Zenless Zone Zero • DotGG https://dotgg.gg/zenless-zone-zero/ Gaming Network Tue, 19 Mar 2024 02:04:19 +0000 en-US hourly 1 https://wordpress.org/?v=6.4.3 https://dotgg.gg/wp-content/uploads/sites/16/2023/08/cropped-DotGG-Icon-1-32x32.png Zenless Zone Zero • DotGG https://dotgg.gg/zenless-zone-zero/ 32 32 222528845 Zenless Zone Zero Amplifying Test https://dotgg.gg/zenless-zone-zero-amplifying-test/ Tue, 19 Mar 2024 02:04:17 +0000 https://dotgg.gg/?p=18904 Learn about all the ways you can win a qualification to Zenless Zone Zero's final closed beta testing phase.

The post Zenless Zone Zero Amplifying Test appeared first on DotGG.

]]>
Sign ups for Zenless Zone Zero's third and final closed beta testing phase is now open - named the Amplifying Test! As HoYoverse's next anticipated game, the game is now very close to release. There are three ways to sign up and increase your chances to get in - find out below!

Sign-Up Page

Click the "Pre-Register" button to log into your HoYoverse account and enter your device details to complete pre-registration.

Complete pre-registration and the Amplifying Test sign-up survey to successfully sign up for a chance to win Amplifying Test Qualification.

Join the A Resounding New Frequency Web Event

Join the A Resounding New Frequency Web Event

Within the sign up page, Use the following methods to gain lucky draw chances and win Amplifying Test Qualification, electronic devices, merchandise, and other prizes.

  • Method 1-1: Pre-register for a lucky draw chance.
  • Method 2-1: Invite friends to pre-register via your personalized link. Each friend successfully invited will net you 1 additional lucky draw chance, up to a maximum of 30.
  • Method 2-2: Complete daily missions each day for prize draw entries for the daily prize draw and await the draw results the following day.

Volume Amplification Web Event

Volume Amplification Web Event

Complete specified tasks, including pre-registration, following our official accounts, and sharing the event for a chance to win Test Qualification, a Razer Laptop, iPhone 15, and other amazing prizes!

Sandbox Web Event

Sandbox Web Event

Join the limited-time event and win Test Qualification! The scenario in the sandbox is now ready. Dear Proxy, are you?

Twitter (X)

The post Zenless Zone Zero Amplifying Test appeared first on DotGG.

]]>
18904
Zenless Zone Zero Pre-Order Available in China – Release Date Confirmed for April 2024? https://dotgg.gg/zenless-zone-zero-pre-order-available-in-china/ Thu, 29 Feb 2024 03:56:33 +0000 https://dotgg.gg/?p=16538 miHoYo's next upcoming game, Zenless Zone Zero, is now available for pre-order in China, and its release date was revealed? Could this game have a staggered global release date? Let's find out! Zenless Zone Zero Release Date in April 2024? According to the pre-order screen, Zenless Zone Zero will be available sometime in April 2024. […]

The post Zenless Zone Zero Pre-Order Available in China – Release Date Confirmed for April 2024? appeared first on DotGG.

]]>
miHoYo's next upcoming game, Zenless Zone Zero, is now available for pre-order in China, and its release date was revealed? Could this game have a staggered global release date? Let's find out!

Zenless Zone Zero Release Date in April 2024?

Zenless Zone Zero Pre-Order China Full

According to the pre-order screen, Zenless Zone Zero will be available sometime in April 2024. However, miHoYo's recent games such as  Genshin Impact and Honkai: Star Rail has been released in all regions at the same time.

This doesn't necessarily mean the game will be released so soon. Many games do staggered releases in different regions - whether it be first in their local region, or soft launch under testing regions (starting with Australia, South East Asia, and so on).

Given Zenless Zone Zero's Equalizing Test ended very recently in December 2023, so players may find it hard to believe the game is ready for full release in such a short span of time.

Conclusion

miHoYo's games have been very successful so far, and they are looking to expand to other genres such as simulation games akin to Animal Crossing.

It will be interesting to see how successful Zenless Zone Zero will be following the massive success of Honkai: Star Rail and the mixed feedback from the Equalizing Test.

The post Zenless Zone Zero Pre-Order Available in China – Release Date Confirmed for April 2024? appeared first on DotGG.

]]>
16538
Zenless Zone Zero Lycaon Best Builds https://dotgg.gg/zenless-zone-zero-lycaon-best-builds/ Wed, 10 Jan 2024 03:18:44 +0000 https://dotgg.gg/?p=7454 Lycaon in Zenless Zone Zero is an S rank Agent who deals Ice anomaly and striking damage. He specializes in dealing massive daze to the enemy with his lightning fast kicks, giving your team excellent stunning potential. Below, you will find the best Breaker DPS builds for Lycaon as of the ZZZ Equalizing Test. Rather […]

The post Zenless Zone Zero Lycaon Best Builds appeared first on DotGG.

]]>
Lycaon in Zenless Zone Zero is an S rank Agent who deals Ice anomaly and striking damage. He specializes in dealing massive daze to the enemy with his lightning fast kicks, giving your team excellent stunning potential.

Below, you will find the best Breaker DPS builds for Lycaon as of the ZZZ Equalizing Test. Rather you are a F2P player or a spender, this guide is for you! *Note that these builds assume base talent level.


Overview

Available on the standard banner, Lycaon, a stylish wolf with cold as ice kicks and is a member of Victoria Housekeeping, is an agent that relies on moderately fast attacks that deal heavy daze and ice damage to stun his opponents. Lycaon is able to charge his basic attack whenever he chooses, leading to increased daze damage. This, alone with his core passives and ultimate ability, make him the best single target daze agent in the game at the moment.

Due to Lycaon's high impact stat and daze multipliers from his attacks, he should be built as a Breaker DPS. A breaker's main goal is to cause stun onto enemies to allow for chain attacks, or for your main DPS to pack on the punishment while the enemy is CC'd. Now then, let us move on to the best W-Engines, Disc Drives, Stats, Skills, Bangboo, and Teams for Lycaon!


W-Engines

S - The Restrained

⭐ Impact%

Binding Chains (level 1 stats)

  • Ice DMG is increased by 25% in combat.
  • When a Basic Attack deals Ice DMG, the skill deals an additional 15% damage and Daze.
  • This W-Engine will further improve upon not only how much damage Lycaon deals, but more importantly, gives him an even greater boost to his Daze, which is his main role, making this a key W-Engine for them.
  • Impact Advanced Stat means that Lycaon will be even better at stunning enemies. This is best in slot.

A - Precious Fossilized Core

⭐ Impact%

Behemoth Hunter (level 1 stats)

  • Attacks against enemies with above or equal to 70% HP inflict 15% more Daze.
  • As a breaker such as Lycaon will likely be your opener, the enemies you attack will be above the HP threshold to apply the bonus daze.
  • Works best with either mini bosses (elites), or bosses, as trash mobs will likely be wiped out before them being stunned would even be a possibility.
  • Impact% advanced Stat works to further increase how easily Lycaon can accumulate daze and stun enemies.

B - [Vortex] Revolver

⭐ Impact%

Undercurrent (level 1 stats)

  • Basic attacks inflict 9% more Daze
  • The rare instance in which I can recommend a B rank, not only because of the excellent Impact% advanced stat, but also because of the bonus daze you get.
  • As this is a B rank, you should easily be able to max this out from just playing naturally, and in that case, Lycaon inflicts 18% more daze to his already high daze basic attacks, especially if they are charged.

Disc Drives + Stats

Option 1 - "Hunt Together"

4 Piece Shockstar Disco

2 Piece Polar Metal

Main stats: IV. CRIT Rate% or CRIT DMG | V. ATK% or PEN Ratio% | VI. Impact%

Sub stats in order of priority:

1. CRIT Rate% or CRIT DMG | 2PEN if you have any Pen Ratio | 3. ATK% | 4. Attribute Mastery

This build relies on Lycaon inflicting Stun as quickly and efficiently as possible. You want Impact% to be as high as you can get it on order for this build to work, and Lycaon has the best abilities and passives applying Daze damage that helps you take full advantage of this build. This is less damage focused and more of a team utility / support build. This is the build you want to go if you want Lycaon to be the best breaker he can be.


Option 2 - "Apex Predator"

4 Piece Vagabond Folk

2 Piece Polar Metal

Main stats: IV. CRIT Rate% or CRIT DMG | V. ATK% or PEN Ratio% | VI. Impact%

Sub stats in order of priority:

1. CRIT Rate% or CRIT DMG | 2PEN if you have any Pen Ratio | 3. ATK% | 4. Attribute Mastery

This is the more "selfish" build of the two, but this provides Lycaon with a deadly amount of daze. Considering his core passive when there is 1 strike and 1 slash agent increases Lycaons EX Special Attack Daze damage after performing a dodge counter by 22%, this build adds even more damage to the initial dodge counter, as well as the EX counter, but also assist attacks. This fits his overall kit a lot, but you have to drop the team utility of a teamwide attack buff in order to achieve it.


Skill Priority

ALWAYS PRIORITIZE CORE SKILL FIRST!!!

  1. Lycaon's basic attack has a charge mechanic, and you will be using it the most in order to achieve the most daze damage in the shortest amount of time.
  2. As Lycaon is a very short ranged fighter, you'll be performing a lot of dodge counters. His dodge counter also, with the help of his core passive, boosts the daze damage of his next EX Special.
  3. This follows the dodge as you first want to enhance the ex special by performing a dodge counter, but this deals plenty of daze damage by itself, especially if it is charged.
  4. This ultimate increases the amount of daze damage an enemy takes, so it's great to open up with this, then rotate your basic, dodge counter, and special.

Bangboo

S - Sharkboo

Key Trait - Increases damage of all Ice Agents by 25%.

As Lycaon is an Ice agent and he pairs best with other ice agents (see team comp), this gives the entire team a straightforward damage buff, which will help you in all your endeavors.


S - Butler

Key Trait - Increases CRIT Rate of all Agents by 14%, and the CRIT Rate of Victoria Housekeeping Co. Agents by an extra 14%

As Lycaon is a member of Victoria Housekeeping Co, Butler gives him an additional 28% crit rate. This is extremely helpful, but with Ellen Joe or any other Victoria Housekeeping main DPS in in the squad, this gives them an invaluable 28% crit rate, allowing them to roll for other stats than crit rate.


Optimal Team Comp

This team consisting of LycaonEllen Joe, and Soukaku gives you perfect ice synergy between all involved by checking off all the requirements in their Core Skill Additional Ability. For Lycaon, when there are at least 2 ice agents, whenever he performs a chain attack, the entire squad generates 2 energy, making him a battery unit on top of a daze applicator. Secondly, when there is at least 1 strike and 1 slash agent, whenever Lycaon's dodge counter hits an enemy, the next EX Special attack deals 22% increased daze, making his job to stun enemies that much easier.

If you cannot acquire these specific units, go for at least one of the bonuses. The one with the greatest return would be 1 strike and 1 slash agent, as that will overall help Lycaon perform better as your daze applicator.


Overall Thoughts

In my opinion, Lycaon is the best daze unit in the game, with his entire kit being focused on increasing the amount of daze damage he is able to deal, while also being relatively agile with his movements. He is also tanky compared to most units, with some of the highest base HP in the game thus far.

I fully believe that if you're building an ice team, Lycaon is invaluable to any comp, and highly recommend rolling or re-rolling for him, or to wait until he's on his own featured banner, but getting a good stun unit early on will help you have an easier time, so if you don't want to wait, I would simply re-roll.


The post Zenless Zone Zero Lycaon Best Builds appeared first on DotGG.

]]>
7454
Zenless Zone Zero Soldier 11 Best Builds https://dotgg.gg/zenless-zone-zero-soldier-11-best-builds/ Sun, 07 Jan 2024 23:36:52 +0000 https://dotgg.gg/?p=7258 Soldier 11 in Zenless Zone Zero is an S rank Agent who deals Fire anomaly and slash damage. She is able to deal heavy fire damage at a small AOE range, and her basic attacks can get enhanced by the use of Fire Suppression. Below, you will find the best DPS builds for Soldier 11 […]

The post Zenless Zone Zero Soldier 11 Best Builds appeared first on DotGG.

]]>
Soldier 11 in Zenless Zone Zero is an S rank Agent who deals Fire anomaly and slash damage. She is able to deal heavy fire damage at a small AOE range, and her basic attacks can get enhanced by the use of Fire Suppression.

Below, you will find the best DPS builds for Soldier 11 as of the ZZZ Equalizing Test. Rather you are a F2P player or a spender, this guide is for you! *Note that these builds assume base talent level.


Overview

Available on the standard banner, Soldier 11, a straight to the point, highly skilled fighter apart of the OBOLS Squad, is a high attack agent who relies on her fire damage to wreak havoc to enemies that are around her immediate vicinity. She relies on her Fire Suppression mechanic, which involves pressing the basic attack button at the correct time, or after using her EX special or chain attack, in order to imbue her attacks with Fire in order to deal maximum damage. She also offers good team utility when there are at least 2 fire agents in the squad, as whenever burn is applied, the agent applying the burn gets 4 energy.

Soldier 11 should be built as a main DPS, as in order to maximize her damage output, you need her to stay on the field long enough to make use of her fire suppression status whenever it is activated, not to mention she has very high base attack, coming second to Nekomata, meaning she is built for high damage potential. Now then, comrade, let's go over the best W-Engines, Disc Drives, Stats, Skills, Bangboo, and Teams for Soldier 11!


W-Engines

S - Hellfire Gears

⭐ PEN Ratio

Passionate Construction (level 1 stats)

  • Fire DMG is increased by 25%
  • When using an EX Special Attack, Impact is increased by 15%, this can stack up to 3 times, lasting 6 seconds each. Stack durations are calculated separately.
  • While Solider 11 is not an impact unit, the fire damage boost is very valuable as most of Soldier 11's attacks, if you take advantage of fire suppression, deal fire damage, thus this gives her a big damage boost.
  • The impact boost will still help the rest of your team build up stun faster on the enemy.
  • PEN Ratio advanced stat means that Soldier 11 will penetrate more of the enemy defenses, thus dealing more damage.

S - Canon Rotor

⭐ Attribute Mastery

Oversized Barrel (level 1 stats)

  • Crit Rate is increased by 16%.
  • Attacks that deal a CRIT on an enemy will deal an additional 275% ATK as damage. This effect can only trigger once every 5 seconds.
  • Soldier 11 has the second highest base attack in the game thus far at 929, meaning the 275% ATK bonus will scale very nicely.
  • Attribute Mastery advanced stat will help Soldier 11 to apply the burn more, which will help not only deal higher damage, but also charge more energy with her core passive.

A - Starlight Engine

⭐ ATK%

Knight Plummel (level 1 stats)

  • Launching a Chain Attack increases ATK by 24% for 10s
  • With how high Soldier 11's attack is, when she comes off from a chain attack, this will give her a sizeable damage boost, and when Soldier 11 comes off a chain attack, she gains Fire Suppression, boosting her basic attack with fire damage.
  • ATK% advanced stat will further scale nicely with her already high base attack.

