing Skill & Burst.


Gameplay Rewards

➥ Don’t forget to manually claim your rewards from the event page. By completing all the event challenges, you will get the following rewards:

  • Primogem x420
  • Mora x450000
  • Sanctifying Unction x20
  • Hero's Wit x15
  • Mystic Enhancement Ore x15
  • Fine Enhancement Ore x30

The post Genshin Impact: Triumphant Frenzy Event Guide appeared first on DotGG.

]]>
13909
Genshin Impact: Noelle Quick Character Guide https://dotgg.gg/genshin-impact-noelle-quick-character-guide/ Tue, 13 Feb 2024 10:58:18 +0000 https://dotgg.gg/?p=13478 A maid who faithfully serves the Knights of Favonius. She dreams of joining their ranks someday.

The post Genshin Impact: Noelle Quick Character Guide appeared first on DotGG.

]]>

A maid who faithfully serves the Knights of Favonius. She dreams of joining their ranks someday.
This guide is based on the Community Character Builds by the Genshin Helper Team.


Role 1: DPS

It's recommended to avoid building a DPS Noelle if she's not [C5+].
Noelle DPS is best optimized at [C6] where she converts an additional 50% DEF into ATK. Her ability to sustain her team with shields, heals and AoE damage makes for a reliable DPS when your team is built around her.

Talent Priorities

Normal Attack > Elemental Burst > Elemental Skill

1 / 2 Targets: N1>N2>N3>N4>dash/hop
This isn't always feasible due to cast time (as well as knockback issues).

Multiple Targets: N1>N2>N3>dash/hop

With Redhorn, using Charged Attack can become more effective. While spinning, opening and closing either the map or adventurer's handbook once will allow you to bypass the 5 second restriction.


Recommended Weapons

  1. Redhorn Stonethresher (5✩)
  2. Serpent Spine (4✩)*
  3. Skyward Pride (5✩)*
  4. Whiteblind (4✩)

1) Redhorn Stonethresher (ATK: 542 • Crit DMG: 88.2%)

DEF is increased by 28/35/42/49/56%. Normal and Charged Attack DMG is increased by 40/50/60/70/80% of DEF.

2) Serpent Spine (ATK: 510 • Crit Rate: 27.6%)

Every 4s a character is on the field, they will deal 6/7/8/9/10% more DMG and take 3/2.7/2.4/2.1/1.8% more DMG. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be reduced by 1 stack when the character takes DMG.

Note: When using Husk of Opulent Dreams, Serpent Spine stacks are prioritized over Husk of Opulent Dreams stacks due to their conflicting nature in gaining stacks (Off-field and on-field).

3) Skyward Pride (ATK: 674 • Energy Recharge: 36.8%)

Increases all DMG by 8/10/12/14/16%. After using an Elemental Burst, Normal or Charged Attack, on hit, creates a vacuum blade that does 80/100/120/140/160% of ATK as DMG to opponents along its path. Lasts for 20s or 8 vacuum blades.

Note: Useful if you are unable to get ER from your substats. Does really well while its passive is active, but falls off in sustained fights. Comfort option that can lose to a high refined Whiteblind with stacks.

4) Whiteblind (ATK: 510 • DEF: 51.7%)

On hit, Normal or Charged Attacks increase ATK and DEF by 6/7.5/9/10.5/12% for 6s. Max 4 stacks. Can only occur once every 0.5s.


Recommended Artifacts

  1. Marechaussee Hunter (4)*
  2. Husk of Opulent Dreams (4)*
  3. Retracing Bolide (4)
    ~= Gladiator's Finale (4)

1) Marechaussee Hunter

2-Piece Bonus: Normal and Charged Attack DMG +15%.
4-Piece Bonus: When current HP increases or decreases, CRIT Rate will be increased by 12% for 5s. Max 3 stacks.

Note: Optimal for personal damage by a few percentage points when paired with Furina.

2) Husk of Opulent Dreams

2-Piece Bonus: DEF +30%
4-Piece Bonus: When on the field, the character gains 1 stack after hitting an opponent with a Geo attack, triggering a maximum of once every 0.3s. When off the field, the character gains 1 stack every 3s.
Curiosity can stack up to 4 times, each providing 6% DEF and a 6% Geo DMG Bonus. When 6 seconds pass without gaining a Curiosity stack, 1 stack is lost.

Note: Noelle snapshots her DEF on burst cast. To get the full 4 stacks' DEF% boost during your first burst, you need to wait 12 seconds off field before swapping in. In abyss, time spent before the chamber starts still generates stacks.

3) Retracing Bolide

2-Piece Bonus: Increases Shield Strength by 35%.
4-Piece Bonus:
While protected by a shield, gain an additional 40% Normal and Charged Attack DMG.


Artifact Main StatsArtifact Sub Stats
Sands - DEF% / ATK%
Goblet - Geo DMG
Circlet - Crit Rate / DMG

ATK% sands when below C6 or below Talent Level 9 Burst.
Crit Rate / DMG
Energy Recharge
DEF%

Role 2: Driver

Generally optimal when running multiple off-field DPS like Yelan, Xingqiu or Fischl. Instead of focusing on her own damage (but not neglecting it), Noelle takes a supportive role with Archaic Petra to buff her team, while still taking advantage of her AoE and strong defensive utility.

Talent Priorities

Skill > Normal Attack = Burst

*Dependence on Skill's talent level depends on your total DEF and whether Furina is on the team or not.


Recommended Weapons

  1. Favonius Greatsword (4✩)
  2. Other damaging options (see DPS)

1) Favonius Greatsword (ATK: 454 • Energy Recharge: 61.3%)

CRIT Hits have a 60/70/80/90/100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12/10.5/9/7.5/6s.


Recommended Artifacts

  1. Archaic Petra (4)
  2. Other damaging options (see DPS)

1) Archaic Petra

2-Piece Bonus: Geo DMG Bonus +15%
4-Piece Bonus:
Upon obtaining an Elemental Shard created through a Crystallize Reaction, all party members gain 35% DMG Bonus for that particular element for 10s. Only one form of Elemental DMG Bonus can be gained in this manner at any one time.


Artifact Main StatsArtifact Sub Stats
Sands - DEF%
Goblet - Geo DMG / DEF%*
Circlet - Crit Rate / DMG / DEF%*
Crit Rate / DMG
Energy Recharge
DEF%
When driving a team with Furina, Noelle generally lacks DEF% from weapon, set bonus,es and team buffs. In order to counteract Furina's HP drain, especially with high HP units like Yelan, multiple DEF% main stats may be required.

Constellations

Best Constellations: C1, C2 & C6

C1: I Got Your Back
While Sweeping Time and Breastplate are both in effect, the chance of Breastplate's healing effects activating is increased to 100%.

C2: Combat Maid
Decreases the Stamina Consumption of Noelle's Charged Attacks by 20% and increases her Charged Attack DMG by 15%.

C3: Invulnerable Maid
Increases the Level of Breastplate by 3.
Maximum upgrade level is 15.

C4: To Be Cleaned
When Breastplate's duration expires or it is destroyed by DMG, it will deal 400% of Noelle's ATK of Geo DMG to surrounding opponents.

C5: Favonius Sweeper Master
Increases the Level of Sweeping Time by 3.
Maximum upgrade level is 15.

C6: Must Be Spotless
Sweeping Time increases Noelle's ATK by an additional 50% of her DEF.
Additionally, every opponent defeated during the skill's duration adds 1s to the duration, up to 10s.


Team Compositions

Mono-Geo Team

Noelle: Main DPS
Gorou: Buffer
Geo MC: Energy (Battery) // Albedo: Sub-DPS
Zhongli: Shield + Elemental RES Shred // Flex

Triple-Geo Team

Noelle: Main DPS
Gorou: Buffer
Albedo: Sub-DPS // Navia: Quickswap DPS
Furina: Sub-DPS + Buffer

Double-Geo Team

Noelle: Main DPS
Albedo: Sub-DPS // Geo MC: Energy (Battery)
Yelan/Xingqiu: Sub-DPS (Hydro Resonance) || Xiangling: Sub-DPS (Pyro Resonance)
Furina: Sub-DPS + Buffer (Hydro Resonance) || Bennett: Buffer + Healer (Pyro Resonance)

Solo-Geo Team (Driver)

Noelle: Main DPS
Xingqiu: Sub-DPS
Yelan: Sub-DPS || Nahida: Dendro Applicator
Furina: Sub-DPS + Buffer || Raiden Shogun: Electro Applicator || Thoma: Pyro Applicator

The post Genshin Impact: Noelle Quick Character Guide appeared first on DotGG.

]]>
13478
Genshin Impact: Faruzan Quick Character Guide https://dotgg.gg/genshin-impact-faruzan-quick-character-guide/ Tue, 13 Feb 2024 10:58:02 +0000 https://dotgg.gg/?p=13477 Faruzan is a support character who can increase Anemo DMG dealt by party members. Faruzan's Elemental Skill enhances her next Aiked Shot, and this enhanced shot applies a "Pressurized Collapse" effect to characters, monsters, or the location hit. This creates a vortex that pulls in enemies and deals damage to them.

The post Genshin Impact: Faruzan Quick Character Guide appeared first on DotGG.

]]>

Faruzan is a support character who can increase Anemo DMG dealt by party members. Faruzan's Elemental Skill enhances her next Aiked Shot, and this enhanced shot applies a "Pressurized Collapse" effect to characters, monsters, or the location hit. This creates a vortex that pulls in enemies and deals damage to them.

With her Elemental Burst, Faruzan deploy a "Dazzling Polyhedron" that moves along a certain path, and provide and Anemo Damage Bonus to all nearby team members. It also releases a Whirleind Pulse periodically and decreases Anemo Resistance of nearby opponents.

This guide is based on the Community Character Builds by the Genshin Helper Team.


Talent Priorities

Burst > Skill > Normal Attack

Regarding Optimal Rotations

For funneling particles to Faruzan:
Skill --> Charged Shot --> Burst

For funneling particles to other units:
Skill --> Burst --> Charged Shot

At C6 bear in mind the Charged shot portion of the rotation no longer becomes necessary since your burst will start activating the Pressurized Collapses instead.


Constellations

Best Constellations: C2, C4 & C6

C1: Truth by Any Means
Faruzan can fire off a maximum of 2 Hurricane Arrows using fully charged Aimed Shots while under the effect of a single Manifest Gale created by Wind Realm of Nasamjnin.

C2: Overzealous Intellect
The duration of the Dazzling Polyhedron created by The Wind's Secret Ways is increased by 6s.

C3: Spirit-Orchard Stroll
Increases the Level of Wind Realm of Nasamjnin by 3.
Maximum upgrade level is 15.

C4: Divine Comprehension
The vortex created by Pressurized Collapses will restore Energy to Faruzan based on the number of opponents hit: If it hits 1 opponent, it will restore 2 Energy for Faruzan. Each additional opponent hit will restore 0.5 more Energy for Faruzan.
A maximum of 4 Energy can be restored to her per vortex.

C5: Wonderland of Rumination
Increases the Level of The Wind's Secret Ways by 3.
Maximum upgrade level is 15.

C6: The Wondrous Path of Truth
Characters affected by The Wind's Secret Ways' Prayerful Wind's Benefit have 40% increased CRIT DMG when they deal Anemo DMG. When the active character deals DMG while affected by Prayerful Wind's Benefit, they will apply Pressurized Collapse to the opponent damaged. This effect can be triggered once every 3s. This CD is shared between all party members.


Recommended Weapons

  1. Favonius Warbow (4✩)
  2. Elegy for the End (5✩)*
  3. End of the Line (4✩)
  4. Fading Twilight (4✩)
    ~= Sacrificial Bow (4✩)*

1) Favonius Warbow (ATK: 454 • Energy Recharge: 61.3%)

CRIT Hits have a 60/70/80/90/100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12/10.5/9/7.5/6s.

2) Elegy for the End (ATK: 608 • Energy Recharge: 55.1%)

A part of the "Millennial Movement" that wanders amidst the winds. Increases Elemental Mastery by 60/75/90/105/120. When the Elemental Skills or Elemental Bursts of the character wielding this weapon hit opponents, that character gains a Sigil of Remembrance.
This effect can be triggered once every 0.2s and can be triggered even if said character is not on the field. When you possess 4 Sigils of Remembrance, all of them will be consumed and all nearby party members will obtain the "Millennial Movement: Farewell Song" effect for 12s. "Millennial Movement: Farewell Song" increases Elemental Mastery by 100/125/150/175/200 and increases ATK by 20/25/30/35/40%. Once this effect is triggered, you will not gain Sigils of Remembrance for 20s. Of the many effects of the "Millennial Movement," buffs of the same type will not stack.

Note: Usually only a better option at higher constellation levels such as [C6] where her energy needs can be met without Favonius passive particles.

3) End of the Line (ATK: 510 • Energy Recharge: 45.9%)

Triggers the Flowrider effect after using an Elemental Skill, dealing 80/100/120/140/160% ATK as AoE DMG upon hitting an opponent with an attack. Flowrider will be removed after 15s or after causing 3 instances of AoE DMG. Only 1 instance of AoE DMG can be caused every 2s in this way. Flowrider can be triggered once every 12s.

4) Fading Twilight (ATK: 565 • Energy Recharge: 30.6%)

Has three states, Evengleam, Afterglow, and Dawnblaze, which increase DMG dealt by (6/10/14)/(7.5/12.5/17.5)/(9/15/21)/(10.5/17.5/24.5)(12/20/28)% respectively. When attacks hit opponents, this weapon will switch to the next state. This weapon can change states once every 7s. The character equipping this weapon can still trigger the state switch while not on the field.


Recommended Artifacts

  1. Viridescent Venerer (4)
    ~= Noblesse Oblige (4)*
  2. Emblem of Severed Fate (4)*
  3. Golden Troupe (4)*
    ~= Tenacity of the Millelith (4)*
  4. Emblem of Severed Fate (2) / +20% ER set (2)

1) Viridescent Venerer

2-Piece Bonus: Anemo DMG Bonus +15%
4-Piece Bonus:
Increases Swirl DMG by 60%. Decreases opponent's Elemental RES to the element infused in the Swirl by 40% for 10s.

2) Emblem of Severed Fate

2-Piece Bonus: Energy Recharge +20%
4-Piece Bonus:
Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way.

3) Golden Troupe

2-Piece Bonus: Increases Elemental Skill DMG by 20%.
4-Piece Bonus:
Increases Elemental Skill DMG by 25%. Additionally, when not on the field, Elemental Skill DMG will be further increased by 25%. This effect will be cleared 2s after taking the field.

4) Emblem of Severed Fate (2) / +20% ER set (2)


Artifact Main StatsArtifact Sub Stats
Sands - Energy Recharge
Goblet - Anemo DMG
Circlet - Crit Rate / DMG
Energy Recharge
Crit Rate*
Crit DMG
ATK%
Flat ATK

*Only assumes higher priority than Crit DMG when using Favonius Warbow

Team Compositions

Anemo Hypercarry Team 1

Faruzan: Buffer
Wanderer: Main DPS
Yun Jin: Normal ATK Buffer
Bennett: Healer + Buffer

Anemo Hypercarry Team 2

Faruzan: Buffer
Xiao: Main DPS
Xianyun: Plunging ATK Buffer
Furina: Sub-DPS + Buffer

The post Genshin Impact: Faruzan Quick Character Guide appeared first on DotGG.

]]>
13477
Genshin Impact: Xianyun Quick Character Guide https://dotgg.gg/genshin-impact-xianyun-quick-character-guide/ Fri, 09 Feb 2024 01:17:15 +0000 https://dotgg.gg/?p=10571 Xianyun is a support character who can provide continuous healing and aids for powerful Plunging Attacks to teammates.

The post Genshin Impact: Xianyun Quick Character Guide appeared first on DotGG.