A - Electro-Lip Gloss

⭐ Attribute Mastery

Kiss of Death (level 1 stats)

  • Deal 40% more Attribute Anomaly Damage
  • 40% more burn damage could be very effective if you are to consistently apply the effect to enemies by making use of her Fire Suppression.
  • More Attribute Mastery = easier for Nekomata to apply assault, which with at least 2 physical agents in the squad, assault can give you a massive burst of damage.

Disc Drive + Stats

Option 1 - "Mission Critical"

4 Pieces Woodpecker Electro

2 Pieces Inferno Metal

Main stats: IV. CRIT Rate% or CRIT DMG | V. ATK% | VI. Anomaly Rate% or ATK%.

Sub stats in order of priority:

1.  CRIT Rate% or CRIT DMG | 2. ATK% | 3. Attribute Mastery | 4. ATK

This build is for if you want Soldier 11 to become a critical hit specialist. As her base attack is currently the second highest in the game, any ATK% or flat attack roll will help you to dish out more damage. You will want as high crit rate as you can afford in order to constantly trigger the Woodpecker Electro 4-piece set bonus, and as Soldier 11 attacks moderately fast, it shouldn't be too difficult to achieve.

For VI, you can go with either ATK% or Anomaly Rate%, if you're finding yourself itching for more burn triggers, go for Anomaly Rate%.


Option 2 - "Operation Firestorm"

4 Pieces Inferno Metal

2 Pieces Woodpecker Electro

Main stats: IV. CRIT Rate% or CRIT DMG | V. ATK% | VI. Anomaly Rate%

Sub stats in order of priority:

1.  CRIT Rate% or CRIT DMG | 2. ATK% | 3. Attribute Mastery | 4. ATK

This build is for if you want Soldier 11 to specialize in dealing maximum damage output to burnt enemies, by granting her a massive boost to her already high base attack when she is attacking a burnt enemy, plus the crit bonus from woodpecker. For this, you absolutely want to go with anomaly rate% on her VI piece, as well as get some good attribute mastery rolls on her substats for more burn proc and damage. With optimal team, burn will also grant Soldier 11 extra energy to increase her overall damage output even more.


Skill Priority

ALWAYS PRIORITIZE CORE SKILL FIRST!!!

  1. You want to prioritize Soldier 11's basic attack first, as that is where the bulk of her fire damage comes from upon activating Fire Suppression.
  2. You will be using Soldier 11's EX Special a lot, as not only does it deal good damage, but it also triggers Fire Suppression, making this a key skill.
  3. Soldier 11's core passive increases the damage of her dash attack, making this third priority as you will be using it a lot.
  4. A heavy hitting fire damage attack with small AOE, and also activates Fire Suppression. As a main DPS, the other skills are priority as you'll be using them the most and will be Soldier 11's main damage, but definitely do not ignore her ultimate!

Bangboo

S - Butler

Key Trait - Butler creates a heartfelt afternoon snack. The snack will generate Energy for the receiving Agent, and apply an ATK buff based on own stats.

While Butler will not grant anyone in the optimal team any bonus crit rate apart from the 14%, what's special about Butler for Soldier 11's case is the buff mechanic, where Butler will grant various buffs, and among those, is an energy gen buff. This goes hand in hand with Soldier 11's core passive when there are at least 2 fire agents that grant the team even more energy.


S - Amillion

Key Trait - Increases CRIT DMG of all Agents by 28%, and the CRIT DMG of Cunning Hares Agents by an extra 28%

Soldier 11 currently has no Bangboo that benefits Fire Damage or OBOLS squad, but Amillion in particular benefits her by not only increasing her crit damage by 28%, but it will boost Anby's crit damage by 46%, which is currently a member of her optimal team as a impact unit.


Optimal Team Comp

This team consisting of Soldier 11, Ben, and Anby will grant Soldier 11 both of her core passives, which with 2 fire agents, whenever either apply burn, they get 4 energy, and with 2 slash agents, Soldier 11's fire damage is increased, and further increased when attacking stunned enemies. Currently, there is no way get all of her passives unlocked with a mono fire team, as there is no second fire slash agent, but Anby in this case will act as the teams impact unity, while Ben is your support DPS.

As Ben and Anby are both A rarity units, it should not be too difficult for you to get a hold of them, so for now, this is the optimal team comp, guaranteeing Soldier 11 can take advantage of her full kit.


Overall Thoughts

Not only is Soldier 11 an excellent fire main DPS, but also a decent utility unit for other fire agents, as her abilities are efficient at not only applying burn, but granting extra energy upon applying that burn. She is easy to use, moderately mobile, has decent attack speed, and deals an abundance of fire damage. Overall, a great unit to act as a fire damage agent. As she is your best pick for fire DPS, if your favorite element is fire, I would recommend going for her if she gets featured on a banner.


The post Zenless Zone Zero Soldier 11 Best Builds appeared first on DotGG.

]]>
7258
Zenless Zone Zero W-Engine Tier List https://dotgg.gg/zenless-zone-zero-w-engine-tier-list/ Sun, 31 Dec 2023 09:39:59 +0000 https://dotgg.gg/?p=6817 This is our preliminary tier list for all of the W-Engines that are currently in Zenless Zone Zero as of the second closed beta (Equalizing Test). Think of W-Engines as weapons in Genshin Impact or Light Cones in Star Rail. This tier list will be updated regularly as new updates and balance changes are implemented to ZZZ, […]

The post Zenless Zone Zero W-Engine Tier List appeared first on DotGG.

]]>
This is our preliminary tier list for all of the W-Engines that are currently in Zenless Zone Zero as of the second closed beta (Equalizing Test). Think of W-Engines as weapons in Genshin Impact or Light Cones in Star Rail. This tier list will be updated regularly as new updates and balance changes are implemented to ZZZ, so stay tuned!


Tier List

Attention, all proxies! This is a list of all available W-Engines that will prove valuable to you on your commissions. We will be going over the W-Engine, their ranking, and quick explanation as to why they've earned their rank!

*This list takes into account base ascension level. Also, this list is in no particular order outside of the main ranking.



Tier List Explanation

  • S+ Tier: The best W-Engines in the game. These should be considered best in slot for role / element combinations.
  • S Tier: W-Engines that are exceptional and will serve you very well for a long time to come.
  • A Tier: These W-Engines are about average, but for certain agents, the W-Engines in this tier can be excellent.
  • B Tier: W-Engines that are below average and should only be used temporarily until you can get your hands on something better.

S+ Tier

Hellfire Gears

Excellent for fire-based stun agents (and to a lesser extent fire main DPS) as not only does it increase fire damage and provide pen ratio as the additional stat, but also gives a stackable increase to their impact damage, making it easier to stun enemies.

Steel Cushion

Amazing for physical based main DPS units, especially for units who are mobile and can easily get behind an enemy. To add, you get increased crit rate.

The Restrained

This was built for ice-based daze units, with a healthy increase to daze and general damage, ice damage, as well as impact percent. This will make your job as an ice stunner much easier.

Big Cylinder

This is best in slot for defensive based DPS characters, which at the moment is only Ben, and Ben is an agent who I consider to be top tier, so this follows by giving him more defense, reduced damage, and increased attack and guaranteed crit when he takes a hit, allowing you to ignore building crit rate for your tank. With your high defense and reduced damage, you could tank hits just to get that increased attack and guaranteed crit for your next attack, which includes your basic, dodge attack, special or ultimate.


S Tier

Deep Sea Visitor

This is an excellent W-Engine for ice-based DPS as your crit rate is increased upon attacking a frozen enemy. Apart from that, you get increased attack% as part of the additional stat and as part of the W-Engine. The only downside is that for the increased crit, you must attack a frozen enemy, and not every enemy can be frozen, especially bigger bosses.

Demara Battery Mark II

This is a fantastic choice for main DPS agents who deal a lot of electricity in their attacks, as not only does it increase your electric damage, but also gives you a burst of energy periodically everytime you dodge, making it so that you can use your EX special more often for higher damage output.

Electro-Lip Gloss

One of the best general options for support units, as this will help them deal more damage with their attribute anomalies, as well as boost their attribute mastery with the additional stat, making their elemental damage output even higher.

Cannon Rotor

Another great option for support units, and semi good option for main DPS. This gives you more crit rate, and your crit hits a big boost to attack, which can only happen periodically, so when switching to your support DPS, the cooldown should be reset, and another crit attack boost applied. Also, the additional stat being attribute mastery further helps your support DPS deal more elemental damage.

Steam Oven

A fantastic choice for defense scaling units, although I think Big Cylinder is the superior choice as not only does it reduce damage, but upon taking a hit, gives you increased damage and a guaranteed crit, allowing you to spec into other stats than crit rate at the exchange of a hit. The only thing Steam Oven does is increased damage on your EX-Specials scaled on your defense periodically, which while great, is second to Big Cylinder.


A Tier

Drill Rig - Red Axis

This is a good choice for electric main DPS agents that have electric attacks on their basic, however, it has limited use and recharge time, not to mention, basic attack scaling is not the best. You do get crit rate as your additional stat however, which is great for main DPS.

Housekeeper

This was built for physical support agents, as they get increased energy while they sit in reserves, and when they pop their ex special, a stackable physical damage increase is applied. However, the time that the buffs last is incredibly short, meaning this is good for very specific units, and currently that only unit is Corin with her chainsaw that attacks multiple times in rapid succession, granting maximum stacks.

Precious Fossilized Cor

This is a good choice for your daze / stun units, as it increases the amount of daze that attacks deal against enemies with 70% or more HP. The only downside, of course, is that this effect is null when enemies go below that threshold. As a bonus, you get impact% as your additional stat, which will also help your stun agent.

Starlight Engine

This W-Engine is good for when your main DPS is coming off of a chain attack as it gives them an attack boost for a certain amount of time, so it will pair nicely for units with other chain attack bonuses.

Starlight Engine Replica

This W-Engine is built for ranged main DPS characters who use their basic attack a lot, as when they reach a certain distance away from the enemy, they deal extra damage. Not to mention you get PEN ratio as your additional stat, increasing your damage potential when paired with PEN.

The Vault

This is a good choice for support DPS units who have chain attacks or ex specials that have a lot of hits within a short time period, as the defense reduction has a very limited time frame upon executing a chain attack or special ex. The first hit of a chain or special would trigger it, and then any extra hits after would benefit from the foes reduced defense.


B Tier

[Lunar] Crescent

This is a secretly good B rank W-Engine for agents that scale off of defense, which currently is only Ben. Whenever you are attacked, you gain a defense bonus, which if you combine with every other method of gaining defense such as through disc drive stats, you can boost up your defense by a lot. And not to mention, since this is a B rank, you'll easily be able to max this one out for a whopping 40% increased defense upon getting hit. However, there are far better defensive W-Engines, so replace this as soon as you get either of the ones mentioned in S or S+ rank.

[Magnetic Storm] Alpha

This is an okay W-Engine for support DPS units as it allows them to more quickly apply anomaly build up, however, ones that increase how much damage anomaly does is more valuable, as you can increase anomaly build up in other ways, and damage is much more important.

[Magnetic Storm] Bravo

You get a boost to attribute mastery at the start of a fight. While if this is maxed out you get a 64% boost, it does not last long enough for this to be worth using over any other support DPS W-Engine in the above tiers.

[Magnetic Storm] Charlie

This is just a weaker version of Electro-Lip Gloss, so this would be temporary until you're able to get your hands on that one if you want your support DPS to deal more attribute anomaly damage.

[Reverb] Mark I

This is a weaker version of Starlight engine replica. There is no reason to use this as other than a slight damage boost to ranged attacks until you can get a hold of Starlight Engine Replica.

[Reverb] Mark II

This W-Engine provides the opposite effect of [Reverb] Mark I, where the closer the attack is, the more damage it deals. This is okay as a temporary w-engine for closed ranged DPS units, but any other main DPS mentioned in the above ranks will offer you better returns.

[Reverb] Mark III

This is arguably the best B-rank W-Engine for main DPS as it is a straight-forward damage boost to all of your basic and special attacks, and it even comes with a crit rate additional stat. This is a great pick if you have no other A thru S+ W-Engines left to use for your main DPS, but as soon as you get any, put this back on the shelf, as the scaling for B-rank is not desirable for main DPS in the long run.

[Vortex] Arrow

This is a B-Rank W-Engine for your stunner / daze unit, as your ex-special attacks deal more daze damage when your HP is equal or above 75%. Straight-forward, but there are better daze W-Engines even in this same tier, as the additional stat here is HP, which is not very useful for a stun unit.

[Vortex] Hatchet

This W-Engine gives your stunner a temporary impact bonus. As the impact bonus is nice, it is only temporary, which for a stunner who would be active for a long time doing their job, and that there is a better daze w-engine in B rank, this should only be used if you have no other daze w-engine available.

[Vortex] Revolver

This is arguably the best B-Rank W-engine for your stunner, as it causes your basic attacks to deal more daze, and your additional stat is impact, which will also help your stunning capabilities. I would use this until you can get your hands on something in the above tiers related to daze or impact.


Update / Change Log

Updates / changes to the tier list will go here, as well as brief explanations. Usually as gacha games get older and get more updates, power-creep is introduced, causing weapons to move down the list in order to make new weapons more appealing, so expect the same here.


The post Zenless Zone Zero W-Engine Tier List appeared first on DotGG.

]]>
6817
Zenless Zone Zero Bangboo Tier List https://dotgg.gg/zenless-zone-zero-bangboo-tier-list/ Thu, 28 Dec 2023 15:19:43 +0000 https://dotgg.gg/?p=6463 Best Zenless Zone Zero Bangboo, their ranking, and simple explanations as to why they've earned their rank.

The post Zenless Zone Zero Bangboo Tier List appeared first on DotGG.

]]>
This is our preliminary tier list for all of the Bangboo that are currently in Zenless Zone Zero as of the second closed beta (Equalizing Test). You might be asking, why a Bangboo tier list? Simple! They are tied to the gacha (aka money) mechanic, and you should know rather what you got or are gunning for is good! Think of them as pets in other gacha games. This list will be updated regularly as new updates and balance changes are implemented to ZZZ, so stay tuned!


Tier List

Attention, all proxies! This is a list of all available bangboo that are willing to assist you on commissions. We will be going over the bangboo, their ranking, and simple explanation as to why they've earned their rank!

*This list takes into account base ascension level

TierBangboo (Click to hop to them)
S Tier ⁍ Butler
⁍ Safety
A TierSharkboo
⁍ Amillion
B Tier⁍ Exploreboo
⁍ Devilboo
⁍ Luckyboo
⁍ Paperboo
C Tier⁍ Sumoboo
D Tier⁍ Bagboo
CBT2 Tier List

Tier List Explanation

  • S Tier: These bangboo not only offer game altering stats or damage bonuses, but also provide buffs to the squad, or debuffs to the enemy, making them very valuable.
  • A Tier: The bangboo that typically offer game altering stats or damage bonuses, but no buffs or debuffs.
  • B Tier: These bangboo offer decent stats / damage bonuses, or mild buffs and debuffs
  • C Tier: The bangboo that offer small stat increases or damage bonuses
  • D Tier: These bangboo offer negligible stats and are best to be ignored, as mostly any other alternative would be better.

S Tier

Butler

Butler is at the top of this tier list because not only do they provide a highly valuable crit rate increase allowing you to sacrifice crit rate rolls on your gear, but also provides an attack buff and energy increase up to 3 times per minute for the agent you're current playing as. Attack buff is obvious, but the sudden boost in energy could make the difference between life and death in some situations. Even if you are not using Housekeeping Co agents, which they receive double the amount of crit rate increase, I would still recommend bringing Butler along if you're lacking in crit rate for your team and for the bonus attack and energy.

Safety

Safety increases the PEN ratio of the squad, and doubles the effect for Belebog agents, providing more damage penetration, which is valuable for bosses with high defense. Not only that, but Safety also debuffs a single target's defense up to 4 times a minute, making them a useful assistant in taking down tankier foes overall.


A Tier

Sharkboo

Sharkboo offers a large damage increase to all of your ice agents, so if you are using majority ice agents in your squad or if your main damage dealer is an ice unit, this is an easy recommendation, given you don't need the stats that those in S rank provide. Sharkboo also deals high ice anomaly damage, giving your ice units an easier time to apply freeze and to CC the enemy, which could also prove very helpful in various situations.

Amillion

Amillion gives you a very valuable crit damage stat increase and doubles the effect for Cunning Hares agents. This is valuable as it will allow you to either pump the teams crit damage to new heights, or sacrifice crit damage rolls for your gear, allowing you to specialize somewhere else if you so choose.


B Tier

Exploreboo

While Exploreboo only offers you a small defense increase, which is not that desirable, they have an RNG buff mechanic that can either heal, provide an HP shield, or give you some extra energy to the agent currently on the field. While the buffs are small, they are applied up to 4 times a minute, and certain ones such as healing could be literally life or death, so keep that in mind!

Devilboo

Devilboo will provide a decent damage boost to Ether agents, as well as applying high Ether anomaly damage to foes, meaning it would be easier for the corrupt effect to be applied when combined with other Ether agents.

Luckyboo

Luckyboo provides a decent crit rate increase to your entire party. Any boost to crit rate is helpful, and even though the crit rate increase does not compare to those above it, will still increase your odds of hitting crits. This boost is not enough to sacrifice crit rate rolls for your gear, however.

Paperboo

Paperboo provides a decent, squad wide attack increase. Straightforward, but effective, as an increase in attack will help your team overall deal more damage and clear out arenas quicker. The attack increase is not the biggest though, which is why Paperboo is only at B rank, as those above him offer more bang for your buck.


C Tier

Sumoboo

Sumoboo will increase the damage that physical agents in your squad will deal. The damage increase is small when compared to the damage increases you get in the above tiers, which is why they are at C. If you have no other alternative for your physical squad, Sumoboo a decent temporary pick.


D Tier

Bagboo

Bagboo only offers a negligible increase to the squad's HP, which while it may increase your survivability, the amount of HP increase is so little, any other option will likely see much greater returns.


Update / Change Log

Updates / changes to the tier list will go here, as well as brief explanations. Usually as gacha games get older and get more updates, power-creep is introduced, causing pets (bangboo) to move down the list in order to make new pets more appealing, so expect the same here.

The post Zenless Zone Zero Bangboo Tier List appeared first on DotGG.

]]>
6463
Zenless Zone Zero Agent Tier List https://dotgg.gg/zenless-zone-zero-agent-tier-list/ Thu, 28 Dec 2023 15:15:58 +0000 https://dotgg.gg/?p=6203 Best Zenless Zone Zero characters, their ranking, and simple explanations as to why they've earned their rank.

The post Zenless Zone Zero Agent Tier List appeared first on DotGG.

]]>
This is our preliminary tier list for all of the characters that are currently in Zenless Zone Zero as of the second closed beta (Equalizing Test). This tier list will be updated regularly as new updates and balance changes are implemented to ZZZ, so stay tuned!


Tier List

Attention, all proxies! This is a list of all available agents that are willing to take on commissions. We will be going over the agent, their ranking, and simple explanation as to why they've earned their rank!

*This list takes into account both Core: Additional Abilities and base talent level

TierAgent (Click to hop to them)
S+ TierEllen
Nicole
Ben
S TierRina
Grace
Billy
Lycaon
Nekomata
Soldier 11
Kaleda + Ben
A TierKaleda
Anby
Anton
Soukaku
B TierCorin
CBT2 Tier List

Tier List Explanation

  • S+ Tier: These agents are the best of the best, offering top mobility / defense, damage / support options, unique mechanics, skill ceiling, daze capability, and overall longevity in the meta.
  • S Tier: The agents that excel in one or more of their main roles, rather that be support, main DPS, or daze applicator. Typically, only 1 agent per element and role, so for example, only 1 fire daze unit.
  • A Tier: The agents that perform their role as expected.
  • B Tier: These agents are generally competent, but there are probably other agents that fulfill their niches a little better.

S+ Tier

Ellen

As seemingly the first limited character, it's no shocker as to why Ellen is at the top of this list. Her penetration stat along with her flurry of fast attacks, as well as her unique Roaming State mechanic applying ice on her weapon ensues ice destruction. Her core passive has a natural crit damage increase, and her dodge is packed full of mechanics to boost her damage potential, making her the quintessential ice main DPS. However, she has a very high skill ceiling in order to reach that potential. For more information as to why Ellen is so good (and desirable), check out my build guide HERE

Nicole

Nicole, the sole ether agent, is currently the only unit capable of group wide crowd control by means of her gravity pull abilities on her special, chain attack, and ultimate, making her incredibly valuable for dealing with large groups of enemies, especially for time attack situations. Nicole will only improve as more Ether units are released. Her core abilities increase her daze capability and stun damage multipliers, making her even a decent stun unit. As she is currently the only agent with exceptional crowd control and grouping abilities, she's earned her S+ rank.

Ben

Ben, the first "tank" of ZZZ, boasting the highest defense stat and kit that scales with his defense, deals slow physical and fire damage, and applies shields to himself, and with his core passive, to the team in order for them to sustain a little extra damage. With enough player skill, Ben has the ability to literally parry any attack with his special or ex special, making him an expert boss killer. Ben is like playing as Sekiro (credit to The Game Club) when you get the rhythm down good enough. In fact, he was the top choice in CN when fighting bosses due to the forgiving timing window of the block.

To add, since his damage scales with his defense, even if you do miss a few parries, Ben could easily just shake it off as you would spec into defensive gear. Due to this extremely good mechanic (don't be surprised if this is nerfed at launch), and also the ability to provide damage mitigation, which is important as there is currently no agent that can heal HP, Ben sits at S+ rank. Zhongli, but bear.


S Tier

Rina

Rina, with one of the highest base attribute masteries in the game, is an excellent electric support DPS who can not only offer utility for the team, but also massive burst damage in both physical and electric forms. She can safely keep at a distance from her foes, and her dodge is highly mobile, making it easy to play keep away with enemies to avoid damage. Her core abilities allow for damage buffs to the entire team, as well as enhanced shock damage. For more information on Rina, check out my build guide HERE

Grace

Grace, with her natural PEN Ratio and high elemental mastery, makes for an excellent choice for support DPS, doubly so thanks to her wide AOE special and ultimate, applying electric and shock damage in a wide area. Her dodge, much like Ellen's, is a useful tool of hers as it does not interrupt her combo, meaning she can weave in dodge with any of her attacks and not lose much DPS. Her core passive recharges energy for the entire squad, making her have team utility, as well. Overall, a great agent for AOE shock application. For more information on Grace, check out my build guide HERE

Billy

Billy, a ranged physical support DPS unit, is a great option for dealing AOE physical damage from a safe distance, as well as the ability to quickly fill up the assault anomaly due to his core passive. His ultimate can also safely damage an entire arena, who is currently the only unit in the game that has that ability. If you want a strong physical unit who can chill from the back attacking from a distance, Billy is your man.

Lycaon

Lycaon is a stylish, high impact ice unit capable of dealing massive Daze attacks. He is arguably the best daze applicator in the game, with his fast attacks, and core passives that allow him to boost his already high daze skills. He is an exceptional unit in an ice team comp as the front-runner to CC enemies, then to allow your main DPS such as Ellen to come in to wreak havoc. He will be essential to ice comps for quite a while as your stagger agent.

Nekomata

Nekomata is currently the best main DPS physical agent in the game. She attacks by using very fast, but close ranged attacks, and mainly deals with enemies one on one, with the exception of her chain / ultimate attack. She deals more damage upon executing a perfect dodge or attacking stunned enemies and has high base crit rate in order to help her deal more damage. To top it off, she has a built-in mechanic with her basic attack that allows her to quickly get behind her enemy, allowing for easy setups with Steel Cushion, or to avoid attacks. To learn more about Nekomata, check out my build guide HERE

Soldier 11

Soldier 11, a great choice for a main fire DPS agent, not only has high damage, but is also a fantastic support and burn applicator. While she is on the team, when any fire agent including herself applies burn, they generate 4 energy, also making her a battery unit. After using her ultimate, all of her basic attacks will deal increased damage and fire, and as a bonus, whenever she attacks stunned enemies, her fire damage is increased by a further 20%.

Kaleda + Ben

While Kaleda is alright on her own, with Ben, she gets a damage boost in all of her most hard-hitting abilities, giving her that edge to get her to S rank. Kaleda is a fire daze applicator that when paired with Ben, does even more daze, thus making her perform her role that much better. With Ben, Koleda also gets more invulnerable attack frames, as well as anti-interrupt for her skill, allowing her to be a little extra tanky as well as dealing more damage. For more information on Koleda, check out my build guide HERE


A Tier

Kaleda

Kaleda is a high impact fire unit who specializes in dealing daze as well as fire and burn damage, and her daze is increased when attacking with fire with the use of her Furnace Fire ability. While she is solid on her own, without her main bear Ben, she is not at her full base potential, therefore I cannot place her into S, but she is still highly versatile thanks to her daze application capabilities.

Anby

Anby is an electric DPS daze applicator unit with an excellent core passive ability that can increase her daze multipliers to a considerable amount. Her damage output, while okay, is not impressive enough to push her to S rank, but if you need an electric daze applicator, then Anby will fit into your squad.

Anton

Anton is a DPS electric pierce unit who attacks at a close range, who comes with two modes, one for physical, the other for electric. His core abilities give him increased stun and damage, while his special and ultimate has decent AOE. You should not have him as your main DPS, instead, keep him in second or third position in your team, so you can chain into an EX-Special that can clear the field in one burst. With his base high crit rate, you should find some good results from him, especially against dazed and mechanical enemies.

Soukaku

While Soukaku's damage output is not nearly the best, her support and daze capabilities make her a very solid ice unit. Her chain attack inflicts a lot of ice damage, and it surrounds her in a vortex, letting you apply the damage to a wide area around her. Her Fly The Flag stance allows her to send out ranged ice attacks, allowing her to keep her distance. Soukaku's Masked state upon activating her ultimate also allows her to inflict heavy daze damage, making her very versatile. Unfortunately, due to the speed of her attacks and her support attack leaving her stuck in place for a long time, she is often vulnerable, and is easily whacked by bosses, hence why she is at the bottom of A rank.


B Tier

Corin

Corin is a physical main DPS unit who attacks at a close range, with an ultimate and core passive that lowers enemies' physical resistance, as well as increased damage when attacking stunned enemies. Her versatility is lacking for a main DPS, with attacks that often keep her stuck in place, and suffers from short ranged, slow attacks, leaving her at risky positions. Fortunately, her utility of lowering an enemy's physical resistance means she would still be good in a physical team, and good for attacking enemies when they are stunned due to it dealing increased damage, however, I would not consider her among the best choices for physical DPS.


Update / Change Log

Updates / changes to the tier list will go here, as well as brief explanations. Usually as gacha games get older and get more updates, power-creep is introduced, causing characters to move down the list in order to make new characters more appealing, so expect the same here.

December 2023

  • (12-26-23) After discussion with people online, Ben is actually really good as a boss killer due to his defensive counter / parry being very abusable. Moving him up to top of A rank.
  • (12-26-23) Added new row, S+, moved Ellen up to S+ as she excels in movement and damage.
  • (12-27-23) After more playtesting, made several adjustments. Moved Anton from B -> A due to damage potential, Billy from A -> S due to attack range and arena ultimate, Soukaku from S -> A due to slow attacks often getting her stunned locked coming off an assist.
  • (12-27-23) Adjusted positioning of Rina, Grace, Lycaon, and Soldier 11.
  • (12-28-23) Moved Nekomata from A -> S due to her damage potential, Nicole from S -> S+ due to her crowd control and grouping capabilities being a unique and extremely useful mechanic. Moved Ben from A -> S+ after realizing how busted his parry on his special is and damage mitigation (shields) is very important in a game with no traditional healing.

The post Zenless Zone Zero Agent Tier List appeared first on DotGG.

]]>
6203
Zenless Zone Zero Koleda Best Builds https://dotgg.gg/zenless-zone-zero-koleda-best-builds/ Sat, 23 Dec 2023 01:07:44 +0000 https://dotgg.gg/?p=6137 Koleda Belobog in Zenless Zone Zero is an S rank Agent who deals Fire anomaly and strike damage. She is a slow, but heavy hitter who specializes in stunning enemies with her giant hammer and dealing massive fire damage her Furnace Fire mechanic. Below, you will find the best Breaker DPS builds for Koleda as […]

The post Zenless Zone Zero Koleda Best Builds appeared first on DotGG.

]]>
Koleda Belobog in Zenless Zone Zero is an S rank Agent who deals Fire anomaly and strike damage. She is a slow, but heavy hitter who specializes in stunning enemies with her giant hammer and dealing massive fire damage her Furnace Fire mechanic.

Below, you will find the best Breaker DPS builds for Koleda as of the ZZZ Equalizing Test. Rather you are a F2P player or a spender, this guide is for you! *Note that these builds assume base talent level.


Overview

Available on the standard banner, Koleda, a short but fierce president of Belobog Industries, is an agent that relies on slow but deliberate attacks that deal heavy daze and fire damage to stun her opponents. When combined with her right-hand bear Ben, she gets a damage and daze boost to her basic, special attacks and ultimate, so it is recommended he stays with her. Her unique mechanic Furnace Fire, gained upon executing a special EX attack or ultimate, can turn her basic attacks into enhanced fire attacks.

Due to Koleda's high impact stat and daze multipliers from her attacks, she should be built as a Breaker DPS. A breaker's main goal is to cause stun onto enemies to allow for chain attacks, or for your main DPS to pack on the punishment while the enemy is CC'd. Now that that's all out of the way, let's go over the best W-Engines, Disc Drives, Stats, Skills, Bangboo, and Teams for Koleda!