]]>

Xianyun is a support character who can provide continuous healing and aids for powerful Plunging Attacks to teammates.

Xianyun's Elemental Skill can be used to cast Skyladder, which can be used up to three times in a short period of time to perform consecutive leaps. During this time, Xianyun's Plunging Attacks will be converted to Driftcloud Wave, which deals AoE Anemo DMG to opponents.

Her Elemental Burst summons the "Starwicker" mechanism, which periodically heals all party members. Starwicker's Adeptal Assistance also increases the jump height of all party members. When a character completes a Plunging Attack, an additional Anemo-aligned follow-up attack will be triggered.

Additionally, her Talent will increase nearby active characters' Plunging Attack shockwave DMG based on her ATK when Adeptal Assistance stacks are present.

This guide is based on the Community Character Builds by the Genshin Helper Team.


Skills Overview

Normal Attack: Word of Wind and Flower

Normal Attack
Summons swirling winds to perform up to 4 attacks, dealing Anemo DMG.

Charged Attack
Consumes a certain amount of Stamina and launches a Breeze Bolt in a straight line that deals Anemo DMG to opponents along its path.

Plunging Attack
Gathers the power of Anemo and plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Anemo DMG upon impact with the ground.


Elemental Skill: White Clouds at Dawn

Xianyun enters the Cloud Transmogrification state, in which she will not take Fall DMG, and uses Skyladder once.
In this state, her Plunging Attack will be converted into Driftcloud Wave instead, which deals AoE Anemo DMG and ends the Cloud Transmogrification state. This DMG is considered Plunging Attack DMG.
Each use of Skyladder while in this state increases the DMG and AoE of the next Driftcloud Wave used.

Skyladder
Can be used while in mid-air. Xianyun leaps forward, dealing Anemo DMG to targets along her path.
During each Cloud Transmogrification state Xianyun enters, Skyladder may be used up to 3 times and only 1 instance of Skyladder DMG can be dealt to any one opponent.
If Skyladder is not used again in a short period, the Cloud Transmogrification state will be canceled.

If Xianyun does not use Driftcloud Wave while in this state, the next CD of White Clouds at Dawn will be decreased by 3s.


Elemental Burst: Stars Gather at Dusk

Brings forth a sacred breeze that deals AoE Anemo DMG and heals all nearby characters based on Xianyun's ATK. It will also summon the "Starwicker" mechanism.

Starwicker
- Continuously follows the active character and periodically heals all nearby party members based on Xianyun's ATK.
- Starts with 8 stacks of Adeptal Assistance. While Adeptal Assistance is active, nearby active characters in the party will have their jump height increased.
- When the active character completes a Plunging Attack, Starwicker will consume 1 stack of Adeptal Assistance and deal AoE Anemo DMG.
- Only 1 Starwicker can exist simultaneously.


Ascension 1: Galefeather Pursuit

Each opponent hit by Driftcloud Waves from White Clouds at Dawn will grant all nearby party members 1 stack of Storm Pinion for 20s. Max 4 stacks. These will cause the characters' Plunging Attack CRIT Rate to increase by 4%/6%/8%/10% respectively.


Ascension 4: Consider, the Adeptus in Her Realm

When the Starwicker created by Stars Gather at Dusk has Adeptal Assistance stacks, nearby active characters' Plunging Attack shockwave DMG will be increased by 200% of Xianyun's ATK. The maximum DMG increase that can be achieved this way is 9,000.
Each Plunging Attack shockwave DMG instance can only apply this increased DMG effect to a single opponent. Each character can trigger this effect once every 0.4s.


Passive Talent: Crane Form

Increases gliding SPD for your own party members by 15%.
Not stackable with Passive Talents that provide the exact same effects.


Talent Priorities

Burst > Skill* > Normal ATK

*Skill Talent levels are a very minor increase in damage and not a necessity

Most teams will not use all three uses of Xianyun's Skill, since it is too time-intensive to do so. A simple E Q is the ideal rotation for most teams.
Xianyun's main utilities are her jump height boost, healing, and Plunging Attack buff. While her healing is tied to her Burst Levels, the only way to increase her Plunging Attack buff is by increasing her total ATK.


Constellations

Best Constellations: C1, C2 & C6

C1: Purifying Wind
White Clouds at Dawn gains 1 additional charge.

C2: Aloof From the World 2
After using a Skyladder from White Clouds at Dawn, Xianyun's ATK will be increased by 20% for 15s.
Additionally, the effects of the Passive Talent "Consider, the Adeptus in Her Realm" will be enhanced: When the Starwicker created by Stars Gather at Dusk has Adeptal Assistance stacks, nearby active characters' Plunging Attack shockwave DMG will be increased by 400% of Xianyun's ATK. The maximum DMG increase that can be achieved this way is 18,000.
Each Plunging Attack shockwave DMG instance can only apply this increased DMG effect to a single opponent. Each character can trigger this effect once every 0.4s.
You must first unlock the Passive Talent "Consider, the Adeptus in Her Realm."

C3: Creations of Star and Moon
Increases the Level of Stars Gather at Dusk by 3.
Maximum upgrade level is 15.

C4: Mystery Millet Gourmet
After using Skyladder 1/2/3 times during one White Clouds at Dawn Cloud Transmogrification state, when a Driftcloud Wave unleashed during that instance hits an opponent, it will heal all nearby party members for 50%/80%/150% of Xianyun's ATK. This effect can be triggered once every 5s.

C5: Astride Rose-Colored Clouds
Increases the Level of White Clouds at Dawn by 3.
Maximum upgrade level is 15.

C6: They Call Her Cloud Retainer
After Xianyun uses 1/2/3 Skyladders within one Cloud Transmogrification caused by White Clouds at Dawn, the CRIT DMG of a Driftcloud Wave created in this instance of Cloud Transmogrification will be increased by 15%/35%/70%.
Within 16s after Xianyun has used Stars Gather at Dusk, White Clouds at Dawn will not enter CD. This effect will be canceled once she has used White Clouds at Dawn 8 times.


Recommended Weapons (High Energy Requirement)

  1. Crane's Echoing Call (5✩)
  2. Favonius Codex (4✩)*
    ~= Oathsworn Eye (4✩)
  3. Wine and Song (4✩)
  4. Ballad of the Boundless Blue (4✩)
    ~= Hakushin Ring (4✩)*
    ~= Prototype Amber (4✩)* [R3+]

1) Crane’s Echoing Call (ATK: 741 • ATK: 16.5%)
After the equipping character hits an opponent with a Plunging Attack, all nearby party members' Plunging Attacks will deal 28% increased DMG for 20s. When nearby party members hit opponents with Plunging Attacks, they will restore 2.5 Energy to the equipping character. Energy can restored this way every 0.7s. This energy regain effect can be triggered even if the equipping character is not on the field.

2) Favonius Codex (ATK: 510 • Energy Recharge: 45.9%)
CRIT Hits have a 60/70/80/90/100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12/10.5/9/7.5/6s.
Note: With high team Energy Recharge Requirements, this weapon pulls ahead in value.

3) Wine and Song (ATK: 565 • Energy Recharge: 30.6)
Hitting an opponent with a Normal Attack decreases the stamina consumption of sprint or alternate sprint by 14/16/18/20/22% for 5s. Additionally, using a sprint or alternate sprint ability increases ATK by 20/25/30/35/40% for 5s.

4) Ballad of the Boundless Blue (ATK: 565 • Energy Recharge: 30.6)
Within 6s after Normal or Charged Attacks hit an opponent, Normal Attack DMG will be increased by 8/10/12/14/16% and Charged Attack DMG will be increased by 6/7.5/9/10.5/12%. Max 3 stacks. This effect can be triggered once every 0.3s.


Recommended Weapons (Low Energy Requirement)

  1. Crane's Echoing Call (5✩)
  2. Skyward Atlas (5✩)
    ~= Memory of Dust (5✩)
  3. Cashflow Supervision (5✩)
  4. Thrilling Tales of Dragon Slayers (3✩)*
  5. Favonius Codex (4✩)*
    ~=Oathsworn Eye (4✩) [R5]
  6. Flowing Purity (4✩)
  7. Wine and Song (4✩)*
  8. Ballad of the Boundless Blue (4✩)
    ~= Hakushin Ring (4✩)*
  9. Frostbearer (4✩)
  10. Prototype Amber (4✩)*

1) Crane’s Echoing Call (ATK: 741 • ATK: 16.5%)
After the equipping character hits an opponent with a Plunging Attack, all nearby party members' Plunging Attacks will deal 28% increased DMG for 20s. When nearby party members hit opponents with Plunging Attacks, they will restore 2.5 Energy to the equipping character. Energy can restored this way every 0.7s. This energy regain effect can be triggered even if the equipping character is not on the field.

2) Skyward Atlas (ATK: 674 • ATK: 33.1%)
Increases Elemental DMG Bonus by 12/15/18/21/24%. Normal Attack hits have a 50% chance to earn the favor of the clouds. which actively seek out nearby opponents to attack for 15s, dealing 160/200/240/280/320% ATK DMG. Can only occur once every 30s.

3) Cashflow Supervision (ATK: 674 • Crit Rate: 22.1%)
ATK is increased by 16/20/24/28/32%. When current HP increases or decreases, Normal Attack DMG will be increased by 16/20/24/28/32% and Charged Attack DMG will be increased by 14/17.5/21/24.5/28% for 4s. Max 3 stacks. This effect can be triggered once every 0.3s. When the wielder has 3 stacks, ATK SPD will be increased by 8/10/12/14/16%.

4) Thrilling Tales of Dragon Slayers (ATK: 401 • HP: 35.2%)
When switching characters, the new character taking the field has their ATK increased by 24/30/36/42/48% for 10s. This effect can only occur once every 20s.
Note: The value of this weapon depends on who and how reliably they can obtain the buff.

5) Favonius Codex (ATK: 510 • Energy Recharge: 45.9%)
CRIT Hits have a 60/70/80/90/100% chance to generate a small amount of Elemental Particles, which will regenerate 6 Energy for the character. Can only occur once every 12/10.5/9/7.5/6s.

6) Flowing Purity (ATK: 565 • ATK: 27.6%)
When using an Elemental Skill, All Elemental DMG Bonus will be increased by 8/10/12/14/16% for 15s, and a Bond of Life worth 24% of Max HP will be granted. This effect can be triggered once every 10s. When the Bond Of Life is cleared, every 1,000 HP cleared in the process will provide 2/2.5/3/3.5/4% All Elemental DMG Bonus, up to a maximum of 12/15/18/21/24%. This effect lasts 15s.

7) Wine and Song (ATK: 565 • Energy Recharge: 30.6)
Hitting an opponent with a Normal Attack decreases the stamina consumption of sprint or alternate sprint by 14/16/18/20/22% for 5s. Additionally, using a sprint or alternate sprint ability increases ATK by 20/25/30/35/40% for 5s.
Note: Perform a dash to gain the ATK% from the passive.

8) Ballad of the Boundless Blue (ATK: 565 • Energy Recharge: 30.6)
Within 6s after Normal or Charged Attacks hit an opponent, Normal Attack DMG will be increased by 8/10/12/14/16% and Charged Attack DMG will be increased by 6/7.5/9/10.5/12%. Max 3 stacks. This effect can be triggered once every 0.3s.

9) Frostbearer (ATK: 510 • ATK: 41.3%)
Hitting an opponent with Normal and Charged Attacks has a 60/70/80/90/100% chance of forming and dropping an Everfrost icicle above them, dealing 80/95/110/125/140% AoE ATK DMG. opponents affected by Cryo are dealt 200/240/280/320/360% ATK DMG. Can only occur once every 10s.

10) Prototype Amber (ATK: 510 • HP: 41.3%)
Using an Elemental Burst regenerates 4/4.5/5/5.5/6 Energy every 2s for 6s. Additionally, all party members will regenerate 4/4.5/5/5.5/6% HP every 2s for this duration.
Note: At low refinements, this weapon is not worth using. The lower Xianyun's total Energy Recharge requirements, the worse this weapon performs. At [R5] this weapon is similar or better than Ballad of the Boundless Blue.


Recommended Artifacts

  1. Viridescent Venerer (4)
  2. Noblesse Oblige (4)*
  3. Ocean Hued Clam (4)*
    ~= Song of Days Past (4)*
  4. +18% ATK Set (2) + 18% ATK set (2) / Emblem Of Severed Fate (2) [Choose One]

1) Viridescent Venerer
2-Piece Bonus:
Anemo DMG Bonus +15%
4-Piece Bonus: Increases Swirl DMG by 60%. Decreases opponent's Elemental RES to the element infused in the Swirl by 40% for 10s.

2) Noblesse Oblige
2-Piece Bonus:
Elemental Burst DMG +20%
4-Piece Bonus:
Using an Elemental Burst increases all party members' ATK by 20% for 12s. This effect cannot stack.
Note: Better than Viridescent Venerer if someone else already has the set or if Pyro/Hydro/Cryo/Electro damage is not a large source of the team's damage.

3) Ocean-Hued Clam
2-Piece Bonus:
Healing Bonus +15%.
4-Piece Bonus:
When the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing (including overflow healing).
At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing.
(This DMG is calculated similarly to Reactions such as Electro-Charged, and Superconduct, but it is not affected by Elemental Mastery, Character Levels, or Reaction DMG Bonuses).
Only one Sea-Dyed Foam can be produced every 3.5 seconds.
Each Sea-Dyed Foam can accumulate up to 30,000 HP (including overflow healing).
There can be no more than one Sea-Dyed Foam active at any given time.
This effect can still be triggered even when the character who is using this artifact set is not on the field.
Note: In Single Target scenarios, Song of Days Past can be better than Ocean Hued Clam. However, Clam is more consistent.

4) +18% ATK Set (2) + 18% ATK set (2) / Emblem Of Severed Fate (2) [Choose One]


Artifact Main StatsArtifact Sub Stats
Sands - Energy Recharge / ATK%
Goblet - ATK%
Circlet - ATK%
Energy Recharge
ATK (Max 4500 ATK)
Elemental Mastery
Crit Rate*

*Prioritize Crit Rate if running Favonius

Team Compositions

Xiao Team

Xianyun: Buffer + Healer
Xiao: Main DPS
Faruzan: Buffer
Furina: Sub-DPS + Buffer (Healer if Pneuma)

Gaming Team

Xianyun: Buffer + Healer
Gaming: Main DPS
Bennett: Buffer + Healer
Furina: Sub-DPS + Buffer (Healer if Pneuma)

Plunging Team

Xianyun: Buffer + Healer
Diluc / Hu Tao: Main DPS
Yelan / Xingqiu: Sub-DPS
Furina: Sub-DPS + Buffer (Healer if Pneuma)

The post Genshin Impact: Xianyun Quick Character Guide appeared first on DotGG.

]]>
10571
Genshin Impact: Gaming Quick Character Guide https://dotgg.gg/genshin-impact-gaming-quick-character-guide/ Fri, 09 Feb 2024 00:23:07 +0000 https://dotgg.gg/?p=10585 Gaming is a Pyro DMG dealer who uses Plunging Attacks as his primary mode of attack.

The post Genshin Impact: Gaming Quick Character Guide appeared first on DotGG.

]]>

Gaming is a Pyro DMG dealer who uses Plunging Attacks as his primary mode of attack.

Gaming's Elemental Skill allows him to pounce forward using the Wushou arts, leaping high into the air after coming into contact with a target or surface. If he immediately uses a Plunging Attack, he will use the Plunging Attack: Charmed Cloudstrider instead, dealing Pyro DMG to opponent hit.

Upon using his Elemental Burst, Gaming enters Wushou Stance and summons his companion, the Suanni Man Chai. Working together with Man Chai allows the CD for Gaming's Elemental Skill to be reset repeatedly, dealing continuous AoE Pyro DMG.

This guide is based on the Community Character Builds by the Genshin Helper Team.