W-Engines

S - Hellfire Gears

⭐ PEN Ratio

Passionate Construction (level 1 stats)

  • Fire DMG is increased by 25%
  • When using an EX Special Attack, Impact is increased by 15%, this can stack up to 3 times, lasting 6 seconds each. Stack durations are calculated separately.
  • Since Koleda is built as a high impact unit, this overall helps the rate at which she can daze units, dependent on how many EX special attacks you can pull off in the short time frame.
  • Fire Damage increase is strong for Koleda, as her fire attacks deal heavy damage after the conditions to activate Furnace Fire are met.
  • PEN Ratio advanced stat means that Koleda will penetrate more of the enemy defenses, thus dealing more damage.

A - Precious Fossilized Core

⭐ Impact%

Behemoth Hunter (level 1 stats)

  • Attacks against enemies with above or equal to 70% HP inflict 15% more Daze.
  • Works in conjunction with a breaker DPS build, and Koleda already has a lot of impact and daze build up moves.
  • Works best with either mini bosses (elites), or bosses, as trash mobs will likely be wiped out before them being stunned would even be a possibility.
  • Impact% advanced Stat works to further increase how easily Koleda can accumulate daze and stun enemies.

B - [Vortex] Revolver

⭐ Impact%

Undercurrent (level 1 stats)

  • Basic attacks inflict 9% more Daze
  • The rare instance in which I can recommend a B rank, not only because of the excellent Impact% advanced stat, but also because of the bonus daze you get.
  • As this is a B rank, you should easily be able to max this out from just playing naturally, and in that case, Koleda inflicts 18% more daze to her already high daze basic attacks.

Disc Drives + Stats

Option 1 - "Teamwork, Dreamwork!"

4-Pieces Shockstar Disco

2-Pieces Inferno Metal

Main stats: IV. CRIT Rate% or CRIT DMG | V. ATK% or PEN Ratio% | VI. Impact%

Sub stats in order of priority:

1. CRIT Rate% or CRIT DMG | 2PEN if you have any Pen Ratio | 3. ATK% | 4. Attribute Mastery

This build relies on Koleda inflicting Stun as quickly and efficiently as possible. You want Impact% to be as high as you can get it on order for this build to work, and Koleda's abilities and passives already give big bonuses to Daze that helps you take full advantage of this build. This is less damage focused on Koleda's part, and more of a team enabler build. This is the true breaker build.


Option 2 - "Burn, Baby!"

4-Pieces Inferno Metal

2-Pieces Shockstar Disco

Main stats: IV. CRIT Rate% or CRIT DMG | V. ATK% or PEN Ratio% | VI. Impact% or Anomaly Rate%

Sub stats in order of priority:

1. CRIT Rate% or CRIT DMG | 2PEN if you have any Pen Ratio | 3. ATK% | 4. Attribute Mastery

This build is if you want Koleda herself to deal extra damage and don't mind if you sacrifice some team utility. Her abilities still allow her to stun relatively quickly, and if you're feeling like you're missing out on some DPS, go with this build. For VI, you can go Impact or Anomaly for either more stuns, or more burn damage.


Skill Priority

ALWAYS PRIORITIZE CORE SKILL FIRST!!!

  1. Koleda + Ben combination has a very high daze multiplier on her special, as well as very high damage multiplier, making this a must for the breaker DPS build. The special EX move also activates Koleda's core additional ability, inflicting more burn damage.
  2. Again, Koleda with Ben basic attacks have high daze multipliers, especially the 4th hit, and attacks enhanced with Furnace Fire, making this next priority in order to effectively stun your opponents.
  3. With the fated Koleda and Ben duo, this offers some of the highest burst Daze in the game, but not as effective at applying daze as the skills mentioned above.
  4. Nothing special about the dodge, and no bonus from having Ben in her team, making this bottom priority.

Bangboo

S - Safety

Key Trait - Increases PEN Ratio of all Agents by 17.5%, and the PEN Ratio of Belobog Industries Agents by an additional 17.5%

Koleda and Ben are associated with Belobog Industries, and I believe these two should always be matched together, so with Safety, you will get the most bang out of your buck. This will give them both a total of 35% PEN Ratio to decimate enemy defenses. If you go this route, make sure you roll for PEN for your sub stats in order to take advantage of it.


Optimal Team Comp

As of now, this team consisting of Koleda, Ben, and Soldier 11 ensures fire synergy between all involved by checking off almost all of their Core Skill Additional Ability. For Koleda, when there are at least 2 fire agents, whenever she hits an enemy with an EX Special attack, the amount of burn damage the target takes is increased by 22.5%. This can be applied twice, and resets whenever the burn effect ends. Secondly, when there are at least 1 strike and 1 slash agent in the squad, Koleda inflicts 15% more Daze when dealing Fire DMG. Currently, the roster of agents cannot satisfy all core abilities in this squad, as Soldier 11 needs 2 Slash agents on top of 2 fire agents, but as of now, she fulfills the main fire DPS role that Koleda and Ben needs for that burn buildup.

If you are unable to attain these specific units, just Koleda and Ben should be enough fire DPS to cause burn, and there should be free methods to obtain Ben, if the events in the equalizing test is anything to go by.


Overall Thoughts

Koleda is an excellent unit that is an expert in applying daze to enemies and is best played as a team utility unit rather than as a straight DPS, aka, as a Breaker. If you combine her with Ben, which you should, all of her attacks are enhanced to deal even more damage and daze, which overall makes her more effective at her role.

If you're looking for a fire breaker unit, then rolling for Koleda is a no brainer. However, if she is tied to standard banner, I would wait for her to be featured, unless you're willing to spend ad-nauseum for a chance to get her! Let's hope there is a system in place similar to Star Rail where after enough pulls, you can just pick her in a selector.


The post Zenless Zone Zero Koleda Best Builds appeared first on DotGG.

]]>
6137
Zenless Zone Zero Rina Best Builds https://dotgg.gg/zenless-zone-zero-rina-best-builds/ Fri, 22 Dec 2023 21:45:31 +0000 https://dotgg.gg/?p=5968 Alexandrina Sebastiane, who often goes by Rina in Zenless Zone Zero is an S rank Agent who deals Electric anomaly and ranged striking damage. She has a unique playstyle consisting of two puppets, each of which can either apply electric or physical damage. Below, you will find the support DPS builds for Rina as of […]

The post Zenless Zone Zero Rina Best Builds appeared first on DotGG.

]]>
Alexandrina Sebastiane, who often goes by Rina in Zenless Zone Zero is an S rank Agent who deals Electric anomaly and ranged striking damage. She has a unique playstyle consisting of two puppets, each of which can either apply electric or physical damage.

Below, you will find the support DPS builds for Rina as of the ZZZ Equalizing Test. Rather you are a F2P player or a spender, this guide is for you! *Note that these builds assume base talent level.


Overview

Available on the standard banner (as of current test), Rina, a maid apart of Victoria Housekeeping, is an S rank agent who deals ranged strike (physical) and electric damage with the use of her two puppets Drusilla and Anastasia. Rina is unique in the fact that instead of running on the ground like every other agent thus far, she floats, and has a very wide dodge, making it easy for her to play keep away from her enemies and poke them from a safe distance to apply massive electric and shock damage.

In my opinion, her kit is built around utility for an electric based team by offering buffs to the team when her puppets are out on the field, thus, I recommend building her as a support DPS. With all that said, this guide will cover the best W-Engines, Disc Drives, Stats, Skills, Bangboo, and Teams for Rina!


W-Engines

S - Canon Rotor

⭐ Attribute Mastery

Oversized Barrel (level 1 stats)

  • Crit Rate is increased by 16%.
  • Attacks that deal a CRIT on an enemy will deal an additional 275% ATK as damage. This effect can only trigger once every 5 seconds.
  • As of now, the best S Rank W-Engine for Rina.
  • Attribute Mastery advanced Stat works great with Rina, as she is already rated one of the highest at base 118, and her kit mostly consists of electric damage.
  • Crit rate increase means overall more DPS, and for supports, you want to crit on your hard-hitting specials and ultimate.

A - Electro-Lip Gloss

⭐ Attribute Mastery

Kiss of Death (level 1 stats)

  • Deal 40% more Attribute Anomaly Damage
  • As Rina's kit is built mainly around building and maintaining shock, this is a very solid damage boost. Simple, no tricks about it.
  • More Attribute Mastery = higher electricity damage, which is the bulk of her damage.

A - Starlight Engine

⭐ ATK%

Knight Plummel (level 1 stats)

  • Launching a Chain Attack increases ATK by 24% for 10s
  • (This bullet only applies if using optimal team) Rina's additional ability passive is activated whenever she does a Chain Attack or an EX Special, so what I would do is chain attack into Rina, she gets her 24% attack buff, then use her EX Special in order to fulfill both conditions of her passive. Finish off with her ultimate if she has it. On top of that, her second additional ability enhances her chain attack by 12%.
  • ATK% advanced stat on her W-Engine, while not ideal, will obviously help overall DPS.

A - Demara Battery Mark II

⭐ ATK%

In a Flash of Light (level 1 stats)

  • Electric damage is increased by 15%
  • Gain 2.7 Energy when a Dodge Counter hits an enemy. This effect can trigger once every 5 seconds.
  • Not only do you get a nice electric damage boost, but if you need to dodge upon switching over to Rina, this gives her a quick recharge of energy, which means her next rotation can come along quicker for even more damage and chances to apply the shock anomaly.
  • Again, ATK%, while not the ideal stat for Rina's W-Engine, will help her EX Special and Ultimate dish out more damage.

Disc Drives + Stats

Option 1 - "Wipe Away"

4-Pieces Thunder Metal

2-Pieces Woodpecker Electro

Main stats: IV. CRIT Rate% or CRIT DMG | V. ATK% or PEN Ratio% | VI. Anomaly Rate%

Sub stats in order of priority:

1. CRIT Rate% or CRIT DMG | 2Pen | 3ATK% | 4. Attribute Mastery

This build relies on there being shocked enemies on the field for the majority of the battle. Not only does shock play into Rina's kit by activating both of her bonus passives, but with Thunder Metal 4 piece, you also get a 30% bonus so that if she ends up using her special or ultimate on the enemy, will cause massive damage, and hopefully land a crit with the bonus crit chance from Woodpecker. As this build (and Rina in general) only shine with shocked enemies, Anomaly Rate% on VI is an absolute must.


Option 2 - "Electrolytic Cleaning"

4-Pieces Freedom Blues

2-Pieces Thunder Metal

Main stats: IV. CRIT Rate% or CRIT DMG | V. Attribute Mastery or ATK% | VI. Anomaly Rate%

Sub stats in order of priority:

1. CRIT Rate% or CRIT DMG | 2Pen | 3ATK% | 4. Attribute Mastery

This build takes advantage of the damage caused by shock. As Rina's attribute mastery is already naturally high, adding even more on top to it, and stripping away electric resistance with the help of 4-piece Freedom Blues will ensure Rina is a deadly support DPS. I do not recommend this build if another electric support or DPS is using it, however, as it does not stack, and 8 seconds is a long time with how fast you will rotate between units. Go with Option 1 if that is your situation.


Skill Priority

ALWAYS PRIORITIZE CORE SKILL FIRST!!!

  1. As a support DPS, you're going to be switching to Rina whenever she has the energy to use her very powerful special attack, which also fulfills a condition of her core ability.
  2. As Rina's chain attack fulfills the second condition of her core ability, as well as the ultimate dealing heavy electric damage and debuffing, this is the next priority.
  3. You won't be using Rina's basic attack very much as a support DPS, however, whenever both puppets are out and she holds the basic attack button to return them to her, there is a huge damage multiplier. It's up to you to determine when to recall the puppets back to her, because leaving them out gives the team a constant buff.
  4. As Rina is a support, keep away agent, you won't use many dodge counters or attacks, however, her dash attack is a good way to quickly get both Drusilla and Anastasia out if you want your team to get the buffs from her passive.

Bangboo

S - Butler

Key Trait - Increases CRIT Rate of all Agents by 14%, and the CRIT Rate of Victoria Housekeeping Co. Agents by an extra 14%

Increasing the crit rate is generally good for everyone, and for Rina, as she is a member of Victoria Housekeeping, gets 28% crit rate, allowing you to focus your sub stats on other areas such as CRIT damage if you so choose.


S - Safety

Key Trait - Increases PEN Ratio of all Agents by 17.5%, and the PEN Ratio of Belobog Industries Agents by an additional 17.5%

Rina is already blessed with 15% PEN Ratio at level 60, this will further increase that by another 17.5%, giving her 32.5%, allowing Rina to penetrate even more of the enemies' defenses. To add, for Grace, an Agent that goes into Rina's optimal team comp, is a part of Belobog Industries, and she also happens to have natural 15% PEN at level 60, and with this, she ends at a total PEN Ratio of 50%, essentially ignoring half of the enemy's defense. In my opinion, if you have Grace and is in Rina's squad, use Safety. The same applies for Anton, who would end up with 35% PEN ratio.


Optimal Team Comp

This team consisting of Rina, Grace, and Anton ensures perfect electricity synergy between all involved by checking off all the requirements in their Core Skill Additional Ability. For Rina, when there are at least 2 electric agents, upon hitting an enemy with an EX Special Attack or Chain Attack the shock damage the enemy takes increases by 22.5%. This can stack two times for a total of 45% and is reset whenever shock ends. When you have two pierce agents, Rina's chain attacks deal 13% more damage. These go hand in hand, as to trigger the first passive, chain attacks work, and the second passive increases chain attack damage.

If you are unable to attain these specific units, I would go for the 2 electric agents' bonus, as that gives you the most return on investment. Rina definitely works best with a mono electric squad however, as her core passive gets buffed whenever there are shocked enemies on the field.


Overall Thoughts

Rina is a unique agent who offers both utility in her passives, as well as massive burst damage potential when everything is lined up. Getting the coordination down might take a bit of practice, but what I recommend is that you get your other electric agents cause enough impact damage to daze, chain attack into Rina, and use her special (then ultimate if she has it. This sequence checks off all the prerequisites for her core skills / passives and gets you in the situation to apply heavy damage with Rina.

Overall, if you want an optimal electric / shock support DPS with a unique playstyle that works perfectly with the team I highlighted above, I recommend Rina. However, if she is relegated to the standard banner only, I wouldn't worry about gunning for her until she's featured, unless you're a whale, of course.


The post Zenless Zone Zero Rina Best Builds appeared first on DotGG.

]]>
5968
Zenless Zone Zero Nekomata Best Builds https://dotgg.gg/zenless-zone-zero-nekomata-best-builds/ Wed, 20 Dec 2023 05:48:36 +0000 https://dotgg.gg/?p=5739 Nekomiya Mana, better known as Nekomata in Zenless Zone Zero is an S rank Agent who deals Physical anomaly and slash damage. She is an extremely fast attacker able to quickly switch between multiple targets or focus on one to easily apply the assault anomaly for massive bursts of damage. Below, you will find the […]

The post Zenless Zone Zero Nekomata Best Builds appeared first on DotGG.

]]>
Nekomiya Mana, better known as Nekomata in Zenless Zone Zero is an S rank Agent who deals Physical anomaly and slash damage. She is an extremely fast attacker able to quickly switch between multiple targets or focus on one to easily apply the assault anomaly for massive bursts of damage.

Below, you will find the best DPS builds for Nekomata as of the ZZZ Equalizing Test. Rather you are a F2P player or a spender, this guide is for you! *Note that these builds assume base talent level.


Overview

Available on the standard banner, Nekomata, a cat girl who is part of Gentle House, AKA Cunning Hares, is an agent that relies on fast attacks to overwhelm her opponents. A simple and straightforward, but fun agent to use, she is capable of outputting huge burst damage thanks to the assault effect from physical anomaly buildup. She stands out in the fact that she is able to effortlessly get behind opponents by holding her basic attack during the first 3 attacks, and that landing dodge counters grants her a temporary damage boost.

Nekomata should be built as a main DPS, as in order to maximize her damage output, you need to constantly land dodge counters and build up assault, which she excels at due to her fact attacks. With all that said, let's discuss the best W-Engines, Disc Drives, Stats, Skills, Bangboo, and Teams for Nekomata!


W-Engines

S - Steel Cushion

⭐ CRIT Rate

Metal Cat Claws (level 1 stats)

  • Physical damage is increased by 25%. This effect is increased by an additional 35% when attacking from behind.
  • Nekomata's canon W-Engine. This enhances her physical damage by a huge amount, and every single attack from her is physical, so this is the best W-Engine to improve her DPS output.
  • Nekomata has a mechanic to get behind an enemy built into her charge basic attack, so if you take advantage of that, you're guaranteed + 60% to her physical damage.
  • Crit Rate advanced stat on top of her base crit rate of 17% at level 60 means you can sacrifice a few crit rate rolls on your disc drives for other stats if you so choose.

S - Canon Rotor

⭐ Attribute Mastery

Oversized Barrel (level 1 stats)

  • Crit Rate is increased by 16%.
  • Attacks that deal a CRIT on an enemy will deal an additional 275% ATK as damage. This effect can only trigger once every 5 seconds.
  • Nekomata has the highest base attack in the game thus far at 954, meaning the 275% ATK bonus will scale very nicely.
  • Attribute Mastery advanced stat here will help Nekomata to apply the physical anomaly assault more often, which is a key part of her core kit.

A - Starlight Engine

⭐ ATK%

Knight Plummel (level 1 stats)

  • Launching a Chain Attack increases ATK by 24% for 10s
  • With how high Nekomata's attack is, when she comes off from a chain attack, this will give her a sizeable damage boost, and Neko can cause plenty of carnage with those 10 seconds due to her speed.
  • ATK% advanced stat will further scale nicely with her already high base attack.

A - Electro-Lip Gloss

⭐ Attribute Mastery

Kiss of Death (level 1 stats)

  • Deal 40% more Attribute Anomaly Damage
  • 40% more assault damage could be very effective, considering that's where a huge bulk of Nekomata's damage will come from.
  • More Attribute Mastery = easier for Nekomata to apply assault, which with at least 2 physical agents in the squad, assault can give you a massive burst of damage.

Disc Drive + Stats

Option 1 - "Critty Cat"

4-Pieces Woodpecker Electro

2-Pieces Fanged Metal

Main stats: IV. CRIT Rate% or CRIT DMG | V. ATK% | VI. Anomaly Rate% or ATK%.

Sub stats in order of priority:

1.  CRIT Rate% or CRIT DMG | 2. ATK% | 3. Attribute Mastery | 4. ATK

This build is for if you want Nekomata to become a critical hit machine, foregoing PEN and PEN Ratio in favor of pure attack and crit damage. As her base attack is amongst the highest in the game, any ATK% or flat attack roll will help you to dish out more damage. You will want as high crit rate as you can afford in order to constantly trigger the Woodpecker Electro 4-piece set bonus, which shouldn't be difficult due to how fast Nekomata attacks.

For VI, you can go with either ATK% or Anomaly Rate%, if you're finding yourself itching for more assault triggers, go for Anomaly Rate%. However, if you are going with optimal team, go for Anomaly Rate% to trigger the catwalk ability more.


Option 2 - "Claws of Steel"

4-Pieces Fanged Metal

2-Pieces Puffer Electro

Main stats: IV. CRIT Rate% or CRIT DMG | V. ATK% or PEN% | VI. Anomaly Rate%

Sub stats in order of priority:

1.  CRIT Rate% or CRIT DMG | 2. PEN | 3. ATK% | 4. Attribute Mastery

This build takes full advantage of the assault physical anomaly. Whenever assault is triggered, Nekomata's PEN ratio increases by 40%, and adding the 10% from Puffer Electro, you get a base 50%, not counting any bonuses you can get if you choose PEN% as your V main stat. If you go this route, you must prioritize rolling for PEN after you get an adequate level of crit rate and crit damage (100% crit damage for 50% crit rate, for example)

For VI, you absolutely must go Anomaly Rate% in order to trigger assault more, which is what this build relies on, not to mention assault + optimal team will land Nekomata as a top DPS for a long, long time.


Skill Priority

ALWAYS PRIORITIZE CORE SKILL FIRST!!!

  1. You want to prioritize Nekomata's dodge first because of her passive rewarding perfect dodges. Levelling this up first ensures you will do the maximum damage from the dodge attack and take advantage of the 15% damage buff upon landing a perfect dodge.
  2. As a main DPS, you want to focus on the basic attack next, as this is where the bulk of your damage will come after landing that perfect counter hit.
  3. Nekomata's core ability when there are at least 2 slash agents activates upon her landing a special EX attack on an enemy, making this higher priority than her ultimate. Not to mention decent scaling.
  4. Outside of chain attacks, her ultimate is her only reliable way to deal AOE damage, and it also ignores 10% of the enemies DMG Res, which, combined with my "Claws of Steel" build, pairs nicely. I rate it bottom priority though, as for a main DPS, you won't be relying on this to do most of your damage, more as a stylish finisher or room clear.

Bangboo

S - Amillion

Key Trait - Increases CRIT DMG of all Agents by 28%, and the CRIT DMG of Cunning Hares Agents by an extra 28%

As Nekomata is a member of the Cunning Hares, this gives her a bonus 56% CRIT DMG bonus, which is extremely strong, and allows you to roll for other stats, such as getting your CRIT Rate or ATK% up. Also, Billy, who I consider optimal in Nekomata's team comp, is also a member of Cunning Hares, so this benefits him as well for an overall stronger team.


S - Butler

Key Trait - Increases CRIT Rate of all Agents by 14%, and the CRIT Rate of Victoria Housekeeping Co. Agents by an extra 14%

While Nekomata is not a maid in Victoria Housekeeping, a 14% crit rate bonus will help you overall in your RNG stat rolls by needing less crit rate. The reason why this bangboo is especially good, however, is because Corin, who I consider to be optimal in Nekomata's team comp, is a member of Victoria Housekeeping, thus giving her a 28% crit rate bonus.

As of CBT2, the only way to receive S rank Bangboos is from mail gifts, we can assume it’ll be tied to a gacha mechanic like B and S rank bangboos. If your luck fails you, Paperboo and Luckyboo are also viable A rank options, while Sumoboo is an acceptable B rank option.


Optimal Team Comp

This team consisting of NekomataCorin, and Billy gives you perfect physical synergy between all involved by checking off all the requirements in their Core Skill Additional Ability. For Nekomata, where there are at least 2 physical agents, whenever Nekomata hits an enemy with an EX Special Attack, assault damage is increased by 22.5%. This can stack up to two times, and it will reset when the enemy takes assault damage. Corin helps to fulfill the second ability, which is when there are at least 2 slash units, Nekomata's physical damage is increased by 7.5%, and an extra 12.5% when she is attacking stunned enemies.

If you cannot acquire these specific units, go for at least one of the bonuses. Since Corin and Billy are both A rank, you will likely get them eventually, but if not, I would go for two physicals for the extra assault burst damage.


Overall Thoughts

Nekomata is a very simple, but very powerful S rank physical agent. If you like playing rogue / speedy characters in games, I would recommend you use her in your squad, but if she is stuck in standard banner, wait for them to be featured so you don't push your luck. Her damage potential with assault means you can beat down high HP bosses more quickly, and her dodge counter buff means you'll constantly be on your toes to land the timing.


The post Zenless Zone Zero Nekomata Best Builds appeared first on DotGG.

]]>
5739
Zenless Zone Zero Ellen Joe Best Builds https://dotgg.gg/zenless-zone-zero-ellen-joe-best-builds/ Mon, 18 Dec 2023 08:59:46 +0000 https://dotgg.gg/?p=5446 Ellen Joe in Zenless Zone Zero is an S rank Agent who deals Ice anomaly and slashing damage. She specializes in AOE and single target ice damage and relies heavily on her dodge to maximize damage potential. Below, you will find the best DPS builds for Ellen as of the ZZZ Equalizing Test. Rather you […]

The post Zenless Zone Zero Ellen Joe Best Builds appeared first on DotGG.

]]>
Ellen Joe in Zenless Zone Zero is an S rank Agent who deals Ice anomaly and slashing damage. She specializes in AOE and single target ice damage and relies heavily on her dodge to maximize damage potential.

Below, you will find the best DPS builds for Ellen as of the ZZZ Equalizing Test. Rather you are a F2P player or a spender, this guide is for you! *Note that these builds assume base talent level.


Overview

Available on a limited time banner as of the most recent update, Ellen Joe, a shark themed maid employed with Victoria Housekeeping, is an agent with a wide breadth of attacks that all rely on her unique dodge and sprint mechanic, "Roaming State" granting her the ability to constantly apply ice elemental damage to her foes and surrounding foes thanks to her large AOE slash range. Albeit a bit more complex to use effectively than other agents, she is, in my opinion, one of the more fun units to use and eventually master. Thanks to the innate ability of ice to freeze enemies causing CC, she is one of the stronger attackers as she can constantly wail on enemies without needing to worry about them fighting back.

She can and should only be built one way, as a main DPS, due to the fact that she has to constantly activate roaming state in order to maximize her damage output. With all that said, let's discuss the best W-Engines, Disc Drives, Stats, Skills, Bangboo, and Teams for Ellen Joe!


W-Engines

S - Deep Sea Visitor

⭐ ATK%

Lord of Seas (level 1 stats)

  • ATK is increased by 20%.
  • CRIT Rate is increased by 27% for 6s after applying Freeze to an enemy.
  • The "canon" W-Engine. As Ellen is able to consistently apply ice damage upon entering Roaming State, Freeze will be applied at a reliable pace, therefore, in practice, she will constantly have an extra 27% crit rate, and you would be able to roll for other sub / main stats on your disc drives.
  • ATK% Advanced Stat + 20% at base level gives a massive ATK% bonus, allowing you to roll for other stats on disc drives. if you so choose.

S - The Restrained

⭐ Impact

Binding Chains (level 1 stats)

  • Ice DMG is increased by 25% in combat.
  • When a Basic Attack deals Ice DMG, the skill deals an additional 15% damage and Daze.
  • This W-Engine will further improve upon how much damage Ellen's ice attacks deal, which, if you use her effectively by making use of her unique Roaming State mechanic, will be a consistent boost to ice damage, not to mention the bonus 15% damage at level 1 when ice is applied to her basic attack.
  • Impact Advanced Stat + 15% bonus Daze at level 1 means that Ellen will be more effective at stunning enemies, allowing for your team to come in for chain attacks, or for Ellen to further attack and build up ice anomaly damage for a chance to freeze an enemy.

S - Canon Rotor

⭐ Attribute Mastery

Oversized Barrel (level 1 stats)

  • Crit Rate is increased by 16%.
  • Attacks that deal a CRIT on an enemy will deal an additional 275% ATK as damage. This effect can only trigger once every 5 seconds.
  • Attribute Mastery advanced stat, while not ideal for Ellen, will increase the amount of damage caused by Shatter.
  • Overall, if you want additional crit and damage overall, but do not have Deep Sea Visitor, this will be the second-best option for crit-build Ellen.

A - Electro-Lip Gloss

⭐ Attribute Mastery

Kiss of Death (level 1 stats)

  • Deal 40% more Attribute Anomaly Damage
  • 40% more shatter damage could be very effective if you are to consistently apply the Freeze effect to enemies by making use of her Flash Freeze stacks.
  • More Attribute Mastery = even more shatter damage.

Disc Drives + Stats

Option 1 - "Crit Maid"

4-Pieces Woodpecker Electro

2-Pieces Polar Metal

Main stats: IV. CRIT Rate% or CRIT DMG | V. PEN% or ATK% | VI. Anomaly Rate%.

Sub stats in order of priority:

1.  CRIT Rate% or CRIT DMG | 2Pen | 3ATK% | 4. Attribute Mastery

This build is for if you want Ellen to become a critical hit master. If you combine this with Deep Sea Visitor or The Restrained, you will deal consistent and heavy critical hit damage, especially if you manage to get lucky with your Crit DMG and or Crit Rate stat rolls. For this build to truly shine, you want to land a crit at least once every 5 seconds you're on the field, which with Ellen, should not be an issue with how fast and how wide her attacks are.

With her ability to Freeze, Ellen will be able to CC enemies in order to potentially land even more critical hits within that 5 second time restraint, hence why you want to go for Anomaly Rate% to boost her rate of freeze.


Option 2 - "Defense Sweep"

4-Pieces Polar Metal

2-Pieces Puffer Electro

Main stats: IV. CRIT Rate% or CRIT DMG | V. PEN% or ATK% | VI. Anomaly Rate%.

Sub stats in order of priority:

1. CRIT Rate% or CRIT DMG | 2Pen | 3ATK% | 4. Attribute Mastery

While the stat recommendations remain the same, this build is for if you want Ellen to penetrate the defenses of tough foes (ex. bosses), especially if the enemy has high ice resistance. Ellen has a base 15% PEN Ratio at level 60, so with this, it'll be pushed to 25%, not counting any bonuses from main stats. This build, while good at helping you deal more damage, will require more luck in getting good rolls on Crit DMG or Crit Rate to make up the difference from Option 1.

For this build to be the most effective it can be, you want to aim for freezing whatever it is you're attacking once every 8 seconds, hence why you absolutely need anomaly rate% on not only Ellen, but on a support ice DPS as well. Overall, this build, while tougher to optimize and more "niche" than option 1, has very high potential for specific situations.


Skill Priority

ALWAYS PRIORITIZE CORE SKILL FIRST!!!


Bangboo

S - Sharkboo

Key Trait - Increases damage of all Ice Agents by 25%.

Much like the Deep Sea Visitor W-Engine, this is a shark theme banbgoo befitting of Ellen. As Ellen is an Ice agent and she pairs best with other ice agents (see team comp), this gives the entire team a straightforward damage buff, which will help you in all your endeavors.