Skills Overview

Normal Attack: Stellar Rend

Normal Attack
Performs up to 4 consecutive strikes.

Charged Attack
Drains Stamina over time to perform continuous spinning attacks against all nearby opponents.
At the end of the sequence, performs a more powerful slash.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.


Elemental Skill: Bestial Ascent

Pounces forward using the Wushou arts, leaping high into the air after coming into contact with a target or surface.
After Gaming has used Bestial Ascent to rise into the air, he will use the especially powerful Plunging Attack: Charmed Cloudstrider when performing a Plunging Attack.

Plunging Attack: Charmed Cloudstrider
The DMG from Plunging Attacks caused by Bestial Ascent is converted to Pyro DMG that cannot be overridden by other elemental infusions. Upon landing, Gaming will consume a fixed amount of HP. Gaming's HP cannot be reduced below 10% by this method.
Charmed Cloudstrider DMG is considered Plunging Attack DMG.


Elemental Burst: Suanni's Gilded Dance

Gaming enters Wushou Stance, briefly applying Pyro to him, recovering a fixed amount of HP, and summons his companion, the Suanni Man Chai, to smash into his target, dealing AoE Pyro DMG.
After bashing its target, Man Chai will roll to a nearby location before moving towards Gaming. When it links up with Gaming, Man Chai will leave the field and reset the CD for Gaming's Elemental Skill, Bestial Ascent.

While Wushou Stance is active, his resistance to interruption is increased, and when Gaming lands with Charmed Cloudstrider attack or completes the forward pounce attack from Bestial Ascent with over 50% HP, he will summon Man Chai again.
Each Gaming can only have 1 Man Chai on the field simultaneously.
This effect will be canceled once Gaming leaves the field.


Ascension 1: Dance of Amity

After Bestial Ascent's Plunging Attack: Charmed Cloudstrider hits an opponent, Gaming will regain 1.5% of his Max HP once every 0.2s for 0.8s.


Ascension 4: Air of Prosperity

When Gaming has less than 50% HP, he will receive a 20% Incoming Healing Bonus. When Gaming has 50% HP or more, Plunging Attack: Charmed Cloudstrider will deal 20% more DMG.


Passive Talent: The Striding Beast

Increases the Movement SPD of your own party members by 10% during the day (6:00 – 18:00).
Does not take effect in Domains, Trounce Domains, or Spiral Abyss. Not stackable with Passive Talents that provide the exact same effects.


Talent Priorities

Skill > (Burst = Normal Attack)*
Prioritize Normal Attack over the Burst talent if using C6 Bennett and/or Xianyun.


Constellations

Best Constellations: C2, C4 & C6

C1: Bringer of Blessing
When the Suanni Man Chai from Suanni's Gilded Dance meets back up with Gaming, it will heal 15% of Gaming's HP.

C2: Plum Blossoms Underfoot
When Gaming receives healing and this instance of healing overflows, his ATK will be increased by 20% for 5s.

C3: Awakening Spirit
Increases the Level of Bestial Ascent by 3.
Maximum upgrade level is 15.

C4: Soar Across Mountains
When Bestial Ascent's Plunging Attack: Charmed Cloudstrider hits an opponent, it will restore 2 Energy to Gaming. This effect can be triggered once every 0.2s.

C5: Evil-Daunting Roar
Increases the Level of Suanni's Gilded Dance by 3.
Maximum upgrade level is 15.

C6: To Tame All Beasts
Bestial Ascent's Plunging Attack: Charmed Cloudstrider CRIT Rate increased by 20% and CRIT DMG increased by 40%, and its attack radius will be increased.


Recommended Weapons

  1. Serpent Spine (4✩)*
  2. Redhorn Stonethresher (5✩)
    ~= Verdict (5✩)
    ~= Beacon of the Reed Sea (5✩)
  3. Wolf's Gravestone (5✩)
    ~= Rainslasher (4✩)*
  4. Song of Broken Pines (5✩)
    ~= The Unforged (5✩)
    ~= Skyward Pride (5✩)*
  5. Mailed Flower (4✩) [R5]
    ~= Lithic Blade (4✩) (Two Stacks)
  6. Tidal Shadow (4✩)
    ~= "Ultimate Overlord's Mega Magic Sword" (4✩) [R5]*

1) Serpent Spine (ATK: 510 • Crit Rate: 27.6%)
Every 4s a character is on the field, they will deal 6/7/8/9/10% more DMG and take 3/2.7/2.4/2.1/1.8% more DMG. This effect has a maximum of 5 stacks and will not be reset if the character leaves the field, but will be reduced by 1 stack when the character takes DMG.

Note: The value of Serpent Spine decreases if it is lower refinements and Gaming cannot maintain stacks with it (i.e. without a shielder).

2) Redhorn Stonethresher (ATK: 542 • Crit DMG: 88.2%)
DEF is increased by 28/35/42/49/56%. Normal and Charged Attack DMG is increased by 40/50/60/70/80% of DEF.

3) Wolf's Gravestone (ATK: 608 • ATK: 49.6%)
Increases ATK by 20/25/30/35/40%. On hit, attacks against opponents with less than 30% HP increase all party members' ATK by 40/50/60/70/80% for 12s. Can only occur once every 30s.

4) Song of Broken Pines (ATK: 741 • Physical DMG: 20.7%)
A part of the "Millennial Movement" that wanders amidst the winds. Increases ATK by 16/20/24/28/32%, and when Normal or Charged Attacks hit opponents, the character gains a Sigil of Whispers. This effect can be triggered once every 0.3s.

When you possess four Sigils of Whispers, all of them will be consumed and all nearby party members will obtain the "Millennial Movement: Banner-Hymn" effect for 12s. "Millennial Movement: Banner-Hymn" increases Normal ATK SPD by 12/15/18/21/24% and increases ATK by 20/25/30/35/40%.

Once this effect is triggered, you will not gain Sigils of Whispers for 20s. Of the many effects of the "Millennial Movement, " buffs of the same type will not stack.

5) Mailed Flower (ATK: 565 • Elemental Mastery: 110)
Within 8s after the character's Elemental Skill hits an opponent or the character triggers an Elemental Reaction, their ATK and Elemental Mastery will be increased by 12/15/18/21/24% and 48/60/72/84/96 respectively.

6) Tidal Shadow (ATK: 510 • ATK: 413)
After the wielder is healed, ATK will be increased by 24/30/36/42/48% for 8s. This can be triggered even when the character is not on the field.


Recommended Artifacts

  1. Crimson Witch of Flames (4)
    ~= Marechaussee Hunter (4)
  2. Gilded Dreams (4)
  3. Crimson Witch of Flames (2) / Emblem of Severed Fate (2) / +18% ATK set (2) / +80 EM set (2) [Choose Two]
    ~= Vermillion Hereafter (4)

1) Crimson Witch of Flames
2-Piece Bonus:
Pyro DMG Bonus +15%
4-Piece Bonus: Increases Overloaded and Burning, and Burgeon DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using Elemental Skill increases the 2-Piece Set Bonus by 50% of its starting value for 10s. Max 3 stacks.

2) Marechaussee Hunter
2-Piece Bonus:
Normal and Charged Attack DMG +15%.
4-Piece Bonus: When current HP increases or decreases, CRIT Rate will be increased by 12% for 5s. Max 3 stacks.

Note: This set performs worse if Gaming is C6 and/or using a weapon with a Crit Rate secondary stat.

3) Gilded Dreams
2-Piece Bonus:
Increases Elemental Mastery by 80.
4-Piece Bonus:
Within 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members. ATK is increased by 14% for each party member whose Elemental Type is the same as the equipping character, and Elemental Mastery is increased by 50 for every party member with a different Elemental Type. Each of the aforementioned buffs will count up to 3 characters. This effect can be triggered once every 8s. The character who equips this can still trigger its effects when not on the field.

4) Crimson Witch of Flames (2) / Emblem of Severed Fate (2) / +18% ATK set (2) / +80 EM set (2)


Artifact Main StatsArtifact Sub Stats
Sands - Elemental Mastery / ATK% / Energy Recharge
Goblet - Pyro DMG
Circlet - Crit Rate / DMG
Energy Recharge
Crit Rate / DMG
Elemental Mastery
ATK%
Flat ATK

Team Compositions

Vaporize Team

Gaming: Main DPS
Furina: Sub-DPS + Buffer (Can be replaced with Xingqiu or Yelan)
Xianyun: Healer + Buffer (Can be replaced with Sucrose as another VV-user alternative)
Bennett: Healer + Buffer

Melt Team

Gaming: Main DPS
Kaeya / Rosaria: Sub-DPS
Xianyun: Healer + Buffer (Can be replaced with Sucrose as another VV-user alternative)
Bennett: Healer + Buffer // Layla: Shielder + Buffer (Tenacity of the Millelith)

Mono-Pyro Team

Gaming: Main DPS
Xiangling: Sub-DPS
Bennett: Healer + Buffer
Kazuha / Xianyun: Buffer (Healer for Xianyun)

Overload Team

Gaming: Main DPS
Chevreuse: Healer + Buffer (Crucial for the team)
Fischl: Electro Applicant + Sub-DPS
Bennett: Healer + Buffer

The post Genshin Impact: Gaming Quick Character Guide appeared first on DotGG.

]]>
10585
Genshin Impact: Vibrant Harriers Aloft in Spring Breeze Event Guide https://dotgg.gg/genshin-impact-vibrant-harriers-aloft-in-spring-breeze/ Thu, 08 Feb 2024 23:52:14 +0000 https://dotgg.gg/?p=11062 As the year end's approaches, the annual Lantern Rite is about to begin. As is customary, you and Paimon return to Liyue Harbor once again, and as expected, you encounter some familiar faces...

The post Genshin Impact: Vibrant Harriers Aloft in Spring Breeze Event Guide appeared first on DotGG.

]]>

As the year end's approaches, the annual Lantern Rite is about to begin. As is customary, you and Paimon return to Liyue Harbor once again, and as expected, you encounter some familiar faces...


Gameplay Overview

Event Gameplay Duration:
➥ February 5, 2024 - February 26, 2024 at 03:59 Am

Eligibility:
➥ Adventure Rank 20 or above
➥ And complete Archon Quest Prologue: Act III "Song of the Dragon and Freedom"
※ Complete Archon Quest Chapter I: Act III "A New Star Approaches" and Xianyun's Story Quest "Grus Serena Chapter: Act I" first to get the best experience from this event.
※ Complete Furina's Story Quest "Animula Choragi Chapter: Act I" before accepting the quest "Hustle and Bustle" to best enjoy the event.

Event Overview:
➥ During the event, the following gameplay modes will unlock in sequence: "Paper Shadows A-Foraging," "Joyful Beasts and Their Auspices," and "Iridescent Cloud-Striding."
➥ In the "Paper Shadows A-Foraging" gameplay, Travelers can watch unique "Paper Theater" and guide Guoba and Yuegui to find ingredients and cook mouth-wateringly delicious dishes.
➥ In the "Joyful Beasts and Their Auspices" gameplay, Travelers can play "Just Wushou Dance!" with three others, competing to grab various Teabricks, and experience the boisterous Wushou atmosphere.
➥ In the "Iridescent Cloud-Striding" gameplay, Travelers can challenge racing trials, and make skillful use of the "Golden Carp's Leap" to agilely traverse the mountains of Chenyu Vale.
➥ Complete the event's various gameplay modes to gain Festive Fever. Reach a certain amount of Festive Fever to obtain Xingqiu's outfit "Bamboo Rain" and a 4-star character from Liyue of your choice.
➥ Xingqiu's outfit "Bamboo Rain" will be available for purchase in the Character Outfit Shop after the end of Version 4.4, which will be priced at 1,680 Genesis Crystals.


Paper Shadows A-Foraging

Gameplay Tutorial

Press the relevant buttons or use the movement keys to consume movement points and guide Guoba and Yuegui. Hold the button to move continuously.
The challenge will be deemed a success once all characters have reaches the ingredient's potion.

Each move of the starting point cart or boxes within the stage will be recorded. Use the Recall function to restore the stage layout to its previously recorded state. It can be used 3 times consecutively.

When Guoba or Yuegui leave the starting point cart, the areas they pass through will be marked. Marked areas will be deemed inaccessible. Returning along the marked path will restore moves consumed.

Touch the key to release the corresponding lock. If you cannot reach the key, try pushing boxes or some other method...

Press the portrait(s) or use the number keys to switch the character you are controlling. In stages where Yuegui and Guoba are both present, you must guide them both to the ingredient's position for the challenge to be deemed a success.

When Guoba and Yuegui are at the starting point cart, the cart can be pushed by another character. You can reach some special locations this way...


Stage 1: Fragrant Mountain Delicacies

1) Let Guoba push the box first before getting the ingredients.


Stage 2: Wandering Fowl Warm and Cool

1) Push Yuegui towards the box so you can get the key.

2) Get Yuegui to return to the cart to restore the number of movements.

3) Go straight down towards the ingredient.


Stage 3: Sealed Flavors of the Sea

1) Move Guoba to the left side and towards the box to move it to the right.

2) Get Guoba to return to the cart to restore the number of movements.

3) Now lead Guoba to the right side and push the box until the end to reach the key.

4) Go down to get the ingredients.


Stage 4: Smoky Savoriness

1. Move Guoba to the right and upwards to move box #1 to the top.
2. Return Guoba to their cart.

3. Move Yuegui to lift box #2 just below box #1.
4. Return Yuegui to their cart.

5. Move Yuegui to make box #2 reach the silver key.
6. Return Yuegui to their cart.

7. Move both Guoba and Yuegui towards the ingredient.


Stage 5: Eight Treasured Flavors

1. Move Guoba and push box #1 towards the silver key.
2. Return Guoba back to their cart.

3. Move Yuegui to push box #2 downwards.

4. Return a few steps back to restore move(s) and push box #2 again to the left.
5. Return Yuegui to their cart.

6. Switch to Guoba and move it to push the box and get the red key.
7. After you get the key, move Guoba to the ingredient.

8. Switch to Yuegui and push box #1 to the upper line (follow the red arrow).
9. Return Yuegui to their cart and go upwards to push the box to the green key (follow the green arrow).
10. After you get the key, move Yuegui to the ingredient.


Stage 6: Intricately Stuffed

1. Use Yuegui to push box #1 to the left.
2. Return Yuegui to their cart.

3. Move Guoba so that box #1 will reach the silver key at the bottom left corner. There are a lot of retracing steps here so you can get back move(s). Look at the 4 images above for all Guoba movements.

4. After you get the silver key, move Guoba to push box 3 near the red key.
5. Return Guoba to their cart.

6. Switch to Yuegui and move it to push box #3 downwards. You won't use this box anymore.
7. Return Yuegui to their cart.

8. First, move Yuegui from its cart and push box #2 downwards once (follow the red arrow).
9. Then, switch to Guoba and push box #2 to the right (follow the green arrow).
10. Return Guoba to their cart.

11. Move Yuegui to push box #2 right on top of the red key (follow the red arrow).
12. Retrace your steps to restore move(s) and push box #2 to get the red key (follow the green arrow).

13. Move both Guoba and Yuegui to the ingredient.


Stage 7: Glazed Ablaze

1. Make Guoba push Yuegui to the right once. Then, switch to Yuegui and take the red key.
2. Return both of them to the original position.

3. Now make Yuegui push Guoba to the left once. Then, switch to Guoba and take the blue key.

4. Lastly, move both of them towards the ingredient.


Stage 8: Slow Steamed Succulent

1. Move Yuegui so it can push the box towards in front of Guoba. Yuegui doesn't have enough move(s) so you need to retrace its steps to restore some move.

2. Now move Guoba to push the box towards the blue key. Guoba also doesn't have enough move(s) so retrace its steps when you need to so you can make the box reach the key.
3. After that, go back to their own cart.

4. Make Guoba push Yuegui to the left once. Then, move Yuegui to get the red key.
5. Go back to their own cart.

6. Move Yuegui so it can push Guoba downwards once (follow the red arrow).
7. Lastly, move both of them to reach the ingredient (follow the green arrow).


Stage 9: Juicy, Just Juicy

1. Move Yuegui to get the blue key. Then, return it to its cart.

2. Now, move Guoba to push the box downwards until it's in the same lane as the green key (follow the red arrow). After that, return Guoba to its cart so it can push Yuegui to the right side once (follow the green arrow).
3. Return Guoba to its cart.

4. Move Yuegui to push the box and get the green key. Then, return it to its cart.

5. Now, move Guoba to push Yuegui's cart to the left once before returning Guoba to its cart (follow the red arrow).
6. Move Yuegui to push Guoba's cart to the right once before returning Yuegui to its cart (follow the green arrow).

7. Move Guoba to get the red key at the top lane.
8. After that, move Guoba to push Yuegui's cart to the right side once before returning Guoba to its own cart.

9. Now, move Yuegui so it can push Guoba's cart to the left once before returning to its cart (follow the red arrow).
10. Then move Guoba so it can push Yuegui's cart to the right side once (follow the green arrow). If you're confused, just look at the next image to see the final position of their carts.

11. Lastly, move both of them towards the ingredients.


Joyful Beasts and Their Auspices

Gameplay Tutorial

In "Joyful Beasts and Their Auspices, " you must complete stage objectives within the time limit and score the highest amount of points possible.
Press to use your Skill and don a special Wushou Dance puppet costume to enter Bumper Wushou mode and knock aside other participants that you come into contact with. When two parties in Bumper Wushou come into contact with each other, both parties will have their Wushou mode deactivated.

"Joyful Beasts and Their Auspices" has a total of 3 stages for players to choose from. Different stage and game mode rules can be viewed under Gameplay Details.

"Joyful Beasts and Their Auspices" has 2 gameplay modes: You can invite multiple teammates to play together or match with other players.
4 participants are required to start "Joyful Beasts and Their Auspices."

In the "Good Things Come Rolling In" stage, you need to collect as many Lucky Teabricks as possible within the time limit to score points.
Lucky Teabricks come in small and large forms, and the latter are worth more points.

Use your Bumper Wushou to knock other participants away. You can also obtain any Lucky Teabricks dropped by other participants.

In the "Race to the Top" stage, the more Valor you possess, the higher your score when the challenge ends.
You can use the following methods to gain Valor: Gaining and holding onto Fortune Teabricks, staying on the platform(s), and using your Bumper Wushou to knock away other participants.

A Fortune Teabrick will appear on the field at intervals, and the first player to pick one up will hold it for a time, during which they will gain Valor continuously.
If the holder is sent flying by another participant using Bumper Wushou, they will lose said Fortune Teabrick, and the one who sent them flying will gain a fixed reward.

Parts of the field will rise at intervals to turn into elevated platforms. Stay on these platforms to continuously gain Valor.
At the same time, you will continuously lose Valor if you remain in the hazardous areas that appear.

In the "To Pluck Good Fortune" stage, participants start with Mildness. When the challenge starts, participants will be affected by Super Spicy Spirit and continuously lose Mildness.
When the challenge ends, the more Mildness you still have, the higher your score will be.

Safe zones will also appear on the field at intervals. Enter them to avoid the effects of Super Spicy Spirit.

Prosperous Teabricks will appear on the field at intervals. Collect them to gain a certain amount of Mildness.

Super Spicy Wok Hey will explode across the challenge area at intervals. You will receive a warning before Super Spicy Wok Hey appears.
If you are unable to get into a safe zone and avoid the Super Spicy Wok Hey shockwave before it hits, you will lose a lot of Mildness.


Iridescent Cloud-Striding

Gameplay Tutorial

During Iridescent Cloud-Striding challenges, you must reach your destination while collecting as many Jade Lotus Lanterns on the way to obtain a score as high as possible.

Ominous Lanterns will be present during the challenge. You will have points deducted if you pick them up.
After you come into contact with Fireworks Lanterns, they will explode, and you will trigger the pick-up effects of all objects within the explosion radius.

There will be "Cunning Plans" to be picked up near the Golden Carp's Leap pearls. These can help you complete the coming challenges.

After picking a "Cunning Plan: Cash Advance" up, Jade Lotus Lanterns will appear before you for a limited time. This will help you obtain a higher score.

After picking up a "Cunning Plan: Crisis Adaptation" up, Ominous Lanterns before you will regularly turn into Tranquil Lanterns. Take this opportunity to score more points.

After picking up a "Cunning Plan: Pyrotechnical Amusement," special moving Fireworks Lanterns will appear before you, and during the next Golden Carp's Leap, you will score double points.


Gameplay Rewards

➥ Don’t forget to manually claim your rewards from the event page. By completing all the event challenges, you will get the following rewards:

  • Primogem x760
  • Festive Fever x1140
  • Guide to Prosperity x6
  • Guide to Diligence x6
  • Guide to Gold x6
  • Mora x840000
  • Agnidus Agate Fragment x3
  • Varunada Lazurite Fragment x3
  • Nagadus Emerald Fragment x3
  • Vajrada Amethyst Fragment x3
  • Vayuda Turquoise Fragment x3
  • Shivada Jade Fragment x3
  • Prithiva Topaz Fragment x3
  • Hero's Wit x57
  • Recipe: Eight-Treasure Duck x1
  • Bamboo Rain x1
  • Philosophies of Prosperity x2
  • Mystic Enhancement Ore x90
  • Philosophies of Diligence x2
  • Philosophies of Gold x2
  • Banquet Screen: Dancing Butterflies and Leaping Fish x1
  • Banquet Screen: Crying Swallows and Chirping Sparrows x1
  • Brilliant Lantern: Peace and Joy x1
  • "Naught but Indignation for the People's Lot" x1
  • Crown of Insight x1
  • Sanctifying Unction x20
  • "Ladle of the Leisurely Sea-Beast" x1
  • "The Title of Champion Is Mine!" x1
  • "Help!!!" x1
  • "N—No Way!" x1
  • Adventurer's Experience x12

The post Genshin Impact: Vibrant Harriers Aloft in Spring Breeze Event Guide appeared first on DotGG.

]]>
11062
Genshin Impact: Spiral Abyss V4.4 Floor 12 Complete Guide https://dotgg.gg/genshin-impact-spiral-abyss-v4-4-floor-12-complete-guide/ Thu, 01 Feb 2024 04:57:15 +0000 https://dotgg.gg/?p=10399 Guide to Genshin Impact's Spiral Abyss Floor 12. Learn the general tips and strategies into earning those 36 stars.

The post Genshin Impact: Spiral Abyss V4.4 Floor 12 Complete Guide appeared first on DotGG.

]]>

The last floor is here with lots of bosses as opponents! There are a LOT of bosses in 4.4 Abyss and some mobs for you to face. Continue reading this guide for the full analysis of Floor 12 in the Spiral Abyss.


Blessing of the Abyssal Moon

Reminder: Blessing of the Abyssal Moon will change every refresh cycle and may not be updated here. But the enemies list and strategy will remain the same.

When a character receives healing, it will be counted. When the count reaches a total of 6, a shockwave will be unleashed at the character's position, dealing True DMG to nearby opponents and clearing the count. 1 such shockwave can be unleashed every 8s.


Team Recommendations

Ley Line Disorder:
For this floor only, the Let Line flow will be normal.

General Tips:
If the floor is too hard for you, don’t forget that changing teams is an option. Although you need to start from Chamber 1, at least you don’t have to worry about stars for the Chamber you already completed.

  • In the First Half, there are quite a lot of mobs here, but only 2 enemies per wave. So both AoE and single-target DPS are good here. In terms of reactions, there are no restrictions really and all elements can be used here, including Physical.
  • However, Dendro will have a small disadvantage in Chamber 1 as there are Dendro Breacher Primus here with 50% Dendro RES. But after trying to use my Dendro team, we can still defeat it with no problem. As long as you can destroy their Dendro shield fast enough with Electro or Arkhe attack.
  • If you have an Anemo CC, it's great to bring them here. Sure, there are only 2 enemies in each wave, but it still helps gather them before they go too far and reduce their elemental RES using the VV set. For example:
    • Plunging Team: Gaming/Xiao (Any other DPS you want) + Xianyun + Furina/Bennett + Kazuha
    • Childe National: Tartaglia + Kazuha + Bennett + Xiangling
    • Crystallize Team: Navia + Zhongli + Bennett + Xiangling
    • Freeze Team: Ayaka + Furina + Kazuha + Diona/Shenhe/Layla
    • Bloom Team: Nilou + Furina + Nahida + Kokomi
  • In the Second Half, all of your enemies are a single boss on each floor so I highly recommend using a single-target DPS. Some of the not recommended elements are:
    • Physical is not recommended here because both Ruin Serpent in Chamber 1 and Aeonblight Drake have 70% RES to Physical DMG.
    • Anemo is also a bit iffy because Setekh Wenut has 60% RES against Anemo DMG.
  • Other than those 2, almost every team is suitable for this half. But, please do bring at least one bow-user for the Aeonblight Drake because it loves to hover above your melee range and you want to clip its wing (weak points) to paralyze it. For example:
    • Vaporize Team: Yoimiya + Xingqiu + Yun Jin + Zhongli
    • Hyperbloom Team: Alhaitham + Xingqiu + Kuki Shinobu + Flex
    • Hyperbloom Team: Nahida + Yelan + Xingqiu + Raiden Shogun/Kuki Shinobu
    • Raiden Hypercarry: Raiden Shogun + Kazuha/Chevreuse + Bennett + Kujou Sara
    • Quicken Team: Keqing/Tighnari + Fischl + Yaoyao/Dendro character + Zhongli

Floor 12 Chamber 1

First Half

1st Wave: 2 Construction Specialist Mek - Ousia
2nd Wave: 2 Large Overgrown Breacher Primus

  • In the first wave, there are 2 Specialist Mekas in the front area. Both of these Mekas are Ousia - meaning Cryo attacks. But there are no other elements, so you should be okay as long as you don't use any Skills that inflict yourself with Hydro like Barbara or Xingqiu (when you have the Cryo status).
  • When the challenge starts, just go to one of the Meka and the other one will naturally come to you. Other than brute force, there's not really any other strategy. AoE DPS is better than single-target DPS here so you can hit both enemies in one attack. Oh yeah, if possible, don't move to other areas as the next wave will also spawn at the same spot.
  • In the second wave, the 2 Breacher Primus will spawn almost at the exact position as the previous Meka. Since these 2 rarely move too, further stressing why AoE DPS is better than single-target. These Primus have high Dendro RES so beware of that when you bring Dendro DPS here.
  • Another thing to note is how dangerous their 'Ultimate' attack is. These 2 will periodically enter a stressed state, during which they will gain a Dendro shield and fire waves of Lushmissiles at the player, each missile dealing quite a huge Dendro DMG. When they have this shield, it's highly recommended to remove that shield ASAP so your characters won't die (unless they have a Zhongli-level shield).
    • The best attack here would be a single Arkhe attack (Pneuma or Ousia doesn't matter) > Electro > Hydro. About the Arkhe attack, if you want to bring any Fontaine character, I would give browny points to a Pneuma character. After all, they can help stun the Mekas in the previous wave because those are Ousia-type.

Second Half

1st Wave: Ruin Serpent

  • The second half only has one enemy: the Ruin Serpent. If you have played 2.8 Spiral Abyss, you know how excruciatingly painful it is to fight this boss because they keep burrowing underground most of the time. First of all, it would take around ~5 seconds to appear from the underground so you can only wait
  • Anyway, this is the important part. Its attack pattern may be RNG but usually, emphasis on usually, it will start with Steamroll (not the official name) where it will roll its body on the ground in an arc. From the moment you can start attacking this boss until the end of this Steamroll where it burrows underground again, you have around ~20 seconds.
    • So I suggest you unleash every Skill and Burst to deal damage to this dude right after you can see the damage being dealt to it because you're gonna have a hard time attacking it after this opportunity.
    • If, you're the unlucky few that didn't get Steamroll as its first attack. I suggest you use only Skills in the meantime, and save your Burst until it uses its Ultimate attack when you can paralyze it. Personal opinion: I would restart the stage until I can get this attack because those 20 seconds are really good for dealing as much damage as we can- that is if you don't get knocked out by the Steamroll attack in the first place.
  • Now for its Ultimate attack. After 3-5 attacks from Ruin Serpent, there will be instances where the Serpent uses a Bomb Barrage attack (unofficial name) where it spins around a ball while exposing its weak points. It has 4 weak points that you need to hit before you can paralyze it. Yes, it's a lot.
  • This is based on observation, but usually, the boss will initiate its Ultimate after the boss moves to the left/right side of the arena > waits for a second > and burrows to the ground. After it appears again, that's when it starts charging and spinning for its Ult. It's really hard to see which weak points you have hit because the boss spins really fast so I'm just gonna mention the best method to hit it.
    • The best F2P character to deal with the weak point is Xingqiu, but only if you time it perfectly. Once it starts spinning and your Xingqiu is right in front of it, use his Skill and you have a high chance to hit 2 of the weak points. Then, use his Burst to hit the remaining 2 weak points.
    • If you're not experienced enough, it might be hard to pull Xingqiu's move above + the boss is just too quick in spinning, so we're going to the next option: Raiden Shogun (since many people may have her). Unleash her Skill when the boss starts spinning to hit 2 weak points. Then, continue hitting it so her Skill can continue doing AoE Electro DMG (even when the weak point is above your character's range) and hit the remaining weak points.
    • The last tip I can give is to use AoE attacks (Bursts) like Keqing, Alhaitham, Kazuha, Ayaka, etc. so they can deal numerous damage while also destroying the weak points.
  • Once all 4 weak points are destroyed, the Ruin Serpent will be temporarily paralyzed but only for around ~10 seconds only. This is why I think restarting all over again to get that Steamroll attack as the first attack is a good bargain. Those 20 seconds are much better than these measly 10 seconds.

Floor 12 Chamber 2

First Half

1st Wave: Eremite Stone Enchanter & Galehunter
2nd Wave: Eremite Scorching Loremaster & Floral Ring-Dancer

  • In the first wave, there are 2 Eremites and fortunately, they are near each other. However, they will enter enhanced mode + summon their beasts from the start so you can't Anemo CC them. For prioritization, I suggest going after the Galehunter first because she has a skill that can create an Anemo vortex and suck your characters in + she doesn't really chase after you that much, often letting her spirit animal birb chase after you. In contrast, the Stone Enchanter would almost always chase after you.
  • I hope you bring a shielder here because you're not fighting 2 enemies, but 4 instead (including the beasts), and while the beasts have half of the Eremites' health, their attack is still decently high.
    • When the respective spirit animal is defeated, the enhanced state will end, and the Eremite will become stunned for 10 seconds with decreased Geo (for Stone Enchanter)/Anemo (for Galehunter) RES. They can only enter their enhanced state once.
  • In the second wave, there are 2 Eremite ladies that spawn in the same spot as previous Eremites. They will immediately enter an enhanced state by summoning their spirit animals to the arena.
  • Among these 2, focus on the Floral Ring-Dancer because Loremaster has the ability to teleport to your location. Ring-Dancer also has the teleport ability but only when she's not in the enhanced state. This way, you can most probably gather them at the same spot ('most probably' because it's not guaranteed).
  • It's recommended to focus on defeating the spirit animals first because when they are alive, the Eremite ladies will have increased RES and high Interruption Resistance. Once the animals are defeated, the Eremite will become stunned for 10 seconds with decreased Pyro/Dendro RES (Pyro for Loremaster and Dendro for Ring-Dancer).