S - Butler

Key Trait - Increases CRIT Rate of all Agents by 14%, and the CRIT Rate of Victoria Housekeeping Co. Agents by an extra 14%

As Ellen Joe is a member of Victoria Housekeeping Co, Butler gives her an additional 28% crit rate. This is extremely helpful, with the combination of Butler, W-Engine bonuses and stats, you should easily be able to get Ellen to near or 100% crit rate, and then you'd only need to pump crit damage to as high as your luck allows. Last but not least, Lycaon is also part of Victoria Housekeeping, meaning your daze unit will also receive a strong 28% crit rate bonus!

As of CBT2, the only way to receive S rank Bangboos is from mail gifts, we can assume it’ll be tied to a gacha mechanic like B and S rank bangboos. If your luck fails you, Paperboo and Luckyboo are also viable A rank options.


Optimal Team Comp

This team consisting of Ellen Joe, Soukaku, and Lycaon gives you perfect ice synergy between all involved by checking off all the requirements in their Core Skill Additional Ability. For Ellen, when there are at least 2 ice agents, Ellen's Ice DMG is increased by 7.5%, and if the enemies are stunned, that damage is increased by a further 12.5%, for a total of 20%. On top of that, when there are at least 2 slash agents in the squad, when Ellen's EX Special hits an enemy, she gains 1 point of Flash Freeze, saving time from needing to attack while in Roaming State. Equip all 3 with Anomaly Rate% on their VI-disc drive for constant freeze CC.

If you cannot acquire these specific units, go for at least one of the bonuses. The one with the greatest return would be 2 ice agents, as that will overall help Ellen perform better as your main DPS.


Overall Thoughts

I believe that in the right hands, Ellen is the strongest S rank in the game as of CBT2. She has a high skill ceiling, as you have to constantly go in and out of Roaming State and know when to charge and when not to charge her attack in order to maximize her damage potential as that is where the high damage multipliers lie. If you attempt to abuse her charge attack, you will find yourself getting hit out of it.

If Ellen is a limited unit in the full release, I 100% recommend that you save or re-roll for her.


The post Zenless Zone Zero Ellen Joe Best Builds appeared first on DotGG.

]]>
5446
Zenless Zone Zero Grace Howard Best Builds https://dotgg.gg/zenless-zone-zero-grace-howard-best-builds/ Mon, 18 Dec 2023 08:59:39 +0000 https://dotgg.gg/?p=5364 Grace Howard in Zenless Zone Zero is an S rank Agent who deals Electric anomaly and piercing damage. She specializes in rapid shock AOE damage and can easily apply the shock effect in record time thanks to her special ability. Below, you will find the best DPS and support DPS builds for Grace as of […]

The post Zenless Zone Zero Grace Howard Best Builds appeared first on DotGG.

]]>
Grace Howard in Zenless Zone Zero is an S rank Agent who deals Electric anomaly and piercing damage. She specializes in rapid shock AOE damage and can easily apply the shock effect in record time thanks to her special ability.

Below, you will find the best DPS and support DPS builds for Grace as of the ZZZ Equalizing Test. Rather you are a F2P player or a spender, this guide is for you! *Note that these builds assume base talent level.


Overview

Available on the standard banner (as of current test), Grace Howard is a Belobog Industries S rank agent, who deals ranged pierce and electric damage. She can weave in dodges and special attacks without interrupting her basic combo, making her a highly versatile agent. Her ranged attacks consist of rapid fire with a rifle, as well as electric grenades, which both deal wide AOE damage. Due to this, she is one of the best anomalies build up characters in the game thus far.

She can be built in many ways, but through my play testing, you can use her as your main DPS, or a support DPS, focusing on applying the shock effect at a reliable pace. Now then, let’s get on with the best W-Engines, Disc Drives, Stats, Skills, Bangboo, and Teams for Grace!


W-Engines

S - Canon Rotor (Main / Support DPS)

⭐ Attribute Mastery

Oversized Barrel (level 1 stats)

  • Crit Rate is increased by 16%.
  • Attacks that deal a CRIT on an enemy will deal an additional 275% ATK as damage. This effect can only trigger once every 5 seconds.
  • Attribute Mastery advanced Stat works great with Grace, as she is already rated one of the highest at base 118, and her ability to deal rapid electricity attribute damage makes it an appealing choice.
  • Crit Rate is especially good on Grace as her rate of attack is among the highest in the game, meaning more crit procs.

A - Starlight Engine Replica (Main DPS)

⭐ PEN Ratio

Knight Beam: Change (level 1 stats)

  • Basic Attacks that hit an enemy deal 20% increased damage. This effect is increased by an additional 25% when the target is 5 or more meters away.
  • As Grace is a ranged character, this fits with her kit perfectly. As a main DPS, you’ll have Grace on the field a lot, so naturally, her basic attack will be used more frequently, so this will amplify her damage output by a lot.
  • Pen Ratio Advanced Stat adds to her already 15% base at level 60, so her attacks will penetrate enemy defense even more with this W-Engine.

A - Demara Battery Mark II (Main DPS)

⭐ ATK%

In a Flash of Light (level 1 stats)

  • Electric damage is increased by 15%
  • Gain 2.7 Energy when a Dodge Counter hits an enemy. This effect can trigger once every 5 seconds.
  • If playing with Grace as your main DPS, a boost to her electric damage will help to dish more damage. If you are also able to consistently dodge counter, you will get a nice burst of energy which will increase the rate at which you can use Grace’s special and Ultimate, which are her strongest moves.
  • ATK% Advanced Stat means you can roll for other stats on your disc drives, not to mention helps with overall damage output.

A - Electro-Lip Gloss (Support DPS)

⭐ Attribute Mastery

Kiss of Death (level 1 stats)

  • Deal 40% more Attribute Anomaly Damage
  • Straight forward, good for essentially all elemental support DPS agents, so if you want to use Grace as a support DPS, this is a good choice.
  • More Attribute Mastery = higher electricity damage.

Disc Drives + Stats

Main DPS "Thunder Struck"

4-Pieces Thunder Metal

2-Pieces Puffer Electro

Main stats: IV. CRIT Rate% or CRIT DMG | V. ATK% or PEN Ratio% | VI. Anomaly Rate% or Energy Regen%

Sub stats in order of priority:

1. CRIT Rate% or CRIT DMG | 2. Pen | 3. ATK% | 4. Attribute Mastery

This build is for if you want Grace Howard to act as your main DPS carry. With how effective she can apply the shock effect, the 4-piece thunder metal alone is a perfect match, boosting damage from all her attacks. If you want to proc shock more, go for anomaly rate% on VI, but if you’d rather constantly use her special grenades, which is quite fun to spam and effective, go with energy regen. Both choices are viable. The 2-piece puffer electro further enhances Grace’s Pen Ratio to pierce defenses and deal even more damage overall.


4-Pieces Freedom Blues

2-Pieces Thunder Metal

Main stats: IV. CRIT Rate% or CRIT DMG | V. Attribute Mastery or ATK% | VI. Anomaly Rate%.

Sub stats in order of priority:

1. Attribute Mastery | 2. Pen | 3. ATK% | 4. CRIT Rate% or CRIT DMG

This build is for if you want Grace Howard to become one of, if not the best, support DPS in the game. The 4-piece Freedom Blues ensures that her naturally high attribute mastery can be used to its advantage with not only adding 20 more, but increasing the damage caused by shock, acting as a powerful suppressant against aggressive enemies.

You want high attribute mastery to maximize damage output, or just roll for ATK% if RNG is not on your side. Simply switch to Grace when she has energy, pop all your specials, ultimate if she has it, and then switch to your other agents to fill in. Rinse and repeat for an unstoppable team with this powerful support agent, especially against robotic enemies!


Skill Priority

ALWAYS PRIORITIZE CORE SKILL FIRST!!!


Bangboo

S - Safety

Key Trait - Increases PEN Ratio of all Agents by 17.5%, and the PEN Ratio of Belobog Industries Agents by an additional 17.5%

As Grace is a Belobog Industries Agent, Safety increases PEN Ratio for Grace by 35%, which means Grace gets a total base PEN Ratio of 50%! If you go this route, make sure to pump up Grace’s Pen as much as you can for outrageous damage potential. To add, if using Anton, who is part of Grace's optimal team comp, he too will benefit from this as a member of Belobog Industries, leaving him with a total base PEN Ratio of 35%.


S - Butler

Key Trait - Increases CRIT Rate of all Agents by 14%, and the CRIT Rate of Victoria Housekeeping Co. Agents by an extra 14%

Increasing the crit rate is generally good for everyone, but for Grace’s case, as she pairs extremely well with Rina (see team comp below), this gives Rina an additional 28% crit rate.

As of CBT2, the only way to receive S rank Bangboos is from mail gifts, we can assume it’ll be tied to a gacha mechanic like B and S rank bangboos. If your luck fails you, Paperboo and Luckyboo are also viable A rank options.


Optimal Team Comp

This team consisting of Grace Howard, Rina, and Anton ensures perfect electricity synergy between all involved by checking off all the requirements in their Core Skill Additional Ability. In the case of Grace, when there are at least 2 electric agents, Grace’s Electric DMG is increased by 30%. On top of that, when there are at least 2 pierce agents in the squad, the entire squad generates 0.1 energy per second that there are shocked enemies in battle. With 3 electric element agents, you can count on enemies constantly shocked, especially with the help of Grace’s Special.

If you are unable to attain these specific units, do not worry, but at least go for at the minimum 2 pierce and/or 2 electric agents in order to unlock the bonus that appeals most to you.


Overall Thoughts

While Grace can be used as a main DPS or a support DPS, I think she clearly shines the best when used as a support DPS. And by support, I mean pop her on the field when she has energy to spend, then put her back into reserves while you let Anton or someone else of your liking act as your main DPS. If you're dealing with a bunch of robotic trash mobs, however, Grace will ensure that you can clear them out quickly.


The post Zenless Zone Zero Grace Howard Best Builds appeared first on DotGG.

]]>
5364
Zenless Zone Zero All Shops in New Eridu Sixth Street https://dotgg.gg/zenless-zone-zero-all-shops-in-new-eridu-sixth-street/ Mon, 11 Dec 2023 05:16:37 +0000 https://dotgg.gg/?p=4861 Zenless Zone Zero has a small open world for you to explore. In said words, the main area is New Eridu Sixth Street where your house is located. Near the house are various stores that are important in upgrading your characters and Bangboos.

The post Zenless Zone Zero All Shops in New Eridu Sixth Street appeared first on DotGG.

]]>
Zenless Zone Zero has a small open world for you to explore. In said words, the main area is New Eridu Sixth Street where your house is located. Near the house are various stores that are important in upgrading your characters and Bangboos.


Video Store: Random Play

On the surface, your video store is just that: a store that aims to provide video rental service to its customers.

Opening shop each day will get you a profit of Dennies. Bangboo 18 is responsible for the day-to-day management of the store. It also acts as a videotape promoter.

After entering your workshop, you will find the Archive (workbench) to your right. You can view Proxy Handbook, Partner Files, obtained Intelligence, and Hollow Codex here.

  • Proxy Handbook: Detailed explanations of different functions, including but not limited to important city info, combat techniques, and gameplay tutorials.
  • Partner Files: Basic information and Trust of the Agents you have established relationships with.
  • Intelligence: Information on Clues collected from inside the Hollows.
  • Hollow Codex: Resonia you've collected and special events you've encountered inside Hollows.

In front of the Archive is the Hollow Deep Dive System (HDD). You can use the HDD to sensory sync with First Assistant, controlling it to guide Agents and explore the Hollow.

This is the Sofa you carefully selected with Second Assistant. If you want to kill time or if it's getting late (you can see the moon icon beside the day on the top right), then you can take a break on the soda.

The Commission Log is on the shelf next to the sofa with video recordings of your important commissions.


Music Store: Bardic Needle

Bardic Needle is a music store run by Elfy. You can use Plating Agent in the music store to Tune Drive Discs that can improve Agent combat abilities. Elfy can also help you dismantle any drive disc that you don't need at the store, and recycle the materials.


Remodelling Shop: Turbo

Turbo is a car remodeling shop that has recently opened a new service for Bangboo. New Combat Bangboo models can aid you while fighting in the Hollows. I suggest heading over to learn more.

After completing Enzo's commission "No Guts No Glory," you can modify your First Assistant Eous. Splice a few chips useful for Hollow exploration, so it can provide additional assistance inside Hollows.


Noodle Shop: Waterfall Soup

Calculations place getting a bowl of noodles at the noodle shop on Sixth Street as being the top after-work pastime of 71% of all Sixth Street residents. After eating at the noodle shop, your next few battles will enjoy a buff.


Howl's News Stand

Opposite the noodle shop is Howl's News Stand run by Howl the hound: "Howl~"

You can check out the City News for a quick rundown on the big events happening in New Eridu. Meanwhile the news stand also has a Daily Scratch Card that lets you try your luck at getting a reward for yourself (You can get Film here if lucky).


Arcade: Godfinger

Beside the news stand is the Godfinger arcade run by Asha. The arcade currently has two games available to play: Soul Hounds III and Snake Duel. Completing achievements in these two games can earn you Film.

Rumor has it, the store will soon hold a time-limited event where you can win generous rewards by fighting online multiplayers battles.


Coffee Shop: Coff Cafe

As a famous chain across New Eridu, each Coff Cafe has a Tin Master barista focused on focusing you with high-quality, industrial-strength coffee.

Drinking coffee can restore 60 Battery Charge. Some coffee also bestow you with a buff after drinking, increasing rewards from completing selected game modes for a specified number of times. Except for the special event blends, coffee is limited to one cup per day.


Convenience Store: 141

Opposite Coff Cafe, there's a convenience store run by Bangboo. You can spend Dennies in-store to purchase Skill Upgrade Materials for Agents.


Gadget Store: Box Galaxy

The gadget store Box Galaxy is currently run by Susie. Its main line of business is the sale of all kinds of gadgets. When you visit the store, they will provide you with sales and recycling services for W-Engines.

The post Zenless Zone Zero All Shops in New Eridu Sixth Street appeared first on DotGG.

]]>
4861
Zenless Zone Zero Battle & Combat Complete Guide https://dotgg.gg/zenless-zone-zero-battle-combat-complete-guide/ Mon, 11 Dec 2023 05:14:28 +0000 https://dotgg.gg/?p=4856 Zenless Zone Zero is similar in terms of playstyle to Honkai Impact 3rd, where there are a lot of spam attacks and dodge mechanisms. If you want to achieve success in this game, you definitely should master the combat system here.

The post Zenless Zone Zero Battle & Combat Complete Guide appeared first on DotGG.

]]>

Zenless Zone Zero is similar in terms of playstyle to Honkai Impact 3rd, where there are a lot of spam attacks and dodge mechanisms. If you want to achieve success in this game, you definitely should master the combat system here. Conveniently, you can enter the VR Testing Machine to enter the VR Training and perfect those combat abilities.