Second Half

1st Wave: Setekh Wenut

  • There is only one wave here and it's the bane of our existence: Setekh Wenut. If you remember, this boss last appeared in 3.5 Spiral Abyss and many people struggled to defeat it under 3-stars time because it was underground most of the time.
  • From the previous run with this abomination, I can tell for certain that Setekh Wenut's movement is quite predictable. But keep in mind that there is one RNG involved so sometimes it may start with a different movement set. In short, Setekh Wenut will make 4 Normal Attacks > Windbite Bullet (Ultimate) > Repeat.

1st Attack - Thrust / Stream of Gales

  • There are 2 options for its first attack, either Thrust or Stream of Gales (not official names), definitely in the middle of the arena.
    • Stream of Gales: It will emerge from underground, releasing various Anemo drill-like bullets from its body. This attack is quite fast and the window time to attack it is really small, so definitely save your Burst rather than using it.
    • Thrust: Surprise thrust attack where it suddenly emerges from below. This is where the RNG I mentioned before came in. In other words, there are 2 options for Wenut's first attacks: either (1) the Anemo drill-like bullets or (2) the thrust attack from underground.

2nd Attack - Dig

  • For the second movement, it won't attack but still emerges its body from the floor, usually at the back area. The best way to utilize this is to leave behind an elemental item (like Miko's totem, Fischl's Oz, etc) during the first move so when Wenut emerges for the second time, you can immediately create elemental reactions. There is no optional attack as Wenut will definitely won't attack you for its second movement set.

3rd Attack - Stormbreath

  • Unleash a breath of Anemo damage, while arcing the attack in a cone-like area in front of itself, usually at the front-right area. The third attack has a relatively decent window time for you to attack it (around 8-10 seconds depending on your location when Wenut appears), you can use your Burst if you want, but only if you can fill it up again because Wenut will do its Ultimate Skill after the 4th attack. There is no optional attack as Wenut will definitely use this wind-blower-like movement set.

4th Attack - Dig

  • The last attack is similar to the 2nd one where Wenut emerges from the ground but won't attack you. I'm sure you understand that the window time here is very small. There is no optional attack as Wenut will definitely won't attack you for its fourth movement set.

Ultimate - Windbite Bullet

  • After making those 4 movement sets, Setekh Wenut will definitely use its Ultimate Attack (Windbite Bullets). This is the time when you spam all Elemental Skill & Burst possibles to destroy at least 2 Bullets (with Cryo/Electro/Hydro/Pyro attacks).
  • Once it's destroyed, the boss loses 45% RES to the elements that its Windbite Bullets were destroyed by and paralyzes Wenut for 10 seconds (it's so short my gawd). Once it’s paralyzed, now is the time for you to spam every Burst you have to make the most of the Setekh Wenut’s paralysis.
  • After waking up from the paralyzed state, Wenut will start again from the 1-4 movement set and then use the Ultimate again.

Loophole

  • As I mentioned before, Wenut will do 4 attacks first before using its Ultimate. BUT! There is a CHANCE you can reduce its attack to 3 by inflicting Wenut with Cryo. It will not 100% work because after multiple trials with my Freeze team, sometimes the boss will do 3 attacks, but sometimes it's still 4 attacks. But I just thought to still let you know about this loophole.
  • It's worth mentioning that it can only save you a few seconds since the Wenut's fourth movement set is just it passing through and won't attack you, but that's the point, it WILL save you a few seconds (which is crucial if you want to full star this floor.)

Floor 12 Chamber 3

First Half

1st Wave: Assault Specialist Mek & Suppression Specialist Mek
2nd Wave: Assault Specialist Mek & Suppression Specialist Mek

  • In the first wave, there are 2 Ousia Mekas in the middle of the area. With their attack combination, they can trigger Overload reactions (Assault Meka deals Electro while Suppression Meka deals Pyro DMG).
  • When you start the challenge, go to Suppression Meka on the right and brute force it. The reason is because this one is pretty slow in chasing after you. While the Assault Meka (on the left) has multiple attacks that will make itself launch towards you. Other than that, there is nothing else to say here. Well, maybe except for that you can paralyze them if you use 2 Pneuma attacks.
  • In the second wave, it's the exact same enemies but they swapped places. So once the second wave spawns, go to the left side to chase the Suppression Meka.

Second Half

1st Wave: Aeonblight Drake

  • There is only one enemy in one wave; Aeonblight Drake. Please bring an archer here because once this enemy goes airborne (which it often did), most of your melee characters can't reach to attack it. And the best thing you can do is use your archer to hit the weakpoints to make it fall and paralyze it or wait for a very long time for it to come down.
  • The Drake's weak points have different locations depending on its next attack, but it will either be on its head, chest, or both of its wings. You will know which one it is by observing the shining orange orb. The most notable are these two skills:
    • Missile Barrage (Weakness on its chest): Locks onto the player and fires a barrage of missiles. During this attack, the weak point on its chest is exposed.
    • Ultimate - Energy Surge (Weakness on its head): Charges before scattering a great number of bombs into the air, dealing damage when they land as AoE Physical DMG or AoE Elemental DMG matching the Aeonblight Drake's currently absorbed element.
      • For this Ultimate attack, if you don't paralyze it before it can launch the bomb, it will gain 60% Resistance to the absorbed element that it has received the most amount of DMG.
  • Once you hit its weak point, it will fall to the ground and you will have a steady window to unleash every Skill and Burst until it recovers itself. After that, keep repeating the same thing, where if it goes airborne, you must hit its weak point. And if it didn't fly for some time, it's your lucky time so spam those Skills and Bursts~ One last thing, please don't bring Physical character it has massive Physical resistance.

The post Genshin Impact: Spiral Abyss V4.4 Floor 12 Complete Guide appeared first on DotGG.

]]>
10399
Genshin Impact: Spiral Abyss V4.4 Floor 11 Complete Guide https://dotgg.gg/genshin-impact-spiral-abyss-v4-4-floor-11-complete-guide/ Thu, 01 Feb 2024 04:57:10 +0000 https://dotgg.gg/?p=10395 Guide to Genshin Impact's Spiral Abyss Floor 11. Learn the general tips and strategies into earning those 36 stars.

The post Genshin Impact: Spiral Abyss V4.4 Floor 11 Complete Guide appeared first on DotGG.

]]>

Floor 11 is the start of a challenge in Spiral Abyss for Genshin Impact players. The difficulty spikes up a little bit from the previous floor, in addition to the ever-changing roster of enemies in each version. In version 4.4, there is no normal boss here but there are lots of mobs that come in multiple waves. Follow this guide to know more about enemies' lineup, their weaknesses, and how to complete the entire chamber on Floor 11.


Blessing of the Abyssal Moon

Reminder: Blessing of the Abyssal Moon will change every refresh cycle and may not be updated here. But the enemies list and strategy will remain the same.

When a character receives healing, it will be counted. When the count reaches a total of 6, a shockwave will be unleashed at the character's position, dealing True DMG to nearby opponents and clearing the count. 1 such shockwave can be unleashed every 8s.


Ley Line Disorder

All party members receive a 75% Anemo DMG Bonus.


Team Recommendations

There are Leyline Monolith stages for Chamber 1, and some enemies spawn near each other/easy to gather while some are a bit far away. You can bring along an Anemo CC to any of the teams if you want. If you only have 1 and want to bring them, then it's recommended to add them in the 2nd Half because there are more enemies that can be gathered with Anemo CC in the 2nd Half compared to the 1st Half. If you plan to bring a Bloom team, remember that the explosion from the Dendro Cores will also deal some damage and reduce the Monolith's HP.

  • The recommended element for the First Half is every element except Hydro. Even so, it's not bad to bring Hydro DPS because the only thing I'm wary about using Hydro is because there are Primordial Vishap that have some resistance to Hydro. Other than that issue, Hydro DPS isn't really a bad idea. Physical isn't recommended either because these Vishaps and Ruin Drakes have quite high resistance against Physical attacks. But if your Physical DPS is too strong, go ahead.
  • A shielder is better than a healer IMO because, in Chamber 2, the Vishaps can be stunned if they charge towards a character that is being protected by a shield.
  • In Chamber 3, there are Ruin Drakes, and your melee DPS might have a bit of a problem when facing those hovering enemies. It's not impossible of course, but there are times when the Drakes hover above your melee range so it's better to at least bring a bow-user so they can hit the weakness points for you (Furina's Salon also constantly attack the Drake's weak point so she's another great option). For examples:
    • Vaporize Team: Yoimiya + Xingqiu/Yelan + Yun Jin + Zhongli
    • National Team: Wanderer + Xiangling + Xingqiu + Bennett
    • Taser Team: Raiden Shogun + Yelan + Furina + Jean
    • Melt Team: Rosaria + Bennett + Xiangling + Fischl
  • For the Second Half, Anemo Anemo Anemo Anemo is definitely the best element for you to bring. In Chamber 1, there are only Slimes so you can Swirl them. In Chamber 2, there are Abyss Mages with Slimes that they are weak for so you can Swirl again. In Chamber 3, there are too many enemies so it's best if you can gather them. So yeah, Anemo is the best here. Honestly, Sucrose alone can solo the first and second chambers.
  • Of course, other elemental reactions aren't bad. In fact, there are no restrictions as long as you bring a character that can counter the Slimes. For examples:
    • Tartaglia Vape Team: Tartaglia + Xiangling + Sucrose + Bennett
    • Hyperbloom Team: Raiden Shogun + Kokomi + Collei + Venti
    • Anemo Hypercarry: Xiao + Faruzan/Sucrose + Bennett + Zhongli
    • Anemo Hyperbloom: Heizou + Xingqiu + Kuki Shinobu + Yaoyao

Floor 11 Chamber 1

First Half

1st Wave: 2 Hilichurl Fighters & 1 Blazing Axe Mitachurl
2nd Wave: 2 Hilichurl Berserker & 1 Blazing Axe Mitachurl
3rd Wave: 2 Hilichurl Fighters & 1 Blazing Axe Mitachurl
4th Wave: 2 Hilichurl Berserker & 1 Blazing Axe Mitachurl

  • In all four waves, all enemies will attack the monolith. Although all of them target the monolith, this stage is pretty easy because there are only 3 enemies per wave, they spawn each other, and they will surround the monolith so you don't have to use Anemo CC to gather them. In each wave, just get near the monolith and attack all the HiliMitachurls that come close.
  • I think this is one of the easiest F11C1 yet (including the previous 4.3 Abyss) as all enemies just rush toward the monolith and we can just destroy them there.

Second Half

1st Wave: 2 Pyro, 2 Cryo & 2 Hydro Slimes
2nd Wave: 3 Pyro, 2 Electro & 2 Hydro Slime
3rd Wave: 2 Pyro, 2 Cryo, 1 Hydro Slimes & 1 Random Element Slime

  • In the first wave, 6 Slimes will spawn around the Monolith. The Hydro Slimes of them will attack the Monolith while the remaining Slimes will chase after you. If you have Anemo (Sucrose/Kazuha/Venti), it's best to bring them here and use their Skill or Burst to Swirl all the Slimes and defeat all of them in one go. This strategy can be used in every wave of Slimes here.
  • If you don't bring Anemo CC, you can only focus on defeating the Slimes one by one (especially the one nearest to the Monolith). Since it's the small Slimes and not the large Slimes, their HP is pretty low so your characters will have an easy time killing them.
  • Although I mentioned waves, the Slimes will spawn every time you defeat any Slime on the field. For example, if you defeat 1 Slime, the next Slime will spawn at their position until all 18 Slimes are out. You can see which Slimes will appear next from the numbers in my infographic above.
  • Important (Not really): After numerous trials, I noticed that the 4th Slime in Wave 3 can be random depending on which Slimes you attack, it can be Hydro Slime, it can be Electro, or it can be Pyro Slime.
    • Just remember that if the 4th Slime is Hydro or Electro Slime, it will attack the monolith. But if it's Pyro or Cryo Slimes, it will chase after you.

Floor 11 Chamber 2

First Half

1st Wave: 2 Geovishap
2nd Wave: 2 Primordial Bathysmal Vishap

  • In the first wave, the 2 Geovishaps spawn at the front area near each other. These Geovishaps have high resistance against Geo elements. Both of them will chase after you so you can group them fairly easily. But they are also knocked back quite easily so you have to angle your character so both of them are in the same line of sight (even better if you can corner them to the wall).
  • Once their HP reaches 40% or after a long time has passed the Geovishaps will infuse themselves with Hydro and Cryo, respectively. The only difference here is they have increased resistance against their elements and attacks with respective elements. On the bright side, their body will have constant Hydro/Cryo status so you can spam elemental reactions.
  • One other weakness it has is they will be stunned for a moment if they slam attack a shielded character.
  • In the second wave, the 2 Vishap spawn at the back area near each other. If you didn't bring Anemo CC, you can start by going to the back wall and trigger the swim attack from the Vishaps so they will chase after you. Remember that these Vishaps have 30% resistance against Physical and Hydro, so avoid bringing them if your characters are not fully built.
  • Two of the most troublesome skills from these enemies are:
    • Cleansing Shower: Drain Energy from your active character. If your character has less than 10 Energy, they will lose lots of health regardless you have a shield or not.
    • Spike Field (not official name): Create water splashes from the ground, and easily stagger or interrupt any character without a shield.

Second Half

1st Wave: 1 Pyro Abyss Mage & 3 Large Hydro Slimes
2nd Wave: 1 Cryo Abyss Mage & 3 Large Pyro Slimes

  • In the first wave, all enemies spawn in the front area and are very close to each other. The reason may be that they want us to use Anemo to Swirl the Hydro to Pyro Abyss Mage's shield, which is a really good idea.
  • Once the shield is gone, the Abyss Mage is pretty much useless and extremely vulnerable. So focus on removing its Pyro shield first (Hydro is the best element for that) and defeat it once the shield is gone before focusing on the Slimes.
  • The same strategy can be used in the second wave. The Cryo Abyss Mage will be surrounded by Pyro Slimes, and it's the perfect moment for your Anemo character to Swirl everything.

Floor 11 Chamber 3

First Half

1st Wave: 2 Ruin Drake: Skywatch

  • There is only one wave here, and the 2 Ruin Drakes spawn on the opposite side of the area. But doesn't really matter because if you go to one of the Ruin Drake, the other will chase after you anyway.
  • The strategy here is: Brute force. Although this enemy hovers, your melee can still hit it like normal. And there are not many things you can do except from hitting it and avoiding any incoming attacks.
  • There are multiple weak points that these Ruin Drakes have:
    • The Thruster Weak Points (looks like a wing) are only exposed while airborne and intact.
    • The Chest Weak Point is only exposed during the Missile Barrage attack (not the official name) - lock onto players and fire missiles.
    • The Head Weak Point is only exposed during the Energy Surge attack (not the official name) - its Ultimate attack where it charges before scattering a number of bombs in the air).
  • Should you aim for its weak point? You can, and it's up to you. If you feel like attacking the hovering enemy is hard, you can paralyze it first before spamming your attacks.

Second Half

1st Wave: 1 Mirror Maiden, 1 Pyro, 1 Hydro, 1 Electro & 1 Cryo Potioneer
2nd Wave: 1 Mirror Maiden, 1 Pyro, 1 Hydro, 1 Electro & 1 Cryo Potioneer
3rd Wave: 1 Mirror Maiden, 1 Pyro, 1 Hydro, 1 Electro & 1 Cryo Potioneer

  • In the first wave, all enemies spawn in the shape of surrounding your active characters (not too near but not too far). There's gonna be lots of elemental reactions happening here because all elements are here.
  • When you start the challenge, focus on the Mirror Maiden in every wave because she has the highest HP, ATK, and often teleports away from you. The other Treasure Hoarders will chase after you later anyway (or at least try to get within your range so they can throw their bombs).
  • This is where your Anemo CC shines the most because you really want to gather them in one spot rather than focusing on them one by one. Sometimes, these Treasure Hoarders will back up and sometimes walk towards you, so let's just get rid of those possibilities and make them immovable by being sucked into Anemo Vacuum.
  • Although I mentioned waves, the enemies will spawn every time you defeat the specific enemy on the field. For example, if you defeat 1 Pyro Treasure Hoarder, the next Pyro Treasure Hoarder will spawn at their position until all of them are out. The same goes with other elemental Treasure Hoarders and Mirror Maidens.

The post Genshin Impact: Spiral Abyss V4.4 Floor 11 Complete Guide appeared first on DotGG.

]]>
10395
Genshin Impact: All New Achievements in Genshin Impact 4.4 https://dotgg.gg/genshin-impact-all-new-achievements-in-genshin-impact-4-4/ Wed, 31 Jan 2024 13:22:15 +0000 https://dotgg.gg/?p=10325 These achievements are all within the Wonder of the World Achievement Series and do not include achievements outside of this series

The post Genshin Impact: All New Achievements in Genshin Impact 4.4 appeared first on DotGG.

]]>
  • First of all, keep in mind that these achievements are all within the Wonder of the World Achievement Series and do not include achievements outside of this series.
  • Second, this post will be updated slowly but surely with images and more detailed descriptions of how to get each achievement. Update: Completed.
NoAchievement & DescriptionsRewards
1"Rulers of the Chizhang Mountains"Primogem x5
2The Supreme SecretPrimogem x5
3True Mastery of Spear and SwordPrimogem x5
4A Ruined TalePrimogem x5
5Good as NewPrimogem x5
6Break the BenightingPrimogem x5
7To Touch the Face of HeavenPrimogem x5
8A Mere Rock…Primogem x5
9Tea I Am, Tea in a CauldronPrimogem x5
10When Comes Spring or Autumn?Primogem x5
11"What About Sliced Meat Now?"Primogem x5
12Long Days in the Realm WithinPrimogem x5
13Cloud-Parting CarpfallPrimogem x5
14Secret Miracle Primogem x5
15Five Blades Return to WangshanPrimogem x5
16Hanging Gardens of Plucked JadePrimogem x1
17"Wanna Learn? I'll Teach You!"Primogem x5
18The Mural VeilPrimogem x5
19Breaking Iron and StonePrimogem x5
20Chenyu Vale SightsPrimogem x5
21Xiangjun's DreamsPrimogem x5
22Swift AcceptancePrimogem x5
23Non-Hidden Backup Energy SourcePrimogem x5
24At the Construction of the Endless WallPrimogem x5
25Up the BishuiPrimogem x5
26The Carp Leaps, Heaven's Gates OpenPrimogem x5
27Spirits Adrift, Alas, in WaterPrimogem x5
28"Jade, O Jade, Grant Me My Wish…"Primogem x5
29As If Seen From AfarPrimogem x5
30Ancient Shaman-SongPrimogem x5
31The Secluded PathPrimogem x5
32A Pulse of Ice and WindPrimogem x5
33Who Tells You the Truth?Primogem x5
34The ConformistPrimogem x5

1) "Rulers of the Chizhang Mountains"

Defeat Local Legend, Rulers of the Chizhang Mountains. You can find them northeast of Chizhang Wall.
Rewards: Primogem x5

2) The Supreme Secret

Find the Guhua treasure. Complete A Wangshan Walk to Remember quest series until the end and you will get this achievement.
Rewards: Primogem x5

3) True Mastery of Spear and Sword

Complete all the trials in Wangshan Hall. Once you complete the A Wangshan Walk to Remember quest, go back to Wangshan Hall and you will see 2 locked doors in the area where you challenge the 2 Geovishaps.

The door on the left can be opened by getting the Geogranum nearby. While the door on your right can be opened just by approaching the door. But once you interact with the stone tablets in the middle, Slimes will spawn for you to fight.

Once you interact with both stone tablets, go back to the middle area and start the 2 new challenges. Complete them and you will get this achievement.
Rewards: Primogem x5

4) A Ruined Tale

Solve the mystery left behind by the ancestors. You will get this achievement after completing Chenyu’s Blessing of Sunken Jade Quest Chain, and another one is locked behind a locked gate (ruin) in Chizang Wall. Both of which I already post the guides (click on the link to see it).
Rewards: Primogem x5

5) Good as New

Complete the restoration and reconstruction of six ruined areas. Although the description says 6, there are actually 7 ruined areas you need to go and fix. All 6 of them can be seen in the image above. In each location, you need to move the debris/Simulacrum and place them in the right place. Below will be a short guide for each ruin.

1. Defeat the Hilichurl, get the 2 debris, and place them like in the image above. A Golden Carp teleport will appear. Enter the Golden Carp and you will reach the huge Jade gate to get an Exquisite Chest.

2. Defeat the Treasure Hoarder first. Pick up the Simulacrum that is on top of the chair and place it on the left bottom tile. The second Simulacrum (beside the stair) is to be on the bottom right tile. Lastly, place the 2 debris like in the image above. Defeat the spawned enemies to get a Luxurious Chest.

3. There's only 1 debris here so pick it up and place it beside the chair in front of the chest. Then, pick up the Simulacrum that's near the pillar you just picked up before and place it on the chair. You will get the dialogue like in the image above and unlock the Exquisite Chest.

4. Defeat the Treasure Hoarders first. Then, placed all the ruins like in the image above. Lastly, get the Simulacrum surrounded by Treasure Hoarder and place it on the tile in the middle.

5. Defeat the Hilichurls here first. Pick up the Simulacrum and place it in the middle tile. Then, pick up the 2 debris and place it on each side of the Simulacrum. Defeat the spawned enemies to unlock the Precious Chest.
Numbers 6 and 7 are already covered in another guide and you can see it here: How To Open The Locked Gate in Chizhang Wall
Rewards: Primogem x5

6) Break the Benighting

Destroy the seven sources of the miasma. Go to all seven marked locations above and destroy the miasma by defeating enemies there.
Rewards: Primogem x5

7) To Touch the Face of Heaven

Use adeptal power to temporarily break free from the earth's shackles. You will get this achievement as soon as you start the Chenyu’s Blessing of Sunken Jade quest, which you will get as soon as you step into Chenyu Vale.
Rewards: Primogem x5

8) A Mere Rock…

…Should nonetheless be placed with care. You will get this achievement after going along with the Chenyu’s Blessing of Sunken Jade quest. OR, you can just interact with the Lotus Lamp for the first time and still get this achievement.
Rewards: Primogem x5

9) Tea I Am, Tea in a Cauldron

Help Uncle Luo repair the tea cauldron in Qiaoying Village. Complete the Threefold Expectation quest and you will get this achievement.
Rewards: Primogem x5

10) When Comes Spring or Autumn?

Behold the ancient tree, returned to life. Complete the Silently the Butterfly Crosses the Valley quest and you will get this achievement after interacting with the Ancient Text (I).
Rewards: Primogem x5

11) "What About Sliced Meat Now?"

Find the habitat of the Venerable Jadestone Turtle. Go to the shore northeast of Yilong Wharf and you will see an Ancient Stone Tablet. Read them to start the puzzle.

Go to the hill and throw any kind of meat into the sea. A huge turtle will appear and you can jump on top of it (getting the achievement). Extra: Tap the turtle on the head (there's an option to 'Try to touch') and it will lead you to smaller turtles and you will get a Luxurious Chest.
Rewards: Primogem x5

12) Long Days in the Realm Within

Fill all the ancient teacups between Chenyu Vale's mountains and rivers. There are 4 spots you need to go and fill the teacups with. Each cup has its own simple puzzles, and I provided the solution below.

1. Break the crates near the waterfall. Once you fill the teacup, a Golden Carp will appear, enter it and it will lead you to a Precious Chest.
2. This is just like following Seelie but it's butterflies instead. There are a total of 4 butterflies near the huge tree.
3. Dig the cup on top of a hill. After you will the teacup, the water will flow down and unlock the Precious Chest.
4. Approach a rock and it will disappear when you get near. You can use Elemental Sight to spot the rock.
Rewards: Primogem x5

13) Cloud-Parting Carpfall

Enter the long-sealed Carp's Rest with Lingyuan. You will get this achievement after completing the Chenyu’s Blessing of Sunken Jade quest.
Rewards: Primogem x5

14) Secret Miracle

Discover the secret of the jade in Mt. Laixin. Go to 3 spots star-marked above and defeat all the Hilichurls. After you defeat them, go to the middle star and you will notice there are 3 Simulacrum statues surrounding the circle.

Change your in-game time to 13:30 (as one of the statues said 'afternoon') and wait for a few seconds until you get this achievement. After you get the achievement, wait a little longer and a Luxurious Chest will spawn.
Rewards: Primogem x5

15) Five Blades Return to Wangshan

Find all five "lost swords of Guhua." First of all, complete the A Wangshan Walk to Remember quest so you can reach the first sword at the end of the cave. Then, go to the rest of the location marked above to reach the remaining 4 swords (all of them are at the top of the mountain). When you reach all swords, make sure to read the inscription to receive treasure chests and trigger this achievement after reading the last inscription.
Rewards: Primogem x5

16) Hanging Gardens of Plucked Jade

Reach the summit of Mt. Laixin.
Rewards: Primogem x5

17) "Wanna Learn? I'll Teach You!"

Defeat a special unofficial Guhua Clan disciple 3 times. Go to the arena south of Mt. Lingmeng and you will find a Lawachurl. Defeat it and re-log into the game to spawn another Lawachurl. Defeat it and re-log again to spawn the last Lawachurl. After defeating all 3 Lawachurls, you will get this achievement. If you didn't find the Lawachurl on the arena, you need to complete the A Wangshan Walk to Remember quest.
Rewards: Primogem x5

18) The Mural Veil

Clean the moss off three murals. You will clean 2 murals by completing Chenyu’s Blessing of Sunken Jade Quest Chain, and another one is locked behind a locked gate (ruin) in Chizang Wall. Both of which I already post the guides (click on the link to see it).
Rewards: Primogem x5

19) Breaking Iron and Stone

Help the Millelith investigate the Iron and Salt Gang's illegal trade activities. Complete The Dealing Sand quest and you will get this achievement.
Rewards: Primogem x5

20) Chenyu Vale Sights

Obtain a limited-edition "Our Chenyu Vale Trek" commemorative photo album. Complete Our Chenyu Vale Trek quest and you will get this achievement.
Rewards: Primogem x5

21) Xiangjun's Dreams

Discover the secret behind the Spiritscent Flower. Complete The Roaming Abode quest and you will get this achievement.
Rewards: Primogem x5

22) Swift Acceptance

You've learned quite a bit about raising Sumpter Beasts… But is this really useful? Complete the Chili Con Cloudy Quest and you will get this achievement.
Rewards: Primogem x5

23) Non-Hidden Backup Energy Source

Restart the ruin machine in Chenyu Vale. Go defeat the Ruin enemies up north from this ruin machine and once defeated, you will get to investigate a shining spot (Ruin Machine Core) near the Exquisite Chest. Give that core to the ruin guard and you will get the achievement.
Rewards: Primogem x5

24) At the Construction of the Endless Wall

Find the items left behind by the Millelith. There are 2 things you need to do. Find a key, and find where the key belongs. The key is inside an Exquisite Chest locked behind an easy Jade Incense Cauldron puzzle, west of Yaodie Valley.

Once you get the key, go to another ruin southeast of Chizang Wall (You can see a Seelie at the window of this dilapidated building). Use the key to open the gate and claim all the chest to get the achievement.
Rewards: Primogem x5

25) Up the Bishui

Hear of the beauty of the Bishui River from boat-songs. Talk to Sun Rao, south of Yilong Wharf, and ride his bamboo raft. After a few seconds, you will get this achievement.
Rewards: Primogem x5

26) The Carp Leaps, Heaven's Gates Open

Witness the Golden Carp leap into the valley. Go to the location above from the Statue of the Seven, and you will see three platforms near locked chests. Solve all the puzzles by saving the Seelies from their predicament and leading them to their court.

Once all platforms are gathered in the middle, a Golden Carp's teleport will appear in the middle and you can take it to get this achievement.
Rewards: Primogem x5

27) Spirits Adrift, Alas, in Water

Discover the secret of the Jademouth. You will get this achievement after going along with the Chenyu’s Blessing of Sunken Jade quest, during the Floating Jade, Treasure of Chenyu sub-quest.
Rewards: Primogem x5

28) "Jade, O Jade, Grant Me My Wish…"

Retrieve the final Votive Rainjade. You will get this achievement after going along with the Chenyu’s Blessing of Sunken Jade quest, specifically after collecting Adeptal Energies in Chenlong Cleft.
Rewards: Primogem x5

29) As If Seen From Afar

Ascend to the heavens with the dreams of the past. You will get this achievement after going along with the Chenyu’s Blessing of Sunken Jade quest, specifically after completing Floating Jade, Treasure of Chenyu sub-quest.
Rewards: Primogem x5

30) Ancient Shaman-Song

Witness the completion of the Rainjade Rite. You will get this achievement after going along with the Chenyu’s Blessing of Sunken Jade quest.
Rewards: Primogem x5

31) The Secluded Path

Return to Carp's Rest. You will get this achievement after completing the Chenyu’s Blessing of Sunken Jade quest. Talk to Lingyuan at the summit if Chiwang Terrace and they will lead you to Carp's Rest (the first place where you meet Fujin) and you will get this achievement.
Rewards: Primogem x5

32) A Pulse of Ice and Wind

Search for the connection between Solitary Suanni and Cryo. In the battle with Suanni, wait until it turns Hydro, then use Cryo on it to freeze. Then, Melt (using Pyro) or Shatter (Claymore or Kazuha's Plunge attack) Suanni to get this achievement.
Rewards: Primogem x5

33) Who Tells You the Truth?

Help Guijarro find new inspiration...? Complete the Qiaoying, the Village of Many Tales quest and you will get this achievement.
Rewards: Primogem x5

34) The Conformist

Witness a certain story regarding light, shadow, and hydrology... Complete the Temporary Acclimatization quest and you will get this achievement.
Rewards: Primogem x5

The post Genshin Impact: All New Achievements in Genshin Impact 4.4 appeared first on DotGG.

]]>
10325
Genshin Impact: Clearwater Jade Route & Farming Guide https://dotgg.gg/genshin-impact-clearwater-jade-route-farming-guide/ Wed, 31 Jan 2024 11:35:13 +0000 https://dotgg.gg/?p=10313 There are a total of 76 Clearwater Jades in Chenyu Vale, Liyue, including the one-time collection only (which will be pointed out in the guide below) and also some from the shop. You can get even more if you're lucky because the turtle or the ground may drop 1-2 Clearwater Jades.In this guide will be […]

The post Genshin Impact: Clearwater Jade Route & Farming Guide appeared first on DotGG.

]]>

There are a total of 76 Clearwater Jades in Chenyu Vale, Liyue, including the one-time collection only (which will be pointed out in the guide below) and also some from the shop. You can get even more if you're lucky because the turtle or the ground may drop 1-2 Clearwater Jades.
In this guide will be a link to the official interactive map. So you can mark your pins (to know which you already collected) and follow along the route.


Tips Before Farming

Bring at least one claymore character because the Jades are embedded in the shell of the Jadestone Turtle or embedded in the ground. They (the turtle) won't die if you hit them, don't worry, it will just pluck out the Jades. Using Zhongli and Razor's Skill also works!
If you're lucky, you may get 2 Clearwater Jades from the turtle/ground. But usually, you can only get 1. It's like Ore/Mineral.


Teyvat Interactive Roadmap


8 Clearwater Jades in Qiaoying Village


19 Clearwater Jades in Teatree Slope & Yaodie Valley

One-Time Only

There are 4 spots here where you can only claim the Clearwater Jades once, and all of those are from hitting the vase. Each of these vase will give 3 Clearwater Jades.