Battle Interface

HP

When your Agents' health is depleted, please evacuate from the Hollow immediately.

Energy

Agents gain Energy over time when they are on the field. Basic Attacks, Dodge Counters, and Dash Attacks also generate Energy for Agents.

Additionally, breaking supply chests and picking up Energy matter dropped by defeated enemies increase Energy for the entire squad.

Daze

When enemies are hit, they accumulate Daze. When Daze reaches 100% enemies become Stunned, rendering them unable to move and more susceptible to damage.


Combat

Writer's note: I will be using the keys from the PC version.

Basic Attack

Press [Left-Click Mouse] to launch Basic Attack.
Some Agents can also unleash alternative moves by holding [Left-Click Mouse] during a Basic Attack Combo.

Special Attack + EX Special Attack

Press [E] to launch a Special Attack.
Special Attacks have a Heavy Attack effect.
Special Attacks are enhanced when your accumulated Energy exceeds the Energy Icon. Once you've gathered sufficient Energy, both the Special Attack button and the Energy Icon will light up, signaling that you may press [E] to expend Energy and launch an EX Special Attack.

Chain Attack

If there are 2 or more Agents in your squad, hitting a Stunned enemy with a Heavy Attack with trigger a Chain Attack.
Pressing an Agent's avatar on the left or right before the countdown at the bottom of the screen ends will trigger the Agent's Chain Attack.
When your squad is full, hitting a Stunned Normal Enemy triggers 1 Chain Attack, while hitting a Stunned Elite Enemy triggers 2 Chain Attacks, and hitting a Stunned Boss Enemy triggers 3 Chain Attacks.

Ultimate

Hitting enemies, using Chain Attacks and Dodge Counters, and triggering Assist Follow-Ups build up Decibel Rating.
When your Decibel Rating reaches 3000, the Ultimate button will light up, signaling you may press [Q] to clear the Decibel Rating and unleash an Ultimate.

Dodge + Dash Attack

Press [Right-Click Mouse] to Dodge.
Using a Basic Attack while dodging will launch a Dash Attack.

Perfect Dodge + Dodge Counter

When an Agent is about to be attacked, tap [Right-Click Mouse] to launch a Perfect Dodge. After a successful Perfect Dodge, immediately tap Basic Attack to launch a Dodge Counter with a Heavy Attack effect.

Switching Agents

When there are 2 or more Agents in the squad, pressing [Space] Will replace the Agent on the field with the next Agent to its right on the Agent bar in the top-left corner.

Assist Attack

When the Agent on the field is knocked back, another Agent's Assist Attack window will trigger. Switching Agents during this window trigger a Reactive Assist. Reactive Assist have a Heavy Attack effect.

Perfect Assist

When the Agent in combat is about to get hit, press Switch Agents to switch out, consume Assist Points, and activate a Perfect Assist. There are two types of Perfect Assists:

  1. Defensive Assist: Parry the enemy's attack and inflict Daze.
  2. Evasive Assist: Dodge the enemy's attack and trigger Vital View.

You can activate up to 3 Perfect Assists in a row within a certain period. You can trigger Chain Attacks to regenerate Assist Points. When you do not have Assist Points, the Agent switching in will automatically Perfect Dodge instead.

After a successful Perfect Assist, click Basic Attack or Special Attack to launch Assist Follow-Up.

The flashing prompt before enemy attacks signals which moves can activate a Perfect Assist.

  • A golden flash indicates a Perfect Assist can be triggered.
  • A red flash indicates you do not have enough Assist Points, or the requirement for this type of Perfect Assist are not met.
  • An attack without a flash indicates a Perfect Assist cannot be triggered.

Agent Specialties

All Agents are categorized into five Attributes: Fire, Electric, Ice, Physical, and Ether.
In addition, Agents can specialize in three different fighting styles: Slash, Strike, and Pierce.

Before starting a commission, it's best if you select Agents of corresponding specialties based on the commission's combat requirements to provide your squad with an advantage in battle.


Agent Training

  • Impact determines the rate at which you apply Daze to your enemies.
  • PEN allows your Agents to penetrate a certain amount of the enemy's DEF when attacking.
  • Energy Regen determines the amount of Energy per second Agents automatically gain in battle.
  • Certain Hollows may grant a bonus Energy Generation Rate, which allows your Agents to gain more Energy through automatic regeneration and attacking enemies.

Attribute Anomaly

Dealing elemental damage also accumulates Anomaly Buildup that inflicts various Attribute Anomalies on enemies! Once a certain level of buildup is reached, the enemy will be afflicted with an Attribute Anomaly Debuff of the corresponding Attribute.

Additionally, exploiting enemies' weakness to certain Attributes to trigger Attribute Anomaly will intensify the Anomaly effect.

  • Electric attacks counter robotic enemies
  • Fire attacks counter organic enemies
  • Ether attacks counter Ether enemies

1) Electric

Dealing Electric damage to enemies accumulates the Electric Attribute Anomaly, which triggers the Shock effect when enough is accumulated.
Shock: Being attacked intermittently triggers additional Electric damage and interrupts enemy actions. Robotic enemies are unable to move while Shocked.

2) Fire

Dealing Fire damage to enemies accumulates the Fire Attribute Anomaly, which triggers the Burn effect when enough is accumulated.
Burn: Deals continuous Fire damage. Organic enemies are unable to move while Burned.

3) Ether

Dealing Ether damage to enemies accumulates the Ether Attribute Anomaly, causing the Corruption effect when enough is accumulated.
Corruption: Causes additional Ether damage when attacked. Corrupted Ethereal enemies will also attack both friend and foe.

4) Physical

Dealing Physical damage to enemies accumulates the Physical Attribute Anomaly, which triggers the Assault and Armor Break effects when enough is accumulated.
Assault: Interrupts the enemy and deals massive Physical damage.
Armor Break: Physical Damage Resistance is reduced for a certain period.

5) Ice

Dealing Ice damage to enemies accumulates the Ice Attribute Anomaly, which triggers the Freeze and Frostbite effects when enough is accumulated.
Freeze: Prevents taking action for a certain period, and triggers Shatter at the end of the effect, dealing Ice damage. Frostbite: Ice Damage Resistance is reduced for a certain period.

The post Zenless Zone Zero Battle & Combat Complete Guide appeared first on DotGG.

]]>
4856
Zenless Zone Zero Equipment & Bangboo Complete Guide https://dotgg.gg/zenless-zone-zero-equipment-bangboo-complete-guide/ Mon, 11 Dec 2023 05:12:14 +0000 https://dotgg.gg/?p=4853 We're here with the guides for equipment and Bangboo in Zenless Zone Zero. These are the items you'll need to enhance your Agents and equip a helper (Bangboo) in the battle.

The post Zenless Zone Zero Equipment & Bangboo Complete Guide appeared first on DotGG.

]]>
We're here with the guides for equipment and Bangboo in Zenless Zone Zero. These are the items you'll need to enhance your Agents and equip a helper (Bangboo) in the battle.


W-Engines

W-Engines are the weapons in Zenless Zone Zero and its function is to increase the Base Attack of Agents. In addition, each W-Engine has its own unique advanced stat and W-Engine effect.

How To Obtain W-Engines

  • You can purchase W-Engines at the gadget shop Box Galaxy.
  • You can also get W-Engines by completing Proxy Primers.
  • Purchasing W-Engine costs W-Engine modification materials, Dennies, and W-Engine Chips.
  • You can get W-Engine Chips by recycling A-Rank W-Engines or completing certain side missions.

Upgrading and Modifying W-Engines

  • You can use W-Engine Power Sources (obtained from VR Trials and Item Crafting) to upgrade your W-Engines and raise their Basic Attack.
  • Once your Inter-Knot Level is high enough, you can use W-Engine Components (also obtained from VR Trials and Item Crafting) to modify your W-Engines, raising their level cap and increasing their advanced stats.
  • The parts required for modification varies depending on the W-Engine.

In addition, you can use W-Engines of the same kind for W-Engine Updates, increasing the W-Engine's Phase and further enhancing its W-Engine effects.


Drive Disc

Drive Disc are the 6 small circles around the W-Engine. You can equip these Drive Discs to improve your Agent's combat abilities. In easier terms, Drive Discs from Zenless Zone Zero is equivalent to Artifacts (Genshin Impact) and Relics (Honkai: Star Rail).

  • Each Agent can equip up to six Drive Discs.
  • Each Drive Disc has one base stat and up to 4 random stats.
  • Equipping a required number of Drive Discs from the same set unlocks their set effects.

How To Obtain Drive Discs

  • You can use Plating Agents at the music store Bardic Needle to Tune new random Drive Discs.
  • The base stats of Drive Discs I, II, and III always provide a bonus to HP, ATK, and DEF, respectively, and the base stats of Drive Discs IV, V, and VI are randomized.
  • Once your Inter-Knot Level is high enough, the music store levels up as well.
  • When the music store reaches a certain level, the Track Settings feature will become unlocked.
  • You can set your Tuning Orientation to increase the drop rate of the desired Drive Disc set.

Upgrading Drive Discs

  • When a Drive Disc has less than 4 random stats, one new random stat will be added every 3 levels.
  • Once a Drive Disc has 4 random stats, a random existing stat will be upgraded every 3 levels.
  • The Drive Disc level cap varies depending on the rank of the Drice Disc.

Bangboo

Free Initial Bangboo - Eous

Eous is the first Bangboo you will get for free and it acts as your double in the Hollow (You can't go to Hollow, so you possess this Bangboo's body to navigate in the Hollow).

Modifying Eous

Once you have completed the commission "No Guts No Glory," you can modify Eous at the remodeling shop Turbo to unlock additional features during Hollow explorations. To modify Eous, you need to complete Chip Splicing in the operation panel.

All Bangboo Chips are categorized into 4 ranks: S, A, B, and C. Chips of different ranks occupy different number of chip slots.

Once you have configured a new set of chips, tap the Power Button in the upper right corner to save and activate your chip set. You can customize your chip set to fit the commission before entering the Hollow.

You can exchange Ether Fluid for chips at the remodeling shop.

Combat Bangboo

Unlike Eous who provides benefits during exploration, Combat Bangboo will fight alongside you in the Hollow (Can be obtained from wishing in Signal Search).

Each Combat Bangboo possesses unique combat skills, as well as passive skills that enhance your Agents' combat abilities. Selecting Bangboo that align with your squad's combat style can make battles in the Hollow easier.

  • While Combat Bangboo cannot be modified, you can use Bangboo Software to level them up.
  • Once a Combat Bangboo reaches a certain level, you can use Ether Fluid for Bangboo System Optimization.

When you obtain Bangboo that you already own, they will be automatically converted into Logic Cores.
You can use Logic Cores to Update your Bangboo's cores and enhance their skill effects.

The post Zenless Zone Zero Equipment & Bangboo Complete Guide appeared first on DotGG.

]]>
4853
Zenless Zone Zero Hollow Deep Dive System Complete Guide https://dotgg.gg/zenless-zone-zero-hollow-deep-dive-system-complete-guide/ Mon, 11 Dec 2023 05:05:19 +0000 https://dotgg.gg/?p=4847 Hollow Deep Dive System is the main game mode in Zenless Zone Zero. In simpler terms, this is where you'll be completing the main mission and side mission to obtain rewards.

The post Zenless Zone Zero Hollow Deep Dive System Complete Guide appeared first on DotGG.

]]>

Hollow Deep Dive System is the main game mode in Zenless Zone Zero. In simpler terms, this is where you'll be completing the main mission and side mission to obtain rewards.


Story - Main Commission

The main commission is where you follow the main storyline of Zenless Zone Zero. To keep this spoiler-free, I won't touch the storyline. The difference between this game mode and others is that you can use the trial characters (story-limited agents like Nekomata). Of course, you can turn off that setting to use your own characters as it won't affect the storyline.

Most importantly, many stores and other game modes are locked behind the Main Commission, so it's better to complete this one first so you can enjoy the rest of the game.

Last but not least, you will get many free characters from the Main Commission, namely Anby, Billy, Nicole, and Ben. They're only A-Rank Agents, but hey, beggars can't be choosers right?

You can browse back to all the stories by going to the Commission Log on the shelf beside the television. Aside from watching the cutscene again, you can also gain rewards after completing them; which are the delicious Films and Dennies.

The icon to claim those reward are by clicking on the ZZZZ icon at the bottom left, which is pretty small and might not be noticeable at first glance.

Gameplay in the Hollow Deep Dive

When you enter any stage of the Main Commission or Side Commission, you will notice that you'll be moving through the many MANY televisions (officially called the Board) and you will be controlling Bangboo Eous to move through the terrain. There are many types of terrains in the HDD - from healing your characters, collecting observation data, and most importantly; fighting enemies and bosses (the red television like in the image above). You can check all of them in our Fairy Library: Hollow Exploration Guide.

In certain stages, there will be mechanisms where you need to pay attention to Pressure and Corruption. By moving through the Hollow terrain - every step you take, you will increase your Pressure bar (10 Pressure per step).
When your Pressure reaches 100, your squad will experience Pressure overload and gain a random Corruption, and their pressure will be reset to 0.

Corruption is akin to debuff (or buff if we're looking positively) and this game has a variety of it. For example, you can get a Corruption: Sharpened Pain, where both enemies and allies gain a Crit DMG Bonus. Look in the image above, both we and the enemies got Crit DMG Bonus, that's fair in my opinion so I would think it's a buff.

  • Corruptions can have adverse effects on both combat and exploration. You can check the details in the Corruption tab.
  • Once your squad accumulates five Corruptions, further Pressure accumulation during exploration will result in a proportional loss of HP.
  • If your squad members' HP drops too low, the exploration will be terminated prematurely.

I mentioned that you can get this mechanism in certain stages. Now how do you know which stage has this mechanism? Easy, just look at the pressure bar of the stages in the HDD.

The pressure bar of the HDD indicates the current pressure level experienced by Agents within the Hollow. Ether activity varies across different Hollows, and Agents operation in Hollows with a higher level of Ether activity will encounter more intense pressure.

Hollow activity level is low and won't cause Pressure.

Hollow activity level is moderate. Certain areas may cause Pressure.

Hollow activity level is high. All areas will cause Stress.


Side Commission

Side Commission is as the name suggested, side commissions. You can start a side commission by going around the open world and talking to NPCs with obvious marks above their head.

Once you talk to them, you can check the commission from the Side Commission and complete them to get the corresponding rewards. Among the commissions, some will unlock various stores in the open world (like 141 Convenience Store, Waterfall Soup - Noodle Soup, etc.) so keep that in mind and you should start collecting Side Commissions.


Rally Commission

The last mode is the Rally Commission. In a way, it's like the usual battle mode with a hint of combat tutorial - ONLY battle mode, where there won't be navigation through the television like the Main and Side Commission, and you'll just defeat enemies left and right.