15 Clearwater Jades in Mt. Xuanlian


15 Clearwater Jades in Chizhang Wall

Sealed in a Cavern

There is one location where the Clearwater Jades are blocked behind a seal. To unseal this cavern, look opposite of you, and you will see a huge jade gate.

Go to the top of the gate and you will see a Golden Carp. Enter and complete the challenge to unseal the cavern and get a Luxurious Chest, Spirit Carp, and the Clearwater Jades.


14 Clearwater Jades in Mt. Lingmeng

Hidden Behind Achievement

The last 6 Clearwater Jades here are locked behind an achievement but it's very easy to complete.

Go to this location and read the Ancient Stone Tablet.

Feed something here and the big Jadestone Turtle will appear. Extra: Tap the head of the turtle to move it towards smaller turtles and you will get a Luxurious Chest.


5 Clearwater Jades in Yilong Wharf

The last one is from a Shop in Yilong Wharf. The Clearwater Jades here will refresh daily.

The post Genshin Impact: Clearwater Jade Route & Farming Guide appeared first on DotGG.

]]>
10313
Genshin Impact: All 50 Spirit Carps in Liyue 4.4 https://dotgg.gg/genshin-impact-all-50-spirit-carps-in-liyue-4-4/ Wed, 31 Jan 2024 10:47:13 +0000 https://dotgg.gg/?p=10254 There are 50 Spirit Carps in the new Liyue 4.4: Chenyu Vale: Upper Vale, Chenyu Vale: Southern Mountain, and Mt. Laixin. A friendly reminder that I start collecting after I finish all the new quests in this area so I recommend completing them first before following this guide as there are multiple locked areas that […]

The post Genshin Impact: All 50 Spirit Carps in Liyue 4.4 appeared first on DotGG.

]]>

There are 50 Spirit Carps in the new Liyue 4.4: Chenyu Vale: Upper Vale, Chenyu Vale: Southern Mountain, and Mt. Laixin. A friendly reminder that I start collecting after I finish all the new quests in this area so I recommend completing them first before following this guide as there are multiple locked areas that will only be unlocked after you have done the quests.
All the new World Quests and their locations + guides are here.

Another note is that once you collect 40 Spirit Carps, you can go to the Rainjade Rite and ask it to locate the remaining Spirit Carps.


Video Walkthrough


8 Spirit Carps in Qiaoying Village

Starting now, I will be marking the waypoints above with numbers so you can follow much more easily. Instead of saying "Teleport to Qiaoying Village southwest waypoint," I will mention "Teleport to waypoint #1."

1. Teleport to S7 Upper Vale and head south towards the mountain in front. There is multiple Golden Carp's Leap so use that and forget sprinting. At the spot, defeat the Anemo Slimes to unseal the chest and there will be a wind current after opening the chest. Glide to get the Spirit Carp.
2. From the previous location, glide northeast towards the next Spirit Carp, or you can use the Golden Carp's Leap at the top of the waterfall.
3. Teleport to S7 Upper Vale and head west. Climb the boat pole to get the Spirit Carp.
4. Teleport to Waypoint #1 and glide northeast to the top of the house.

5. Teleport to Waypoint #2 and head to the tea cauldron in the middle of the Qiaoying Village.
6. From the previous spot, head north towards the Chunming Teaworks (the huge mansion) and climb the roof to get the next Spirit Carp.
7. Teleport to Waypoint #3 and head north past the multiple Ruin enemies guarding an Exquisite Chest towards a Spirit Carp behind a spiderweb.
8. Go back to the Ruin enemies before, and defeat them until the treasure chest is unlocked. In front of that chest should be a shining spot, take it. Head south towards the hole with a Ruin Guard guarding the entrance of an underground cave. Give it the Ruin Machine Core and defeat it to get the Spirit Carp. Extra: Defeat the Treasure Hoarders in there to get a Precious Chest.


9 Spirit Carps in Mt. Lingmeng

9. Teleport to Waypoint #4 and head northeast using the Golden Carp's Leap. Use the next Golden Carp's Leap to get the Spirit Carp above the said Leap.
10. From the previous spot, head northwest also using another Golden Carp's Leap towards the top of the mountain. You can see the Spirit Carp on top of a tree. Climb the tree or use the Wrathful Simulacrum near the tree to launch a Golden Carp's Leap in the direction of your choice.
11. Head east towards the pavilion and you should see multiple glowing orbs on top of the pavilion. Collect all of them and there will be a new Golden Carp's Leap on top of the pavilion that will bring you to the Spirit Carp's Leap above.
12. Teleport to Waypoint #5 and head north using the Golden Carp's Leap and glide towards the floating platform and get the Spirit Carp below the platform.

13. Teleport to Waypoint #6 and walk to the center of the platform. This is related to A Wangshan Walk to Remember quest so hopefully you already completed the quest as the Spirit Carp is locked behind a gate. Use the Golden Carp's Leap to reach the floating Spirit (There's a back door after completing the quest but I don't know if you can enter through there if you haven't completed it yet).
14. Teleport to Waypoint #7 and use the Golden Carp to reach the top of the mountain faster. There, you need to solve the Simulacrum puzzles where you need to place the carving stone at the correct tile. You can see the image above for the solution. Once solved, you will get a Luxurious Chest and a Golden Carp to reach the Spirit.
15. Teleport to Waypoint #8 and glide south slowly. The Spirit is on a tree that is arching.
16. Teleport to Waypoint #8 and head north. Use the Golden Carp to reach the Spirit on top of the gate.

17. From your previous spot, head northwest to the shore.


7 Spirit Carps in Mt. Mingyuan & Yilong Wharf

18. Teleport to Waypoint #9 and glide east towards the top of the ship.
19. Teleport to Waypoint #9 and head north. You should see the Time Trial Challenge in front of the watchtower. Complete the challenge and once you claim the treasure chest, a Golden Carp's Leap will appear and bring you to the Spirit Carp at the top of the tower.
20. The Golden Carp from before will bring you to the mountain. From there, head southwest and you can see a Precious Chest with 3 Seelie Courts around it. Complete the puzzle (use Elemental Sight to see the general direction of each Seelie) and a Golden Carp will appear to bring you to the Spirit Carp floating high above.
21. Teleport to Waypoint #10 and glide southeast to get the Spirit near the tree.

22. From the previous spot, glide southwest to the top of the watchtower.
23. Teleport to Waypoint #11 and head west for another Spirit on an arching tree.
24. Teleport to Waypoint #11 and head south towards the top of the mountain. There, use the Flighty Simulacrum to jump super high and get the Spirit.

11 Spirit Carps in Yaodie Valley

25. Teleport to Waypoint #12 and look to your east, there should be Golden Carp's Leap. Use that Leap to teleport on top of that pot and enter the pot to get the Spirit.
26. Get out of that pot and head southwest towards the underground Lingshu Courtyard. I'm unaware if this area is locked beforehand or not but if it is, complete the Silently the Butterfly Crosses the Valley quest.
27. Further inside the cave, use the Golden Carp's Leap to get into the medicine jar with the Spirit in it.
28. Get out of the medicine jar and head north towards the spider cobweb.

29. Teleport to Waypoint #13 and head south to see a wreck of a building with Hilichurls digging around it. It's better to defeat them first because they're a hindrance and once you're done, enter the building through one of the windows and you will see a windmill. Use Anemo on the windmill to generate wind current and it will lift the platform to the Spirit Carp.
30. From the previous spot on top of the platform, glide west towards a small mountain. Use the Golden Carp's Leap and then the Flighty Simulacrum to get the Spirit Carp above.
31. From the previous spot, head south and glide slowly until you see an opening between the mountains. Glide under there to get the Spirit Carp.
32. Teleport to Waypoint #14 and walk forward (southwest). You should see a Wrathful Simulacrum on your right. Use it to get the Spirit Carp floating high above.

33. Teleport to Waypoint #15 and glide down slowly towards the Spirit Carp.
34. From the previous location, use the various Golden Carp's Leap to get above the pavilion.
35. From the previous spot, climb to the top of that mountain. There will be a Flighty Simulacrum on top of that mountain. Jump up and there will be a Golden Carp's Leap that will lead you to the Spirit Carp.

13 Spirit Carps in Chizang Wall

36. Teleport to Waypoint #16 and head southwest towards the mountain with a Wrathful Simulacrum on top of it. Use that Simulacrum to get the Spirit Carp just above you.
37. Teleport to Waypoint #16 and head east. Use the Golden Leap's Carp to reach the Spirit. If you can't reach it, use the Wrathful Simulacrum nearby to generate more.
38. Teleport to Waypoint #17 and glide south towards the dilapidated building. Once you're in, you will be locked in with a gate. Go to the level below and destroy the breakable rock to get the Spirit under it. For the locked gate, I destroy all the Pyro bombs and interact with the switch beside the treasure chest twice.
39. From the previous location, head northwest toward the boss arena but slowly glide downwards. The Spirit is floating just below the pointy rock.

40. Teleport to S7 Southern Mt and head south towards the spot with many Ruin enemies (It's better to destroy them first since they're a hindrance). You should see a Spirit Carp locked behind a gate. The key is inside the pool of water just beside the gate, and you need to pick up the ancient ruins (press T on the keyboard) to make the water go away so you can pick up the key. This ruin is essential for another puzzle for Spirit Carp #45.
41. From the previous spot, climb the southwest mountain to the top and you will see a Simulacrum chilling with a cooking pot. The Spirit Carp is just on top of it.
42. Look to your east and you can see multiple Golden Carp's Leap. Use the Golden Carp to reach the floating Spirit Carp high above.
43. Teleport to S7 Southern Mt and jump north for the Spirit Carp.

44. Teleport to S7 Southern Mt and head east to Chizhang Wall. Use the Golden Carp's Leap to get the Spirit Carp between the gate.
45. Enter the ruin in front of you to get the next Spirit Carp. If you haven't solved it yet, I have made a separate guide on how to solve it here: How To Open The Locked Gate in Chizhang Wall
46. Teleport to Waypoint #18 and head west. You can see a Golden Carp's Leap when gliding there so use it and head to a not-so-hidden small cavern on your left (it's on the same level as the Golden Carp's Leap, no need to glide down or go upwards) with the Spirit Carp in it.
47. Teleport to Waypoint #19 and glide north to the top of the huge Jade gate. At the top, there should be a Golden Carp's Leap in the middle of the Jade gate (or click Investigate on the shining spot), interact with it to start a challenge and you will reach the opposite side of the mountain and unseal the lock to the cavern behind it. There's a Luxurious Chest and a Spirit Carp behind it.

48. Teleport to Waypoint #18 and look to your north. Go to the middle and top of that Jade gate and glide down slowly to the swirly part of the gate for the Spirit Carp inside it.

2 Spirit Carps in Chiwang Terrace

49. Teleport to Waypoint #20 and once arrived, turn around and glide down slowly to get the Spirit Carp on top of a floating rock.
50. Teleport to Waypoint #20 again and head southwest towards the huge mechanism thingy in the sky (I forgot the name). Glide down slowly to get the Spirit Carp floating mid-air.

The post Genshin Impact: All 50 Spirit Carps in Liyue 4.4 appeared first on DotGG.

]]>
10254
Genshin Impact: How To Open The Locked Gate in Chizhang Wall https://dotgg.gg/genshin-impact-how-to-open-the-locked-gate-in-chizhang-wall/ Wed, 31 Jan 2024 10:47:11 +0000 https://dotgg.gg/?p=10251 There is one huge (not really) ruin right in the center of the Chizhang Wall. To get inside it, you need to get Fragrant Woods from 2 cauldrons via the descriptions from the Diffuser Inscription in front of the gate.

The post Genshin Impact: How To Open The Locked Gate in Chizhang Wall appeared first on DotGG.

]]>

There is one huge (not really) ruin right in the center of the Chizhang Wall. To get inside it, you need to get Fragrant Woods from 2 cauldrons via the descriptions from the Diffuser Inscription in front of the gate. After completing the puzzle, you will get a Luxurious Chest and 2 Common Chests inside the ruin (along the way, there are 2 Precious Chests). There's also one Spirit Carp inside here.

Just a note: In the game, these items are just called 'collapsed ancient ruins.' It might cause confusion so I'm just gonna call it pillars in my guide.


...Present the jade at dawn, and glorious halls at dusk; The pleased spirits descend, with fortune and blessings eternal...

...Scent of orchids, fragrance of flower, the jade cauldron and golden goblets; the fragrance wafting towards the east, burning incense towards the west...

...Build an altar for sacrifice, sweet wine libation and imbibation; shining brightly for thousand of years, illuminating all directions...

Let's ignore the mumbo jumbo and go straight to the puzzle. To solve it, you need to go to 2 locations and solve a ruin/pillar puzzle (move collapsed ancient ruins - or pillars - to the correct position). The 2 locations are marked in the image above.

The West Cauldron

In this location, there will be multiple Ruin enemies. The focus here is the Ruin Hunter right on top of a locked gate. Interact with it to activate and defeat it.

The gate will automatically be opened and inside the locked gate is a small-sized ancient pillar. Place this short pillar in the middle part of the stairs leading to the cauldron.

Just behind that short pillar is a big-sized ancient pillar inside a puddle of water. Pick it up (the water level will decrease and you can get the key to unlock the gate beside you for a Spirit Carp) and place the big pillar at the back of the cauldron.

For the last ancient pillar, go down the stairs at the south and you should be a Time Trial Challenge just beside the stairs. Behind that challenge is a small locked area with the last middle-sized ancient pillar in it. There's no key for this one because you don't need it. Just go around the locked gate and there will be a busted wall where you can just walk in and get the last pillar (the gate will automatically be opened when you pick up the pillar).

Place the last pillar at the last slot, at the foot of the stairs leading to the cauldron. The chest will be unlocked and you can pick up the shiny item for the Fragrant Wood.

The East Cauldron

This one is a bit more complicated (but actually easy) than the previous cauldron but just follow me. First of all, defeat all the Treasure Hoarders loitering around so they won't bother you.

Then, in the middle of this ruin is a short ancient pillar (gonna name this pillar #1 or you might get confused afterward). Pick up and place this pillar #1 just on the tile beside it.

This will unlock the gate in front of you. Inside the gate is another ancient pillar but a tall one (gonna name this pillar #2)

Pick up pillar #2 and place it on the tile opposite of the pillar you just found it in (There should be another pillar of the same size beside the tile).

Then, pick up pillar #1 and place it on a tile in front of pillar #2. Same as before, there should be another pillar of the same short size just beside the tile.

With this, another gate should open with the last ancient pillar with the biggest size (gonna name it pillar #3).

Pick up pillar #3 and place it on the last tile of the stairs that lead to the cauldron. BUT, make sure your back faces the cauldron when placing pillar #3 so it will form a gate just like in the image above.

Pick up pillar #2 and place it on the middle tile of the stairs that lead to the cauldron.

Lastly, pick up pillar #1 and place it at the top of the stairs that lead to the cauldron. Get the Fragrant Wood and Precious Chest, and go back to Chizang Wall for the Diffuser.

Give the 2 Fragrant Woods to the Diffuser and the gate leading to the ruin will be unlocked. Inside it, you need to defeat a Ruin Grader first before you can get the Luxurious Chest.

The 2 Jade Fragments

But it's not over yet! Once you open the gate, you will see a huge Ancient Jade Pendant in there. Go to the 2 locations above to get Jade Fragment (Right) and (Left).

Go back to the ruin in Chizhang Wall and interact with the Jade Pendant again to give the 2 fragments. Press T if you're on PC to be teleported to a hidden area with the last mural.

Clean the mural and you will get an achievement called The Mural Veil. After waiting for another few seconds, a Luxurious Chest will spawn and you will get another achievement named A Ruined Tale.

The post Genshin Impact: How To Open The Locked Gate in Chizhang Wall appeared first on DotGG.