As your Inter-Knot Level increases, new difficulties will become available for Rally Commissions: Basic, Intermediate, Advanced, and Expert. Reminder: The more difficult the commission, the better the rewards, and the more Battery Charge required.

Types of Rally Commission

There are four types of Rally Commissions that you can take on:

  1. Perfect Assist: Metro Zone
  2. Vital View: Scrapyard Zone
  3. Depth Exploration: Construction Zone
  4. Triathlon Rally

Some of the Rally Commission has special Commission Features, which it will grant certain effects to all allies during the commission - which may be a buff, nuisance, or both. You can check the features in the Details Screen before the commission begins.

Rewards for Rally Commission

By completing Rally Commissions, you can obtain Plating Agents which are needed to Tune Drive Discs, as well as Inter-Knot Credits. Completing a Rally Commission for the first time will yield bonus Film and other upgrade materials as rewards.

Complete Advanced and Expert Rally Commissions to get upgrade materials needed for advanced Agent Skills - Rally Records.

There are also Mini Cargo Trucks hidden along the way during Rally Commissions. Earn bonus rewards by opening them.


Hollow Zero

I unlocked this mode after completing the first Rally Commission 'Perfect Assist: Metro Zone - Beginner' where Shepherd comes to our store and relays the big news. After that, this mode is unlocked.
Update: From the official announcement, you will receive the first exploration commission for Hollow Zero after completing the commission "Earlybird Ticket to Safety."

Team Setup for Hollow Zero

For this game mode, dare I say, is like the equivalent of Genshin Impact's Spiral Abyss. The unique gameplay of this mode is that only one agent can enter the Hollow as the "leader" at the start of a mission, and other agents can enter to support once more areas have been explored and stabilized.

  • Before entering Hollow Zero, designate 1 Agent to be the Leader, who starts exploring alone.
  • When exploring the Edge, you can designate 2 Agents as Backup. If you didn't add any, you can't call for their help later.
  • As explorations go deeper, more Backup slots open up, and more Agents can be set as Backup.

When entering Stable Areas in Hollows, you can make a Random Call to 1 Backup Agent to come in as reinforcements.

If you don't currently need an Agent's support, you can record the Agent's message to your Reinforcement Beacon Bangboo Plug-In. If you do need an Agent's help later on, you can use a Reinforcement Beacon to instantly call a Backup Agent to come in to help you.

Exploration in Hollow Zero

Similar to normal Hollows, exploration within Hollow Zero also manifests as Bangboo being controlled around a Board.

But what's different is that Hollow Zero is divided up into four different areas based on how deep into the Hollow you are: the Edge, Interior, Heartland, and Core - each with several floors for you to explore. Defeat the enemies at the end of each floor to complete its exploration.

The exit on the final floor has a Final Threat. Clear it to complete the exploration of the whole area.

Combat & Exploration Effect: Resonia

The combat-enhancing effect (buff) you will get throughout a stage is called Resonia. Now for this one, it's similar to Honkai: Star Rail's Simulated Universe Blessings. Sorry for all the cross-game references, but it's easier that way for the explanation (and possibly many readers since those 2 games are quite famous).

  • Resonia comes in many types: General, Critical, Energy, Dodge, and more.

When you have 4 or 8 Resonia from the same category, an extra advanced Resonium will be generated. You can check this by looking at the bottom of each Resonia 'Already Owned: 00 Card.' Once you reach 4 Cards, you will automatically get the bonus buff.

Open up your Resonium Inventory on the left to view all the Resonia you own, as well as their effects.

Rewards for Hollow Zero

  • Every floor cleared while exploring Hollow Zero will give you Etheric Matter samples.
  • Even if you fail to defeat the final enemy, you will still get a certain ratio of Etheric Matter samples.
  • During the investigation period, you can claim investigation rewards based on the number of Etheric Matter samples collected.
  • Upgrade your Inter-Knot Level to increase the maximum number of Etheric Matter samples that can be collected within a given period, and unlock investigation rewards such as more Slots.

The post Zenless Zone Zero Hollow Deep Dive System Complete Guide appeared first on DotGG.

]]>
4847
Zenless Zone Zero All Achievements in Snake Duel https://dotgg.gg/zenless-zone-zero-all-achievements-in-snake-duel/ Mon, 11 Dec 2023 04:55:55 +0000 https://dotgg.gg/?p=4840 Snake Duel is an arcade game in Arcade after interacting with Asha in front of the arcade.

The post Zenless Zone Zero All Achievements in Snake Duel appeared first on DotGG.

]]>

Snake Duel is an arcade game in Arcade after interacting with Asha in front of the arcade.
Complete the Main Commission - The Proxy and the Hare, and the option to talk to Asha (and many other NPC with shops) will be available.


Arcade Game - Snake Duel

NoAchievementRewards
1Snack
Consume 30 Beans
Film x5
2Dessert
Obtain 5 items
Film x5
3Rapid Growth
Earn 50,000 points in a single match
Film x5
4Shall Not Pass
Get blocked and defeated by the border
Film x5
5Appetizer
Consume 100 Beans
Film x5
6Inevitable Clash
Get blocked and defeated by an opponent
Film x5
7The Need for Speed
Exceed 10s in a single speed-up
Film x5
8Elongation
Reach a body length of 30
Film x5
9Bring It On
Obtain 20 items
Film x5
10Head-On
Stop the enemy with your body
Film x10
11Tyrant
Earn 100,000 points in a single match
Film x10
12Devouring a Behemoth
Consume 200 Beans
Film x10
13Controlling Territory
Earn 300,000 points in a single match
Film x10
14Colossus
Reach a body length of 40
Film x10
15Small But Mighty
Have a body length of 1 when the game ends
Film x10
16Grand Gourmet
Obtain 100 items
Film x20
17Speed Race
Exceed 30s in a single speed-up
Film x20
18Master Tactician
Stop the enemy with your body 30 times
Film x20
19God-Speed Drift
Exceed 60s in a single speed-up
Film x20
20Immense Size
Reach a body length of 60
Film x20
21Pursuit and Interception
Stop the enemy with your body 100 times
Film x10
22Lord Snake
Earn 1000000 points in a single match
Film x10
23Overlord Snake
Earn 3000000 points in a single match
Film x10
24King Snake
Earn 10000000 points in a single match
Film x10
25World Devourer
Earn 30000000 points in a single match
Film x10
26Prehistoric Monolith
Reach a body length of 90
Film x10
27Apex of Evolution
Reach a body length of 120
Film x20
28Beyond Lightspeed
Exceed 120s in a single speed-up
Film x20
29Omnivorous
Obtain 300 items
Film x20
30Gastric Black Hole
Consume 2000 Beans
Film x20

The post Zenless Zone Zero All Achievements in Snake Duel appeared first on DotGG.

]]>
4840
Zenless Zone Zero All Achievements in Soul Hounds III https://dotgg.gg/zenless-zone-zero-all-achievements-in-soul-hounds-iii/ Mon, 11 Dec 2023 04:52:21 +0000 https://dotgg.gg/?p=4835 Soul Hounds III is an arcade game in Arcade after interacting with Asha in front of the arcade.

The post Zenless Zone Zero All Achievements in Soul Hounds III appeared first on DotGG.

]]>

Soul Hounds III is an arcade game in Arcade after interacting with Asha in front of the arcade. Complete the Main Commission - The Proxy and the Hare, and the option to talk to Asha (and many other NPC with shops) will be available.


Arcade Game - Soul Hounds III

NoAchievementRewards
1Cleared the Board
Reach a depth of 100m
Film x5
2Free Digger
Reach a depth of 200m
Film x5
3Gift of the Underworld's Queen
Obtain a Pomegranate
Film x5
4Lightning Nerves
Hit a falling Soul Block
Film x5
5Sheepdog
Obtain a Golden Fleece
Film x5
6Legacy of the Brave
Obtain a Tattered Laurel
Film x5
7Enhanced Bite
Obtain a Sanguine Fang
Film x5
8Fiery Soul Hound
Obtain a Blazing Fang
Film x5
9Thorned Bulwark
Get killed by a Spartan Hero Block
Film x5
10The Laws of Inertia
Fall on a Soul Block and smash it
Film x5
11The Apple Falls
Get killed by a falling Soul Block
Film x10
12Cleared Blockage
Consume 2000 Souls
Film x10
13Pig Out
Obtain 60 Pomegranates in total
Film x10
14Deep-Rooted
Reach a depth of 300m
Film x10
15Downward Spiral
Reach a depth of 400m
Film x10
16Glimpse Into the Abyss
Reach a depth of 500m
Film x10
17Cleaning Whic
Consume 10000 Souls
Film x10
18Straight Ahead
Dive for 100 meters while invulnerable
Film x10
19Free-Fall
Fall more than 10 rows in one fall
Film x10
20Treasure Hoarder
Obtain 60 items in total
Film x10
21Hades' Protection
Gain enough points to earn an additional life
Film x20
22The Glutton
Collect all the Pomegranates in a stage
Film x20
23Abyssal Region
Reach a depth of 600m
Film x20
24Peer Into the Abyss
Reach a depth of 800m
Film x20
25Return to Hades
Reach a depth of 1000m
Film x20
26Hader's Watcher Privilege
Have 6 lives
Film x20
27Dog of the Underworld
Obtain 1000 Pomegranates in total
Film x20
28Strolling in Tartarus
Dive 600 meters without getting killed
Film x20
29Monster Sweeper
Consume 20000 Souls
Film x20
30Master Collector
Obtain 200 items in total
Film x20

The post Zenless Zone Zero All Achievements in Soul Hounds III appeared first on DotGG.

]]>
4835
Zenless Zone Zero Gacha Pool Rate Explanation https://dotgg.gg/zenless-zone-zero-gacha-pool-rate-explanation/ Mon, 11 Dec 2023 04:49:17 +0000 https://dotgg.gg/?p=4832 Currently in ZZZ CBT2, there are 2 available banners; Mellow Waveride and Star Studded Cast. The former is the usual limited banner while the latter is the standard banner.

The post Zenless Zone Zero Gacha Pool Rate Explanation appeared first on DotGG.

]]>
This guide is based on a test version and doesn't represent the quality of the final game. There may be changes, or there may be not.

Currently in ZZZ CBT2, there are 2 available banners; Mellow Waveride & Star Studded Cast. The former is the usual limited banner while the latter is the standard banner.


TLDR: Zenless Zone Zero Gacha Pull Rates

Here's the Pull Rate for both Limited-Time & Standard Banner:

RarityPull Rate
(S-Rank) ★★★★★0.600%
(A-Rank) ★★★★7.200%
(B-Rank) ★★★92.200%

There's also the Pity System:

RarityPulls
(S-Rank) ★★★★★Guaranteed to get 1 in 90 Pulls
(A-Rank) ★★★★Guaranteed to get 1 in 10 Pulls

Limited-Time Banner: Roll 10 times for a guaranteed 4-star and 90 times for a guaranteed 5-star.
Standard Banner: Roll 10 times for a guaranteed 4-star and 90 times for a guaranteed 5-star.

Some terms you might want to know before reading the depth below:

Agent: The characters
W-Engine: The weapons
Bangboo: Helpers in battle (kind of Elf-system)


Limited-Time Banner

Currently, we don't know how many days are there per version, in addition to how long a time-limited banner will stay in one version - so we can only wait for the official game release. In the CBT2, the Mellow Waveride banner will be available for 30 days (may or may not change in the official release).

To do a pull, you either need 1 Encrypted Master Tape or 160 Film. In Genshin Impact terms (since I'm sure many gamers know of this game):
Encrypted Master Tape = Intertwined Fates
Film = Primogems

160 Film is equal to 1 Encrypted Master Tapes = 1 Pull

The rate-up characters in this banner are: Ellen (S-Rank), Corin (A-Rank), and Ben (A-Rank). The game mentioned that the S-rank Signal will NOT be available in the Star-Studded Cast Stable Channel, which I assume is the Standard Banner below.

S-Rank Signals

  • In the Limited-Time banner, the base probability of an S-rank Signal is 0.600%. Within 90 pulls, at least one S-Rank Signal is guaranteed.
  • After receiving an S-Rank Signal, the probability of an S-Rank Signal will be reset to base probability. The overall probability of an S-Rank Signal (including the guarantee) is 1.600%.
  • When an S-Rank Signal is obtained, there is a 50.000% probability that the character is the limited S-Rank Agent Ellen (Our favorite 50/50 chances is back).

A-Rank Signals

  • In the Limited-Time banner, the base probability of an A-rank Signal is 7.200%, where the base probability of an A-Rank Agent Signal is 5.400%.
  • At the same time, the base probability of an A-Rank W-Engine (kind of the weapon in this game) is 0.900%, and the base probability of an A-Rank Bangboo Signal is also 0.900%.
  • Within 10 pulls, at least one A-Rank or higher Signal is guaranteed. The overall probability of an A-Rank Signal (including the guarantee) is 13.000%.

B-Rank Signals

The base probability of a B-Rank Signal is 92.200%, where the base probability of a B-Rank W-Engine Signal is 46.100%, and the base probability of a B-Rank Bangboo Signal is 46.100%.


Standard Banner

This Standard or permanent banner is combined with a Beginner banner, where your first 50 pulls are discounted with 20% off.

To do a pull, you either need 1 Master Tape or 160 Film. In Genshin Impact terms (since I'm sure many gamers know of this game):
Master Tape = Acquaint Fates
Film = Primogems

160 Film is equal to 1 Master Tapes = 1 Pull

Beginner's Discount

  • The 1st to 5th Ten-Searches cost 20% few Master Tapes. From the 6th Ten-Search onwards, the number of Master Tapes required will return to normal.
  • If there are no S-Rank Signals in the first 49 Searches, the 50th is guaranteed to be an S-Rank Agent Signal in the 50th pull.
  • The new player guarantee won't expire, but will only take effect once.

S-Rank Signals (Similar to Limited-Time Banner)

  • In the Limited-Time banner, the base probability of an S-rank Signal is 0.600%. Within 90 pulls, at least one S-Rank Signal is guaranteed.
  • After receiving an S-Rank Signal, the probability of an S-Rank Signal will be reset to base probability. The overall probability of an S-Rank Signal (including the guarantee) is 1.600%.

A-Rank Signals (Different to Limited-Time Banner)

  • In the Limited-Time banner, the base probability of an A-rank Signal is 7.200%, where the base probability of an A-Rank Agent Signal is 3.600%.
  • At the same time, the base probability of an A-Rank W-Engine is 1.800%, and the base probability of an A-Rank Bangboo Signal is also 1.800%.
  • Within 10 pulls, at least one A-Rank or higher Signal is guaranteed. The overall probability of an A-Rank Signal (including the guarantee) is 13.000%.

B-Rank Signals (Similar to Limited-Time Banner)

The base probability of a B-Rank Signal is 92.200%, where the base probability of a B-Rank W-Engine Signal is 46.100%, and the base probability of a B-Rank Bangboo Signal is 46.100%.

The post Zenless Zone Zero Gacha Pool Rate Explanation appeared first on DotGG.

]]>
4832