]]>
10251
Genshin Impact: All Liyue World Quests Location & Guide in Version 4.4 https://dotgg.gg/genshin-impact-all-liyue-world-quests-location-guide-in-version-4-4/ Wed, 31 Jan 2024 10:47:09 +0000 https://dotgg.gg/?p=10248 Just a little reminder that I did all the quests according to the order below. So if you skipped a quest and the next one didn't appear or is not accessible, maybe you need to complete the previous quests first. On to the list! 1) Chenyu's Blessing of Sunken Jade Quest Chain This is the […]

The post Genshin Impact: All Liyue World Quests Location & Guide in Version 4.4 appeared first on DotGG.

]]>

Just a little reminder that I did all the quests according to the order below. So if you skipped a quest and the next one didn't appear or is not accessible, maybe you need to complete the previous quests first. On to the list!


1) Chenyu's Blessing of Sunken Jade Quest Chain

This is the main quest in Genshin Impact version 4.4 where you will learn about the main story in the new area of Liyue; by helping Fujin to restore the quality of soil and water in Qiaoying Village. By completing this quest, you will unlock some small underground areas, a whole sub-region (Mt. Laixin), and the Rainjade Rite. The latter is where you will offer the 50 Spirit Carp to get rewards.
> The full guide can be seen here


2) Threefold Expectation Quest

The Threefold Expectations quest is only available after you start (and complete) the main quest in 4.4: Chenyu’s Blessing of Sunken Jade. This quest is focused on completing puzzles in the new area to fix the tea cauldron with the help of Hautemontagne (actually we're helping her but sure).
> The full guide can be seen here


3) A Wangshan Walk to Remember Quest Chain

A short and sweet quest guide that will unlock a hidden area behind a huge gate. In this quest, we will learn about the Guhua Clan (whom Xingqiu associates with) and get nearly scammed by the NPC. There is also one Spirit Carp inside this locked area so I dare say it's quite an important quest.
There are also other ways to start this quest, like talking to Huang the Third in Yilong Wharf or knocking on the huge gate, but I'll just include Wen the Fourth here because it's nearer the gate.
> The full guide can be seen here


4) The Dealing Sands Quest

A short quest where you need to deal with 2 groups of individuals fighting in Mt. Mingyuan. After you start the quest, keep following the quest navigation and you're good to go.
> The full guide can be seen here


5) Chili Con Cloudy Quest

A simple side quest that is super easy to complete but with decent rewards. All you need to do is find a Sumpter Beast and watch a race between 2 beasts. The quest itself is easy so you don't really need a guide for it except on the location of where to start it.
> The full guide can be seen here


6) Silently the Butterfly Crosses the Valley Quest

In an underground area, you need to find 5 butterflies to unlock a hidden vault in Adeptus's Repose and get the Luxurious Chest inside it (and another Luxurious Chest in Lingshu Courtyard). Some may find a problem since the butterflies are pretty tricky to find in the navigated spot, so here's a guide for you.
> The full guide can be seen here


7) The Roaming Abode Quest

A quest where you need to help a little girl find her grandpa in Yaodie Valley, but there's a plot twist at the end. The quest is not that hard and pretty straightforward so once you start it, you can just follow the quest navigation until the end to complete it.
> The full guide can be seen here


8) Our Chenyu Vale Trek Quest

In this quest, you will take part in the Journey through Chenyu scenic photography contest and take images of 4 different locations. Each location has its own requirement before you can take a picture of and once completed, you can get Primogem rewards by the end of this quest.
> The full guide can be seen here


9) Qiaoying, the Village of Many Tales Quest

This quest is a continuation of Danger Lurks Everywhere in Fontaine quest in Fontaine, featuring the same paranoid author: Guijarro. In this one, we will help her novel creation by accompanying her to collect inspiration (we just walk and talk tbh).
> The full guide can be seen here


10) Temporary Acclimatization Quest

This quest (maybe) is the continuation of In Expert Company I and In Expert Company II in Fontaine. It's because it will feature the same group of NPC in said quest. In this one, we will help (as always) a hydrologist with her research in Liyue. By the end, we will encounter the trio from Fontaine's previous quest.
> The full guide can be seen here

The post Genshin Impact: All Liyue World Quests Location & Guide in Version 4.4 appeared first on DotGG.

]]>
10248
Genshin Impact: Temporary Acclimatization Quest Guide https://dotgg.gg/genshin-impact-temporary-acclimatization-quest-guide/ Wed, 31 Jan 2024 10:47:06 +0000 https://dotgg.gg/?p=10245 In this one, we will help (as always) a hydrologist with her research in Liyue. By the end, we will encounter the trio from Fontaine's previous quest.

The post Genshin Impact: Temporary Acclimatization Quest Guide appeared first on DotGG.

]]>

This quest (maybe) is the continuation of In Expert Company I and In Expert Company II in Fontaine. It's because it will feature the same group of NPC in said quest. In this one, we will help (as always) a hydrologist with her research in Liyue. By the end, we will encounter the trio from Fontaine's previous quest.


How to Start Temporary Acclimatization Quest in Genshin Impact

Teleport to Mt. Lingmeng north waypoint and head northwest to the pavilion. You will notice Woliu and her quest icon on the map. Talk to her and start the quest.

Your first task is to place 2 instruments in the marked locations. It's close and marked with bright light so you won't get lost. After you're done, talk to Woliu again.

Follow the quest navigation and you will meet the trio from Fontaine trapped on a bridge with Treasure Hoarders on each side of the bridge. Defeat the enemies and you will talk to the group.

After getting the Mora from Woliu, find Ms. Qiu and her gang in Qiaoying Village. Talk to them one last time and you will complete the quest.

The post Genshin Impact: Temporary Acclimatization Quest Guide appeared first on DotGG.

]]>
10245
Genshin Impact: Qiaoying, the Village of Many Tales Quest https://dotgg.gg/genshin-impact-qiaoying-the-village-of-many-tales-quest/ Wed, 31 Jan 2024 10:47:03 +0000 https://dotgg.gg/?p=10242 This quest is a continuation of Danger Lurks Everywhere in Fontaine quest in Fontaine, featuring the same NPC: Guijarro. In this one, we will help her novel creation by accompanying her to collect inspiration (we just walk and talk tbh).

The post Genshin Impact: Qiaoying, the Village of Many Tales Quest appeared first on DotGG.

]]>

This quest is a continuation of Danger Lurks Everywhere in Fontaine quest in Fontaine, featuring the same paranoid author: Guijarro. In this one, we will help her novel creation by accompanying her to collect inspiration (we just walk and talk tbh).


How to Start Qiaoying, the Village of Many Tales Quest in Genshin Impact

Teleport to Qiaoying Village south waypoint and head south towards a small house. You can see Guijarro and her quest icon on the mini-map. The quest is really easy so once you start it, you can just follow the navigation until the end. That doesn't stop me from listing the steps below though.

Once you talk to Guijarro, chase after the fleeing cat. You will then help her collect information about the Xuanwen Beast, although only in the village.

When you lose Guijarro and need to find her, there's a possibility you'll encounter a bug where the quest navigation will lead you to Fontaine to Guijarro's first spot in the Danger Lurks Everywhere in Fontaine quest. If this happens, re-enter the game and you should be good again.

Guijarro is actually just near the tea field. Once the bug is fixed, you can see her in the correct spot now.

Change the in-game time to 6:00 the next day to complete the quest and get an achievement.

The post Genshin Impact: Qiaoying, the Village of Many Tales Quest appeared first on DotGG.

]]>
10242
Genshin Impact: Our Chenyu Vale Trek Quest Guide https://dotgg.gg/genshin-impact-our-chenyu-vale-trek-quest-guide/ Wed, 31 Jan 2024 10:47:01 +0000 https://dotgg.gg/?p=10239 In this quest, you will take part in the Journey through Chenyu scenic photography contest and take images of 4 different locations. Each location has its own requirement before you can take a picture of and once completed, you can get Primogem rewards by the end of this quest.

The post Genshin Impact: Our Chenyu Vale Trek Quest Guide appeared first on DotGG.

]]>

In this quest, you will take part in the Journey through Chenyu scenic photography contest and take images of 4 different locations. Each location has its own requirement before you can take a picture of and once completed, you can get Primogem rewards by the end of this quest.

RewardsAmount
Primogemx30
Morax32500
Hero's Witx2

How to Start Our Chenyu Vale Trek Quest in Genshin Impact

Teleport to Yilong Wharf southeast waypoint and once arrive, you should see the quest icon on the mini-map. Head southeast towards a building and climb the stairs to the second floor to find the receptionist NPC.

The quest will mark 4 locations that you need to go and take a picture of. It's really easy so I'm just gonna list the requirements of each location. Remember that once you arrive at the scenery spot, you just need to use your own Kamera to take a picture.


Tranquil Jademouth

  • Take a picture of Jademouth
  • The picture should be taken between 08:00 - 13:00

Mt. Xuanlian

In this location, you need to defeat some Hilichurls and save your competitor in the contest (Akai) before you can take a picture of this spot.

  • Take a picture of Mt. Xuanlian
  • The picture should be taken between 17:00 - 18:00

Lotus Pond Beneath the Moon

In this location, defeat the Slimes first before you can take a picture of this spot.

  • Take a picture of the Lotus Pond
  • The picture should be taken between 19:00 - 20:00

Guests of Qiaoying

Choose the right dialogue to call Pelicans: "Hree hree! Hree hree anng anng hree hree!" - It's the second option. I wonder what happens if you choose the wrong option.

  • Take a picture of Qiaoying Village
  • The picture should be taken between 15:00 - 17:00
  • There must be a cormorant in the picture
  • There must be 2 Emerald Ducks in the picture

After you're done with all the pictures, return to the Communications Office and keep following the quest navigation until the end of the quest.

The post Genshin Impact: Our Chenyu Vale Trek Quest Guide appeared first on DotGG.

]]>
10239
Genshin Impact: The Roaming Abode Quest Guide https://dotgg.gg/genshin-impact-the-roaming-abode-quest-guide/ Wed, 31 Jan 2024 10:46:58 +0000 https://dotgg.gg/?p=10236 A quest where you need to help a little girl find her grandpa in Yaodie Valley, but there's a plot twist at the end.

The post Genshin Impact: The Roaming Abode Quest Guide appeared first on DotGG.

]]>

A quest where you need to help a little girl find her grandpa in Yaodie Valley, but there's a plot twist at the end. The quest is not that hard and pretty straightforward so once you start it, you can just follow the quest navigation until the end to complete it.

RewardsAmount
Adventure EXPx200
Primogemx30
Morax35000

How to Start The Roaming Abode Quest in Genshin Impact

Teleport to Teatree Slope waypoint and head west to the boat by the water. If you don't see a little girl NPC, change your in-game time to 19:00.

Once you start the quest, just follow the quest navigation and you should be good to go. But I'm gonna write a small guide for it anyway. First, head to Yaodie Valley to look for clues.

There, interact with the bag 'Someone's Notes' hanging from the camp. The quest will mark the next location for you so head there.

When told to search for a path, defeat the Hilichurl camps here and destroy the breakable rock where Mitachurl is sitting in front of it (use Elemental Sight if you didn't spot it). Inside the cavern, interact with the notes by the water.

When you reach the cave with a jade seal, in front of that cave should be a Simulacrum on top of the Geo platform. Leave it be.

Use a Geo character to create a Geo construct on the Geo platform just beside the Simulacrum (or use your character to just stand there).

After that, keep following the quest navigation until you return to Qiaoying Village and speak to Uncle Luo.

Uncle Luo will lead you to a house far from the village. There, walk to the back of the house and interact with the plant. The quest will end and you will get an achievement.

The post Genshin Impact: The Roaming Abode Quest Guide appeared first on DotGG.

]]>
10236
Genshin Impact: Silently the Butterfly Crosses the Valley Quest Guide https://dotgg.gg/genshin-impact-silently-the-butterfly-crosses-the-valley-quest-guide/ Wed, 31 Jan 2024 10:46:57 +0000 https://dotgg.gg/?p=10233 In an underground area, you need to find 4 butterflies to unlock a hidden vault in Adeptus's Repose and get the Luxurious Chest inside it (and another Luxurious Chest in Yaodie Valley).

The post Genshin Impact: Silently the Butterfly Crosses the Valley Quest Guide appeared first on DotGG.

]]>

In an underground area, you need to find 5 butterflies to unlock a hidden vault in Adeptus's Repose and get the Luxurious Chest inside it (and another Luxurious Chest in Lingshu Courtyard). Some may find a problem since the butterflies are pretty tricky to find in the navigated spot, so here's a guide for you.

RewardsAmount
Adventure EXPx350
Primogemx40
Morax30000
Hero's Witx4
Mystic Enhancement Orex4

How to Start Silently the Butterfly Crosses the Valley Quest in Genshin Impact

Teleport to Yaodie Valley teleport waypoint and head south towards a cave called Lingshu Courtyard. Once you enter further into the cave, the quest will automatically start.

After talking to the Carefree Simulacra, approach the butterfly near it and let it fly to the huge medicine jar at the top of the cave.

Next, you need to find 5 butterflies. Look at the image above to see the precise location of each butterfly. Below is the step-by-step guide to get them.


Butterfly #1

For the first one, head to the location marked on the map above and you will see a butterfly sealed behind a barrier. Just opposite of that butterfly is a pot sealed behind a barrier.

Pick up the pot outside of the barrier and place it on the rock just beside the spot of the pot you just picked up to remove the barrier.

Take the pot from behind the barrier and place it on one of the stones in front of the sealed butterfly.

Repeat with the other pot, and the barrier should be removed. Approach and follow the butterfly, and you will get a chest.


Butterfly #2

After leaving the location above, turn left and follow the path. There will be a cluster of 5 small purple butterflies flying around a pot- interact with them and they will disperse.

You have to find all 4 purple butterflies here to progress - some of them are hidden until you interact with shiny spots, but most are visible. If you go too far, the challenge will fail. Below is the location of all 4 butterflies.

On top of the protruding rock.

Inside the huge pot. You can just interact with it from the outside of the pot.

On top of the 2 pots (with red flowers on top of it).

Use Anemo on the windmill mechanism to reach the butterfly at the top of the tall rock (or just climb it if you want).

Once the challenge is completed, a treasure chest will appear along with the butterfly for the medicine jar.


Butterfly #3

Continue on the previous path until you see a huge spiderweb blocking the path. Destroy the spiderweb and step forward.

You'll see a ton of Hilichurl equipment and exploding flowers inside the area. Blow everything up and defeat all enemies that spawn. The butterfly will appear after you defeat all enemies and follow it to spawn a treasure chest.


Butterfly #4

Go back down the path and interact with the Golden Carp's Leap.

Look to your left and you should see a Time Trial Challenge on the ground just beside a waterfall. Complete it, and you will reach the butterfly at the end of this challenge route.


Butterfly #5

Go back to the Time Trial challenge for Butterfly #4 and look west. You will see a mural on the wall with an orange butterfly on it.

There should be a Sacred Simulacra stone carving and a tile nearby. Pick up the stone and place it there.

Now, look to your north to see a protruding stone. Climb the tallest rock to solve the puzzle. The butterfly will come out from the mural and spawn a treasure chest.

After you're done collecting all 5 butterflies, go back to the first Carefree Simulacra you encounter and interact with the branches to get a quest item "Ancient Tree Branch" that will help you unlock the hidden vault in Adeptus's Repose.

After getting the Luxurious Chest, you should see 3 butterflies hovering over the water. Interact with them and you will be transported to Adeptus's Repose.

Use the quest item you got on the medicine jar inside this area to unlock the vault and get the Luxurious Chest.

Aside from the chest, interact with the Ancient Text (I) and you will get a hidden achievement while also completing the quest.

The post Genshin Impact: Silently the Butterfly Crosses the Valley Quest Guide appeared first on DotGG.

]]>
10233